Please forgive me for mispronouncing draught as drought, I misread it. The embarrassment is enough as it is lol. Hope everyone enjoyed the video regardless.
A homebrew I have for a low level necromancer: have unseen servant place inactive rot grubs into a jar and fill up the space between the grubs with a paralyzing poison(rot grubs are immune to paralysis) then seal the jar and place it into the chest cavity of a basic skeleton and cover it in basic rag clothing. When someone bludgeons the skeleton breaking the jar they release the now poisonous rot grubs onto a now startled enemy😊
Eric Jay he does! I’m the designer of the item, and that was the inspiration for it. I was reading the books and felt the item could easily be made to fit into 5E.
I stumbled across your channel randomly this week end and really loved it! You're super sympathetic and it's helping me greatly getting my home brew to the next level! Excited for more content!
I actually used the duggers tome in a one shot I ran at my LGS. The players were tasked with finding the Archmages spell book and copying it so the thieves guild could profit off of making scrolls from the spells inside. It’s a really cool item.
I made a magical infinite lighter that, when used, functions like a candle flame produced from a small metal vial. It simply needs to be opened to be lit, however if its closed, snuffed, or gets wet, the flame goes out till it is reopened. It prodeces the same amount of light as a candle and can burn just the same. "Metal candle" was my nane for it.
The bowl of creation. You sacrifice natural items or elements and the bowl turns it into a random trinket or item based on what is put in. The better the stuff you sacrifice the better stuff it can pop out. Example a bit of precious stone and metal ore "poof" you get a simple piece of jewelry. It's only as useful as the dm wants it to be. Maybe if you figure out certain recipes that always work a certain way.like the arcane forge in skyrim. Like a stick, a feather, and a stone will always become an arrow.
That could be kinda cool. I do appreciate that the DM has control over what comes out, helps to make sure the game is still balanced. Have you made and submitted this item anywhere like D&D Beyond? :) -Sean
I just came up with a magic item for my campaign. Because I want simple firearms, muzzleloaders and the like, there needs to ammo and ways to hold it. I've made a cartridge pouch (paper cartridges) that can only hold a max of 5 shots but causes any cartridge placed inside of it to become completely silent. It's effect doesn't refresh until all 5 have been used.
I had an idea for a cursed pair of gloves.... The curse stems from a person who had their wealth and treasures stolen from them. The gloves give a +5 to sleight of hand(dexterity check) but the gloves steal one sense of the bearer; sight, touch, or hearing. The curse is broken by returning it to it's creator and offering 150gp worth of items of gems.
Isnt the food stamp pretty much just a normal create food and drink spell scroll with a bit of flavor text? Assuming that you let people use spell scrolls even if they cant cast spells. Which I do because I think spell scrolls feel dumb otherwise.
The ring of kinetic storing seems a bit weak to me. The eldritch claw tattoo is somehow also uncommon, and it lets you do an extra 1d6 with every attack for ten rounds from 15 feet away. That is once a day. Not every item needs to be that powerful, but only doing an extra 1d6 every two days does not work. So half the damage the character attuned to it takes could be the thing that charges it. That way, it stores the kinetic energy used on the wielder. Though that may be broken on moon druids. That is the only class that would take a lot of damage without a high armor class or being resistant to most attacks, so they could charge it easiest.
