you serously haven heard of it? the easiest way to know the alternate routes is by listening to the music in the beginning if their are lyrics it means you have the oppurtunity to lie
@@gundh1525 only on the "BREAK" version of the music. I'd recommend listening to the ost first before trying it out. The version with voices is called "PERJURY"
@@maya_yaser Actually, there is one forced lie in every debate. The back routes are completely optional. There's 1 in chapt 1 and 2 in chapters 3, 4, and 5
"So what's wrong with taking the back streets?" "You'll never know if you dont go" *I have a love hate relationship with V3 just because of these achievement names.*
Guys, I'm an idiot. I have no clue how to beat that stupid mass panic debate in the last trial, so I still haven't finished V3- The hardest achievement should be finishing the damn game without buying the skill that gets rid of the shouting in mass panic debates-
Well, first, try to get the most focus you can. You will want to be concentrating most time. Secondly, try to remember where the first few spots appear, and shoot them without concentration. They're relatively easy, so don't worry. When the rapid fire starts, focus when you see one, shoot around the middle of it, and let go. Any restoration of focus is great. Hopefully that helps you out.
Same happened to me, fortunately I had some spare points so I bought the skill that silences automatically mass panic debates. Without that was nearly impossible.
@@tomgibson6801 I mean he could always be lying, everyone assumes that when he's being "evil" he's telling the truth, but when he's actually nice or even decent then they assume he's lying
Fun Fact: There's actually a different track that plays whenever there's a backroute available. So IMO the only part of getting the backroute achievement that could be annoying is completing the whole trial, which doesn't bother me.
Yes, exactly that is the reason why I managed to find all of the alternate routes myself. And you know what? It was hilarious seeing Shuichi come up with these lies, I loved it!
I am proud of not be just part of that 1,5% (which I got legitimately), but part of the 0,7% that got all achivements (I have a total of 137 hours). The only thing I didn't do was beat the Death Road of Dispair without the Electrohammers, but fortunatly there isn't an achievement for that.
Here's my opinion regarding the achievements: Monomi's minigame and tomagochi pet in DR2 were the most useless things, they are only needed to get the achievements, which is sooo annoying. They do not bring anything new to the table, they're just kinda there. Even though V3's achievements are hard, like Monolith Mining thingy, the minigame of the said achievement actually makes sense, it's an arcade in the casino. And casino is used to buy skills, Monopad themes, resents, and dating tickets & the energy drink that increases the daytime for the bonus mode. Also, the arcades in the casino train the player how to play trial mini games. Because of that, I think that V3's achievements are slightly more justifiable.
Honestly, I like the Tamagotchi; the achievement for it is a kinda bad, because once you've finished the story, you have to actively grind those out; i.e. you need to hold right and walk in a circle, checking on it to make sure it doesn't die. But it's pretty useful in the beginning if you wanna get all the bonus scenes; you get a healthy amount of monocoins for a bit of walking, and then you don't need to worry about going back to pick up missed events. (we did end up having to go back anyway, because we missed a couple flags, but that's besides the point). The Monomi minigame however... there shouldn't be a luck based achievement attached to a bad minigame. I tried going for it at one point; the drop rate is so low and you can always get duplicates, so that's even more grinding. Even if you're good at it, it takes to long to kill a basic enemy; levels can last like 10 minutes. I do really like the inclusion of the minigames in the casino, but I really wish they didn't unlock one at a time per chapter. The best way to get the love hotel keys is to grind up on the racing game, but that doesn't unlock until after chapter 4, I think, so almost everyone is already dead. So to get the most love hotel scenes you can during the actual game, you either have to grind enough on the best minigame available to tide you over until next chapter, or, do what I did, and slam out all the coins in the slots asap, which takes ages
The Human Ocelot In the ultimate talent development plan game mode There are cards of the main 48 students, Genocide Jack, Monokuma, Izuru, Usami and Monomi totalling at 53 ^^
Funny story about this actually... In the first class trial I didn’t understand the directions to the “Mind Mine” minigame. I didn’t know you could click on the pictures/clues regardless if there was still blocks on the screen. So I literally spent hours on it, redoing the minigame, clearing out every.single.BLOCK on screen to try and progress in the class trial. Yep, I was dumb enough to think V3 would actually be THAT hard and didn’t think “hey, maybe I should just try clicking on the clue regardless if there are still blocks here.” So, needless to say, I cleared the impossible achievement on “Mind Mine” instead of the actual Casino game on accident.
