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D&D 4e was a game || Memories from an older D&D edition 

Puffin Forest
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This is a fairly long video where I talk about memories from playing Dungeons and Dragons 4e. That edition was very not popular and not as many people played it. I mostly talk about the mechanics, what it was like being introduced to RPGs through that game, and my memories playing the game. Enjoy!
Credits:
Adan- Art / birdcyclops
Pau- Art / suzukipcart
Dartsy- Art / dartsy_art
Puffin- Art, Story, Voice
Music and Sound Credits:
"Sunshine Samba" by Chris Haugen from the RU-vid Audio Library.

Игры

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21 окт 2019

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Комментарии : 6 тыс.   
@gregorymckenzie7511
@gregorymckenzie7511 4 года назад
"Originally the way I got into Dungeons & Dragons was online D&D videos." The cycle continues...
@goggles8691
@goggles8691 4 года назад
The cycle of tabletops, like life itself creates stories in an endless cycle. Truly inspiring
@Dracopol
@Dracopol 4 года назад
Welllll, it depends on what you watched. Staged productions like Critical Role don't show you the pain and anguish of searching for a rule or doing the nonsense D&D arithmetic of plusses and minuses enough. THIS is the most accurate play video I've ever seen to show beginners what it's REALLY all about. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE--leYc4oC83E.html
@k4496
@k4496 4 года назад
IT'S THE CIRCLE OF LIIIIFE
@KRob811
@KRob811 4 года назад
Dracopol Critical Role is not staged.....
@beganfish
@beganfish 4 года назад
@@KRob811 Its not staged, but its certainly unlike 90% of D&D games out there.
@mh1ultramarine
@mh1ultramarine 4 года назад
Player- " can I steal the ghosts haha" Dm rolls " yes" player "what?"
@Lancer8Ithink
@Lancer8Ithink 4 года назад
:)
@erickchristensen746
@erickchristensen746 4 года назад
Michael Hughes You can do this in 5th if you’re clever. In 4th it’s just...”yay you did it even though it makes no sense”
@Guidingleech
@Guidingleech 4 года назад
I'd allow it
@liamboi4464
@liamboi4464 3 года назад
When he tried to describe his introductory session to 4e i felt like i was listening to a JoJo episode
@jameslucrative2054
@jameslucrative2054 3 года назад
>is in the game and talks about how the pathfinder ninja class is full of inside jokes based off my troll account on word forums DM: anyone else hear piano music?
@lanmandragoran8337
@lanmandragoran8337 3 года назад
"...I came here voluntarily....I didn't have to come here...this was my SATURDAY!" hahahahahahaha, I hope 5e treats your Saturdays with more care.
@goreobsessed2308
@goreobsessed2308 3 года назад
And if not us Pathfinder Bros will adopt you sure it's super complicated if you make it that way but combat is super stream lined
@alpharius3661
@alpharius3661 3 года назад
No
@WASDLeftClick
@WASDLeftClick 3 года назад
I’ve played Pathfinder, 3.5e, and 5e. Out of all of those, I think 5e is the best but Pathfinder really isn’t that bad either. Pathfinder and 3.5e are basically the same.
@TheStilf
@TheStilf 4 года назад
Puffin: "I still... Like 4th edition." ME: "I would like to roll sense motive."
@rareram
@rareram 4 года назад
You sense that he is telling the truth. It is a shame that you didn't roll medicine or dungeoneering to check if he is insane. Ah well...
@streblo5756
@streblo5756 4 года назад
See your getting it wrong, if you rolled Thievery you would of noticed, he's being held hostage and is forced to say that, which you otherwise wouldn't of noticed anyone else if you rolled something else.
@Mr_Jumbles
@Mr_Jumbles 4 года назад
Rolls Insight instead.
@maxxumus9891
@maxxumus9891 4 года назад
I! GMed 4e and played 3.5 as my first games back in 2015, before I really had a look at 5e. I'd had the books of 4e for years, but never had anyone to play with. Long story short... it, Wasnt a bad system. It was just rigid. The whole system was Rigid. It made issues of Class Based systems shine through like an ugly step child, but they genuinely tried harder on 4e then they did on 5e. It had three times the options of 5e... even if those options had no customization what so ever.
@martinawolf2983
@martinawolf2983 4 года назад
@@maxxumus9891Would it be possible to play 4th edition with the best of 5th? Somehow? Is it doable?
@alastorcrowley69
@alastorcrowley69 4 года назад
Now I know why his brother called it “The Sadness”.
@sarlethan7923
@sarlethan7923 4 года назад
Underrated comment xD
@aguyhere7945
@aguyhere7945 4 года назад
And The Darkness.
@aguyhere7945
@aguyhere7945 4 года назад
@a random guy on the internet No! You hit the gazebo!
@wabbitking1355
@wabbitking1355 4 года назад
Sounds like the bad guy from a crappy Neverending Story sequel.
@feritperliare2890
@feritperliare2890 4 года назад
@a random guy on the internet d&d 4th edition comes from hell and thus has dark vision 60ft so it isn't effected
@schwarzerritter5724
@schwarzerritter5724 3 года назад
Apparently falling to sleep and waking up on command is an important skill when playing Fourth Edition.
@merlenclownshuffles
@merlenclownshuffles 2 года назад
I did that, I dONT RECOMMEND IT. ITS REALLY %@^^#ING WIERD *WHERES IS MY MIND PLAYS.* kinda enjoyable if your well, how do I say this(THINK RIGHTIOUSLY) LOOKING AT PORN OR EATING PIZZA, ItS LIKE EATING FOOD WITH ALTIMERZ, I recommend LITTLE SEASERS TASTE THE BEST COLD.
@lunabeekhuizen8858
@lunabeekhuizen8858 2 года назад
@@merlenclownshuffles I read this 3 times over and I have a little question: Wut?
@elmeromogollon
@elmeromogollon 2 года назад
Thats something that I also did in 5e but because my DM was garbage, he had bullshit homebrew monsters with 1k or 2k hitpoints and he spent a lot of time talking about the lore.
@schwarzerritter5724
@schwarzerritter5724 2 года назад
@@elmeromogollon Perhaps he was a fan of 4th edition?
@elmeromogollon
@elmeromogollon 2 года назад
@@schwarzerritter5724 No, he hated 4th, he said it was like a videogame or something like that, the monster had so many hitpoints just because he didn't want us to go that way, he was always railroading the party, if we went somewhere he didn't like we were dead or at least we had to run for it.
@haraken3119
@haraken3119 4 года назад
Stacking bonus and passive is really fun... in a video game... when the game system does it for you and keep track of it...
@eyoshinthemaximum
@eyoshinthemaximum 3 года назад
In a video game its fun to just stack literally every possible bonus because its funny, in a Table-top Rpg, you do that, everyone at the table looks at you and leaves because by the time the next session happens, it might be the end of your turn
@EricIsntSmart
@EricIsntSmart 2 года назад
Wasnt 4E designed to be digital?
@haraken3119
@haraken3119 2 года назад
@@EricIsntSmart Usually digital only mean saved digitally(as in like in a pdf format) instead of a physical book, it doesn't mean having a whole virtual engine handling the game's running processes (like a video game system). And even if they meant it like the 2nd, does it really matter when it only properly came out as the former.
@EricIsntSmart
@EricIsntSmart 2 года назад
@@haraken3119 No like im pretty sure 4E was designed to be a digital game with a system running the bonuses and stuff but the development was cancelled and we only got the paper details
@haraken3119
@haraken3119 2 года назад
​@@EricIsntSmart Sure... maybe... Honestly my point was that everyone keep throwing the digital term erroneously, when for most tech people it just mean the way it is stored (ie: digitally like a pdf, ironically to what people says, it did also get release digital that way), when people think they said a game engine treating and computing information. If you say a product would be made to be digital, the most it actually factually mean is that it isn't in a physical format and is stored in data, with nothing so far implying anything more.
@aislynncarpenter701
@aislynncarpenter701 4 года назад
"People just hate 4e because it came at a low point in popularity..." "So, here's a half hour video about all the totally legitimate reasons people hate 4e"
@Mugthraka
@Mugthraka 4 года назад
More like the "assumed" reasons, half of what he's telling is either completly off the mark or exagerated. And i laugh my arse off when people are like "there was less Roleplay in 4th", no, no, it did not, its just that for once WotC thought that players who allready played din't have to have written rules and spelled it out for them on how to RP and though people where smart enough to know how to do it... But has we all know, the vast majority of people are fucking Morons, that needs warning lables on coffee mugs, because they don't know if the coffee is hot and they might burn themselfs...
@bobbobson110
@bobbobson110 4 года назад
@@Mugthraka why would a new player know how to rp? A chapter about that topic would be reasonable.
@G0LD3NR0D
@G0LD3NR0D 4 года назад
@@bobbobson110 we're talking assigning crunch (explicit rules) to RP. that's not something you do. A chapter that introduces a new player to good habits for RP and general etiquette is something that would be great, but thing is that's always great. However, a good amount of RP tends to have strings attached in the form of game relevant mechanics. Take those away and instead all you need for 4e is the skill challenge system which can be adapted for literally ANYTHING where you'd need to roll the dice. Downside is skill challenges are retarded unless you're doing them ON THE FLY.
@lostbutfreesoul
@lostbutfreesoul 4 года назад
@@G0LD3NR0D , I think Bob was highlighting a good point, one that can be used to judge if a Rule systems is 'complete:' Can someone lacking experience read this and be able to play this game? It is a common phenomenon, especially in franchises that have spread across editions, for Rules to be written as if the players already have a complete understanding of the concept. While this isn't as terrible in a system which has a 'storyteller' to make on-demand rule decisions, I've seen it occur in 'leaderless' systems as well. There are also people who will be stubborn even with a 'storyteller' and start demanding to see mechanics written down somewhere for these things to be valid for use. I highly recommend looking at the new Shadowrun system, it is a headache due to being incomplete!
@G0LD3NR0D
@G0LD3NR0D 4 года назад
To be fair, that's not exactly THE hallmark of a complete system. It's one that can be used generally to judge if a rule system is complete but it doesn't work for all systems and as such it will improperly judge those it doesn't work for as incomplete, even if they are complete. Also there is a reason why I still run Shadowrun 4th edition and you've pointed it out perfectly. The thing is, the 4th edition PHB, DMG, and Monster manuals actually CAN be read by someone who is completely new and they CAN play the game or even run it with little to no experience. Will they play a good character or run a good campaign? Probably not, but they can still jump into the system and make it work. Shadowrun's newest edition, however really doesn't work that way as it basically keeps essential systems away from the player by making them really, REALLY hard to understand, whereas 4th edition D&D simplified pretty much everything (though that did homogenize a lot of aspects of play which can be seen as both an upside and downside) and as a result is playable by people with absolutely no experience.
@omergeffen581
@omergeffen581 4 года назад
"it's not a review of 4th edition" Riiiiiiiiight
@RexOrbis
@RexOrbis 4 года назад
It's not a review, it's a rant.
@ishmiel21
@ishmiel21 4 года назад
You got the idea of skill challenge is completely wrong. That just must’ve been the way you and your group ran it but not the way it was meant to be run. Skill challenges and minions were the only two good things about fourth edition
@purplelily2608
@purplelily2608 4 года назад
I think that was just him earlier on in the script then as he kept going it turned into a review/rant. Lol
@nevermind5733
@nevermind5733 4 года назад
Whats a "4th edition"... i dont understand the topic here.
@dwhisper79
@dwhisper79 4 года назад
@@RexOrbis I mean, it is, but nothing about this not-review is really wrong
@triplea657aaa
@triplea657aaa 4 года назад
4E was designed to be digital and have all that bloat be handled by the system. Unfortunately they stopped the development of it, so we just got a system designed for a different format.
@ROYBGP
@ROYBGP 3 года назад
That's a good point.
@CERTAIND00M
@CERTAIND00M 3 года назад
That... actually explains a lot.
@Willothemask
@Willothemask 3 года назад
The rituals costing money sounds so much like micropayments in a MMORPG it's painful.
@TheGreatYukon
@TheGreatYukon 3 года назад
The most popular historical tabletop RPG, that basically started the genre and absolutely popularized it, was designed to be digital? Jesus that's a terrible idea.
@Tallus_ap_Mordren
@Tallus_ap_Mordren 3 года назад
@@TheGreatYukon not D&D. 4E D&D is completely different than any other edition. There are good reasons it was abandoned. Consider it an evolutionary dead end.
@non-point5354
@non-point5354 4 года назад
Ben: I still like 4th Edition. 4e: See. SEE someone likes me Ben: *Proceeds to list all the flaws in 4e and proclaims that he doesn't like most of the rules* 4e: THIS DOES NOT HELP MY SELF ESTEEM
@Ghosty_Toaster
@Ghosty_Toaster 3 года назад
ha
@Tomyironmane
@Tomyironmane 3 года назад
It's not supposed to, 4th... See, He went and jumped on 5th ed the moment the thing rolled off the presses... My group came in from 3.5, tried the system, said "Screw this trash" and went back to 3.5 and Pathfinder... and it was such a foul taste in our mouths that I only recently gave 5th edition a shot. And it was primarily the trash, heavy handed way they pretty much deleted any concept of making your own character... or your own enemies, or even giving you the core classes and races, you had to buy the shitty 4th edition DLC, because they did everything they could not only to rip out all customization options, but to make sure the system was so gimped that you couldn't put them back in, and had to pay them for DLC because you couldn't homebrew, build your own adventures, or even play a normal elf. Or a gnome. I'm frankly surprised 4th ed didn't come in GOD DAMNED LOOTBOXES.
@lowleypeasentmr.l8836
@lowleypeasentmr.l8836 2 года назад
Mat colville likes it.
