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Dawntrail Players are IMPATIENT (FFXIV) 

Chase
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Yet another... FFXIV IS TOO HARD OPINION VIDEO
(I beat my first current ex a day before making this video... so im like. official now right...right?)
The very well made video on this topic: • Is FFXIV too Hard in D...
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20 окт 2024

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Комментарии : 164   
@Xukerino
@Xukerino 2 месяца назад
I had a friend that was stuck on the Bakool Ja Ja fight for almost a week. He would log in and play for 10 to 15 minutes trying to beat it, lose and log out for the day. Had the instance on very easy and claimed to look up guides. I asked to watch his PoV over discord to help him and he was standing in the outer ring that gives u bleed and spamming the AoE combo. Never pressed any other button and only moved when orange showed up. I told him to use his other buttons as well as not stand on the bleed ring and he won shortly after. I asked him if he ever read what his abilities do and he said he didn't until I watched his PoV. He also said the game wasn't hard until that quest he had to do on his own. He has skipped mostly all cutscenes in a mad dash to play with me since I've beaten the game. I told him I already do play with him and sit on discord with him to talk to him for months, do almost every dungeon he had to do to progress story or level up. None of it matters because its old content and he wants to do the new stuff with me. There's definitely more people playing who really don't care to learn. There's no amount of guides in game or out that's going to solve this issue. Back then because of cross classing you definitely had to spend a bit more time playing other classes if u wanted to do endgame. Being force to get swift cast can be a learning experience or a horrible one or a fun one, its subjective. One thing is clear, people who cared invested more time into these things. I bring my friend up as an example of someone who only wants to play because fomo. I assume a lot of players who are impatient feel the same way hearing war stories, raving reviews, horror drama stories, and tales of victory from their circles that do play. It's no surprise that more people play Classic WoW because its much easier to understand and win than Retail WoW. I don't expect anyone to be god gamer, orange magic numbers, omnipotent legend, huge dick pumper dps gamer who plays the game 365 days a year. What I do expect is communication. There's nothing wrong with not knowing but if you are willfully ignorant all of the time it's gonna suck for you in the future. Back then in 2.0 people would sit on the boss line and ask if everyone knew how to deal with the upcoming boss, myself included. Perhaps it can be the fear of reprimand because of not knowing or the fear of backlash because of losing that has made people clam up. Perhaps it's apathy and wanting to rush to the endgame that matters. At the end of the day it's a game. MMORPGs like this one are meant to be played cooperatively we have to work together sometimes to achieve anything in this game. EDIT: Context and my second paragraph really only matters IF you care to play with people. A lot of players also have a solo mindset and since a lot of the content now can be revolving door cause so many people play now this could be also why no one cares to learn. Just brute force till you win. Thank you for your time!
@ChaseWize
@ChaseWize 2 месяца назад
Well said!
@ChaseWize
@ChaseWize 2 месяца назад
To speak further yeah. Even for myself. I just did EX2 for the first time a day or 2 ago and learned that my dps is horrendous as a rpr it’s my first current so it’s my first time trying to optimize damage. Was it confusing and difficult ? Yeah. But then I reached out to other players and the difficulty has dropped significantly in the little time since. We have to talk about our issues in an mmo
@3lk420
@3lk420 2 месяца назад
@@Xukerino please tell me that friend got a level or story skip and didn't play like that through all the expansions lol
@Xukerino
@Xukerino 2 месяца назад
@@ChaseWize I bless all future runs with good rolls and mount drops 🙏
@Xukerino
@Xukerino 2 месяца назад
@@3lk420 :)
@NuchiAsaki
@NuchiAsaki 2 месяца назад
Every failure is one step closer to success. If you are failing a mechanic, ask your party for help; someone is probably willing to explain what to do. If you see someone struggling with something, offer to help them; they might be grateful for it. No matter which side of that interaction you are on, cooperation and positive communication with your party will lead to faster clears. It's just a game, there is no reason to get upset at each other.
@TarossBlackburn
@TarossBlackburn 2 месяца назад
It's an interesting thing you said. "People are trying to rush through the game." There is a reason SE doesn't release the 8-man raid until like 2-3 weeks after the expansion goes live. There is a reason SE doesn't open up Savage modes immediately either. The development team has gone on record saying that they deliberately stagger these to allow people to enjoy at least a little bit of leisure time to play the game and the story before feeling 'forced' to dive into savage mode progression.
