Colorless parece mejor de lo que pensaba. Nukear el campo del oponente en Quick spell 2 mientras empieza su combo puede ser devastador. Una pena que haya que jugar ese ladrillo, tendría que haber sido el nuevo Reignbeaux o ambos los materiales.
Yo juego Reingbeaux y muchas veces me salvado las partidas limpiando el campo con ayuda del efecto de descartar de la fusión de Grapha. Limpio campo de monstruos o magicas y trampas y luego me lo vuelvo a la mano para invocar a Grapha o al otro Reingbeaux y para poder usar su efecto al turno siguiente.
Yo juego 44 cartas, con esa cantidad en mi experiencia el rainbow original casi nunca lo veo en primera mano por lo que juego colorless tranquilamente, y también uso golem de lava, aún no puede brillar el deck porque el formato usa muchos de sus counters pero puede dar muchas sorpresas aún
El deck siempre será bueno pero lamentablemente este formato sí lo tiene difícil con tanto droll en main. Colorless de mi parte no me pareció tan necesario pero a veces da grandes sorpresas.
@@ExordiodelDuelista si no fuera por sus materiales requeridos sería mejor, pero igualmente es demasiado divertido de usar, destierras todo el cementerio para invocarlo y llega con cantidades insanas de ataque XD
I can't wait to add Ceruli, immediately discard it to discard Silva and make opponent send back 2 cards before I even start my combo. Even more funnier if they use Droll and/or you have Tactics Talent to hand rip them further.
@@tipi39 Just go play Purrely DarkWorld and you'll see why any card that pluses off cost when they aren't once per turn deserves to be drolled. Ronintoadin banned, ishizus and tears put to 1 or banned.
@@FleetAdmirable good players know how to stop the deck without droll. You don't know. Keep summon blue, search jet, search smasher... I have to build, study ratios and combo with a real heavy combo deck.
El primer duelo es el motivo por el cual ahora no me arrepiento de haberme retirado de este juego ya hace unos 7 años xD, eso ya no es jugar, solo me imagino en la mesa estar 10 min esperando en su primer turne a que robe una tercera parte del deck, otra tercera parte la adiera y el resto entre mano y unas cuantas quedando en el main, efecto aqui como 1000 veces, como 10 cadenas en una misma accion. Donde quedo el pensar verdaderamente una estrategia y turno con turno ir armando el juego.
Nice to see this deck receiving some love. Can you make an update for Dino with the new "ptera engine"? I think something can be done (also with the new rank 6 evol xyz)
I woukd just take the dangers out for lucents, ceruli’s, dark world dealings, a punishment, a brainwashing and dragged downs at this point to go fully off with the hand loop consistently
Yeah. I don't like the dangers, honestly. I just feel like they brick too much for me. Weird, right? But the randomness just fucking kills it for me and the types don't match up with Gates, the discard does not trigger Archives, the levels don't align for XYZ plays. The only good Danger is Mothman because it is a Dark World Dealings and a level 4. I am currently playing a Branded In High Spirits engine in it. Just works much more consistent with discarding what I want to discard. (Plus, you can actually summon Quaeritis. )
Removing dangers is an improvement on consistancy in your eyes? Ok man Also why would you use dealings or drag down? Do you want your opponent to draw hand traps?
@@ChampionMarx Yeah, fuck dangers. They suck. Random discard is absolute ass. Hitting the dangers sucks as well, even if it is a Nessy. You still hit the danger you search anyways. Bigfoot sucks if you hit him and you're going first. Same with Thunderbird. Chupacabra is useless if you hit him and have nothing in grave. Snek is a level 3, not a level 4 for Dugares. The bunny is only good if you run more dangers but if you don't it sucks. Ogopogo does nothing. The only truly good danger is Mothman because hitting him will give you a targeted discard. And yes. It does not matter if my opponent draws a handtrap if I already have a negate on board and even if not, if you are at a good point ash will be pointless and you can play after a nibiru. Imperm is pointless against the deck anyways. Only Droll and Long or Shifter hurts the deck and shifter cannot be used anymore since they have a card in the GY because of Dealings. Dangers are only good if you hit the targets you want to hit but it is random. You are much better off playing a purrely engine. You must have had only good luck with the dangers, huh? I only have bad luck with them. The only reason why they do work is Giantrainer if you have lucky hits and can make him.
@@adityawiryawan560 A hand looping deck where all the costs they pay give them a +1 and aren't hard once per turn. Literally had a quickplay fusion that requires 2 material that you can banish for cost that destroys all cards and protects itself, then the 2 material used as cost replaced themselves. AND THEN the fusion spell lets you readd itself back to hand and discard as cost and the cost literally also replaces itself and extends into another combo.
Perdon por la pregunta tonta. ¿Pero que por que banlist se tigen tus videos, deck oponente y propio; master duel, TCG u OCG? Mi duda es porque tus oponentes Spright tiene el toad rank 2 y con todo el dolor del mundo para mi no esta ni liberado a 1 copia en ningun formato. 😢
@@ExordiodelDuelista ¡Ah, muchas gracias por la aclaración! Por cierto me encantan tus videos, aunque sean solo para el TCG, siempre me instroyen e inspiran para hacer los decks para master duel. P.D.: ¡Konami, libera al menos a 1 copia a Toadally Awesome, la extraño! 💔
Es un efecto de una vez turno por carta porque en su texto no indica que "solo puedes activar 1 Puerta del Mundo Oscuro por turno" o que "solo puedes activar este efecto de Puerta del Mundo Oscuro una vez por turno" . Por ejemplo, Lightning Storm sí tiene escrito en su texto esa limitación así que por más copias que tengas solo podrás activar una.
This is What we called « Soft once per turn ». As mention by Exordio, if a card read « once per turn » and there is no « you can only use (the card name) once per turn », you can actually use as many copy of this card as you want during the same turn. There are spell, traps and even monstres that have « soft once per turn » effects You have What we called « hard once per turn », there are cards that have the « you can only use (card name) once per turn » Meaning if you use one copy already this turn, you can’t use an other one. Note that there is à différence between « use » and « activate » in the card texte of this effect. If the restriction of the Hard once per turn use the word « use » this is the worse case because if your card get negated, it’s over, you can’t activate an other copy of this card in your hand. For exemple, this is the case of Ash Blossom. But, in case instead of « use » it is « activate », then, if your 1st copy activation get negated, you can use the other one. For exemple, branded fusion, Lightning storm…. And the famous Cyber Emergency Soft once per turn have tendency to not be printed in recent yugioh cards, because there are ofter a way to loops it and creat broken combo that can lead to FTK
Perso j'adore voir les mecs rager avec leurs de decks combos de gogoles de meta slave. Enlever 4 cartes de la main de l'adversaire c'est un bohneur. Mais ça demande un peu plus d'intelligence que d'activer Spright starter full combo 😊
To much monsters take out 1 corridor put in skill drain remove rainbow put in golld remove 1 gate put in summon limit remove 1 allure put in second skill drain remove mothman place in 1 vision resonatar remove 2 remaining moth man put nib remove new dark world fusion put barron deck will more powerfull
Why? Dark Word non ha senso perché? Perché non posso alzarmi e guardarmi un porno in bagno, tanto ti imprigiona per X Min di hand loop, ci impiega 38 Min della mia vita a finire le sue combo quando potrei fare un viaggio andata e ritorno da Amsterdam a fare tutto quello che non mi fa fare lui tenendomi in ostaggio su un tavolo 😢
@@JessperTV fr, gotta love it when people say "just play this and the deck is shit haha", like, it applies to every deck and card in the game it's such a nothing burger statement