Holy shit same. I did this on the demo and I thought it was impossible. I looked it up online and just found out I was a dumbass lol. Glad to see someone else did the same mistake as me haha.
Kira Yoshikage I’m glad someone else made the same mistake too lol. I thought v3 was actually going to be super freaking hard due to that, I’m glad it wasn’t. (Also, as soon as I read your comment, yoshikage’s theme got stuck in my head, so thanks for that).
You‘ll Never Know If You Don‘t Go is actually feasible without a guide because every time you can lie, the Perjury theme plays during the non-stop debate and then you at least know in which debate to use the lie bullets. Then you only have to figure out which bullet you have to use which is alright and still let’s you skip the rest of the trial. The only exception is at one point in the third trial, when you have to use the bullet Cage Dog Village which was hard to figure out since it didn’t really have anything to do with the topic. I also looked for the back routes while farming, so it wasn’t that time consuming. So combining trophies made it comfortable to go on.
Monokuma's dungeon can be done pretty easily if you follow a guide for it. The bosses can get pretty formulaic so with the right strategy, they become a cinch. It's just kind of a hassle to go back to the development plan to build characters in very specific ways and ensure they get high level enough. Granted, it is recommended to use characters that have U cards AND whose partners have U cards as well for the boss battles within the development plan. Though with your playtime, I guess you already have U cards for all characters. The monolith achievement is something I would never attempt in lightyears.
..... What monolithic pain in the ass, I feel for you and everyone who had to complete this, and I agree, they probably just thought "let's do this achievement like the others, S rank on Mean" but they forgot how much of a pain this minigame is.....
I never knew about these alternate trial routes so I looked them up and wow there's some gold here. The first chapter's one made me sad again though, poor Shuichi still trying to resist the truth :(
"It'll take 8-9 hours to complete this mode" Well, lucky for me, I already play Danganronpa for 8-9 hours a day 😌👊 (obviously not everyday, but like once or twice a week)
I am very proud that i got the achievement: You’ll Never Know If You Don’t Go. (Plus for True Discipline Come From Within is pretty easy, (if you have PS4) Put a rubber band around your joysticks and you can just AFK till you get to level 99, but i can see the argument of: AFKing isn’t fun i want to play the game. Yeah that’s fair but i personally don’t really mind it... but the Monolith game... oh god the Monolith achievement... that one achievement that i dread so much...)
I honestly don't remember getting the all gallery items and getting to level 99 being that difficult, but that said, I got the hit objects 1000 times achievement in the first chapter due to being incredibly obsessive, so what do I know
Whoa I never knew there are actually alternate routes in Danganronpa V3 Class Trials, though I'm guessing this doesn't change the outcome of the trail. Did the game ever hint at this? I don't remember if the game gave a small hint about alternate routes. okay then better turn back on Danganronpa V3 and look up a guide for these alternate routes
All I know is that in a debate, you could either tell the truth or lie, and the lie would be the alternate route. But I never wanted to do those cuz lying made me anxious.
It soooorta does hint on this by saying something like "If you are a good liar you can access something called a "back route" ". There is also a specific track playing during a non stop debate when a lie is available but there is a low chance you realize this during playing.
Yeah, lying at certain points will give you a neat lil back route with some unique dialogue but it doesn't change the outcome of the class trial in the end
You know, before watching this video, I was kinda interested in 100%ing V3. But then I saw this video and now if I want to actually do this, it will be a long and I do mean LONG term project
I remember hearing you talk about the grinding for the achievements and yep it’s very annoying. I just got v3 but I’m trying to do the "Monokuma Wrangler" and it’s very hard and annoying. Edit: forgot about this one but I’m also doing "True Discipline Come From Within" and I agree with everything you said Edit 2: AAAAA I GOT S-RANK IN MONOLITHIC!!!!! ( it wasn’t on hard mode so I didn’t get the achievement )
Ok so I made a guide about completing these bullshit achievements I hope this helps: V3 Complete (Unlock the entire gallery): Complete Maki's freetime events she will give you the ability to double the monocoins you get in a class trial it should take 2 time of going through the trial to get 999 monocoins (I recommend doing the first trial since it's the shortest) Masterful Development (Complete talent development plan with every student): Use the small dice all the time to shorten the squares moved and to not get to the finish line so that you don't have to fight. You'll never know if you don't go (Take the alternative route in all the class trials): Use a guide while skipping through the trial. True discipline come from within (Achieve maximum level): Just do the investigation for Ch.1 over and over since it's the shortest. Overcoming true fear (Defeat the hidden boss in Despair dungeon): Use guide or use the team I use which was Sakura as an attacker, If you max out the luck on Nagito, Makoto, or Rantaro they will always hit critically which multiples the damage by two(both should have the skill zeal at LV 10) and for healers I recommend Fuyuhiko and Hagakure I reccomend having one with a high fortitude, the skill cure condition, and wind barrier at LV 10 and the other one having Recover influence, Fighting spirit, and Wind barrier all at LV 10. Monolithic achievement ( Achieve S rank on mean difficulty in treasure hunter): Bet it on luck or cheat. I hope this guide helped anyone struggling on the bullshit achievements.