@ChaseWize
@ChaseWize 2 месяца назад
@@TarossBlackburn shit I wouldn’t even mind if they took longer I even slightly rushed it at my friends request If I had it my way I would’ve weaved leveling other things and really enjoying fates and hunts in between the story
@erockbaby3000
@erockbaby3000 2 месяца назад
I swear ppl who “rush” to endgame annoy me cause they’ll be some of the first ppl to complain about “the game has no content” no y’all just skipped everything (or only did old content once to say you did it) Also the dev team literally has gone on record being like “take your time the content isn’t going away unless we absolutely have to change it for the health of the game” But they wanna rush then say they’re new to mechanics that have been in order content they don’t touch cause “it’s not endgame”
@HezrouDhiaga
@HezrouDhiaga 2 месяца назад
I thought I was casual, just sometimes touching savage "for fun" and touching DT, I thought the whole thing was easy as hell. But then I see people just....can't. It's actually blowing my mind how mid the bar is and people BEGGED for MSQ to be harder dungeons and content, and now that they have it, they're absolutely shitting the bed lmao I even had a M2 raid (leaving the name out for people who haven't gotten to endgame) where they're stacking STACK MARKERS and then going "I'm new to the fight stfu" and im sitting here like "two stack markers isn't new tho???? HELLO????" People deadass begged for a harder MSQ and don't even know what to do now lmao
@N00bie666
@N00bie666 2 месяца назад
I thought i was super casual until this thread came up. I think i tried an extreme like once and only stopped doing it because the players i was playing with just couldnt understand the mechs. ive never touched savage, though id like to. some of the folks saying its too hard now have claimed to have done savage and like if THATS the skill requirement to do savage... im a LOT less worried about doing savage for the first time now LMAO cause like, none of these raids were even remotely difficult if you werent playing like a monkey
@ChaseWize
@ChaseWize 2 месяца назад
I get people thinking this is harder but saying it’s too hard in less than 2-3 weeks is just silly. Take time to learn what u can do and how u can improve 🤣
@ChaseWize
@ChaseWize 2 месяца назад
Those normals were so chill lmao
@anteprs7908
@anteprs7908 2 месяца назад
the ppl who begged arent the casuals , causal dont play to challange themself but the relax and have fun and not to stress and we also dont do (most of us) normal raids it optional content and we gain not much from it let alone savage and ext trail .
@NuchiAsaki
@NuchiAsaki 2 месяца назад
Those are two different groups of people.
@shucklegod5486
@shucklegod5486 2 месяца назад
I thought I was casual until DT.. I guess I'm more midcore cause this stuff hasn't been terribly hard. The lvl 100 content has been tougher than previous expert dungeons and normal raids I suppose but it's also level 100 stuff now - i would hope its harder than previous content because (unless you skipped) you already had to do earlier easier content. How many expansions and levels do you need to know how to read the mechanics now?
@ChaseWize
@ChaseWize 2 месяца назад
@@shucklegod5486 I too lie in this mid pre category 🤣 but I agree. Skipping would be the only thing barring u from picking these fights up within a couple runs
@Qorani_VT
@Qorani_VT 2 месяца назад
I don't think that being able to do the current content is the difference between being casual and midcore. In FF, there are arguably two different things you can be casual/midcore/hardcore about: skill and mindset/effort Mindset/Effort is your mentality surrounding the game. Casual (in my opinion) is to do the bare minimum needed to do content effectively. Watching a video before going into an extreme unless you're with a blind group, making sure you have the bare minimum gear, etc. is casual. Maybe not always putting in the effort to, but at least trying to get better at the game, is casual. Whatever people have been complaining about because they can't beat dungeons due to bullet hell or aoe spam isn't casual (again, in my opinion). That's just people who don't want to play the game. Midcore is when you start seriously looking at guides on the Balance or RU-vid to learn why your job or the fights you're in operate how they do and put effort in to optimize your gameplay. Hardcore is when you start to look at your individual logs and numbers and compare them to the best in the world to understand how to take your job and each fight to their absolute limits. Skill is obviously how good you are at the game and honestly, between the two, I think it's the least important. If you have a good mindset/effort, you'll get better at the game. I don't want to put arbitrary numbers on what I consider to be "good skill" because it's entirely subjective. Some people view high skill as big dps numbers. Others view it as having actually cleared fights legitimately (no 7 man UWU/TEA or Paypal Legends) because sometimes you just have to throw your dps to make sure you get the clear. Either way though, mechanical skill will improve as your mindset and effort improve. I think the people currently complaining have terrible mindset in regard to what is, widely, a combat-centric game, at least for the MSQ. I would even go so far as to say that they probably don't even want to play the combat content of this game for the most part and they just do it to progress the story. That's fine, but I wouldn't even consider them in a discussion of casual/midcore/hardcore because they aren't even making an attempt to try outside the barest minimum of content. If I had to classify them, maybe "hyper-casual" is the way.
@shucklegod5486
@shucklegod5486 2 месяца назад
@Qorani_VT absolutely understandable. I think I would toggle your differentiation of casual/midcore/hard-core slightly upward. I like the hyper casual part too. So how I think of it would be something like this (and I'm excluding crafting/gathering from this opinion): Hyper-casual are the people who play for the story mainly, click buttons enough to get by in dungeons/trials and don't bother with raids or extremes or anything outside the baseline content. They don't really read their skills and know just enough to play their role in their parties. Casual to me is at least reading your skills and learning your class enough to play. Maybe try extremes and normal raids. Most casual players I've met are hesitant about savage content and don't even mention ultimates. They play on and off and join parties in PF I think midcore is where we start to align our thoughts though. Using the balance, self improvement on parses and rotations, maybe aiming for BiS and learning more than one class/role. Studying up on fights and looking for a static to do content with. Hard-core to me is midcore taken more seriously. It's the people trying to week 1 savage content and ultimates. They might play the game like it's a job with multiple statics and schedules several days a week to play. These people think anything below 95 parse was a waste of a pull etc.
@Qorani_VT
@Qorani_VT 2 месяца назад
@@shucklegod5486 I think that's a good way to put it, yeah
@anteprs7908
@anteprs7908 2 месяца назад
@@Qorani_VT they are casuals not hyper casual . To be casual is mindset ,content you do and time investment a true casual player is player who plays to relax have fun and play with layback aka casual mindset. But no true casual seeks or enjoy challanging content.