@InfernosReaper
@InfernosReaper Год назад
@@Tomyironmane It didn't help that the licensing change pretty much made it impossible for 3rd parties to develop anything for 4E and fix its problems. As for 5E, it's an alright start to making a system and there's a lot of great 3rd party material for it. My biggest complaint with the system as a whole is the overuse of the Advantage/Disadvantage system. Too many abilities revolve around it, which ends up limiting the gameplay options too much.
@Brent-jj6qi
@Brent-jj6qi Год назад
@@InfernosReaper the disadvantage/advantage thing can be pretty fun if your dm allows double/triple advantage/disadvantage, so you can still end up rolling trash/amazing after 4 rolls that should’ve saved/fucked you
@JCLegendary
@JCLegendary 4 года назад
"Why did I buy all these books?" Because the covers are cool.
@pixieskitty
@pixieskitty 4 года назад
Specially better with goggly eyes!!!
@himboghost629
@himboghost629 4 года назад
@@pixieskitty all d&d covers are better with googgly eyes
@jorgewilliam7103
@jorgewilliam7103 4 года назад
exactly
@liquidchameleon5993
@liquidchameleon5993 4 года назад
No joke, I begged my mom to by me 4e Monster Manual just for the pictures when I was 13. I didn't play DnD till I was 20!
@arnox4554
@arnox4554 4 года назад
Meh. 3.0/3.5 tome covers were the best for sure and I wish they would have stuck with that for 5E.
@bionicdragon5
@bionicdragon5 4 года назад
Came for Puffin recalling fond memories of playing D&D with friends. Stayed for the 22 minute PTSD flashback.
@SerenityM16
@SerenityM16 4 года назад
Lightning Point I laughed way too hard at that description XD
@merlenclownshuffles
@merlenclownshuffles 2 года назад
HAHHAHAHAHAHHAHAHAHAHAHHAHA
@ninshjok
@ninshjok Год назад
LOL I was expecting the same XD I do have PTSD from 3.5 specially becouse of the stupid people not reading the rules properly and thinking they found a good "combo" hahahaha In 4E I do have a good time mastering and playing, but I think that the most diference is that when we started playing 4E, we already have 5 years of experienice playing TTRPG in general
@frodoan
@frodoan Год назад
bruh i was doing literally the same thing
@crossfiyah674
@crossfiyah674 2 дня назад
22 minutes of him not remembering a single actual thing about 4e*. Dude got nothing right.
@noahs2k
@noahs2k 4 года назад
You never realize how important a books formatting is until you try to read through the shadowrun 5e core rule book
@thebolas000
@thebolas000 3 года назад
We never even got to play because we couldn't get through character creation. That book was garbage.
@yuvalgabay1023
@yuvalgabay1023 Год назад
Or ars magica(from what i heard
@bobchipman4473
@bobchipman4473 8 месяцев назад
​@yuvalgabay1023 I didn't have any problems with the format of Ars Magica. I think it's just such a dense ruleset, no matter how you flip it around, it's a bit tricky to learn. Ars is great though, once you learn it.
@bthsr7113
@bthsr7113 3 года назад
Now that I know what Tenser's disk does, this is even more disheartening. I used to assume it was some arcane buzzsaw of death. Now I know it's a cargo/corpse mover.
@oceanna7550
@oceanna7550 3 года назад
I meaaaan, you technically can, ride it and mow over enemies lol
@nullpoint3346
@nullpoint3346 3 года назад
Man that has to suck.
@CrazyCrayfish
@CrazyCrayfish 3 года назад
@@oceanna7550 you can’t ride it, it has to hover 20 feet away
@anthonytorres-cruz1598
@anthonytorres-cruz1598 3 года назад
@@oceanna7550 the caster can't ride it. And it floats behind the caster
@thedragonshoard9130
@thedragonshoard9130 3 года назад
In my first ever dnd campaign I played a high elf wizard and by the end of the game, I had made it my mission to use all 150(or however, I don’t remember how much) feet of movement to just jackhammer back and forth into their knees and shatter them. I succeeded.
@DrCinnabon
@DrCinnabon 4 года назад
This explains so much. I couldnt imagine how or why Puffin got thru the Waterderp AL epic so quickly. He was forged in an environment where being quick MATTERED.
@dracocrusher
@dracocrusher 4 года назад
Holy crap, that makes so much sense
@kupc4ke
@kupc4ke 4 года назад
Consider my mind blown
@marcocappelli2236
@marcocappelli2236 4 года назад
So, it's like a form of PTSD?
@willofthewinds3222
@willofthewinds3222 4 года назад
@@marcocappelli2236 More like instinct
@goggles8691
@goggles8691 4 года назад
@@willofthewinds3222 same thing
@oivatank
@oivatank 4 года назад
Tabletop RPGs are just home-brewed versions of _imagination_
@InfernosReaper
@InfernosReaper 4 года назад
It's organized story telling so you don't have Silver Age Superman running around solving all the problems with asspull no jutsu
@fidly4
@fidly4 3 года назад
I always pitch rpgs as "make-believe, with statistics!"
@1morbidity
@1morbidity 3 года назад
TIL my imagination is DnD.
@commandercaptain4664
@commandercaptain4664 3 года назад
@@fidly4 Or "fun taxes".
@gidkath
@gidkath 3 года назад
"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax
@EzekiesAcheron
@EzekiesAcheron 3 года назад
Puffin: **Complains for 18 minutes** I... STILL LIKE.... FOURTH EDITION... Me: That's the definition of stockholm syndrome
@kaip122
@kaip122 4 месяца назад
Fun fact. Stockholm Syndrome was created as a way to justify bad cops
@cubingmachine1968
@cubingmachine1968 3 года назад
7:12, you forgot the most powerful ability rotation: C->A->B, where you call a cab to go home because you hate 4e combat so much
@hampemakken570
@hampemakken570 3 года назад
Wow the first comment I’ve ever liked in my 21 years. Brushed my teeth, and chuckled so much I explosion-blasted my bathroom mirror with toothpaste. Have a gold star!
@stinky1895
@stinky1895 3 года назад
This is a highly underrated joke you've made. Thank you for your service to our country
@banrajanand7983
@banrajanand7983 3 года назад
@@hampemakken570 wdym by first comment you liked in 21 years, I mean even if YOU are 21 years old RU-vid has only been around for over 16 years old XD
@wraith_2309
@wraith_2309 3 года назад
You good sir have made my day, THANKS!
@MegaGladbag
@MegaGladbag 2 года назад
Shame it's British racial ability though...
@hunterchewning6725
@hunterchewning6725 4 года назад
The hybrid classing system sounds like the bane of Abserd.
@tyrongkojy
@tyrongkojy 4 года назад
Not really, it was just another version of multiclassing, which was a whole 'nother thing that came before. Using both you can make some interesting, if albiet overall useless, characters. I mean, I suppose it CAN work, if you chose the right combos...….
@dracosfire7247
@dracosfire7247 4 года назад
@@tyrongkojy Abserd is a character who had multiclassed into all the available classes in 5e, so this system would be his bane because it would stop his specific build.
@tyrongkojy
@tyrongkojy 4 года назад
Basically he just straight out gets that wrong. We had multiclassing.
@tyrongkojy
@tyrongkojy 4 года назад
Yeah, I hadn't gotten to the part about multiclassing when I first saw you. He um... is straight out wrong. So wrong that, when he gets into that MAYBE it was that they were all new and didn't know what they were doing, and blaming each other and no one tried fixing things... that's 100% what it was, really. Either he never actually read the book (first PHB has a whole section on multiclassing, NOT hybrids. I can get him not liking how they do it, but it's in there.) or they were just not... good....
@tyrongkojy
@tyrongkojy 4 года назад
I don't know what else to say,. He's either lying straight out, or is wrong and has no idea.
@Silverhawk100
@Silverhawk100 4 года назад
After playing 4E for a while, I came to two conclusions: 1. It's heavily dependent on the skill and creativity of the DM. 2. It seems like it'd be a better rule-set for a sci-fi setting where the PCs are spaceships. Multiple common abilities you can use over and over, while you have a few only once an encounter and one you can use once a day? That sounds like Phasers, Torpedoes, and Polarity Reversal.
@TrashDeviant
@TrashDeviant 4 года назад
That's... Actually a really cool concept.
@MerlosTheMad
@MerlosTheMad 4 года назад
That, or playing worldofwarcraft the boardgame adventure lol
@twilightgardenspresentatio6384
@twilightgardenspresentatio6384 4 года назад
Silverhawk100 very nice
@TrashDeviant
@TrashDeviant 4 года назад
@@MerlosTheMad Oh god that almost describes what I started playing with my friends recently. Warhammer Underworlds. Its actually a horrible game to learn too. The rules are so counter-intuitive and needlessly complex. And that's coming from a hardcore 40k veteran. Its so dumb lol.
@AkhierDragonheart
@AkhierDragonheart 4 года назад
I never felt 4E was a bad game (after I played it). However it wasn't D&D which was the sticking point for the group I played with. We did a short campaign and had fun with it but quickly went back to 3.5 because it was what we felt D&D should feel like (plus we had like, a literal ton of the splat books for it)
@tinytoyboxfilms5710
@tinytoyboxfilms5710 3 года назад
It’s like when you think back to a girl you broke up with and you’re thinking about all the good times you had; then you read your journal and letters and posts from that time and you suddenly realize WHY YOU BROKE UP IN THE FIRST PLACE. Then you have to go and eat a pint of ice cream just to get back into a good enough mood to deal with people again.
@treechickens1232
@treechickens1232 Год назад
When he was going on the rent about the crazy combat at the beginning and "how is this meant to be an introductory game?" I got an add for DnD saying how easy it is to get into. Perfect timing
@GeronimoJak
@GeronimoJak 4 года назад
Puffin: "I'm here to talk about how much fun and special DND 4e was to me, I don't understand why people didn't like it>" Also Puffin: *spends the next 22 minutes complaining about how awful the game is.*
@GAMA65509
@GAMA65509 4 года назад
The books were well formatted, tho
@yellowbeard1
@yellowbeard1 4 года назад
It does say a lot that when he thinks of memories of 4E these are the only things that come to mind
@luxzhvs
@luxzhvs 4 года назад
I'm thinking, if 4e was built like a real time strategy, like wc3, everything would be calculated live, and combat would just run on by, with some spell spam each fight.
@stephanreiken9912
@stephanreiken9912 4 года назад
@@GAMA65509 They have really industry standard grade paper too.
@Paintchipsrocks
@Paintchipsrocks 4 года назад
I was gonna say something similar, but, no need.
@slothbushido9436
@slothbushido9436 4 года назад
Imagine you’re in the hospital and you’re dying lying in the bed. And then the janitor walks up you and you’re like “what the hell?! I need a doctor!” And he says “I just have the highest dex soooooooorrrrrryy”
@zero11010
@zero11010 7 месяцев назад
6:13 this is every character in every game in any system. You describe a thing the first couple times. Occasionally after that you’ll bring it up again to keep the imagery fresh.
@therjschannel904
@therjschannel904 3 года назад
I can hear Ben’s hesitation when he says he still likes it. Either he’s hesitating because he does like it and is worried about the online toxicity about it. Or he’s trying to convince himself to like it for nostalgia reasons
@gobbotits1686
@gobbotits1686 4 года назад
"Mom, can we have DnD?" "We have DnD at home." Dnd at home: *4th Edition*
@Dracopol
@Dracopol 4 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-AAx553k7W5s.html (Coarse language)
@ZizZap4
@ZizZap4 4 года назад
Just go to the library and find the rulebook PDFs for 5e online. Print them if need be.
@janrupertalfeche8959
@janrupertalfeche8959 4 года назад
May I suggest "Open Legend RPG"? 👀
@Mugthraka
@Mugthraka 4 года назад
@@janrupertalfeche8959 Open legend is kinda cool, wish i could convince my group to try it.
@JoshSweetvale
@JoshSweetvale 4 года назад
You're not a very creative person, are you?
@TheRealAlpha2
@TheRealAlpha2 4 года назад
So what I'm getting: "I bought it because it was cheap."
@polkadotalien1
@polkadotalien1 4 года назад
And that kids is how I met your mother
@tach5884
@tach5884 4 года назад
@@polkadotalien1 Those are not cheap.
@JorisVDC
@JorisVDC 4 года назад
Getting eyecandy for one dollar is fine. Just don't ever think of implementing the rules. EVER!!!
@magicstyx
@magicstyx 3 года назад
Puffin: I got into D and D through online videos. Me: Two years ago watching one of his older videos, “That looks cool” Me Now: Been DMing for my group for 6 months and everyone loves it.
@raeblack9203
@raeblack9203 3 года назад
Wow, I started with 4e. I guess I was lucky enough to have a DM that was running a home brew campaign, rather than a module, and must have been fudging quite a bit of the system, because I don't remember a whole lot of these flaws. I had a fantastic 18 months or so on that campaign and it really got me into D&D. I like 5e a whole lot more now, but I have fond memories of that first group.
@bendavis5449
@bendavis5449 Год назад
4th edition was and is a great system with the proper DM. Combat is more strategy based than 5e. I have not taken a look at any modules for 4e as I run a homebrew game, so I can't speak there, but god I do love it. The classes and characters all feel so fresh compared to 5e
@brycerichardson3687
@brycerichardson3687 4 года назад
Always wondered why everyone seemed to really like 3.5e and 5e but no one talked about what happened in between them at all.
@jester3443
@jester3443 4 года назад
They were dark days.
@nirast2561
@nirast2561 4 года назад
It's like the 2016 of board games.
@barrybend7189
@barrybend7189 4 года назад
3.5 had variety and homebrew potential. 5E is easy for newbies.
