I think they've got higher priorities to focus on. Maybe down the road they can shift to realistic damage but for now, adding content and gameplay/simulation features are the focus.
They have a lot of things to do yet the only thing they focus on is grabbing money. SAMs are unrealistic and have an iq of 2 not a threat at all, anything outside of cockpit looks like a 2009 game just looks at the moden of an infantry soldier or a random building next to the airport shit is barely half modelled
There will have always some can land and other can destroy or heavily damage their plane. And with upcoming features on SuperCarrier if it have not been canceled ( www.digitalcombatsimulator.com/en/news/2021-04-02/ ) it will be closer to real life. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0p85dJMsXIk.htmlsi=42F_snR57vsqAmfU By the way l m not sure we have effects and consequences on plane which have overpass his structural integrity during ACM except 15g turn 🫣 l saw several times was due to lag 🤔 Of course not all should be add for tomorrow but plan for futur. From LockOn to DCS the physics in my opinion took a step forward hope it will continue 🥰
crashing is NOT immersion it means you need to reload a FLIGHT! Aviate, Navigate, Communicate and maintain control of your aircraft at all times.@@petrmitchell4442
Digital COMBAT Simulator Simulating combat should include realistic damage models. Even the folks at 1CGS can do it with IL-2. It's kind of sad that IL-2 has a better damage model. It's pathetic actually.
Yeah... DCS needs a LOT of things fixed/worked on. Ain't gonna happen. All they care about is making money so that means Early Access Pre-order, soon as that's released forget about it and work on the next EA Pre-order, and so on and so on. I honestly believe DCS it's nearing end of life. Especially after the whole Razbam thing, and now Heatblur(again). Mission/Campaign creators are also abandoning the game too so... Yeah. Nick needs to smarten the hell up or he isn't gonna be making any money off of 3rd party devs at all soon.
They need cash as ours planes need some precious fuel😊 Maybe and l really hope they want release maximum of fixed/rotary wings, ships, ground vehicle etc to focus later date on their corrections while they introduce new gameplay since they are obviously working on new infantry animation we could have on the battlefield some players playing leadership on ia infantries able to act as soldiers or driving units (tanks, apc etc) this will definitely change current multiplayer gameplay 🥰
If you wanna sound like you know what you're talking about to correct someone who didn't ask to be corrected, just quote the flight manual instead of guessing. You're wrong. You use the stick for rolling left and right. It should be in place holding the correct AoA, not being used for pitch anymore. Using the throttle to control speed, decent, and where the Velocity Vector is pointing.
It maybe specific incident what really happens but did you already remember to see your tomcat in dcs like that after crash ? theaviationgeekclub.com/heres-why-this-f-14a-tomcat-split-into-two-pieces/amp/
Translation: Cut Pass Emphasis All Fouled Up All The Way Long In Groove Lined Up Right Emphasis Out of the Turn Right To Left Emphasis In Middle Nose Down Emphasis In Close Not Enough Altitude Emphasis At Ramp Nose Down Emphasis Left Wing Down Emphasis To Land
@@petrmitchell4442 Gotta start somewhere. Figured you needed some LSO feedback. Work on getting on speed and use DLC to get rid of your altitude without changing your attitude. Case I procedure takes time to get down, but is massively satisfying once you do. Work on it piece by piece. I’d suggest starting by getting your downwind into the turn to the groove, by stretching it some. Stretching your downwind is frowned upon in a busy environment, however. That’s why Long in the Groove is an issue
I also love how people never focus on the problem you're trying to address and just absolutely have to correct what you're doing instead. That sh*t is so annoying. People do that crap to me ALL the time when I'm trying to point out flaws and bugs in the game. Don't worry about his fkn flying, worry about the entire aircraft clipping through the carrier and showing no damage other than a busted engine.
If you play with early access it’s to help report bugs🤔 Personally l use stable release while l think most other preferred open beta. About MSFS indeed it will be great but so far l remember fsx superbug (no damage at all during bvr) To fs98 to MSFS 2020 you only have text msg notified you crash or overpass Gsload your plane stay in good shape well as Gran turismo 🤧