@diohh
@diohh 2 месяца назад
damn bro you know your ffxiv stuff man. You earned yourself a subscriber !
@vincentbeton
@vincentbeton 2 месяца назад
Indeed, people fear the social stigma of 'being bad' though most likely it is more the fear of there being a stigma in the first place. I know that's how I feel but I still find it ridiculous when people then demand lowering the bar just so they don't have to face that
@erockbaby3000
@erockbaby3000 2 месяца назад
THANK YOU! Just you saying the margin for error is smaller in DT is a major reason why a lot of other healers have been getting the asses beat. As one of my group’s designated healers for harder content that actually sums up my issue with some of these other healers. They aren’t actively healing/mitigating, they keep trying to play like “oh I have time to heal the party when they get low.” No you don’t especially not in the raids & trials cause if the multiple quick hits in succession don’t kill your team, then the DoTs will. The bosses have way too many attacks that hit back to back that you can’t 100% trust that your party will be ok. The final trial on Normal taught me the name of the game with harder fights is better to over heal & survive than try to save bigger abilities & heals for emergencies (not optimal but sometimes extremely necessary.) The number of healers I’ve seen who won’t cleanse the poison DoT in the 3rd raid fight is aggravating ever since I was told it could be removed with Esuna. Or who won’t use their lvl 100 abilities until half the party either wipes or is about to makes my skin itch, you could’ve avoided all this stress & panic.
@chelsthegameruiner8669
@chelsthegameruiner8669 2 месяца назад
I will never forget the day that I became a temporary teacher for a friend who i was in the FC of (I'm still in the Discord, I just transferred to Brynhilder). Wasn't bad honestly, its fun to teach so long as people are willing to learn
@cassius092
@cassius092 2 месяца назад
So much truth. I feel like people are considerably less patient on all levels, in all content, since DT
@TheCommeru
@TheCommeru 2 месяца назад
I am penta legend (done a lot of hard content on patch) so blasting through the story content wasnt difficult, but i did notice that it certainly wasnt as braindead as previous expansions. Personal opinion I kinda liked it being easy in previous expansions since I could focus less during leveling and i didnt find it boring but more relaxing. My reason for finishing everything first try within 2-3 days is to prepare for the bigger endgame contents such as upcoming savage even later the ultimate, where gearing/gathering and making gil is essential a lot of farming and prep. There is still a lot to do for those who do finish asap. Especially if you plan to do tougher raid content. For me I like having the option of content where I can just relax and not think. At the same time I dont fully dislike the changed difficulty in DT for normal content. Just some thoughts of mine.
@akatsuki20113
@akatsuki20113 2 месяца назад
It makes zero sense to make content that has to be done diurnally for the rest of time feel “ relaxing “, might’ve been relaxing for you but that shit was boring as fuck for me. The previous content in endwalker was so boring that I vowed that I will only play dps in lower level content because if I play anything else I will blow my brains out from Boredom. I don’t want to finish content in one try in 2 to 3 days because I know that once I learn that content it’ll get super boring afterwards,no thanks, give me a struggle, please.
@TheCommeru
@TheCommeru 2 месяца назад
@@akatsuki20113 thats completely fair everyone likes doing content differently.
@aikafuwa7177
@aikafuwa7177 2 месяца назад
@@akatsuki20113 You do not need to finish in 2 or 3 days or 2 or 3 months, or 2 or 3 expansions later, whatever. But normal content should not be a struggle. It is the kiddie pool and it should not be made deeper for the elitist to kick the kiddies out. People paid their sub expecting a plain burger and instead they got a spicy taco, and you act as if they have every right to complain. If you want a struggle go do extremes, savages, and ultimates. SE learned the hard way with loss of subscriptions by keeping T1-T13 inaccessible to the normal players. FWIW I cleared T13 2 months before HW on the DF when my static quit and people left the game, this NOT what you want to happen to FFXIV. You want the subs from the normal sleep walking players to fund the higher difficulty content. If you can not make the jump to higher difficulty stuff, do NOT take that out on the kiddies and make their lives harder. Leave normal alone and let it match their expectations.
@ChaseWize
@ChaseWize 2 месяца назад
I like your point that u want simpler content in between because u personally wanna rush to what matters to you but you’ve built that repertoire as a hardcore player to be able to do that But ur not pressed it’s harder. U still just push ithru it u just want it easier so u can get to what matters to u faster and that’s cool.
@ChaseWize
@ChaseWize 2 месяца назад
I think Dawntrail a good spicy taco. All it asks is for people to not turn their brains off for a little bit and just pay attention to what’s happening
@EratoTiaTuatha
@EratoTiaTuatha 2 месяца назад
I think it's pride, or shame, or something close to it. People refuse to ask for help or admit when they have an issue, then go to the forums to cry about the whole game being bad. I've never once in my several years in this game seen a negative reaction to someone saying "hey I'm new" or "hey I don't remember this fight" or "hey I don't know how to do this mech". I make sure to let others know when they can't rely on me to do a fight cleanly, too. There's always someone willing to help, be it by tossing you a few extra heals or a rescue or by explaining the mechanics. I haven't had someone straight up give up on a duty but if I saw someone say "guys I need a carry I can't do this" sure I'd carry them no problem. If you struggle in DF, put up a party finder where you can explain and set expectations. Plenty of "pls carry" PFs I've seen, and I've joined several. It's the people who are allergic to admitting they struggle and/or asking for/accepting help that are the issue. Also, my personal pet peeve, people who clearly have no idea what they're doing and are messing things up for others/causing wipes but REFUSE to even look at chat. Do they not play with chat open? What's up with that? Every few days I'll find myself in a duty where someone's confidently wiping us by making the same mistake every twenty seconds and there's like four people in chat calmly and politely explaining and asking them to just please stop. What do you even do in that situation? If you try to dig your heels in and stop progressing they'll usually just stand there and wait, not even questioning why everyone's stopped fighting all of a sudden.