@Sir_Bucket
@Sir_Bucket 4 года назад
It's like the france's censorship of the jews deportation by our own country all over again
@anon2447
@anon2447 4 года назад
unpopular opinion here but 3.5e is way overrated tho, without supplements you're useless unless you are a Cleric or a wizard, the other classes are "fun" and "viable" for like 5 levels and then at leves 6-7 hey reach a capstone of power that means they'll never be more powerful than that while cleric and wizard skyrocket, by preteen levels 10-12 if you're playing a fighter or a barbarian you're just playing the wizard's loot mule, and with supplements it goes in the level of the redonkolous, because there's waaaaay too many and you eventually end with a deluge of rules if the gm doesnt have a strong hand and there's the following problem: if you allow the fighter to use a supplement to get on a similar power level to the wizard but decide to keep the wizard vanilla, the wizard's player complains that why can't he use a supplement if the fighter can, so you allow the wizard to use a supplement, they bring the complete arcane/unearthed arcana which creates the massive power gap between fighter and wizard they originally had and you're back to square 1.
@katsura1982
@katsura1982 4 года назад
“Really when you stop and think about it: isn’t every system just a home-brewed version of every other system?” Beautiful...absolutely beautiful.
@RockerMarcee96
@RockerMarcee96 4 года назад
Nah not really, there are quite a few systems that have only so much common in each other that they all had the design goal to control one character who you roleplay as. For example GURPS got its roots from wargaming too, but from completely different wargames that were designed entirely independently from D&D. In fact most systems that were made before 2000 are, and some after too, like PbtA stuff not only has nothing to do with wargames it has nothing to do with other RPGs either.
@RockerMarcee96
@RockerMarcee96 4 года назад
What @Jen farmer tries to tell you, to play OD&D you need 220+ pages of material (if you wish to play as it was intended with Chainmail and Avalon Hill's Outdoor Survival on top of the game but not including any sort of supplement), which he thinks is simple and a very small set of parameters. But in reality he's one of the OSR mouthbreathers who like reading thousands of pages worth of rules but then not use any of it because it's unfair and boring.
@SaturmornCarvilli
@SaturmornCarvilli 3 года назад
If for nothing else, fourth edition had and still has my favorite class: Warlord. I didn't know how much I wanted to play a support fighter/cleric that didn't actually have magic nor any kind of deity baggage. Even now, I haven't found a way to simulate Warlord in 5th edition that felt half as good at it did in 4th edition.
@bendavis5449
@bendavis5449 Год назад
I miss it too. Battlemaster comes close-ish with Tasha's new rules, but it is still no where near as fun or cool.
@joelpartee594
@joelpartee594 Год назад
Yes! 4e has a couple of things that made the Warlord make sense - everyone has Healing Surges and all martial classes have powers, so the Warlord can do healing without feeling like they're supernatural. (Also, the importance of tactical movement goes well with Warlords telling everyone where to go and how to get there) In addition to being a great class for roleplaying someone like Nick Fury or Mal Reynolds, lazylords are perfect for playing a Zeppo like Sokka of the Water Tribe - it doesn't even matter if the character seems to know or do nothing about healing, because everyone's just spending their own Healing Surges. Ben isn't wrong in his points about 4e, but it's too bad he didn't go from Cleric to Warlord, he might have actually enjoyed it a little bit.
@SupaDanteX
@SupaDanteX 3 года назад
Puffin: "I like 4th edition. I'm going to talk about it for a while, and I'm going to try not to be negative because I know a lot of people don't like 4th edition for some reason, and I don't want to feed into that." Puffin by the end of the (almost completely negative) video: "I re-read the book. I understand why a lot of people don't like 4th edition." Puffin, I think you also may not like 4th edition. And this is coming from someone who also started with 4th, was sad that there was no multiclassing, the powers were repetitive, and combat would take us hours and hours, sometimes multiple sessions, and every time I had what I thought was a really cool idea I'd ask the DM "Can I do X?" and he'd say "No! But you could in 3.5!" And he was not a good DM so he'd always say it like a snide asshole like "Yea but 3.5 is old so no one is playing that anymore." But I didn't care about the way he said it. 5 or 6 "You could have in 3.5!"'s later, I left that 4e game and found at least 3 different groups of people still playing 3.5 and played that for a decade until 5e came out.
@DerpsWithWolves
@DerpsWithWolves 4 года назад
"Apparently no one wanted them..." Wonder why...
@williamfalls
@williamfalls 4 года назад
The video will tell you. :D
@GamerTowerDX
@GamerTowerDX 4 года назад
I can answer the question in your desc. Its bc your profile pic is cute.
@Leaf-ev2np
@Leaf-ev2np 4 года назад
gamer tower I think that’s from overly sarcastic productions
@TomatoTerminator
@TomatoTerminator 4 года назад
New player: So what's the most powerful epic spell in the game? 3e player: What do you mean by powerful? 5e player: What do you mean by epic? 4e player: wHat iS sPell?
@creativemalfunction7100
@creativemalfunction7100 4 года назад
I don't know man spells in 3e and 3.5e are very cool and very very overpowered I'm looking at you cleric
@TomatoTerminator
@TomatoTerminator 4 года назад
@@creativemalfunction7100 Yeah, lol, I agree. I just find it funny that if you ask a 3e veteran about the best option to take, you'll often get a rather philosophical response along the lines of "What is best?" You know, because the seer number of tools (a spellcaster) have, there are probably highly specialized options for every job, and then there are flexible ones for everything XD
@creativemalfunction7100
@creativemalfunction7100 4 года назад
@@TomatoTerminator well yeah it's crazy
@tinywarfare9109
@tinywarfare9109 4 года назад
1e: I'll let you know if I ever survive level 1 I'm a 1e OSR curmudgeon, but man the life of a level 1 wizard was rough.
@creativemalfunction7100
@creativemalfunction7100 4 года назад
Um yeah I've never played 1e I've thought of it though it sounds very hard but rewarding I mean 1e as the game and not playing spellcasters in general I have played those
@southanime
@southanime 3 года назад
Something I have to say about 4e: it may sound like an overly complicated system, but it gave me the story that actually made me interested in D&D
@chrisvisser-fee2631
@chrisvisser-fee2631 2 года назад
From everything I've heard about 4th edition, it sounds like it'd make a really good turn based strategy game. On a computer. Not so much on paper.
@Dalenthas
@Dalenthas 2 года назад
The only way anyone would ever convince me to run 4e is if we set it in a world where the characters were characters in a video game and were self aware of that fact.
@thehoodedman4271
@thehoodedman4271 2 года назад
@@Dalenthas DnD but the AI is Self-aware?
@Yental
@Yental 2 года назад
@@Dalenthas 4e is perfect for an isekai campaign change my mind
@rogerwilco2
@rogerwilco2 Год назад
Which is what most people suspected that it was designed for. This is when World of Warcraft was HUGE, and every company in existence wanted to make the next computer MMO game hit. WotC went around killing their entire digital ecosystem of small companies that supported the players, to hoover it up into their Digital Initiative. When then never really materialized as a small book publishing company isn't suddenly a big computer game company.
@Alex.HFA1
@Alex.HFA1 4 года назад
Puffin: Oh, I remember 4th Ed. It was my first system. Oh, the nostalgia... Rando: Does it mean you like it? Puffin: FKKKK no!
@romankazinets1759
@romankazinets1759 4 года назад
Puffin: “I don’t wanna feed any arguments on if it’s good or bad” *Looks down at comment section* welp then
@adamushu
@adamushu 4 года назад
I havent seen any arguments, most people here are in agreement really.
@afoolishmortal5265
@afoolishmortal5265 4 года назад
@@adamushu you realize what you just did right ?
@A.Clifton
@A.Clifton 4 года назад
@@afoolishmortal5265 You fools!
@unintentionally_edgy5867
@unintentionally_edgy5867 3 года назад
"i wish to speak to the leader of your party!" "sorry dude he has to go fifth you get me"
@stephenstrange6446
@stephenstrange6446 Год назад
I have so many good memories with 4e. It was so good when I was really young because all I wanted was cool powers and hordes of monsters.
@Zeno11Salazar
@Zeno11Salazar 4 года назад
Ben: I still like 4th Edition. Ben, this is a safe space. You can admit this was a relationship was going no where. You don't have to suffer anymore.
@sineadthomas2024
@sineadthomas2024 4 года назад
4th edition isn’t your abusive spouse, puffin! Stop rationalising!
@Zeno11Salazar
@Zeno11Salazar 3 года назад
@@benpearson49 That's fair.
@UndyingZombie
@UndyingZombie 3 года назад
@@benpearson49 I have played 1st,2end,and 3rd editions of D&D. I never played 4th. Reading the base book for it alone told me it was terrible.. ( The worst possible idea to ever have been printed when it comes to RPGs.. and that is putting it lightly. ) I am really shocked anyone played it over any of the previous editions, or of course other RPG games like Pathfinder,Earth Dawn, Rifts, ect ect...
@SpectralWaltz
@SpectralWaltz 3 года назад
@@UndyingZombie The worst possible idea ever? Good job falsifying your own comment within a single half-sentence. 4e isn't for everyone, but calling it objectively bad like that is just straight up lying. Especially given you claim to have only ever read the book and never even played it. You basically just straight up said you have no idea what you're talking about. Your opinion is as worthless as it is uninformed.
@UndyingZombie
@UndyingZombie 3 года назад
@@SpectralWaltz To anyone that played the previous editions it is. You obviously never have and are upset about it. You are crying to the wrong person here.
@jairartis
@jairartis 4 года назад
I got into DnD at 5th edition. This makes me appreciate what I have holy cow
@acelilumelody4445
@acelilumelody4445 4 года назад
Jair Artis do not take the holy sky cows name in vain
@ryanbell6672
@ryanbell6672 4 года назад
Especially considering what a boring pile of trash 5th is
@thomastakesatollforthedark2231
@thomastakesatollforthedark2231 4 года назад
@@ryanbell6672 boring? My good sir, boring depends on the DM and the players. I personally think that it is an exiting, fun, and creative game but I can understand why one with a DM or a DM with players whom are boring would not enjoy it but that isn't on the edition now is it?
@ryanbell6672
@ryanbell6672 4 года назад
@@thomastakesatollforthedark2231 , yeah bud, it really is on the edition. The mechanics of 5th are like playing a "choose your own adventure" with only the three mundane choices you are given. instead of being able to customize a character as early as 1st level, 5th edition barely has enough nuance for you to even buy dice. You see, here's the difference, if you take a system like Pathfinder and you prefer NOT to have complicated mechanics, then you simply don't use them and your story won't suffer one bit. If you play 5th, your story will turn out exactly the same, but there isn't anything interesting at all about the actual stats and mechanics of the character. It is as vanilla and boring as the character next to it. 5th has fluffy mechanics because the kwel kwazy kids who wanna be sexy catfolk, don't like being given actual rules to learn, they just wanna have a crazy story about... whatever drivel they think is a good story.
@thomastakesatollforthedark2231
@thomastakesatollforthedark2231 4 года назад
@@ryanbell6672 excuse me but. What lack of mechanics are there missing? Multiclassing which 4E didn't have? The actual differing classes which 4E didn't have? The hundreds of different spells? The dozens of races? The different settings? All of which 5E has? And im sorry but... Have you forgotten DND is an *RPG*? Aka: the whole point is making up a story and playing it out with your friends?
@blampfno
@blampfno 2 года назад
There's nostalgia, and then there's nostagony.
@lockwoan01
@lockwoan01 3 года назад
We all have memories that will last a long time, like the time one shows the DM the info on a Celestial Warlock, and he just freezes. That was a fun moment, as prior to that, he mainly stuck to the Core rulebooks, and then I came in with Xanathar's Guide to Everything. Then there was the time we (the group) were trying to figure out what to make my mother, who had decided to join the group, and we realized that we didn't have a monk, and this other player was like "Tabaxi Monk!" and the DM was like "Tabaxi?" and I go "Volo's" and get that book out and show it to him, and thus, Tabbitha the Way of the Open Hand Tabaxi Monk came to be, and my mother loves being the crazy cat lady of the group. (Can't wait until the DM gives the "Go Ahead" and we can play again.)
@nathankurtz8045
@nathankurtz8045 3 года назад
...That's 5th edition. Not that your comment isn't relevant but you're replying to "D&D 4e was a game || Memories from an older D&D edition" with memories from 5th edition without prefacing them as such.
@lockwoan01
@lockwoan01 3 года назад
@@nathankurtz8045 Interesting. I have a friend who played 3.5, and we like to compare the systems at times.
@kayleyanna3164
@kayleyanna3164 4 года назад
I get stressed out running encounters in 5e, I can't imagine DMing for 4th. My brain hurts just hearing you talk about it.
@Mugthraka
@Mugthraka 4 года назад
it wasn't that bad, 4th introduced Statblocks for monsters, and you had all the info needed to run the monsters and their behavior ina single statblock. Honestly if you failed as a Dm in 4th, its because you where inept from the start...
@andrewwestfall65
@andrewwestfall65 4 года назад
4th was my first DnD system, I had played a Star Trek game for a year or so before but that was it. I also started 4th by DMing. It was easy to run an encounter, but because of all the effects and how much HP and AC everything had it was difficult to keep them from getting bogged down. Also, as Puffin mentioned, there wasn't as much thought put into the other play styles and so you're limited by how the game wants you to interact with the players.
@kayleyanna3164
@kayleyanna3164 4 года назад
I'm just bad at simple math
@andyenglish4303
@andyenglish4303 4 года назад
Honestly as a DM of both, I much prefer DMing for 4E at least on the monster end. They were better designed and had all the information you needed in the stat block. I hate how so many 5E monsters have a list of spells that you have to look up.
@kharnthebetrayer8251
@kharnthebetrayer8251 4 года назад
@@andyenglish4303 You should check out Dark Heresy and its varients. NPC's/Creature statblocks are: These are the stats, it has these 2 weapons (most do have the stats of the weapons), these 6 Talents (go to the talent section to see what they all do, these 4 traits (trait section, go), Has these psychic powers (you know the drill), and has these non-weapon/armour gear (go see if any give them mods that will matter to you) Love the system, but holy fuck the bestiary can suck a dick. D&D 5e, all you need to look up is spells if the creature has it, and most spells you can know generally what they do and if they'll matter by their name
@morealias
@morealias 4 года назад
Yeah, when you were all like "OMG! It was terrible!" in the Dingo and Jackdaw video, I was like "Well, it sounds like your GM didn't know what they were doing..." And then you went over everything in this video and I was like, "Oh yeah... I remember now, we edited all that garbage out when we played it... heh heh... err...."