That book is also the most powerfull long-range communication device... Any change made to EITHER book will appear in the other. Instant messaging across realms. Imagine an overlord (good or evil) using this to communicate with underlings, generals and the like. INSTANTLY... that is extremely powerfull.. You can also use it to fuck up enemy books by deleting or altering content
I see I subscribed to you, probably because I'm an avid home-brewer. My campaign multiverse is a homebrewed 2nd Ed one. Don't look at me like that, my players love it... only I haven't DM'd for years now because I'm currently a bitter b^tch hermit but I digress. Since I subscribed to you, I never see your new stuff nor saw you in my feed until now. I'm not surprised... RU-vid is just being all Google again, fixing what ain't broke, improving things that were already great, you know... chaotic directions of new markets while giving "the finger" to regular users. I have a fun homebrew item that most people I told about it, love it. It goes back to when I was a relatively new DM in my mid-teens (check out my username, it was then and my birth year is in it). I had a regular player who kept whining about wanting a "verbal weapon", the way he pronounced "Vorpal Weapon". The campaign was at each session below level 5. Treasure was still rolled. He was always white-knuckle hoping the "spin of the wheel" would give him that. So, one day, I took my home-brew to be more than mere tweaking for the story. The other players wanted him to shut up about getting the "Verbal Weapon" and he even stubbornly refused to pronounce "Vorpal" right because "SHUT UP! I say it how I want and you know what I am talking about!" That was when I got the evil grin and a giggle. The party eventually got to a point where they had an opportunity for a wish as a party reward from an Efreet. I set it up because only that guy pushed the issue, the rest of the party were thinkers. He stepped forward and shouted, "I wish for a Verbal Weapon!" The party protested but the Efreet held up his hand and said "He spoke first. I only need to clarify. Verbal Weapons are extremely rare. I can grant you one that is without a master. Are you sure having that weapon is your wish?" The party shouted but he ignored with "YES! I want that Verbal Weapon!" "Granted!" **vanish** I hide my need to laugh uncontrollably because he got exactly what he asked for and it was a for-fun trap. Verbal Weapon: +3 Longsword, provides light upon command. Pulsates light when speaking. Intelligent but can only speak, zero user domination. Covering the weapon does not stop its speaking. Its vocal origin is all air within 10' of the weapon. Its perception is everything within 180' if not on a person, within that person's senses if on a person. When brandished in combat, it will smack-talk all enemies. However, if not in combat, it will chatter at bad times. If you are sneaking up on an enemy, it will probably say something like "Oh! Assassination from the dark time!". It will know the character's intent (via DM & Player interaction) and keep "accidentally" foiling the character's actions if it can via some stupid blurt. You know, like lying to a Guard and it saying "This guy looks stupid enough to believe you!" or trying to use seduction as a tool with "How hard is it to seduce someone so ugly?" It did have some nice abilities, like hourly abilities to Detect Traps, Detect Treasure, Detect Secret Doors, Detect Magic, and Identify. However, when it did those, it did so in an excited tone that spoke loud enough for all to hear, lit it with Faerie Fire, and bragged about that way to highlight them. So, annoying and useful... still, a cursed item. The CHARACTER, despite player irks, sees the Verbal Weapon as a "refreshingly honest" and often "pure" friend. The character will never willingly give the Verbal Weapon away. If, somehow, the character gets rid of this weapon akin to the way any other character gets rid of it via role-playing and a Remove Curse, the Verbal Weapon remembers the "betrayal". The next owner of the weapon will see the player as whatever the Verbal Weapon chatted him/her down to be. Well, on the positive side back then with that gamer, he actually started using his brain to articulate correctly and stopped his "SHUT UP! You know what I mean." blithering. I had dozens of incarnations of this fun cursed weapon. Thieves and diplomatic characters were the only ones who were hindered by it. Most other characters rolled with it and made it fun.
Also ring of thieves cant. Common. You can read thieves cant. It’s useful if you don’t have a rouge in your party or you could give it to a town guards and use it in a homebrew story like they find your hideout
These has been an item iv thought of I would either call them boots of echoes or boots of numbers. Uncommon. When you are moving you hop 2 times to activate them and for 1 hour it sounds like many people marching. You could use it on a rouge hiding and activate them and help people with intimidation checks agains Someone or something if you don’t want to fight someone and try and out smart them
Using the Duggar’s tome on a wizard spell book doesn’t help you unless you invest a lot of time understanding that wizards notes. The main cost for a wizard importing spells is an hour per spell level due to the wizard having to reverse engineer the notes about the spell
Hi HBC and the community :) First time seeing this channel. I just had an idea for a bow Magic Item and I wanted to have some pointers. "don't have a name yet (long/short bow)" Bow how has the appetite for magic hos, but return the favor for the meal that it receives. 3/4 empty slots market as runes or colorless gems. Expend a spell slot of X lvl and gain the benefits of: * all dame with this weapon count as magical for X times 10 min * every first hit/attack at your turn have XD4/6 bonus damage (force or idk what type XD) #3/4 empty slots for max charges for the day. For now, is just lake first or second draft. I am open to even deeper discussions :)
Look, ya'll are super genuine nice guys, but you've gotta get into the meat of the videos quicker than this. In the first minute, get to the juice I suggest.
Hi there, Roy bgp! We appreciate the feedback. We've done a lot of videos since this one and have been working to implement all the advice we've gotten from our viewers. We try to get the video concise and to the point when we can. Much appreciated! -Sean
Hmm, I imagine on the end of your Dugger's Tome you'll see a nice burned page. I think it's at that point the tome becomes useless. Better hope those NPCs don't get smart on ya! -Sean
@@HomeBrewCrew Would be a shame if suddenly your pack caught fire while you're asleep at an inn with a thatched roof or something. Or if it was meant to be your backup and not only did you burn your original, but all the books in your library.
I personally prefer going to dandwiki.com for homebrew because there are a lot less joke homebrew and more quality and when there are jokes it is stated that it is a joke but that's just my personal opinion.