@BlastingBigLoads2
@BlastingBigLoads2 2 месяца назад
Never thought msq would filter the playerbase lmfao
@markup6394
@markup6394 2 месяца назад
I have been doing savage in both ShB and EW... and failed miserably at the first boss in the lvl 100 desert-like dungeon. And I it was super frustrated because I just couldnt for the life of me understand what was happening... until someone on the team said the magic words "the cones grow". I kid you not, I thought the cones were shifting not growing XD Kudos to that team for bearing with me - though I guess they had to since I was the healer XD Still, they were very considerate and patient with me, and the later bosses were no problem. What do we learn from this? Get rid of your ego and just ASK for help. You'd be surprised how kind people are if you just ASK. As for difficulty... yes, its harder, no question. But lets not forget: our gear sucks. Thats the simple truth. That, and we havent learned how these bosses work. In a couple months and we'll brainlessly rush through them. Its the nature of the beast.
@duncanmacleod6274
@duncanmacleod6274 2 месяца назад
Yeah, I've enjoyed the difficult of the new stuff. I won't dismiss it as not being harder than Endwalker, and I really do think that some of it deliberately is (expert dungeons, Arcadion, and a few bosses in the 99+ dungeons), but it's still at a level that everyone should be able to clear with some effort to learn. I think the pain point might be the healer issue, honestly. You need healers to not constantly die to things in some of this content in order for the party to survive a lot of the mechanics. A few players stressing the healers' MP pools, or especially one or both healers regularly eating dirt, can make some of these fight drag on for quite a few pulls. I've started playing RDM more regularly with my casual FC buddies because we need some extra powerful recovery tools.
@ChaseWize
@ChaseWize 2 месяца назад
I’m pretty dogshit on healers rn so I’m not sure what the problems are but they are quintessential to my success and when a healer dies I am on track to die immediately after 🤣🤣🤣
@duncanmacleod6274
@duncanmacleod6274 2 месяца назад
@@ChaseWize If you start looking at the healing output required by some of the Arcadion raids, you start seeing stuff like this (example from M4): "All right now that the high speed Front/back memorization game is done, it's immediately time for an Ahk Morn that will kill absolutely everyone if there are too few people or dead/low MP healers." M3 does this too; following up their harder mechanics with very heavy raid-wide damage.
@ChaseWize
@ChaseWize 2 месяца назад
@@duncanmacleod6274 😭😭😭 all of a sudden healing ain’t for me
@anteprs7908
@anteprs7908 2 месяца назад
but who is everbody many didnt ask for the lv 99 and lv97 dung being so chaotic in it mechanics most causal dont play to challange themself but to relax and not stress out .
@duncanmacleod6274
@duncanmacleod6274 2 месяца назад
@@anteprs7908 The 97 middle boss is just a bullet hell that isn't that punishing to get hit with, and the 99 has exactly one boss with a tricky mechanic, and it's really just supposed to teach you to pre-position. I don't think the game should be free of friction or challenge. You maybe should lose some people or wipe until you learn sometimes.
@kimfry4019
@kimfry4019 2 месяца назад
My reaction times are too slow for Dawntrail. Mechanics resolve too fast for me to escape it.
@ChaseWize
@ChaseWize 2 месяца назад
Unless you’re tryna max damage until the mechanic pops yeah it’s gonna feel too fast. Gotta back up when things start moving and asses yk?
@Neloch4
@Neloch4 2 месяца назад
Endwalker's update content was pretty basic imo i consider myself casual (haven't touched EX trials in years) but i love playing my job well. Being able to do that meaningfully in slightly more difficult dungeons with fresh feeling mechanics has been exactly what i've been looking for in the game, especially with the Job design not being nearly as interesting as it used to be. i promise the people having troubles just need a few extra runs and they'll be zoning out while doing these mechanics anyway, just like how they learned Endwalker and Shadowbringers "language". looking forward to more content as a casual, basically the opposite of how i was feeling with Endwalker.
@anteprs7908
@anteprs7908 2 месяца назад
"i consider myself casual (haven't touched EX trials in years) but i love playing my job well. Being able to do that meaningfully in slightly more difficult dungeons with fresh feeling mechanics has been exactly what i've been looking for in the game, especially with the Job design not being nearly as interesting as it used to be." you are minority of casual them most ppl loved ew and shb dungs and hate the chaotic and annjoying mechanics of dt last 2 dungs. ew was perfect for causal it was the true casual expantion and it way it was peak ffxiv
@victisomega4248
@victisomega4248 2 месяца назад
I really don’t understand all the complaints about the dungeons. Trying a caster for the first time again since HW, the only thing I can critique is optional content like the raids might be a hair too punishing for folks coming in at the very bottom of the gear level. Still completely doable, did my second clear this week EZ-PZ… people have got too used to raiding RP venues rather than actual raids. 😂
@ChaseWize
@ChaseWize 2 месяца назад
Wait raiding rp…. Like raid lobby parties? PEOPLE DO THAT????