@orioncooper1705
@orioncooper1705 4 года назад
I hear ya on that. I love D&D, but running 4e burned me out as a DM for several years. I tried running 4e as written most of the time and god was it slow. When a combat encounter happened, that was pretty much everything we were doing for the night. Eventually we started simplifying powers and effects just to make it easier to get through encounters. The 4e Essentials series helped with that a lot when they came out, but not enough to really save 4e from being easily the worst of the editions I have played.
@KingNedya
@KingNedya 4 года назад
I've technically only ever played 3.5e, but because most people play 5e, one of the campaigns that I'm in (run by the older sister of one of my friends, who does 5e) is basically 5e with mostly 5e characters, but added to it are a few 3.5e characters , who have the 3.5e rules applied to their weapons, abilities, skills, etc. For example, I've heard that in 5e, the only way to get a critical is to roll a natural 20 (unless you are a fighter). However, for the 3.5e characters, the critical threat range is dictated by their weapons. A 5e character could use the perception skill to act as any of these 3.5e skills: spot, listen, maybe sense motive, and probably more. I don't know how she did it, but the DM somehow managed to seamlessly merge the two editions, without confusing any of us players.
@wanderer202
@wanderer202 4 года назад
@@KingNedya Technically there is one other way to expand critical threat (Warlock's Hexblade Curse), but the main reason that they don't expand critical threat is because of the major shift towards advantage/disadvantage rules. When you have advantage, you are technically twice as likely to crit. Once you look at it that way, you normally have a 5% chance to crit. A third level fighter champion or warlock against a cursed target has a 10% chance to crit. Anyone who has a method of giving themselves attack advantage (barbarian can reckless attack with every attack, for instance) also has 10% chance to crit. With advantage, hexblade and champion have a 20% chance to crit. A level 19 champion has a 15/30% chance to crit. That doesn't even mention the fact that criticals are automatic against paralyzed opponents as long as the attack would hit normally (arcane trickster in particular can take advantage of this to great effect). Worth noting, p. 217 of the 5E DMG, Sentient Moonblade can roll with 19-20 critical threat range... so there's no reason that as a DM someone can't still homebrew balanced weapons with this function.
@marsupialmole3926
@marsupialmole3926 4 года назад
@@orioncooper1705 Funny, that is the exact opposite of my experience, DM'ed 3.5 for a few years and was feeling really burned out just from how difficult it is to force that game to work with how poorly the system explains itself, when I jumped to 4e everything just got so much more enjoyable, I didn't need to spend every moment of preparation trying to make sure fights didn't end immediately in either player victory or TPK. It really reinvigorated my love of DM-ing as a whole. I still run 4e, 5e is just so lacking in options by comparison
@jamesmerkel1932
@jamesmerkel1932 4 года назад
In other words, you changed about 80% of the mechanics and gameplay just to make it enjoyable lol. I tried.... well... the correct term would be attempted I guess.... to play 4e.... 45 minutes later we were back in 3.5 working on a new story arc to destroy a necromancer that was churning out books that were turning people into raving lunatics and slobbering idiots.
@lockwoan01
@lockwoan01 3 года назад
Funny, part of the reason I started playing D&D in general, and 5e specifically, was because I was looking for inspiration for my stories. Of course, didn't want to spend $50+ for a game I wasn't into - funny how that turned out - got $300+ worth of books (got all the player-related ones up to Theros), and a lot of dice (like $100 for just that, along with $40 for the Crown Royal Regal Apple - wanted the green bag, but the whiskey was good when mixed with apple juice, and was useful for "medicinal" purposes - lol!). Anyways, there's a guy I go horseback riding with, and he too likes D&D, being a veteran of 3.5e, although he's trying to get into 5e. Turns out, he has the 3.5PHB, and he let me borrow it. Been a little bit, and perhaps it was because the type was smaller, but I had issues with it. One issue I had was how everyone had some sort of racial penalty (don't get that much in 5e, and with the revised Volo's, no one gets it), with certain weapons meant for specific races (I can understand racial Martial Training as a culture thing, to have the ability to use certain armor/weapons regardless of class) and how certain races "should" be "certain" classes and not others (granted, given that certain races have bonuses to certain stats, still got a mild bit of that, but there's no real issue making "sub-optimal" race/class combos), and I might even argue about rolling for stats without an alternative stat array for those who just want to make a character real quick (but I know that's just Tradition). Of course, I like to talk to him about the different races and their abilities. For instance, I mentioned the Aarakocra and Winged Tiefling, who can be above the main action. He was like, "Sounds a bit unfair to the DM." I point out, "Yes, goblins can't use melee weapons against flying PCs, but every creature tends to have access to some sort of ranged weapon, and since goblins are at least smart enough to recognize a flying threat to be dangerous, some leader will go 'You two, use bows. Bring down bird-lady. She taste good!' so a good DM will will set at least one or two dedicated to such foes." I also point this out about any other PCs that might just run over an encounter, like using a minor fiend to mess up a Yuan-Ti Paladin or a good Bruiser-type to mess with a satyr (I know how to work around magic resistance.)
@jakepullman4914
@jakepullman4914 3 года назад
Yeah, I think you covered the what I remember about 4E. People I played with would say over and over again, "it's still a new system, just wait til a few more books come out and it'll get better."
@bigtimetimmyjim6486
@bigtimetimmyjim6486 4 года назад
Ah, the most fabled, intricate, evocative buff in the game, the almighty aura of... . . . +6
@TheBayzent
@TheBayzent 3 года назад
@Jen farmer No, not really. You didn't need to rely on other players at all, because all classes were the same, you needed to rely on other weapons with different weapon effects to exploit vulnerabilities, that's it. There is no "thinking man game". Just a long grind of doing exactly the same with a fire sword or an ice hammer, depending on what you had before you.
@Zamrod
@Zamrod 3 года назад
@@TheBayzent You needed to rely on the other roles. The game was designed for everyone to work together in a fairly predictable way on purpose. The Defender marked the enemies that could hit hard to force them to attack him. The Controllers had area of effect abilities to take care of a lot of small creatures at once. Strikers were single target damage so they were supposed to kill the big monsters while they were attacking the defender. The Leader healed people and buffed them and gave them extra movement to put them in the right spots. Without any of the roles or without someone playing their role correctly, the entire party would lose. Which meant there were a lot of people playing "incorrectly" which did cause battles to drag on or to have the whole party die.
@billvolk4236
@billvolk4236 3 года назад
In my experience, damage type rock-paper-scissors was not nearly as important in 4e as having attacks that hit. Nothing was ever more important than an extra +1 bonus to attack rolls. Every single combat power was done with attack rolls, and if they didn't hit, you were fucked. And monster defenses were high, even the minions. You needed every +1 to hit that you could get or combat would slow to even more of a crawl and become absolutely unbearable. Axes and hammers were totally unplayable because swords got an extra +1 to hit. PCs and monsters alike will quickly lock themselves into a conga line of death where everyone is flanking everyone for that sweet +2 to hit. Most DMs will give 4e players an Expertise feat for free because it provides +1 to hit and is therefore mandatory. This also affected how you bought or enchanted magic items. Yeah, having a +3 exploding flaming burst weapon sounds cool, but you'll never try it because you need to save up for that vanilla +4 weapon.
@eyoshinthemaximum
@eyoshinthemaximum 3 года назад
Hey man, +6 is a +6
@purpleisdebeste
@purpleisdebeste 3 года назад
@@Zamrod Yeah, but you can have a party of 4 controllers and do just as good. Leaders are somewhat necessary but aside from that every character is pretty similar.
@matthewneuendorf5763
@matthewneuendorf5763 4 года назад
4E had a ton of brilliant ideas that were executed horribly. I've found that the best use for 4E is to mine it for ideas that you then fix and patch into other systems.
@BloodiedShingle
@BloodiedShingle 4 года назад
I can definitely vouch for this approach.
@Zerato
@Zerato 4 года назад
I did exactly that
@lluewhyn
@lluewhyn 4 года назад
4E was an interesting system if you were thinking about how to have an Epic boss encounter (except for the low lethality rate). But turning the whole game where every fight was an Epic Boss encounter turned it into a slog and snooze-fest, as he described in the video.
@willc6577
@willc6577 4 года назад
*cough* minions are an awesome cinematic idea *cough cough*
@whiterabbit75
@whiterabbit75 4 года назад
Or fix a wobbly table leg.
@bendavis5449
@bendavis5449 Год назад
A lot of the issues Puffin brings up are things that still happen in 5e as well, and are issues that occur because of a bad DM. Players forgetting bonuses, realized they had certain abilities, etc. I've played 5e for years, and have gotten into 4e recently as well, and it's actually a lot of fun. You could have 5 characters of the same class that all have drastically different styles, and your fighter is going to feel just as cool as your wizard. Combat is very straight forward, you have 4 action types. Movement, Standard, Minor, and Free. -Move Action. Well you move. -Standard is gonna be your abilities, (ie; weapon attacks and spells) -minor are certain abilities that are easier, akin to bonus actions. Sheathing/Drawing a weapon, applying poisons -Free actions are things like talking, certain abilities, just things that take little to no effort or time. You can standard and move actions can go down, so you can take 3 minor actions, or 2 minor and a standard/movement. Combat is only boring if your DM makes it boring. I've never once found 5e combat fun aside from when my DM throws in so much homebrew mechanics it's barely recognizable as 5th edition. In standard play at LOW levels, sure there's not much to track player side, but at high levels, there is tons of spells, magic items, abilities, auras, etc to track player side. Then not to mention DM side is hell in 5e. I've played quite a few sessions of 4e now, around 10, having several combats, and it's all riveting. Each action is meaningful, and you plan and strategize around it. When you know a fight is coming, you scout ahead and gather info on your enemies to know what they do so you can counter them effectively. Enemies actually have tactics and goals in a fight. The things to keep track of are your powers, which are worded very well. Combat is not an issue in 4th edition, and it is much more fun than 5th edition in my opinion. Skill bonuses are a bit of a non issue as 4e was meant to be digitized, but that received backlash from the community, which I agree with. They get crazy high at some points, but in 5th edition, you have so many spells, abilities, and bonuses as well. The amount of times I've had a rogue in my games roll a 30+ on stealth, or a barbarian roll a 30+ on athletics, or other stuff is insane. I had a rogue get a 54 on a stealth check. She got a nat 20, had +14 stealth, PWT, and a few other buffs from magic items. These are not things that 5th edition resolved. For those few of you who see this 3 years after this video, don't discount 4th edition based off of the words of people who didn't know how to play it. Not to mention, if the DM was bad, then that can ruin any game from AD&D, to Call of Cthulhu, to Zweihander, and even 5th edition. Give it a try yourself, there's a discord for 4th edition play with a decent following. But 4th edition is extremely fun, and if you wish to give it a try, I'm looking to run a game on Tuesday afternoons CST. Just reply to this comment and ask for my discord tag.
@Eemi_Seppala
@Eemi_Seppala Год назад
I might be three years early, but I wouldn't mind lurking around some 4E servers. I might actually even join to conversations and report of my ongoing/past campaigns if the server feels ready to hear the tales of how my players escaped from a disguised lich by putting on a play.
@russellharrell2747
@russellharrell2747 2 месяца назад
Does this make 4e part of OSR now?
@karituurihalme1007
@karituurihalme1007 4 года назад
Would like to see a part 2 with all the stuff on the cutting room floor.
@mal2ksc
@mal2ksc 4 года назад
4e number-crunching was a fine system... for a computer-calculated game. It was MMORPG rules, backported to pencil and paper.
@Mugthraka
@Mugthraka 4 года назад
Yeah because 3rd and 3.5 had fewer crunch huh?...
@pietrayday9915
@pietrayday9915 4 года назад
I'd said more than once that 4th Edition felt like a collectible card game or collectible miniatures game back-ported to a pen-and-paper RPG. And when I played 4th Edition in board game format (by way of the Ravenloft board game), I felt like 4th Edition made for a fun board game experience. Regarding 3rd and 3.5 Edition "crunch", it was 4th Edition that really had me re-evaluate everything I liked and disliked about the earlier editions, and realize that it was the wargame/miniatures game/card game/board game aspects of the whole thing that I disliked the most, and the "crunchier" it all got, the more my group felt like they were being held hostage for an hour or so of unrewarding dice-tossing and accounting. Like the old saying: "An elephant is a mouse built to government specifications", pen-and-paper D&D - especially starting about 3rd Edition, and particularly in 4th Edition - really felt like the HeroQuest board game built to some unnecessarily bloated specification. I think that these days, I'm more likely to aim for a more minimalist game system, the sort of thing that de-emphasizes throwing dice at numbers for a few hours, in favor of the social and storyteller aspects of the game. That won't be to every group's taste, but I think it works for mine. (Yahtzee generally works better for scratching my group's dice-tossing itch, and HeroQuest still remains one of the most fun board-game dungeon-crawl experiences I've ever seen, with the 4th Edition board games coming in second place to fill that niche.)
@nicktheanticlause1313
@nicktheanticlause1313 4 года назад
Ahh, the age old "it's an MMO" when no, 4e was closer a throwback to Chainmail, the pre-DND table top miniatures game that later became DnD.