How tf do you cheat for the monolith game? I really don’t wanna, but this games so hard that I feel I gotta resort to such. I bet if Makoto, Chiaki, or Nagito tried this game tho..immediate success 🙄😩
@@drewfroststorm3919 Get the game on steam, because through the PC you can download a program to alter it so it gives you the trophy instantly I reccomend searching a guide to do.
The Monolithic achievement is the only thing in my way of that platinum trophy, I've played that minigame so much that I can hear the music in my sleep.
I recently found out that you can actually know when to use back route, the song in the nonstop debate is a little different, it still takes a lot of time, but knowing about the music helps a little
How did this even get into my recommendations. I don't even associate at all with Dang It Grandpa. Yet this was still a surprisingly solid video. Odd how much extra stuff there is on top of the killing game investigation most come into the series from, but it's cool they got these achievements in here for that extra stuff for those diehard fans/completionists out there. Would love to like the video but I don't want the algorithms to get the wrong idea.
I spent hours getting the monolith achievement out of spite for that minigame (even though it was really fun). I think I had several motives that pushed me forward to get it, so I regret nothing :) It didn't take as long as I expected, either, luckily, so all in all, it was a total win! I didn't realize that there was all of this notoriety around it, though.
Fun thing about ‘You’ll never know if you don’t go’ Guides aren’t actually all that necessary. But it caught my attention very fast that if you just simply listen to the music, you’ll know when to lie and when to tell the truth. When you have to tell the truth, Discussion -BREAK- plays When you have the option to lie at any point (Even the ones you are obligated to lie to proceed.) Discussion -PERJURY- plays. I noticed this around chapter 2 and had some fun discovering the routes.
I got the Monolith achievement after hours of playing for fun, but that UDTP looks terrifying to complete. I want to, but there's just so much damn content
The best way to beat the Monokuma boss is to run curse and poison. Poison does a lot of damage if you could land it, and curse stops him from using confuse. Once I started running those I beat him pretty quickly.
I will forever be grateful that I got the Monolithic Achievement in under an hour, holy crap I could never imagine doing that for hours upon hours, I'd tear my nerves out tbh
I'm currently sitting at 101 hours poured into Danganronpa V3 and the only achievement I'm missing right now is Masterful Development. I didn't even struggle too much with the MONOLITH game, which took me around 30 minutes of careful play to S-rank on Hard (perhaps I was just lucky, though I've played this kind of game when I was much younger). Defeating the final boss in the Monokuma's Test wasn't tough either, as I developed my team with one support class and 3 power classes, one of which (Ultimate Sakura Ogami) was able to dish out about 16 thousand damage every turn (using LVL 10 Falcon Kick with power equipment), which allowed me to sweep literally every enemy in the game. This dungeon crawler is really easy if you invest in powerful characters and know how to develop them with high strength and agility (must display 999 at least, preferably higher strength).
I remember trying this for days before I got it. I ended up having to use the program online to help me map out future moves after trying for so many hours. The amount of times I was so close only to discover that a random block covering a insignificant portion of a fish istg. Truly, I felt DESPAIR
V3’s achievements absolutely broke me. I spent a few weeks grinding Monolith, and it was aggravating. Whether I tried to be strategic or randomly chipped at the board, I seemed to get the same results. Then once I was dead inside from that, I went through Despair Dungeon and it was a totally reasonable dungeon crawler (though it felt out of place) until that final boss. It just kept bulldozing my team until I managed to “build” (again, through blind chance instead of strategy) decent luck based Rantaro and Naegi and basically crossed my fingers hoping it wouldn’t inflict them with confusion and TPK me. And then I realised I still had 80% of the characters to take through the endless grind of the talent plan and I begged for the sweet release of death.
For True Discipline Comes From Within, since I played on console, I sought to get that one first. I grabbed a hair tie, tied my joysticks a certain way, and taped down the button mapped to sprinting. This had Kaede running around in a circle continuously. After that, I went to bed. When I woke up the next morning, I had gotten Kaede from level 1 to like level 90-something.