@EratoTiaTuatha
@EratoTiaTuatha 2 месяца назад
@@ChaseWize I think they mean Extreme Raid Progression. You know. ERP. Those players ;))))
@ChaseWize
@ChaseWize 2 месяца назад
@@EratoTiaTuatha 🤣🤣
@ethangraner7102
@ethangraner7102 2 месяца назад
Stay strong square enix! Don’t let the cry babies win
@Vulcanfaux
@Vulcanfaux 2 месяца назад
I think msq stuff is fine enough, and the optional stuff are a nice step up in difficulty. Not too much harder but hard enough to feel good. And then ofcoarse the extremes are a step further. And savages should be a step higher. The curve is great for me. If the optional stuff were as easy as the rest of it the just to extremes and savage would be insane. And truthfully I've noticed it in older content too. Msq arr was a nice curve alone. But all the optional lvl 50 hard dungeons were a nice step up ( especially lost city of amdapore) and they helped me feel ready for extremes which in turn helped me get good enough to do coils synced. Had I jumped from just beating ultima to coils I'd imagine the difficulty would feel like going from world 1 in mario to world 6. Or going from fighting the asylum demon in dark souls to artorias in the dlc without fighting anything else inbetween.
@ChaseWize
@ChaseWize 2 месяца назад
The game feels like it’s at a good spot rn for me
@clumsyturtle8544
@clumsyturtle8544 2 месяца назад
I would consider myself a midcore player, I do savage but I don't clear the tier week one, it takes me and my static months lol. (We only raid 4 hours a week) I said to my static after being the main tank for endwalker I will role fill and I got put on shield healer. Never healed seriously before and only healed in dungeon to level. So trial by fire for me and I have cleared the first ex like 10 times already. If I can do it as a noob on a new role and job in extreme in what is suppose to be the hardest content has been, like come on. You can achieve so much more if you learn to not get discouraged from failure.
@ChaseWize
@ChaseWize 2 месяца назад
Emphasis on that last part. Took me a month to beat scarmiglione on the top of mt ordeals in ffiv when I was like 8 but eventually you learn how to push through it 🤣🤣
@taherauddin
@taherauddin 2 месяца назад
I agree a 100% with everything you’re saying.
@octogames6823
@octogames6823 2 месяца назад
Yeah people suck. I been playing 14 for over 10 years. I been whm for three years and will not run duties in dawntrail. I will alway use trusts. Old content is easy af. Dawntrail dungeons are spicy but fun. Tanks are to unreasonable expecting sack pulls all day. Just not viable nor fun for a fresh 100 healer. Im not dieing as often in the new dungeons so maybe in a month I will try a public lobby again bit. I go through a dlc in a couple weeks but I dont mind. I have rl hobbies that is a bit more important. We get a new expansion every year so I dont understand why we wouldn't have anything to do for two years.
@3lk420
@3lk420 2 месяца назад
Honestly the "difficulty increase" (if you can even call it that) is what saved the game for alot of us, post EW was in a rough state for midcore players
@ChaseWize
@ChaseWize 2 месяца назад
Shit that’s yall, post EW was fucking me up a month ago
@minuette1752
@minuette1752 2 месяца назад
I am casual aka the most I do is extremes anymore. I think they could up the difficulty a bit more.
@anteprs7908
@anteprs7908 2 месяца назад
but it was perfect for casuals player now it not even fun doign the last 2 msq dungs and we didnt ask OUR CONTENT to be made harder or more annjoying rather then hard .
@anteprs7908
@anteprs7908 2 месяца назад
@@minuette1752 that midcore buddy ext trail are midcore . normal raids and ally raids can be debated but no ext trail is pure midcore content
@minuette1752
@minuette1752 2 месяца назад
@@anteprs7908 I am retired from savage raiding. The dungeons and extremes are right where they should be and maybe a little more complex. I wanted it more difficult, dungeons needed to take a step up. It was not perfect for casuals, you are in the small minority and I do not even think of you as a casual if you consider this hard.
@midsummerghost
@midsummerghost 2 месяца назад
Dude, as a pretty casual (slightly midcore) player who’s no genius at picking up mechanics, DT fights have been a lot of fun. From the very first dungeon, I could immediately feel the difference. Engaging is the perfect word to describe it. I haven’t done the EX trials or the normals yet, but I’m really looking forward to them. I just don’t understand why if people think so much of it is hard, why not practice with trust to get a better understanding of the mechanics? I know some content can’t be run with trust and even so, trust can get boring after a while but then look up guides? Why make this everyone’s problem when there are helpful resources available? People are definitely impatient. Many of the mechanics aren’t even hard to resolve, you just have to be observant and adaptable which I think a lot of previous casual content hasn’t really challenged players to do. The battles have been one of the best things about the expansion for sure. It’s really a shame that people can’t appreciate it.