@edschramm6757
@edschramm6757 4 года назад
honestly that may be part of why i liked it so much. i lean into min-maxing, and 4e was a lot better at allowing/enabling that style. 5e is a lot more condensed numbers wise. which is good in some ways, bad in others. in 4e one thing i liked was if something made sense, i could give a +1 on it and it wasn't a big deal. in 5e, because the numbers are so compacted by comparison, at least in terms of AC and attack rolls, its closer to if i gave a +5 to something in 4e for the same effect. i also grew up in MMOs, so it having similarities was not a problem to me. i started playing WoW with my dad in 2nd grade, back in its early days. started dnd in 2014 or so. let me translate a few things from 4 to 5. At Will Powers : Cantrips (weapon attacks were technically a form of at will power) or "whenever you do this, add this effect to it (sometimes once a turn for balance)" Encounter powers : regain this at the end of a short or long rest. Daily powers : regain this at the end of a long rest. healing surges : hit die (that may be a slight simplification, but my group never leaned on surges anyway. hit die almost never get used in my group. if we take a short rest, its usually a long rest to allow our wizards/sorcerers to regain their spell slots) 1 square : 5 feet. Utility power : non-damaging/offensive effect (Ghost of the Rooftops was a personal favorite of mine as an assassin player) Minor action : bonus action (again, TECHNICALLY different in application, but for all intents and purposes they are the same) my big criticism of 5e is casters hit so much harder than any non-caster after about level 3. the main thing 5e has over 4e is it encourages roleplaying a bit more via inspiration, but thats not that hard to port from one to the other. 4e's combat system was solid. personally i was a fan of having a set of 4 defenses, with Fortitude, Will and Reflex alongside AC. Each being able to select one of two stats to lean on meant that you didn't have to worry about keeping one of your dump stats crazy high to avoid having a crazy vulnerability to some form of attack. i can choose to have a +4 in charisma and still have a high will defense, even if my wisdom isn't the greatest. 5e makes certain characters feel like their asses are in the wind defensively speaking. if i want to play a strong, intimidating (STR/CHA) barbarian, im screwed, because now all 3 of the primary save rolls are weak (Con, Wis, Dex). the other 3 exist only rarely. there are precisely 10 spells (4 of which are unearthed arcana) that target intelligence and 14 for charisma (most of which i have never seen used). 17 for strength. there are a few monster effects that target those stats, but nowhere near as often as the primary 3 get targeted. personally i liked the square count for effects and movement, because it meant that the GM could tailor what units each square represented for that campaign. 25 square feet for one character tends to feel a bit overblown. especially when want to represent something like a phalanx, where it wouldn't be unrealistic for, in a 5 foot stretch, to have 2 or maybe 3 people side-by-side locking shields. im not really convinced that 5e is better at supporting non-combat encounters system wise, i think its just our gms have figured out how to run them, we only really started using them within the last 2 years or so, but made the jump 5 years ago. though the spells support non-combat better in some instances, so that's something, but i'd have to compare them to utility abilities, which had their own list of applications. 5e makes combat feel kinda sluggish to me, enemies just feel like they have health pools too large to deal with rapidly, but it rarely feels like they can threaten the players. i will say 5e once i figured it out does give more room to homebrew classes in. i can find ways to build that just wouldn't work in 4e because of a mechanical lock (more than one attack per turn in 4e was busted, generally speaking). 5e has what i would consider to be holes in their lineup though, so i have more things to build that just don't quite exist otherwise.
@TheBayzent
@TheBayzent 4 года назад
4e is pretty good as a skirmish competitive miniature games.
@LawWonGaming
@LawWonGaming 4 года назад
I really loved the "hang in there" poster in the background.
@BirdCyclops
@BirdCyclops 4 года назад
hehehehehe
@Cassiobl
@Cassiobl 4 года назад
I loved 4e :s it was so easy to run encounters, my warlord was epic.. 4e was all about teamwork and fight (more like a boardgame). It fixed alot of damage problems about classes like Rogue and ranged weapons. Every monster had unique powers and had sinergy as a troop. Elite monsters was realy strong and challenging so you had to knew when you pop your daily power.. as a tactician warlord it was awesome.. but one thing about this edition is that you had to read alot, through books to find good powers.
@sentientshadow126
@sentientshadow126 3 года назад
I loved being a Warlord, especially when the book came out that let them be an archer, leading the team from the rear and directing the assault.
@djmano13
@djmano13 3 года назад
For the DM was amazing too
@djmano13
@djmano13 3 года назад
It was simple to mske a good and epic combate. The fact that my players ALL were tatic fans helped
@FatedHandJonathon
@FatedHandJonathon 2 года назад
@@djmano13 This. I can't personally attest, not being a tactics gamer, but every single one of them I know who played 4e has fond memories of it. Apparently, if you have a really deep understanding of the rules, even character creation starts to work, as you start to see the applications of unusual combinations of powers.
@teya1937
@teya1937 2 года назад
@@FatedHandJonathon I think that is the trick of it. 4e was a tactical game when you got into combat. My group came from a MTG background and we loved it.
@PlayerZeroStart
@PlayerZeroStart 4 года назад
Man, this makes me really glad I didn't get into D&D until 5E was a thing.
@InfernosReaper
@InfernosReaper 4 года назад
If you had gotten in during 4E's era/error, then you probably would've ended up getting into Pathfinder instead.
@psal8715
@psal8715 3 года назад
its not as i you couldnt have just played 3.5 instead of 4th.. just because a new edition of the game comes out doesnt mean the older edition is invalidated.. i have friends who have only been rollplaying for 5 years and they will only play 3.5.
@lunatpr5594
@lunatpr5594 3 года назад
Same here
@owl2944
@owl2944 3 года назад
eh 3.5 doesn't have most of these problems
@PlayerZeroStart
@PlayerZeroStart 3 года назад
@@psal8715 Okay but, if I had such a bad time playing 4e, my immediate thought wouldn't have been "Let's play the other D&D editions now".
@ronanelliott9709
@ronanelliott9709 4 года назад
Aesthetically, I remember 4th edition being awesome. Every power was like, "You backflip over the enemy and unleash five arrows into its gaping maw!" And I'd be like, "Dude, that's so sick! I need that power!" And then I'd read the effect, and it would be like, "Deal 5d8 damage to one target, and until your next turn allies get a +2 bonus to opportunity attacks against enemies adjacent to it unless their name begins with a Q or a W, in which case you instead add your Wisdom modifier to all damage dealt by . . ."
@Nindrhu
@Nindrhu 3 года назад
And so on, and on, and *on* that RPG technobabble would go forever, and ever, and *ever*
@commandercaptain4664
@commandercaptain4664 3 года назад
"... when the syzygial alignment of the vernal equinox strikes your flanking position, unless it's Chinese New Year in the year of the emu, and if you possess a Cheetos bag of +2 MSG while screaming in Wilhelm, then you can make 2.76 strikes against an opponent lying prone in the Family Guy position, who wished he stayed in bed, BUT ONLY IF THE OPPONENT OPENLY DECLARES SAID STAYAGE IN BED..." Crap, this is why I can't play YuGiOh CCG, or as I'd like to call it, "Exceptions: The Game"
@cagrsengul5701
@cagrsengul5701 3 года назад
We can imagine making a backflip and roll agility check instead of being restricted
@whiterabbit75
@whiterabbit75 3 года назад
@@commandercaptain4664 This is the spell that never ends. Yes, it goes on, and on, my friends. Some wizard started casting it, not knowing where it went, and he'll continue casting it forever, because this is the spell that never ends...
@voxelgon3391
@voxelgon3391 3 года назад
how to fix the system: get rid of everything but the 5d8 damage to one target, maybe allow you to move over them as a jump.
@Bighappykitty
@Bighappykitty 4 года назад
"Most people started with either 3.5 or later with 5th edition" *Looks over at my 2nd ed books from high school*
@A.Clifton
@A.Clifton 4 года назад
I would like to angrily wave my 1st edition books around like a dusty geezer and rant about thacO
@Bighappykitty
@Bighappykitty 4 года назад
@@A.Clifton "Elf is a class, damn it! And so is Dwarf!!!"
@davidburton9690
@davidburton9690 4 года назад
@@A.Clifton Do you angrily rant about psionics like my dad? I do miss thac0, that was my biggest rant about 3E, that and the cartoon art.
@Carewolf
@Carewolf 4 года назад
@@Bighappykitty The good old days of 2nd edition where we got rid of stupid sillyness like Barbarian being considered a separate class instead of just being a type of fighter...
@TheBayzent
@TheBayzent 4 года назад
Ditto
@holdenringle3615
@holdenringle3615 2 года назад
A thing about 4e was that it VERY MUCH relied on the DM to adjudicate, recommend action and make sure things ran smoothly. If you had a good DM, players who were familiar with their powers and just played common sense outside of combat... 4e was wonderful and there was nothing like it. I know this isn't strictly a vote of confidence, but 4e was the first RPG I played and I played it exclusively from 2009-2018, and after two years basically all the problems were resolved by getting better at playing and realizing how the tactics of character creation and combat worked and how to roleplay beyond the stats. It's a long process, but I recommend anyone interested find a 4e veteran to DM a game. It's a lot of fun.
@strawberry641
@strawberry641 Год назад
how the fuck did you find people to play 4e with in the year of our lord 2018?
@bendavis5449
@bendavis5449 Год назад
I think that's the thing most people don't understand or get to experience with 4e. You do really need a good DM to make sure things run well and fun. I'm running a 4e game and it's so much more riveting for me and my players than 5e was. Mainly because combat feels more intense I think.
@harrisonchr
@harrisonchr 7 месяцев назад
Decades ago, I played D&D 2nd edition advanced. Then I was in a couple of 4e games, including a great campaign that lasted a couple of years where we went from level 1 to early 20s before the group broke up and covid happened. Now I'm about to start in my first 5e game.
@azurebalmung4520
@azurebalmung4520 4 года назад
"We played from noon to midnight." Ahhh, so THIS was that group!
@ironleafcabbages7628
@ironleafcabbages7628 4 года назад
I played that in my day.
@MasterVolton
@MasterVolton 4 года назад
Genuine D&D4 Lore checks, these were a DC to learn an interesting thing about what you see, both of these are the DC20 Lore check: > Goblins sleep, eat, and spend leisure time in shared living areas. Only a leader has private chambers. A goblin lair is stinking and soiled, though easily defensible and often riddled with simple traps designed to snare or kill intruders. (Wow, thats actually really cool to know!) > Dire bears typically maul prey with their claws or crush them to death with their thick, bestial arms. (Wow, you mean big angry bears act like big angry bears?! *sigh*)
@SheffiTB
@SheffiTB 4 года назад
If the DCs work like 5th edition and it isn't any easier to get high numbers in 4e, those should be like a 15 and a 10 respectively. Maaaayyyybe the goblin one should be a little above a 15 in a setting where goblins are more rare?
@eichyhob4926
@eichyhob4926 4 года назад
Sounds like pokedex's info.
@SheffiTB
@SheffiTB 4 года назад
@Lance Clemings I assume you're not talking about 5th edition, since in 5th edition a 30 is borderline impossible for even 20th level characters and a 50 is actually impossible. An arcanaloth in their true form would be like a DC 20 max.
@animusnocturnus7131
@animusnocturnus7131 4 года назад
@@SheffiTB With expertise you can get up to +17 to a skill without any magic. A roll of 13 would be enough then to reach 30. Adding a d12 Bardic Inspiration and a d4 Guidance could possibly allow for a roll of 53 in total. It's highly improbable, but not impossible.
@Hendo2488
@Hendo2488 4 года назад
@@animusnocturnus7131 I mean, Vax in Crit Role would consistently get 30-40 stealth checks on a d20 roll bc of expertise. Once I think he got a 50?? Bc of Pass w/o a trace. Spoiler: Also, in episode...107? 108? (I think) of Season 1, Matt put forth a skill check that required a DC30 to not fail and potentially permanently damage a lock, and Vex hit it right on the nose, breaking her pick in the process.
@magicalfungi3206
@magicalfungi3206 Год назад
I also began with 4E, good times. i feel its more about the fun than the rules.
@KittyEvangeline
@KittyEvangeline 3 года назад
Ben, I want to thank you so much for making this video. If it wasn't for this video, I might have burnt out on 4E, and have absolutely hated DnD by now. My group of friends got into 4th Edition cause it was hot shit when it came out, and that's the edition they sunk money into, so that's the edition they played. They played on and off over the years, until they finally met me, and convinced me to learn how to play, and DM for them. I had never played DnD before, and so 4th was my first edition, and I was supposed to DM lmao. Luckily, like you said in a previous video, I had one of those friends who knew a lot about the game, and he guided me the first few months of DMing, and slowly faded away the better I got at handling the game. I too DMed 4th Edition for over a year and a half, and maybe once or twice every 3 or 4 months I would actually enjoy DMing. It was like you said, I had fun just hanging out with my friends and stuff, but the game almost had nothing to do with it. I saw that moment at 7:53 and was like "Omg, that's us right there..." I showed it to my friends, and they too were shocked. I bit the bullet and bought the books to 5th Edition...ON OCTOBER OF 2019. THE ONE THING I'M NOT GRATEFUL FOR BEN, IS THAT IT TOOK YOU SO LONG TO MAKE THIS VIDEO XD I've been DMing 5th Edition weekly since then, and every week my friends and I are actually genuinely having fun now. But, you know, I love the fact my background as a DM and player starts in 4E, cause 4E taught me how to be a damn good DM. Cause, I didn't start 4E with some kinda module or campaign setting. I homebrewed it. Yeah, my first DnD, and I was a DM, and I decided to homebrew my own world... I can homebrew 5E with such ease, cause I've spent my time in hell homebrewing 4E to make it work, which as you said in your video was impossible to you. I too read through 5E books and modules with slight frustration, having been spoiled in 4E's wording and formatting. 4E was easy to understand in theory, but hard to keep up with in actual play. Later, I played with a different group of friends who only knew 5E, and I volunteered to co DM since I had a crap ton of experience DMing. Everyone was worried when I told them that I DMed 4E for over a year and a half, that I would be too rigid, harsh, and a rules lawyer, etc etc. But I was the one everyone loved playing with, cause I was fair, and balanced with everything that I did. Surprisingly, everyone hated how the other DM was unfair, arbitrary, and random. That DMing style just wouldn't fly with 4E.