I've gotten every achievement in the series including death road of despair. FUCK the monolithic achievement. The hardest by far. Took about 10 hours of grinding.
i got the monolithic achievement pretty easy - i used the monolith casino game on normal difficulty to get coins for gifts and such, so i was already pretty good at it. then i just had to sit down, put on some music, and keep playing until the RNG gods gave me a good board (i currently have about 120 hours in the game and 35 of the 41 achievements)
I wish they made clearing dispair road without electro hammers an achievement instead of just an unlockable design. I am sure there would be only 0.5% of players that beat it. I certainly gave up on that one
there's definitely more substance to the extra stuff in v3 (atm i'm not a huge fan of school and island mode, it got repetitive very quickly having to do 4-5 runs on each). For grindy things like buying the full gallery and such I'm just going to continue to cheat and get infinite coins and maybe alter my level if possible with cheat table.
Nice video thanks for putting these together to showcase them. Really my only form of feedback is with your microphone you can hear it tapping or something a lot like at around 2:20-231. I'm not sure if you use a headset or could get a mic shroud to help with this? Otherwise again chill video I'm not going to lie I forgot about a couple of theses and really should go back to the minigames at some point as well.
Now I can't wait to see the video about UTDP. I liked it - it was pretty cute and nice, and everyone is here, alive. It looks a bit lazy, but still - have you ever wanted to see some really unexpected character crossovers? Rantaro and Yasuhiro one is the most unexpected.
Never before has a video appealed to such an specific thing for me. But yeah, everything you said is true. I platinumed all of the Danganronpa games like maybe 2 years ago, but this bastard of an achievement escaped me for the longest time. I swear I tried on multiple sittings for hours and I couldn't get it, I must've tried at least 50 times. Then a month or so ago I tried again and at the second try I got it. It's just bullshit. A ridiculous amount of luck, plus the skill needed to actually use that luck correctly so you get the S rank. So now I have all of the platinum trophies for Danganronpa, but I still need to beat the Death Road of Despair, I got to the last moving platforms part, but the second one is the farthest I've gotten. Thank you for talking about this topic, I enjoyed the video! (Also, just wanted to brag about being of the 1.5% who currently have this achievement XD)
my one friend told me that she would buy 10 things for me no matter the price if I got the monolithic achievement and she laughed at my face when I got so close to getting an S rank :') she was hella nervous when she saw my luck get really good that one time tho-
8:22 ok a little late but Monolith is like one of the classroom trial mini games. I forgot what it’s called but just treat it like that and you’ll be able to get close to S
The monolithic achievement was a pain in the ass it took days for me to complete it. Trying to get the monocubs and the fossils in the minigame in order to have a higher score was just really difficult.
I finally got that Monolithic achievement. At least the Treasure Hunting minigame was more relaxing unlike Outlaw Run which I still have trouble on S-Ranking because I keep crashing into cars or miss targets/Monokubs. I bet even the Ultimate Gamer would ragequit before getting that Monolithic achievement.
Ah, it must be for those who can actually see where they need to go and not playing at a distance on the ps4 during 3am...I'm really bad at the casino games.
on PS4 Monolithic Achievement has higher completion (7% I think). For level 99 I got it via Outlaw Run. I almost always AAA or S rank it so was grinding casino coins and one hour or so play session unlocked it.
Without skipping any dialogue, without failing aand with waiting for non-stop debates to pass at least once (so that I could hear all the dialogue in them) class trials in V3 took me 3 hours each, give or take, so yeah, multiply it by 5 and we get 15 hours spent on replaying trials, as long as you finished the game without finding any alternate routes the first time
To be honest, the level 99 achievement wasn’t so hard for me. With the amount of overdoing stuff, by the time I finished the story, I was like level 90 or something.
As an aside, I had to S-rank on the PS4 and I ended up doing it in under ~3 minutes. It's really just about getting good RNG; sometimes, even if you play what you have really wisely, you won't be able to S-rank because of what the game randomly generated. If anything, as someone with vision impairments, I feel like I will never S-rank Salmon Fishing.
And thank there is none for beating Death Road of Despair, that took me so much. I actually got many of the hard ones already, like Monolith and beating Monokuma's Test. Maybe I'll go for 100%
I was able to complete all the cheevs that don't include Development Plan or Despair Dungeon... even this "impossible" one... but those two modes are a very different genre than I enjoy. Maybe one day I'll do them, but not for a long while. My backlog is simply too massive to spend time not having fun.