@aikafuwa7177
@aikafuwa7177 2 месяца назад
What you call engaging is higher difficulty, and stop gaslighting them as if is not just be cause you call it engaging. They are not obligate to learn and definitely not learn it your way with trusts, video, etc. You are imposing your perspective your though process on them. This will drive players away and you will suffer consequences of the loss of subscriptions like it was in HW. Normal difficulty is the kiddie pool and it should not be made deeper for the elitist to kick the kiddies out. People paid their sub expecting a plain burger and instead they got a spicy taco, and you act as if they have no right to complain.
@midsummerghost
@midsummerghost 2 месяца назад
@@aikafuwa7177​​⁠lol okay bro chill, I was merely sharing my opinion FROM my perspective, just like you’re sharing yours. People can learn however they want, if they decide to do so. If they don’t want to learn how to play the game or at least try to learn at level 100, then that really shouldn’t be everyone’s problem. I was only stating that those resources are available if the mechanics feel “too hard.” I understand that there are players who put on pressure to make it seem like everyone should know everything immediately, and people learn at different speeds, which is why I mentioned those resources. Because I’ve been there. But I still stand by my opinion that at level 100, this shouldn’t be considered “hard.”Many of the mechanics we’re seeing are ones we’ve seen before, in a different variation or at a faster pace. Most of them aren’t foreign. People can be mad about it if they think that makes it harder but I personally don’t see that as the case. You’re entitled to feel how you feel about it, but so am I.
@ChaseWize
@ChaseWize 2 месяца назад
@@aikafuwa7177 Engaging is exactly as it’s presented in the video. Engaging. U have to be there in order to get through the content and you’re gonna die if u aren’t paying attention. It being engaging isn’t what makes it difficult and if it is then there’s a deeper problem because it means no ones paying attention when they play the game Players don’t have to conform to his thought process and get better thru things the game provides to get better your right. But then every other person in the lobby doesn’t need to conform for you because u think it’s too hard and didn’t see resources or discussions to help u thru content u struggle with
@aikafuwa7177
@aikafuwa7177 2 месяца назад
@@ChaseWize You clowns always think it is about "you", or "you" meaning me is having trouble. The trouble I have is with this elitist attitude that measure difficulty relative to your own experience, knowledge level, skill level, whatever you like to call it. It lends no more credence for me to claim that I have cleared all the savage tiers in endwalker and that P8S is still wiping the tryhard players with snake memes. It is not about hard it is to you or me. Whether it is easy or hard relative to myself but does matter one lick. What matters is if it is easy enough for the normal players that do not want their difficulty level increased. They pay their subs and they have right to demand that does not exclude them, i.e. the kiddie pool have no business getting deeper. For the sake of the game be nice to those players stop being an elitist jackss, accept the fact that it is hard for them and SE should not make it harder for them. As a side benefit I can get chill sleep inducing sleep-aid DF roulettes so I can just do that and go to bed in a predictable timely manner, no drama no fuss.
@ChaseWize
@ChaseWize 2 месяца назад
@@aikafuwa7177 I’m not saying you as in you I’m saying you as in the person in question 💀😭 You imposing one point of view and calling it the correct one is elitist💀 there is no right answer Idk if u even watched a minute of the video but the point I made time and time again has been “be patient with yourself, and try to learn the content before u bash it for being too hard” the dlc has been out a little over 3 weeks, and normal or not it doesn’t need to be done in the first week I honestly don’t care what accolades you have. All I see is you lack basic decency to hold a discussion with someone with differing viewpoints from yourself. There’s no right or wrong answer because difficulty is subjective but the fact of the matter is square wants to impose more engaging content WHICH they have said they wanted to do and now that we’re beginning to receive it it’s being pushed as “too hard” and so little time has past that it can easily affect future content for everyone If people wanna be casual that’s fine. But if you’re gonna complain at least give it a couple months and try to understand why you die instead of saying content should be further simplified. If people still feel it’s hard whatever at least you’ll have given it time and experience but as it stands right now nothing in Dawntrail is impossible if you’re just paying attention. If u can’t do that then there’s more concerning issues then whether or not the fights are too hard or easy but rather why you’re interested in the first place Do u have anything other than clown elitist or jackass to say? If not please keep ur opinion to yourself. I want conversations not assholes lmao I pay my sub and have the right to “request” more engaging content. 🤣🤣
@yungchimp
@yungchimp 2 месяца назад
Some people play games for years without ever actually putting effort to improve, I think that is majority of players complaining that Dawntrail is actually "hard" The people who say it should not be this difficult to pass normal mode content make a bit more sense but if you ever have done any Savage content then it should still be pretty easy for you, I guess people just want to pass MSQ content without using their brains.
@anteprs7908
@anteprs7908 2 месяца назад
@@yungchimp not brain but stress casuals just wanna do the msq and not be annjoyed by badly designed chaotic mechanic and most only care for the msq content not any optional stuff.
@aerozchris7635
@aerozchris7635 2 месяца назад
imo content is the same as always hmmm i mean i play for 10 years now had a break in shb and half EW and even as returner its not hard i mean sure i was hardcore for ARR to SB but damn ppl should relax
@bringmethecake4707
@bringmethecake4707 2 месяца назад
so real!!!
