Cyberpunk 2077 featuring Melee Combat Takedowns 2.0 Gameplay on PC Back with some more cyberpunk! They added lots of new features with this new update, really enjoying it. Now we wait for phantom liberty! Thanks for watching
They should have really added melee weapon stealth kills. Like just a simple quick stab or headchop for a katana while sneaking would be appreciated. instead of putting away the 5 ft blade and breaking a dudes spine while hes under ya armpit 😂
I see the johnny silverhand wearable arm glitch hasn't been patched. I guess it should be called a feature instead of a glitch. I also love the Caliburn transition at the start of the video.
What difficulty is this ? Because im playing on very hard with my old save from 1.6x and enemies deal a ton of damage and so spongey. This wasnt the problem before patch 2.0
I'm on my first playthrough playing on the same difficulty with full melee. Only reason I could see someone struggling in this game is if they never do a single side quest
@@jojoh_malikethThat's literally it. You unlock the skills that literally say "gives u a finisher" anyone that needed more help than that put no effort in, lol
not a fan of the skill changes. the other features they added like being able to shoot while driving and the police improvement and all that are good. but there was no need to revamp the skill system.
what the hell are you talking about. That literally was the Most needed change the skill system was super lame and halv of the perks did notr even work lol
The new skill tree is way better now, you can move your skill points through the perks as much as you want, they dont charge you for that anymore, but you only can redo attributes once, in my opinion allowing me to play the whole game as i want and then using an cyberpsyco build for the mission "Dont fear the Reaper"