We had a half orc storm herald barbarian in our princes of the apocalypse campaign. She actually played a teenage half orc that was eventually fully grown towards the end of the campaign.
Ok time for the Bakugo inspired character concept to compliment yesterdays halfling video so continue reading under the assumption that this is meant to be used in the same campaign as Ezekiel this character's name is David Boomburst a a half orc wild magic barbarian who is an aggressive loud mouth who was once close friends with Ezekiel Greenfoot but the friendship was ruined because David let the ego from his strength and questionable magic prowess get to his head and as a result his friend went down a dark path because of him and now David regretting what he did is now looking for his former friend to not only apologize and make amends for what he did but to also try and bring his friend back from the dark path he walks this will make for such some good Player to player interactions but also a great NPC as well
I like the wild magic barbarian, I think the idea of being so wrapped up in wrath that magic is pulled from the weave, into your attacks. I think the character works. It’s so easy to go into a dark path with barbarians because of how rage works out side of combat like the theory. Cus you’re kind of doing it your self. It isn’t a reaction. It is a cool concept especially if it plays out.
@@TheSinisterheroes yeah that's just facts right there I have a centaur concept on the centaur video and another Hazbin hotel Inspiration on the human video if you are interested in reading more character concepts
Excellent rangers too. Rangers fit into survival settings attrition being a big killer even in modern war I'm kinda surprised more gamers don't add this battle to their games.
The adventuring portion of D&D is generally under used. Rangers are a favorite class of mind, for those reasons and more. They do the damage, they can do almost anything. they have so many special spells. There in my opinion amazing.
@@TheSinisterheroes Maybe we need to show it fun perhaps a hunger stat (as a venture risk) with a shelter stat that can only protect from weather on a severity scale by reason of it's quality. A tent can shelter you from a three but a palace or fort would be an 18.
@@isaackarr6576 or just have some situations where travel isnt just check and move making it at least entertaining. its such a big part of the ranger and it gets miss out
@@BumBunnyGacha i know your excited, but why is the dm rude to you? i would hate for your first experience to be unpleasant, sometimes players and dm s dont mix well. there are alot of different, dm styles out there. i am hoping it goes well for you.
Half orcs are very very cool. They always feel impactful in game, and I always enjoy the characters people come up with, while playing them. Plus there a really really strong race
I’ve got an idea for a D&D comic or manga, it’s the story of a male Half Elf ranger named Leumas who teams up with a male Half Orc fighter named Tork, a female Gnome Thief named Tini and a female Tiefling Warlock named Grima and call themselves the Outcasts of Forgotten Realms due to the fact that these four have been pushed around by everyone within Fae’run. These four set out on adventures that lead to crazy hijinks similar to that of an adult comedy movie like the Harold and Kumar trilogy, Hangover Trilogy, Anchorman Movies, Stepbrothers, Simpsons Movie, Stewie Griffin’s Adventures, South Park Bigger, Longer and Uncut, Drawn Together Movie, Bob’s Burgers Movie and the Drawn Together Movie.
“Do it”is what I came here to say before I noticed that had already been said so I hope you listen to the previous comment and have been artistic because it sounds really interesting 🧘🏻♀️
About to start my second ever D&D campaign, and although half orcs tend to be good melee fighters, mine is a little Artificer girl named Nutmeg. She came from a hunter gatherer tribe, and is now going to be in a school setting for the campaign. It'll be fun trying to balance her feelings of being inadequate for being small and non aggressive, with her love of lights, inventing and other non stereotypical orc things. That, and also balancing her mannerisms from growing up in her tribe with trying to sit still in a classroom.
Have an idea for a former barbarian half orc that has their memory wiped and wakes up in a monestary and finds enlightenment. The ultimate redemption Arc. Pretty much trying to take him from a Gregor clegane type of evil to almost the polar opposite. But the fact there's a god literally behind the darkness as well as giving the character some type of trauma or flashbacks could make for some wild RP.
The gods are so tangible in D&D that it works really well. A redemption motive is a great way to make an adventurer. Thats some one who will want to do the right thing and help others when they get the chance. Good or evil that’s almost an essential need for a character.
@@TheSinisterheroes also was thinking he could of created so much devastation in his former life and have that sort of come back to bite him. I just can't tell if I want this shift to be chaotic evil to lawful good or to just neutral. A Monk build in my mind could be either or. Possibly the route of paladin would be pretty sweet also.
There’s a lot of great choices for the class. In truth you can make almost any class work. The way I make characters is I come up with who they are and then from there go into a class. It just comes down to who do you want to be
@@TheSinisterheroes the issue I keep running into is trying to combat such a evil vile history and through amnesia or possibly magic (idk yet). Just be able to be the polar opposite. Almost would have to make them this sort of Martyr of sorts. So many possibilities
Your character could just be different. Maybe they were young and some adventurers went to stop your tribe snuck into your tent when you were a child and said some epic thing like, no child should be punished for the sins of there father, I hope you can bring about peace in your day. Then put there weapon away and just walked out got murdered for your tribe and one day on the battle field you killed somebody who kinda looked like them and those words rang in your head like a bell and you looked around and realized you didn’t want this. Sometimes you need to sin to make amends
I had Half-orc that was basically a Thug and I RPed him exactly that way. He was 6 Champion/10 Scout when campaign ended. Strength based, Piercer and Medium Armor Master Feats. Wielded a pair of short swords that I called long knives. Simple build but brutally effective and pretty mobile. Crit on a 19-20 for 4d6 weapon damage providing steady above average damage output outside of Sneak Attack. Not even close to being my most complicated or most powerful build but sometimes you just want to relax and not have to overthink anything ya know lol
I am a role player first kind of player, so combat is fun and all but the real meat and potatoes is in the rp for me, so I sometimes will have a very non complex but effective character.
@@TheSinisterheroes my regular group has 5 players. 3 of us have been playing together for almost 40 years now, another 2 going on 30 and new player that just joined 6 months ago. I DM about 80% of the time. 3 of the players including the new guy tend to carry most of the RP, another one that RPs a little less but is always at the forefront in the exploration situations. The last guy does RP but he tends to RP the same with every character and is definitely mostly in for the combat (I think we have all had the last guy at the table).
I don’t mind if someone’s main purpose is the combat aspect, but they end up bored if you have a real ROLEPLAY session. In that aspect I feel for them.
I’ve done experiments with Half-Orcs to make them more powerful. In Ravnica, they’re born to Orc Mothers and Wereboar Fathers. As members of the Gruul Clans, Half-Orcs are capable of spell-casting as well!
I loved I have done experiments on half orcs. Lol had me right there lol. I think they are strong enough that crit also works with spells, and that fall to 1 hp is universal in its strength. I like the call back to the boar look.