@Kofja
@Kofja 2 месяца назад
even with these dawntrail dungeons and trials we have had thus far, have had nothing that hard in them. now yes, the mechanics are faster than bfr, but wouldnt you expect that someone who has already played content to lvl100 to know stuff like the boss doing a telling animation for an aoe, and the aoe marker not showing up UNTIL it is already too late to get out of the damaging part? also, even if you get hit by one and have that one vuln stack, its still not a death in most cases. getting hit by 2 or multiple more is certainly death tho. I myself, am probably a midcore player, having mostly done casual trials and dungeons and the odd savage. I just don't understand what people are complaining about. Like I have seen many say, dying and failing is fine. Wiping is fine, no need to complain the instant you don't clear a duty in one go...
@aikafuwa7177
@aikafuwa7177 2 месяца назад
Even if were level 1000 , it would mean jack sh!@#t. Just like you can not expect to push a string you can NOT expect them to know jack either! And stop gaslighting players that feel the difficulty have been increased just because you think there is nothing hard and using yourself as the measuring stick. They have every right to complain and SE better be listening and checking their metrics because it will be bad when players quit and you end up like in HW with even statics falling apart and lower player population over all. This is early warning for them and they better pay attention.
@ChaseWize
@ChaseWize 2 месяца назад
Nah comparing them to a string is crazy I don’t think this is a warning point at all because I don’t think it’s in that region yet. People die to that first dungeon boss of the carnival cuz they get greedy. Because his goal is for us to back out and wait, affecting our up time. But that’s like. Foreign to ffxiv players Players need to adjust their play styles accordingly. It’s a group game where u learn with people so it ain’t hard . Everything in Dawntrail is solved with patience
@aikafuwa7177
@aikafuwa7177 2 месяца назад
@@ChaseWize Stop gaslighting the player that say it is hard, because it is hard to them. They do not get it. I can res them over and over and still they will die. Had this happen just 5 days ago. Had a tank that the rdm and myself had to res 20 times just to clear strayborough. This early warning, because SE had learned this before, driving the normal players away and losing subs is not a good thing for SE. BTW that strayborough run took 45 minutes, and since I make it a point to slow down every speed run, patience is not the problem for me, but that tank was hell bent on suiciding every mob pull too, sprints into the stuff turns the corner, gap closes, and dies. I just wait for him to respawn and the do the pull in at a more sane speed, nothing like sprint on cooldown. These are the strings you are working with. Also, I had case where they start cussing at you when you rescue them back to prevent such situations. Patience is not so common, that is why I agree with Venat, that it must be sundered and that the people will need to walk! This why you can not have good things, and why normal can not have its difficulty level increased.
@anteprs7908
@anteprs7908 2 месяца назад
the lv 97 and 99 dung is what most casual are complaining (normal raids arent done by most casuals and they should have bit more difficulty) the mechanics of this to dung are to chaotic compaired ot ew formulaic and ppl like ew dung at least most casuals did
@aikafuwa7177
@aikafuwa7177 2 месяца назад
@@anteprs7908 Casuals is a loaded word without any valid definitions or boundaries. Normal raids are supposed to be normal difficulty so people do NOT end up quitting the game like they did when it came to T1-T13 back in ARR, because the large majority of players can not get access to the rest of the story. SE had to learn their mistake the hard way by losing a lot of subs, which they further compounded with HW disasters. It is a good thing there is unsync so you go help you friends to T1-T13 now and help the see the story without pain. The expert roulette dungeons are wiping normal players, and just last night I was helping a friend in M3 and someone in the DF group vote abandoned the thing after 5 wipes and seeing the boss to 20%, it doesn't matter what you vote for if the majority voted to abandon. The stuff is too rough on the normal players, they do not have the patience to see it through. Normal should not be causing this kind of stress for that many players.
@anteprs7908
@anteprs7908 2 месяца назад
a causal player doesnt play to be challanged they play for fun and realxing and no stress time if the msq dung a place for this pppl and their content is becoming annjoying(rather then hard) then the devs failed sorry but no most ppl dont want to do savage,ext trail they dont care for that the same way some ppl dont care for rp or erp. you can enjoy challanges and difficult content be free to do so but leave the msq out of it or at least keep the dam formulaic mechanics of ew and dont put random bs go in your boss mechanics it annjoying and not fun and take aways from them enjoyment of the story. most mmorpg have easy dungs for story then make difficult one after as optional .endgame content isnt untresting for most ppl the story is it why many play if ppl cant understand not everbody who plays msq dung want to do savage raids sam way most rp player dont wanna be forced to erp.
@ChaseWize
@ChaseWize 2 месяца назад
@@anteprs7908 that’s not the primary point whatsoever of this discussion. It’s a secondary point. U have to be able to do this to at least push further The PRIMARY point is. The expansion has only been out 3 weeks. U don’t need to solve it all day 1. That’s not how games work 🤣 If you die just revive and continue on or ask one of the people in ur lobby for assistance. None of the msq dungeons/ trials are hard when u stop pressing buttons and pay attention to your surroundings. Hence why the title is “Dawntrail players are impatient” because they’re too speedy to learn. Not “Dawntrail players are oussy” because they don’t wanna do endgame content
@anteprs7908
@anteprs7908 2 месяца назад
@@ChaseWize "If you die just revive and continue on or ask one of the people in ur lobby for assistance. None of the msq dungeons/ trials are hard when u stop pressing buttons and pay attention to your surroundings. " they aint hard but annjoying with chaotic mechanics . "Hence why the title is “Dawntrail players are impatient” because they’re too speedy to learn. Not “Dawntrail players are oussy” because they don’t wanna do endgame content!" did you watch the same video you sound mental insane crying we all should be doing it and it the most important content .