@AFriskyGamer
@AFriskyGamer 4 года назад
"4th edition had a lot of haters, but I liked it.." *Talks angrily about 4th addition for 20 minutes* What a bamboozle!
@krim7
@krim7 4 года назад
I love 3.x, 4E and 5E but I could easily drone on for 20 minutes about all the things I do not like about each system.
@TheBayzent
@TheBayzent 4 года назад
To be fair, it is legitimately hard for veteran players to talk about 4e without becoming a ranting mess eventually, and sometimes a bath of tears. Vietnam flashbacks everywhere.
@gremlinwc8996
@gremlinwc8996 4 года назад
*I warned you!*
@Dubanx
@Dubanx 4 года назад
As someone who's only played 4e, I didn't even realize the other versions weren't so damn limiting. I thought that was just how DnD was until today...
@isabelled.4799
@isabelled.4799 4 года назад
I wouldn't say it's limiting, it's just a different type of game. 5e is more of a narrative game, while 4e is almost a turn based RPG like Final Fantasy. If you really liked character optimization, cool gear, easy combat building, then it was a ton of fun!
@ouanlynch6404
@ouanlynch6404 4 года назад
I am sorry that 4E was your only experience. D&D was and is something that has changed a lot over time, but most of us who played earlier did not "upgrade" into it. A lot of people I know who started with it, either fell out of D&D after the byzantine combat "buff" system sucked the joy from the game, or skirted around those issues, which made the game closer to 3.5 without knowing it. I myself bought my first 5e books, but now that my last 3.5 campaign has "ended" because of adulting issues, I might finally get around to writing my own campaign to check it out. Nothing like a couple hundred dollars of books collecting dust for want of a group.
@kevinschier8765
@kevinschier8765 4 года назад
1st and 2nd ed were about the same for flexibility. Limited or no multiclassing. Punishing rules if you DID try to multiclass. 4th at least had learned the lesson that you try to avoid truly arbitrary limiting character design decisions. Only Half-Elves Half-Orcs and humans could be clerics. At all! No real reason why dwarf clerics were forbidden, they just were. In 1st edition the classes didnt even finish at the same level. Gnome fighters of less than 18 strength are limited to 5th level while a human fighter could go up to 20. The max level of a druid reguardless of race was 14 and only 1 guy could be a level 14 druid at a time in the game world as it was a political position (The Great Druid). The whole thing was a mess. The kings of flexibility are 3.0 and 3.5 editions. Pathfinder 1.0 is also in the same vein and was frequently referred to as 3.75. Multiclassing? Sure go ahead. Wide choices and variance in potential builds? Yup, more than you can read most likely. Sooo much choice that it all just sorta blends into a massive mush of half understood rules if you don't have a eidetic memory and money to pick up virtually every supplement? Yes. No edition of D&D has been perfect. 5th is a neat blend of 3.5 and 1st ed with lessons learned from 4th ed. Less flexible than 3rd, simpler like 1st but waaaay less arbitrary.
@EvilDoresh
@EvilDoresh 4 года назад
@@kevinschier8765 Older editions had some strange, arbitrary restrictions that mostly seem to have existed to justify the default D&D setting. Non-humans got these weird level caps to "explain" why they aren't the dominant species (and why long-living races like elves aren't all 20 level blokes), and druids and monks used to be rare by design because after a certain point, you could only level up by beating up someone of the next higher level. Thankfully that older stuff is very toolkit-y in its approach, so you can just ignore stuff that doesn't make sense. I think the first time you got some legit customization options was when the latter versions of Basic D&D and AD&D 2e gave you weapon specialization.
@joshuarichardson6529
@joshuarichardson6529 4 года назад
If you think 4th edition was limiting, you should have seen AD&D. The Hybrid Classes he was taking about WAS AD&D multi-classing. You had to pick it at character creation, and you were limited in what you could pick based on your race. You couldn't change your class unless you played a human character and "Dual-Classed" your character, in which case you couldn't use your previous abilities from your former class until you reached the same level in your new class. There were no feats, so if you played a Fighter, you had only one move, Attack. If you played a Thief, you had two moves, Attack and Backstab. If you played a Barbarian, you had two as well, Attack and Berserker Rage. They tried fixing this with splatbook Kits, and then later Skills and Powers, but by then it was too little too late. If you played a magic-user, on the other hand, you had as many options as your Intelligence or Wisdom would allow in the form of spells; until you ran out of spells, then it was attack with a weapon, and if you didn't have a weapons proficiency with that weapon, you did so at a penalty. Anyone who hates 4th edition has never played AD&D. It's everything people hate about 4E, but without the character customization.
@mitchellslate1249
@mitchellslate1249 2 года назад
Thank you, Puffin, for always going over this...Breaking down and analyzing this, and then its relation to the rest of D&D and RPG development and history is useful for discovering of greater game design. My thanks, for Truth, sincerely!
@deannelson7027
@deannelson7027 2 года назад
I remember playing lots of 4th addition. Keeping track of all buffs and debuffs was such a hassle.
@tywren2486
@tywren2486 4 года назад
D&D 4e, it was like someone thought "let's take the mechanics of an MMORPS, and slap them into a tabletop game... where there's no computer to constantly keep track of every modifier from the ever changing list of buffs/debuffs that keep popping up and expireing every tick, I mean turn.
@luketfer
@luketfer 4 года назад
Yup 4th edition was basically made at the height of the MMORPG boom and WotC wanted to jump in on that boom.
@Mugthraka
@Mugthraka 4 года назад
There's was 4 types of Buffs, Arcane, Insight, Power and Divine, and you could not stack bonuses/maluses from the same source. So at best and depending on your party composition, you had at most 4 bonuses to keep track off... But of what i've seen so far, seems like a loot of people who played 4th, simply had no idea on how to read and understand rules... No wonder that 5th was dumbed down to its utmost for the fish brains to understand how it works...
@MasterVolton
@MasterVolton 4 года назад
Wasnt the Cooldowns in 4e just "At will" (no cooldown) "once per encounter" and "once per Day". I dont recall others. The cooldown management was easy. no idea how it gets called hard because its less of a faff than any other system, such as Spell Slots, in D&D.
@jessemxgangl
@jessemxgangl 4 года назад
Honestly, 3rd/PF are even "worse" about this, if you consider this a critical system bug.
@Tamashikiri
@Tamashikiri 4 года назад
Yeah, when I've heard people say why they don't like 4e, they'd always say it's "too much like a video game" without elaborating why. This video did a lot to help me understand what exactly people meant by that.
@starwolf27
@starwolf27 4 года назад
Hey, at least the book has nice art.
@monokumaprincipalofhopespe8295
@monokumaprincipalofhopespe8295 4 года назад
Natalie Edwards the only good thing that can be said
@InfernosReaper
@InfernosReaper 4 года назад
@@monokumaprincipalofhopespe8295 It's pretty legit. The 3.0/3.5 art was a lot more hit or miss compared to 4th
@goreobsessed2308
@goreobsessed2308 3 года назад
If actually bought the core set in a packaged for 10 dollars because I loved a few of the art pieces lol
@lordsnooggums1621
@lordsnooggums1621 3 года назад
Reptile boobies
@paulgibbon5991
@paulgibbon5991 3 года назад
@@monokumaprincipalofhopespe8295 They also bought back Dark Sun without all the metaplot nonsense where NPC's killed all the major villains. That's a big point in the edition's favour.
@tcr7
@tcr7 Год назад
I recently stumbled into one of your videos and quickly watched several. They are always funny, cleverly animated, and well-voiced. I love them! But this one just breaks my heart. I loved 4e. Until watching this video, I never understood why there was so much hatred for it. Now I understand. I truly do not mean anything I say as condescending. 4e just made sense to me. The fiddly aspects were easy for me to track. Status effects? We used the rings from soda bottles. You know the ones that the cap attaches to? White ones were for immobilize, red for bloody, yellow for stun, etc. Just throw the appropriate one onto the mini and never forget about status effects again. Modifiers were generally easy to remember because you rarely had more than 2 or 3, though we would occasionally write them down. But just because it was easy for me and my group to track that stuff doesn't mean it was easy for others. And if groups had difficulty, well, that makes sense why they'd find 4e boring. And combat length? My average combats were 10 minutes long. We would spend far longer in 3e and 5e than that. I loved how quick combats would go once you knew how to run them. But then your take on skill challenges is really what made me sad. Once again - truly no insult meant. I feel your DM was not compatible with 4e. I'm sure they are great in other editions but they, imo, did not understand how to do a skill challenge in 4e. If they were running a module, then yeah, it did suffer from "we have to try to print all the options!" which can't really happen. So you get things where "Religion makes great sense to use to get rid of ghosts" but it doesn't fit into the module. That, to me, is more a problem with a module. But in free form DM'ing? My players are telling me what they are doing, then I'm giving them the skill to roll. I could, and frequently did, run skill challenges where the players never knew they were in a skill challenge until the end of the session when they are getting xp. "How so much from just one combat?" "Oh, well there was also 2 skill challenges..." "There was? When?!" I found myself to be very compatible with 4e. After this video, I understand a lot more why others aren't. I realize that the edition is dead at this point and you'll never really have a chance to play it under a DM who is compatible with 4e. But I do hope you realize that the things you are rightfully criticizing due to bad experiences are also fantastic with the right DM.
@raeh.3329
@raeh.3329 3 года назад
As a current 4e player, playing digitally makes a HUGE difference. I roll my dice and the computer automatically adds modifiers, keeps track of resistances and advantage, rolls saves, etc. Combat still can be a little slow but it's nowhere near like the nightmare you described in this video.
@kevinjohn7056
@kevinjohn7056 4 года назад
0:20 I see why no one wanted them, their covers are backwards.
@DLOFT002
@DLOFT002 4 года назад
Glad I was not the only that saw that. It was bugging me every time I saw them
@animusnocturnus7131
@animusnocturnus7131 4 года назад
That's a rare missprint. It'll be worth 12 bucks at some point!
@SpiritChain
@SpiritChain 4 года назад
Animus Nocturnus maybe even... 12.01!
@Dracopol
@Dracopol 4 года назад
This will sound like the Four Yorkshiremen sketch from Monty Python. "You were looky to have COVERS! When I bought 2300 AD (Traveller 2300 2nd edition), they didn't put covers on the books AT ALL!" (Same for Gamma World 3rd-edition.)
@KRob811
@KRob811 4 года назад
Kevin John backwards?
@ImpudentInfidel
@ImpudentInfidel 4 года назад
4e: The reason Pathfinder was the dominant RPG for almost a decade.
@Agreus-WolfsbaneYT
@Agreus-WolfsbaneYT 4 года назад
Probably it was also the 3 and 3.5 edition of the time because it was only one pathfinder until this year
@wordforger
@wordforger 4 года назад
@@Agreus-WolfsbaneYT I bought the 3.5 books but was never able to play the game with someone. My first actual game was Pathfinder, but I liked it a lot because it took the 3.5 rules and upgraded them a bit to make each of the classes a bit more unique and simplified some of the rules that were a bit overly complicated in 3.5. In fact, I still play Pathfinder to this day.
@Agreus-WolfsbaneYT
@Agreus-WolfsbaneYT 4 года назад
@@wordforger so kinda similar to what I did but with the older edition. How is pathfinder by the way? Ive heard of it but never played
@wordforger
@wordforger 4 года назад
@@Agreus-WolfsbaneYT I love it. Each class has some unique features none of the other classes get to make them worth playing, and feats make each one even more customizable. There's also no such thing as an "empty" level because every level in just about every class your character will get something nifty. The Pathfinder lore is also pretty cool.
@Agreus-WolfsbaneYT
@Agreus-WolfsbaneYT 4 года назад
@@wordforger oh nice i hope i can find someone who plays it so I can check it out
@iamrickthor
@iamrickthor 4 года назад
Thanks for ur vids puffin, they help with the quarantine anxiety, never played a campaign but it's fun to hear about it.
@isabelcutting9546
@isabelcutting9546 4 года назад
*whispers very quietly* I legitimately enjoy 4e
@tiamatt44
@tiamatt44 4 года назад
Honestly? Great for you. No really, I'm not being sarcastic or anything. I think in general people are a bit too hung up on if other people don't like or criticize the things they like. Like if you enjoy it and you're having/had fun with it, who the heck cares what some other people think? They're not at your table, they can't mess up your fun, so imo you don't need to whisper that you like something, just keep enjoying it.
@PeteofHartainia
@PeteofHartainia 4 года назад
I always like the 4E monster manual. They made interesting powers and abilities.
@cortex6065
@cortex6065 4 года назад
Hartainia is there anyway I could adapt some parts of it to 5e?
@megashrek5059
@megashrek5059 4 года назад
Cortex in the 5e monster manual (or DMG) there is a section on making monsters. That’s a good place to start
@paulchaisson8301
@paulchaisson8301 4 года назад
@@cortex6065 Matthew Colville has a video on this, as well! It is here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QoELQ7px9ws.html
@whiskeyhound
@whiskeyhound 4 года назад
@@cortex6065 Crosscheck the section from the DMG with the last page of this document that explains how later monsters from 4e were made. www.wizards.com/dnd/files/UpdateDMG.pdf
@newsystembad
@newsystembad 4 года назад
@@cortex6065 Absolutely! I do it all the time. It takes a bit of work seeing how you can reconstitute their powers, but it's a fun way to keep your players on their toes.
