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DaVinci Resolve Fusion: Animating with Easing Curves 

Simon Ubsdell
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23 окт 2024

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Комментарии : 25   
@GarrettBM
@GarrettBM 3 месяца назад
Very interesting... also I enjoyed the way it added more context (for me) to your recent video "The Most Useful Technique You'll Ever Learn", I just went back and watched that one again after this one and, of course, watching that one added more context again to this video.... anyhoo, great video and thank you. Oops, this comment was intended for DaVinci Resolve Fusion: Keying Tutorial - Procedural Garbage Mattes vidoe... okay I will watch this video now.
@BrunoReisVideo
@BrunoReisVideo 2 года назад
omg PLEASE upload the first part that ended up on the cutting room floor. Your mathematical explanations are my favorite part!!
@fernsehkunst
@fernsehkunst Год назад
Very helpful, thank you. Is there a way to add the expressions for more than just start and end? Let's say I have an animation where a text is moving from a to b to c to d. And in every part (a to b, .... c to d) the easing took place?
@medicallyunexplainedsymptoms
@medicallyunexplainedsymptoms 2 месяца назад
Beautiful work! I'm quite new to Fusion and these videos are brilliant. I'm intending to use Fusion for animations in engineering lectures - elasticEaseInOut (8:08) is Under- and Over-Shoot to me 🙂
@SimonUbsdell
@SimonUbsdell 2 месяца назад
Thanks. Yes, you are right of course that those are the more commonly used names from an engineering/physic point of view. 'Ease' is the term that is used in animation, hence these derivatives.
@medicallyunexplainedsymptoms
@medicallyunexplainedsymptoms 2 месяца назад
@@SimonUbsdell It does show that you can never escape maths! I made a quick video today about the triangle expression you used. I took it apart and tried to explain how it produces the waveform it does: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-W3kqoFZ2134.html
@EditorPerezoso
@EditorPerezoso Год назад
Thanks for sharing. I usually only use a couple of curves, but I would like to improve the final result.
@mattwolcott3266
@mattwolcott3266 2 года назад
So cool. Would love to learn about some useful curves for controlling contrast or channel crosstalk for creating show luts in fusion. I think you’d have tremendous insights into that!
@frigbychilwether
@frigbychilwether 2 года назад
Hi, fascinating, I didn't realise there were mathematical representations of the various ease curves - I just always assumed it was just dragging handles on splines. Thanks.
@SimonUbsdell
@SimonUbsdell 2 года назад
At some point I might publish the first part of this tutorial (which I mention at the beginning) which goes into detail about how the maths works. But it might be more than most people want to know!
@millolab
@millolab 2 года назад
@@SimonUbsdell I’d love such tutorial. Please do!!!
@Avidcomp
@Avidcomp 2 года назад
@@SimonUbsdell That get's a thumbs up from me 👍
@maxivy3299
@maxivy3299 2 года назад
Many thanks for taking the challenge and explaining expressions with curves. Really fascinating. A great lesson in fact. Look forward to your future projects.
@jamied6166
@jamied6166 2 года назад
I've learnt such a lot from all your tutorials, thank you so much. Does a sin x/ x get you close to a bounce with a bit less typing?
@SimonUbsdell
@SimonUbsdell 2 года назад
Does a sin x/ x get you close to a bounce with a bit less typing? ---- Ah, no, sadly not. If only it were that easy.
@jcKobeh
@jcKobeh 2 года назад
Thank you!
@letromortel
@letromortel 2 года назад
Thanks Cristal clear as usual It's very close to use AnimCurves Modifier isn't it ? yes I'm lazzy !!!
@SergVideo31
@SergVideo31 2 года назад
Thank you so much about hint with AnimCurves! Many thought has appeared.
@letromortel
@letromortel 2 года назад
@@SergVideo31 You're welcome
@vavetv
@vavetv 6 месяцев назад
do you need for this the studio version?
@SimonUbsdell
@SimonUbsdell 6 месяцев назад
No, Studio version not needed.
@tidatida4145
@tidatida4145 2 года назад
You need to look at bouncing balls tutorial from The Art of Code Channel…
@SimonUbsdell
@SimonUbsdell 2 года назад
No, I don’t.
@ulicktokunaga7216
@ulicktokunaga7216 2 года назад
p̲r̲o̲m̲o̲s̲m̲ ✌️
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