@ChaseWize
@ChaseWize 2 месяца назад
@@anteprs7908 MF I MADE THIS VIDEO LMAO IM NOT CRYING BOUT SHIT All I said was it’s unfortunate people don’t wanna step into that content. Didn’t say YOU MUST DO IT And they’re not chaotic. Stop moving for 5 seconds and half the telegraphs are dodgeable
@anteprs7908
@anteprs7908 2 месяца назад
@@ChaseWize the lv 99 first boss is all abotu fast movement and the lv 97 last boss has criptic mechanics. " MF I MADE THIS VIDEO LMAO IM NOT CRYING BOUT SHIT All I said was it’s unfortunate people don’t wanna step into that content." you sound beyond obessed with harder content at least so it sound in the video., also the arguement no it int hard isnt really arguement since that subjective .my point is simple many ppl arent having fun with that bs and didnt ask for this since we liked ew
@ChaseWize
@ChaseWize 2 месяца назад
@@anteprs7908 many people are enjoying it and don’t want it changed. It being hard isn’t an. Argument because that too is subjective And me saying “it’s unfortunate people don’t wanna try all the content square Enix provides” is obsessive? Because I merely suggested people step into it. I’m not shunning people for not wanting to so how is it obsessive. And the 99 dungeon is literally pay attention to the glitching surroundings and u will live. It’s not fast movement, u can stop attacking and focus on survival it won’t hurt you It doesn’t sound like that in the video cuz u didn’t watch all of it. 20 minutes of me saying “-stop rushing thru the content u have. Take your time with it and it’ll get easier. Seek resources, ask for help and pay attention to your surroundings -vet players should not be belittling casuals in these instances because it could be they’re first time playing and that could attribute to why they don’t want harder content -and LASTLY it sucks people aren’t willing to get into harder content because content like this is a hurdle for them when it doesn’t have to be” If you gonna throw statements like “obsessed” around, understand everything I portrayed in the video instead of picking and choosing what u wanna argue about 🤣
@aikafuwa7177
@aikafuwa7177 2 месяца назад
There is way too much to do, even for the next 2 years. There will me more extremes, savage tier and more story for the MSQ. The difficulty does for normal does not need to be raised. It is a complete fallacy that level 100 means anything. People come and go and they will forget stuff. Do NOT expect people to learn because not everyone can learn fast enough for the other players. I total agree there are too many impatient players, this shows up when people are trying to speed run everything all the time. Normal difficulty should be content for people who are NOT looking to improve and NOT looking to be better to go for higher difficulty content.There are players that just want chill sleep walking content, it is not boring, it is streamlined and straightforward so they can get their weeklies and so they can do other stuff. Normal difficulty is the kiddie pool, and it can not be made deeper just to keep the kiddies out, and that would be elitist. BTW normal difficulty does not require people to interact other players, to have watched video. The are scared to talk to other players, and the jackasses in the DF will not have time to explain jack shit to the in any sort of acceptable way. And even if there are 7 other playes, you can NOT expect any of them to have any clue why people screwed up, because that just becomes a game of who to pin donkey tail, i.e. the blame, on. They want someone to blame for why it is going too slow, they are impatient that way. So then they can vote kick people. The normal difficulty should require basically nothing, and for some players, it taste good to them that way, and their sub help pay for the for everything. It is best not to be calling them names, like needy. It is good that these normal players exist so there is funding for the higher difficulty stuff like extremes, savage, ultimates.
@ChaseWize
@ChaseWize 2 месяца назад
I agree that normal difficulty should not require outside influence, I guess. But if ur forced into content with 3-7 other players expecting the content to conform to your needs is selfish In addition there is a problem with being 100 and not trying to at least begin to remember stuff. And I know cuz I’ve left and come back at least 4-5 times in the past. Even solo content would be annoying if u didn’t know where half ur buttons were. Or when to hit them And honestly so far the normal content has required nothing. But if u are someone that needs a little push, condemning your team to reduced difficulty instead of just trying to learn is a setup for bad future experiences And again. We’re 3 weeks in. So much time to learn it without being behind on content
@akatsuki20113
@akatsuki20113 2 месяца назад
@@aikafuwa7177 see, this is the mindset that people don’t like. “ you shouldn’t have to learn “ this content should be for people who don’t want to improve “ then why are you doing the content then?, you simply want a participation trophy, a prize that requires no Effort what so ever, and then you wanna push this mentality upon others who want more out of the content?, no absolutely not.
@akatsuki20113
@akatsuki20113 2 месяца назад
@@aikafuwa7177 normals raids does not require people to interact…….SIR. THIS IS AN MMO, I REPEAT THIS IS AN MMO. IF YOU WANT A SINGLE PLAYER RPG YOU SHOULD GO PLAY A SINGLE PLAYER RPG. THIS………IS AN M M O.
@akatsuki20113
@akatsuki20113 2 месяца назад
@@aikafuwa7177 “ these are players that want chill sleep walking content “ Well I don’t want that, sorry. If you don’t want to improve that’s your business, but I don’t want content that you’ve just described and I’m gonna fight against people like you to make sure that we don’t go backwards and that we improve as a community.
@ChaseWize
@ChaseWize 2 месяца назад
@akatsuki20113 🤣🤣🤣
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