@heatherr.2070
@heatherr.2070 4 года назад
I relate to this so hard. I started playing with 4e too and when you said noon to midnight i had war flashbacks. Every saturday, starting 12, and getting done by midnight was a LUXURY. There were times we would play until around 3-4 AM. And we would sometimes play more than once a week because we didn't get where we needed to end up. Granted we had 12 players but we'd rarely have more than a mix of 5-6 of them. Someone would always be asleep, others would be chatting in the kitchen, and i was the only one trying to stay invested because it was so impossible to care about what everyone else does until it effects you. But i also still love 4e, although i play almost exclusively 5 now. It had a certain charm that you really only understand if you played it for long enough to "get" it (even though no one ever truly gets it)
@HairyHariyama
@HairyHariyama 4 года назад
This sounds like a good lead-in for a parody of Monty Python's Four Yorkshiremen sketch. Like, ending at 4am? Luxury! In my group we started at 10 in the morning and played until 6 the following morning, playing every day because we'd fall behind otherwise. Our group had 18 players in total but we'd only have 10 in a session at one time. A third of them were asleep, a third were playing Mario Kart, a third were helping the neighbours move and I was the only one trying to stay invested!
@joemaison1993
@joemaison1993 4 года назад
I relate so much to this post and video. Started in 4e check 12-18 hour games check Biweekly games to move forward check Exclusively play 5e now check
@gothicshark
@gothicshark Год назад
4th edition had some of the nicest lore books in D&D, that book on the Forgotten Realms was glorious, and the Dragon book with the biological references, brilliant. It's woth buy all the setting and lore books from 4th just for the beautiful books, and artwork.
@DannyMartini
@DannyMartini 7 месяцев назад
To this day, my old gaming group from 20 years ago still gravitates towards 4E. A lot of the criticism seems copy pasted from people who never played it. It also doesn't help that WOTC buries their old editions and doesn't really support them anymore. Just some of the things I can think of that are great: -Powers were a great idea, and solved the issue of the martial vs. caster bridge -Skill Challenges were amazing (If you knew how to run them, the rules were a bit janky on explaining) -Second Wind is cool -Healing Surges are cool -Short rests only being a few minutes is cool -Attribute based targeting was great. It really flexed the game beyond "weapon vs. AC" and "Spellcasting DC vs. Save" -Creature roles is an awesome idea. Bumps up the games tactical edge on both sides -The Warlord class is cool -Feats every two levels, and powers offering dynamic choices every level was great -Level cap being broken into three tiers, and each one having a "advanced subclass" choices was pretty awesome. Reminds me of Seiken Densetsu, or Fire Emblem -Darkvision was very rare -Minions. Another great idea for mooks. Let's the players flex their power, while also keeping the enemies relevant -Radiant damage hurts undead (I really don't get why this is not a thing anymore. In fact... elemental damage in general is pretty weak nowadays) -Treasure parcels made sorting loot way easier
@alecchristiaen4856
@alecchristiaen4856 4 года назад
"that's how they had dozens and dozens of classes: they didn't" if a class can be functionally replaced with another, one of these classes shouldn't exist.
@InfernosReaper
@InfernosReaper 4 года назад
Similar problem with Pathfinder's 1rst Edition(the 2nd one will get there too). Dozens of classes and countless variants for each class... though, to be real, most of the problem isn't really everything being too samey so much as most of the options aren't worth taking, so you really only have a few good ones buried in a sea of trash. PF1's still my preferred system, though, just because it isn't as daunting to get past the garbage to find the good stuff as it'd seem.
@alecchristiaen4856
@alecchristiaen4856 4 года назад
@King of the Rats well, the class is distinct enough to warrant it's existence, since a druid, ranged fighter, or rogue scout don't fully represent what it brings to the table. shitty class, sure, but the ranger is distinct in how it blends the features of the above into a shitty package.
@boongash
@boongash 3 года назад
Meanwhile 3.5 has many times more classes without having to reuse the same template over and over
@spudsbuchlaw
@spudsbuchlaw 3 года назад
@@InfernosReaper I think that PF2 is being designed with Class uniqueness in mind. A lot of "same-y" classes from 1e have become Archetypes, not classes. I have the feeling Paizo has learned from their past
@nullpoint3346
@nullpoint3346 3 года назад
The correct answer is modularity, but implementation is difficult for all but GURPS.
@ANonymous-bh1un
@ANonymous-bh1un 4 года назад
12:59 One of the things that I LIKED about 4e was that you DIDN'T need "Detect Magic". If you had the Arcana skill...you could sense magic all the time. No spell slot used, not 10 minute stoppage in play - you just rolled a D20 and the DM told you if you sensed any magic in the area. Another thing that I really liked (and really miss in 5e) was the "exotic" materials that added to the flavor of the world - fabric made out of shadows for use in armor and magic items; things like that. 5e has lots of "monsters" and "magic spells"...but the rest of the world is apparently untouched by this and everthing is made out of "steel", "stone" and "generic wood".
@vixxcelacea2778
@vixxcelacea2778 4 года назад
I mean, that makes perfect sense. Same for any other class in which you can basically "smell" in that way. So if someone does necromancy, you don't need to role to sense it, you know, because you know the feeling, or smell, or see an aura, whatever it is. Unless there is another magic cast over to disguise it, but you'd probably sense that too, but still be unable to know what type of magic is being clouded. I'd say something like "You feel a chill down your spine and smell a familiar smell of death and decay. This zealot member clearly uses necromancy." Same goes with say someone who is a follower of a deity or god. Others who either have researched it, or are it themselves usually can see it in others unless it's being hidden. "You see a familiar heavenly aura around the priest and hear distant voices of angels. They are definitely a follower of Jarcrine, the holy god of healing" etc etc. No need to roll. That's something I want fixed as a mechanic in general. If you are proficient in something or an expert, you'd very very rarely fail. IE instead of 10 and below being a fail, the higher you are in that expertise, the harder it is in each dice roll to ever fail and if a 1 is rolled, if you are super proficient you need a critical fail confirm. Most of the time you can just do narrative, but for those moments when it's needed, a level 20 rogue is super unlikely to fail a stealth check for instance.
@Verbose_Mode
@Verbose_Mode 4 года назад
To be fair, though, this is how I run 5e games. A good Arcana check can intuit magic, cool materials are easy to homebrew with the base game rules, and so on. It really falls on the DM (and to a lesser extent an adventure module) to make the worlds interesting. You don't *need* 10 minutes to cast _Detect Magic_ either if the Arcana fall through, but the ritual can save you a precious spell slot at low level. You can always burn that slot and cast it in a few seconds. I mean, you can get a _staff of defense_ made of nigh-indestructible, hollow glass in the _Lost Mine of Phandelver_ module, and that's like the simplest thing. Meanwhile I'm over here merrily making a _Monster Hunter_ style crafting system to carve up magical beasts and make cool shit out of them, and it's really not hard to do. Basically, bring it up to your DMs, and have them step it up.
@nildecanter2419
@nildecanter2419 4 года назад
I say it shouldn't use a spell slot at all. It's a cantrip in Pathfinder
@ANonymous-bh1un
@ANonymous-bh1un 4 года назад
@@Verbose_Mode They had an entire catalogue of materials in 4e. NONE of them got brought over as general hallmarks of the "magical and monster infested world" - all the mystic elements end where civilization begins....rather than being incorporated into it by clever people. And again, you're talking about a low-level character burning an entire spell slot for the "convenience" of a general-use utility function and the "benefit" of a ten-minute stoppage in the progress of the story so you can cast a ritual. Neither of those things was a feature in 4e - you just made an Arcana roll and moved on.
@fosso8803
@fosso8803 4 года назад
@@nildecanter2419 Obviously as Pathfinder is the best D&D change my mind
@Algeyr
@Algeyr 3 года назад
Your Contra list sounds a lot like my Pro list :) * What baffled me the most is your impression of Hybrid classes and character building. Being a hybrid from level 1... I was like "Oh, yess!", no more suddenly gaining proficiencies / spellcasting over night and having weird power curves compared to single classed party members. And then being able to also multiclass (dip into some other classes' powers) with feats... All those opportunities to find your own synergies and customize your character further with each level. Whereas in 5e MC is an optional rule with little regards to balance... just dip into front loaded classes to gain a power spike at any level. And some classes literally only pick a subclass and that's it for relevant character building choices. Lots of power choices with lots of class features, races , themes, feats, paragon paths and epic destinies in 4e add up to unique characters that can be customized in detail, even when comparing option A to option B don't have much differences. Those differences add up and become significant when combined with other options. There are some recommended (or obvious) power "sets" aka suggested builds but you don't have to stick with them... e.g. with the cleric example in the video, couldn't it also be a good idea to combine any range power with any mace power to be prepared for both circumstances? Different combinations with different feats, hybrids or multiclasses mean making other power choices more viable. Yes, there are some options I wouldn't even consider for a certain character... but it's more interesting to have a choice of say 2 of 10, where seriously consider 5 of them, than a choice of 1 of 3 were you consider 2. * Character roles: if you generalize all classes to just the basic roles that's a very very rough distinction. Likewise you could say 5e only has casters and non-casters. * Combat is more intricate... but I find I can vary my playstyle more in 4e, there's always something else viable in my kit. In 5e only casters get that feeling. It's slower but 4e with people knowing what they're doing still runs faster than 5e with people not knowing what they're doing. It's more effort but I find it to be worth it because it's more interesting. Being able to react at multiple points keeps players engaged - when players don't have to do anything off turn they are more likely to zone out. If you don't get what's going on / have a problem managing the combat it might just not be the right type of combat system for you. * About the system being more rigid and powers only doing what the description says they do... it's similar in 5e (and 3.5 I think). E.g. Flame Strike in 5e doesn't set anything ablaze (description doesn't say it does, compared to Fire Bolt or other Fire spells). 4e tried to differentiate more between in combat and out of combat usages - but for me that is also a plus. Having the mechanics clearly defined as the mechanics and not combined with flavor lets you reflavor abilities much easier. And you don't have to argue if some text is only flavor or should have mechanical implications. * Out of combat casting... if you play in a low gold setting and prefer to save for magic items, then for that setting the prices are too high. I think this "homebrew economy" worsened your experience with this part of the game. In general, I like having some cost attached to magical problem solving - otherwise it often seems too easy and trivializes what would be an interesting problem to work around without magic. At least this way one has to consider the cost (of time and money). * Magic items only being able to be used once a day is just wrong. There's a variety of items and their effects have different usage types (at will / encounter / daily). Generally a 4e is also meant to have more magic items than a character in 5e (more limited due to attunement) so one of them likely does have less effects because otherwise it might become too much. * I am also confused about what you mention around monsters having powers - it makes it complicated and you feel less special as PC because they have them, but at the same time the combat is repetitive? How does the monsters having those kinds of powers not make the fight more interesting and varied compared to them just having an auto attack? * Similar thing with the overly complex combat situation you describe in the beginning - lots of different effects keying off each other, abilities being triggered by certain circumstances, movement, not being able to tell what's going on with the plethora of interaction between effects. Then later: tactics are easy, don't waste daily attacks on minions, don't stand in damage areas - that's everything you need to know. The combat being complex is what makes it interesting - and what makes you have to think more about it to play and coordinate well with your party members. The video is an entertaining rant, and some shortcomings of the edition are just that. But a lot it's design choices actually make it more enjoyable to play for other people. There's another side to the coin to most of the aspects you mention.
@Mulletmanalive
@Mulletmanalive 3 года назад
Stuff I hated initially: - the ludicrous complexity of making characters unless you went for the “optimal” path from the internet - how every game ended up with at least one player (usually the wizard player) would end up telling everyone else what to do - the original claim that you didn’t need a healer was false - no variation between skills, just have or have not. - the fact the power curve of the monsters was not directly comparable to that of the characters in their base state, but based on their powers being used correctly, so you get no benefit from teamwork, only punishment for failure Stuff I loved: + the monsters were amazingly well implemented and far easier to use, at least by mm3 + some of the adventures were okay. + there was less terrible 3rd party stuff (not much better, but less terrible stuff)
@PataHikari
@PataHikari 3 года назад
Literally none of this is accurate. - Just pick powers that seem cool and fit your stats. You'll do fine. - Nobody ever said this. What you don't need is a *Cleric*. Every D&D party in every other edition required a cleric because they were the only real healer class. Which put incredible constraints on party flavor since literally every game needs to have one divine warrior trailing behind the party. 4e, by having the "Leader" role exist and have healing abilities, allowed you to have party competitions that didn't rely on the Cleric, thus requirng you to drag along a godbotherer. Heck, 4e is the only edition of D&D that let's you play without any magic whatsoever. - What does this even mean? Every skill system in D&D is binary. - Uh, again, this is nonsense. Characters using their powers is the "base state".
@apersonwhomayormaynotexist9868
@apersonwhomayormaynotexist9868 3 года назад
@@PataHikari ... you just told someone that their opinions were wrong... That doesnt even make sense logically... much less in the area of just not being a jerk
@PataHikari
@PataHikari 3 года назад
@@apersonwhomayormaynotexist9868 Yes it does. Their "opinions" are based off things that are factually wrong.
@apersonwhomayormaynotexist9868
@apersonwhomayormaynotexist9868 3 года назад
@@PataHikari most of these seem specific to them which again, you cant just say are wrong
@ryanmcconnell9609
@ryanmcconnell9609 4 года назад
Your art style has evolved so much over time, it’s amazing
@mennograafmans1595
@mennograafmans1595 4 года назад
Indeed. He upgraded it recently again. You can see it most in his hair this time.
@MasterZebulin
@MasterZebulin 4 года назад
Won't be long now until nobody has round bodies.
@KauanRMKlein
@KauanRMKlein 4 года назад
I never played that edition. I've never met one DM who wanted to. I also never played 1st edition or 3rd edition, only 2nd (once), 3.5 and 5th. I understand why 1st is left aside, it's probably like a pilot... then 3rd probably had such a large number of problems that it had to be fixed with a 3.5 revision... but I always wondered what was 4th edition like, and now I'm about to find out. edit: and now I know, and the fact that I was never subjected to such horror fills me with Christmas spirit.
