So from what I have seen Early stages Da Capo: Offensive, kill anyone you possibly can Smile: Defensive, just eat bodies The trumpet warning Da Capo: stay offensive, but also try to go more defensive too Smile: go offensive immediately 3rd movement/second trumpet+ Da Capo: go pure defensive Smile: go pure offensive and create a genocide
twilight isnt counted because it's 2nd trumpet but doesnt evolve (each bird is 2 trumpets, hence 6) but wont gain any. It's not a tier but its own thing
60 defence = health •2,5 140 health •2,5=350 health Smile has 500 health and can insta heal while also being able to almost kill with one hit (considering its fully maxed)
Fr though, although I'm new to lobotomy corp, I'd have to restart whenever mountain of smiling bodies breached, it either killed everyone or made the other abnormalities breach ;-;
@@doguin_23 MoSB is the weakest aleph by far in its first form, so if you just station a tier 5 agent or two near its containment unit when something else breaches (because it breaks out when 20 employees die) you can usually kill it really easily before it has the chance to ramp up and become an actual threat. If it does break out and reaches third phase though just call the bunnies, its too strong for you to risk your agents.
Da capo for defense up to and get a smile, and white kings amulet obtainable through Fortnite cards] and uh 🎺🎺(🎺) And if there’s cooperation you could have everybody be pacted with 2 smiles merged Edit: also for a whole bunch of arrows
I think he was out of the bobm's hitbox, as he didn't take damage or suffer any knockback. I'm pretty sure if he got hit with the bobm he may have fallen out of the map. MAYBE idk 🫠