@AlbertJanVaartjes
@AlbertJanVaartjes 4 года назад
No, in fact, you don't know. You just know that you do not want the same experience as Puffin. There is more than enough fun to be had with 4th Edition, if it fits your style. Just as with 5th edition, how the DM handles things more than anything else determines the fun a group has with it. It wasn't perfect, nothing is, but it had great balance in classes and monsters and players had loads of cool choices to make for their characters. 5th really dropped the ball regarding that, in my honest opinion. Also, I really hate that they went back to saving throws, but that's just a pet peeve of mine :)
@stuartconrod8364
@stuartconrod8364 4 года назад
So I'd take this video with a pretty big grain of salt. I started with 4E, and while it's far from a perfect game, I think Ben is exaggerating some of the issues and is just kinda missing details on some of the others. Combat being a bit of a slog? Yeah, that's a real issue - 4E likes to pile on conditional +1 and +2 modifiers and they can be a bitch to track sometimes. Multiclassing? Was a thing right from the first PHB, I think he just missed it? Classes "all being the same"? Really arguable. Classes shared similar abilities... but in 3.5 or 5e, a lot of classes literally share the same spells on their lists! 4E was a little nuanced, all Leaders had a 2/encounter heal, but the Cleric's did more HP while the Warlord's would let you move, etc. Different spins on admittedly *similar* abilities. Rituals? Really cool... I pin this one on his DM. If the gold was an issue that's 100% a Dungeon Master thing. There's a lot of cool ritual magic that I borrow mechanics from still. A lot of the "utility" magics got moved there, so if Ben's DM shafted them on gold or materials then I can see how that'd get frustrating. I'd play another 4E game, but what I really do more of is rip off more 4E stuff to stick in my 5E game.
@daredaemon8878
@daredaemon8878 4 года назад
People mostly don't play 3e because there's very few differences between 3e and 3.5; while most of the material assumes you're playing 3.5 as that came fairly quickly after 3e; and all the 3e material can be fairly easily made to work with 3.5.
@taekinuru2
@taekinuru2 4 года назад
3rd mostly just had a bit of weird power imbalances and hangovers from 2E (ad&d) that 3.5 patched. The level adjustment system of 3.5 (which they had dabbled with in the later bits of 3.0) in particular opened up a lot of variability in playing monsters rather than specific player character designed races- you could play a baby dragon if you were okay with losing a few levels to being a dragon or just gave up on player character levels and just advanced as dragons do
@gorantharon
@gorantharon 4 года назад
@@daredaemon8878 Pathfinder also has replaced 3.5 more or cless completely.
@OriginalWarwood
@OriginalWarwood 4 года назад
Coming back to the video, having looked over some stuff for 4th edition, there were some elements that were good that can be pulled into 5e. Matt Coville does an excellent job of providing some insight into taking 4e concepts to make 5e better (i.e skill challenges I believe). My original problem with 4e was simply not looking for yet another system when it strayed too far from d&d. I had enough rules rattling around in my head to take the time on a then new system that suffered from video game like design. 2e, 3, 3.5, Star Wars (D20 and the 80s one), D20 Modern, Cyberpunk, White Wolf, Song of Ice and Fire, Star Trek (FASFA version), Traveller, GURPS, and more. I just didn't need an experimental attempt at taking video game style into my RPGs (GURPS can do that just fine thank you ha). It had its place, but I prefer RPGs to push for the roleplay, not the rollplay.
@surfacegr1nder705
@surfacegr1nder705 3 года назад
I was in a 20+ year D&D group that ended right before 5e came out. Met once a month. 4e was far and away our favorite edition.
@Dreznin
@Dreznin 4 года назад
I've played pretty much every edition of D&D, even played the old Chainmail and the D&D Miniature Game that was out during 3.5e. While many of my friends loathed 4e, I've always been of the opinion that it's not a bad system, just a bad RPG system. D&D 4e is a great rules system for a tabletop wargame, their biggest problem was marketing it as a tabletop RPG.
@Mugthraka
@Mugthraka 4 года назад
Its a "bad" RPG system, cause for once you don't have a 85 paragraphe chapter on how to talk to the King or the blacksmith, cause WotC thought that people where smart enough to know how to role play. But we all know people can be dumb as fuck sooo...
@Heimdal001
@Heimdal001 4 года назад
@@Mugthraka 4ed introduced a more dice-focused system for rolling out social encounters. You could ignore it, and social encounters will then play about the same as any other system (but with less role-play lore information, as you stated), but the system doesn't get credit for that. It was a bad RPG system because of how possible it made it to play correctly, as intended, without doing any role-play. 4ed made my group sort of feel like role-play was just a house rule we were adding to a wargame. It was an excellent tabletop board game though!
@pietrayday9915
@pietrayday9915 4 года назад
I agree, Inifus - not a bad system, just not a very good tabletop RPG system - and i think much the same thing could be said of 3rd/3.5/Pathfinder, too - and maybe some of the others as well, though I've not touched 5th Edition at all, or the other editions/versions since the '80s. Puffin's video does a fair job of describing what, to me, made 3rd-4th Edition "bad RPG systems" just perfectly: too many moving parts, too much record-keeping, too many gimmicky gaming mechanics, too many false options, too much railroading into fixed mechanical roles. As Inifus mentioned, it's all stuff that would have been handled elegantly as a computer system, but at the game table, especially with new gamers or a mix of new and experienced gamers, it was a distraction from the things that made tabletop gaming a rewarding activity that couldn't be delivered by computers. I don't really recognize that reference to an "85-paragraph chapter on how to talk to the King or the blacksmith" - it doesn't seem to be present in the core rulebooks 3.5 Edition, 2nd Edition, 1st Edition, 4th Edition, or Pathfinder 1 or Pathfinder 2: all those versions seem pretty consistent in the core rulebooks as far as being fairly laissez-faire about the game world and how you're "supposed" to interact with it beyond the core rules, and all those versions seem pretty consistent with a similar amount of hand-holding to introduce new gamers to the basics of role-playing in a D&D game - that is, if any particular edition explains how to use e.g. Persuade/Intimidate/Charisma/whatever to interact with other characters, they all do, and I don't think any of them devote an entire chapter to talking to NPCs. (The non-core rulebooks might be a different story, but selling books of bloat is basically the business model for D&D and Pathfinder both, and 4th Edition was no exception.) I'm always open to being proven objectively wrong, though - if anyone has a verse-and-chapter reference to that 85-paragraph chapter on talking to NPCs in any of the other D&D core rulebook versions/flavors/editions, let's see it....
@edschramm6757
@edschramm6757 4 года назад
mechanically it was glorious. as someone who likes min-maxing builds, it was fantastic, in a way that 5e just hasn't hit for me in the core rulebooks (i tend to make my own classes as a result. i did in 4e, but it was more a reflavoring of something that exists, rather than a ground-up construction). 4es only real weakness was a lack of embedded roleplaying rules. as someone who came in during 4e, i completely ignored roleplaying until later on, when i joined a campaign that had roleplayers in it. (i was absolutely a murderhobo on my first character, but i didn't realize until 5e that it existed to a large degree. i had brief spurts of it after about a year, but nothing major. in fairness, thats about a 3 year thing for me? 5e initially alienated me because i got killed about 4 times in the first campaign in it, but in retrospect that was less the system, more the GM. 3 of them were utterly out of my control, and the 4th i had just stopped caring because i died so much anyway it didn't matter to me at that point. the GM put me in a Saw-esq scenario where the girl at the table had to pick between two players to kill off. i was one. and her boyfriend was the other. HMMMMM, GUESS WHO. Then i was put in a situation where my new character figured out one of the party members was a doppelganger. on its own, no problem. but this was a doppelganger who was also a serial killer, going alphabetically based on name. well, my character, who's name starts with "S", was isolated with him when this revelation came out, by way of him killing "R". the character starts attacking, figuring well either i end him or he ends the character. the party killed me off instead of the doppleganger (even the guy playing the dopple was going "guys wtf") get my 3rd character in (by this point im about 8 levels behind everyone because i keep having to come in lowered in levels) and get critically drilled into oblivion by a fight one of the other party members had sparked. the damage i took anyone else could have survived with a goodly amount of health left. but it dealt over twice my max hp, and i had no window to react to it, because nothing i know of from that character can negate a crit. i think the GM forgot i was that far behind and figured i would be able to take the hit. but funny, a level 4 rogue with a 12 constitution can't take the same hit a level 12 fighter with 20 constitution can. when i came back (at level because the gm wanted me to not get deleted in one hit again), the group goes to my character's god, in effect flips them off and attacks. my character sides with her god (shouldn't be surprising). apparently in the session prior, which i had missed, one of them got a god-slayer weapon, so my character is pissed, but not in a position to do anything about it. when we got to the BBEG, immediately after killing him, i dropped meteors on the party (aside from one guy who was in on it, he helped me out). i figured im 300 feet in the air (dragon sorcerer wings), i should be safe from retribution. apparently the god-slayer sword wielder also had some artifact to teleport and fly as a free action. so i got aced. i kinda deserved that one, but i had just stopped caring by then. they still have me branded as the one in our group to expect "blind-side" betrayals from. which is funny, considering i have one of the lower PvP instigation counts of the group, and the player(s) it targets did something to earn that attack. or my character was still being introduced and it was planned with the DM. oh, playing a turncoat from the evil empire and actively obscuring your alignment is a really good way to get players to not trust you.
@americannomads706
@americannomads706 4 года назад
I got the 4e books in 3rd grade Never played the game, just went through the players handbook and monster manual with my friends on the school bus. Good times. Think I got more out of it than I would've just playing the game.
@erikjohnson7141
@erikjohnson7141 Год назад
I started on 4e. I loved it
@Matthias-pj6th
@Matthias-pj6th 2 года назад
The 2 things I miss most about 4e: Ardent (My favourite class), and the formatting of the various books (Seriously, those things are beautifully formatted, far easier to understand than the game itself LMFAO)
@simonw560
@simonw560 Год назад
I feel this. I fell in love with the warden which doesn't translate to 3.5e or 5e because the innateness of attack+effect+stance needs theee turns to establish if we're trying to cobble something from 5e classes. Also, 4e had more interesting character races. Things like wilden and shardmind which always go away with an edition reset to Tolkien inspired dnd.
@dhxmg
@dhxmg Год назад
I agree about the formatting, with the asterisk that I disliked the artstyle of all the artwork. Finding stuff in those books was easy though.
@KINFIN123
@KINFIN123 4 года назад
4e did have good ideas to it though. The 1 HP minion concept is solid and 5e benefits from it. Enemies having auras, or half HP reactions makes fights more interesting too.
@vepristhorn8278
@vepristhorn8278 4 года назад
Agreed when I home brew with 5th I draw a lot from 4th to spice up combat because 5th combat is mechanically boring, just like 3.5 and pathfinder's combats are mechanically boring never had a mechanically boring fight in 4th.
@deamongimli
@deamongimli 4 года назад
@@vepristhorn8278 I like how people say this, but Ben literally says that playing 4e he hated combat because it was slow and boring at least partly because there is so much going on that rounds take forever.
@danielcunningham4339
@danielcunningham4339 4 года назад
This is actually something I stole from 4 and converted back to 3.5 using a second sheet for boss encounters to give them multiple forms
@vepristhorn8278
@vepristhorn8278 4 года назад
@@deamongimli I guess its everyones different experiences, because the bad he is describing I always got in PF never in 4th
@dynamicworlds1
@dynamicworlds1 4 года назад
@@vepristhorn8278 _D&D_ combat is mechanically boring (and absurd)
@LnPPersonified
@LnPPersonified 4 года назад
I can't believe you stuck with DND if this was your introduction.
@Bluecho4
@Bluecho4 4 года назад
Going by his description, he liked the role-play aspect of the game. It was just the mechanics that were such a drag. And he was in a 3.5 game concurrently, so he got a view into a system that wasn't...4e, let's be tactful.
@Mugthraka
@Mugthraka 4 года назад
@@Bluecho4 If i go by his other vids, his group is pretty terrible at playing by the rules... And the mechanics where'nt much of a drag, even compared to 3.5 or 3rd. Yes there was a lot of bonuses and maluses to keep track off, but also a lot din't stack, you Had Divine, Arcane, Primal and Insight bonuses, and you couldn't stack bonuses coming from the same kind of source. Some of the numbers could be staggering to see, since hte game had a leveling curve on 30 lvls, with your AC been in the 40's for a squishy to medium character, and Attack bonus been +37. But in the end its the same has having only 22 in AC and +15 AB in 5th
@irishcream6114
@irishcream6114 4 года назад
I was introduced to DND through 4e and now I remember why I didn’t stick with it
@thomastakesatollforthedark2231
@thomastakesatollforthedark2231 4 года назад
@@andrewseaman97 bad at everything her does? Care to elaborate?
@jimguy7682
@jimguy7682 4 года назад
Pokerface ✅✅✅✅✅✅
@steppahouse
@steppahouse 4 года назад
I stopped played DnD back in the 90's when AD&D was all we had. I was aware when 3e came out, but only marginally. When 4e came out, I had a couple of friends that were into D&D and were bitching long and hard about 4e. At the time, I was heavy into PC MMORPGs and the more they discussed the features of 4e, the more it sounded exactly like the developers had tried to take a paper and dice RPG and turn it into a PC MMORPG, hotbar and all. Even the character creation sounds like an online MMO.
@badlydrawnturtle8484
@badlydrawnturtle8484 3 года назад
That's what I was thinking through this video: "It sounds like this was designed to run on a computer."
@MisterWretham
@MisterWretham 3 года назад
Hey good video. As a veteran of Dnd gaming I've played it, thought there were some very cool things in 4th edition. My biggest concern though was how it felt like I was playing Diablo II. I mean that's a multiplayer game that doesn't require everyone to sit around the same table. I'm glad we played it, but I think I've gotten what I need from it. Some good memories.
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