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Daytona USA on the SEGA Saturn - You’ve Been Lied To. 

The SEGAGuys
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In this video, James “The SEGAHolic” tells you why many Saturn fans young and old love the original port of Daytona USA.
James also addresses the now common narrative, that Daytona USA was poorly received and heavily criticised at launch, being put in the shade by Ridge Racer by everyone who reviewed it.
Buckle up, and we’ll see YOU on the SEGA side.

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2 окт 2024

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Комментарии : 424   
@RaidenRkD
@RaidenRkD 7 месяцев назад
My first exposure to the game was when my dad bought me a Saturn strategy guide that included Daytona, Panzer Dragoon and Clockwork Knight, even though we didn't have a Saturn or the games. Of course, I later got all of them, bless his intentions, and I still have it. In the states there was a Christmas promo in '96 where if you bought a Saturn, you'd get 3 free games: Daytona, VF2 and Virtua Cop. I hadn't played the arcade original at the time, but I played the hell out of Daytona and despite its imperfections, I just loved it for its atmosphere, track design and the soundtrack. Sure, I played the heck out of Circuit Edition and Sega Rally, but those memories racing, exploring the tracks and listening to the music in my portable CD player are things I'll never forget. Glad to know I'm not the only one who loved this port.
@demgreens
@demgreens 7 месяцев назад
You must be talking about that Kan Zen Publishing book - I had it and it was an incredible source of information in a time when the Internet was still getting off the ground. Not only did it have comprehensive strategies for Daytona, but it told us the names of characters in Panzer Dragoon and Clockwork Knight that weren't in the manual. The content was almost certainly translated from Japanese sources. And it's strange that I could never find anything else from that publisher.
@ironhell813
@ironhell813 7 месяцев назад
Dayytonnnaaaa……
@RaidenRkD
@RaidenRkD 7 месяцев назад
@@demgreens Yep, that's the one. A long time ago I came across scans of the official Japanese Daytona Saturn guide, and it's pretty much the exact same thing translated into English; the graphics are the same and everything. Except the Japanese guide had a paper cut-out of the Hornet you could make. Still wish I had a mini Hornet car of some sort. For what it's worth, even though it says "Kan Zen Strategy Guide Series" on the front, the back of the magazine mentions "Futabasha Publishers Ltd." at the top, which still exists today, except they're known for publishing men's magazines and manga in Japan. A brief look online doesn't mention anything about games or strategy guides, curiously enough.
@hydro8177
@hydro8177 7 месяцев назад
When I got this for the Saturn, I'd never even seen the arcade version, so I didn't have that as a point of comparison. It was the first game i ever played on Saturn and the jump from the Mega Drive experience was massive, noone could tell me otherwise that Daytona was a poor game if they tried. Doing 40-lap 777 Speedway runs were a joy.
@ironhell813
@ironhell813 7 месяцев назад
Endurance mode FTW for sure, I’ve done it tons of times.
@ahkmal7153
@ahkmal7153 7 месяцев назад
As someone who was too young to remember this, I greatly appreciate the effort you made on making this video James. This was the actual reception that Daytona USA had in respect to that time, and there has been alot of personal bias against the game over the years, which highlight it as a failure. If you go back, how many games on consumer devices were producing 3D at a stable 30fps at that time? I’m certain it was only Ridge Racer. The problem is people compared them for the wrong reasons. Daytona USA is a much harder game to translate. You can have upto 40 cars on track, all with dynamic levels of a.i, you also a have a physics model that can tell apart terrain, a crash model, bounding boxes for all the models/objects and car handling physics that were real time and not in rails. To operate this at a smooth 20fps was impressive and there was nothing else like it on the consumer market. They even made use of functions like render to texture on the certain surfaces (windows) and good optimisations for LOD. It’s crazy to think they had 6 months or less on the project. If they continued on, we probably would have seen a better clipping/discard algorithm and removal of the boarders. In the end, it was a good deal and I can’t thank you enough for clearing this up!
@DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
@DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 7 месяцев назад
hi I'm just popping' in
@ironhell813
@ironhell813 7 месяцев назад
Don’t forget endurance mode and reverse tracks, and Saturn mode cars with different handling too. A perfect racer that is only equaled by its pc version.
@litjellyfish
@litjellyfish 7 месяцев назад
So true. Still about render to texture. Saturn did not have such a feature. I think you confuse the windows basic UV mapping Feature. Which actually was the same in the arcade. Just a tileable cloud texture that you scroll the UV coordinates for. Works great.
@ahkmal7153
@ahkmal7153 7 месяцев назад
@@litjellyfish I’m certain there’s no notion of UV on the Saturn, everything drawn is an independent sprite (texture). I thought Saturn could be combining a background layer in VDP2 to render 2 textures in a quad. It’s not really a standard render to texture per se 😅 Granted you can opt to do it in software, whether Daytona USA on Saturn is doing that is something I would like to know. Anyways, if I got anything wrong, I always appreciate any information to be corrected 😃
@litjellyfish
@litjellyfish 7 месяцев назад
@@ahkmal7153 ah ok. I just used UV as most would understand it. So yes maybe that is what you meant with render to texture. I thought you spoke about render the framebuffer to a texture. So yeah they most likely made a software scroll of the clouds which then was copied to the texture buffer that the quad is using to render the moving clouds.
@85futureshock
@85futureshock 7 месяцев назад
The technological feats that the teams from Sega and Namco were able to do with their arcade ports like Daytona USA, Tekken 3 and Virtua Fighter 2 need to be talked about more in the history of the industry because its absolutely incredible what the programmers and developers were able to accomplish in porting these high end games and making them look almost arcade perfect.
@budgiecat9039
@budgiecat9039 7 месяцев назад
Hey Battle Arena Toshinden 2 was a 1 to 1 arcade port 😂
@kevincollins8620
@kevincollins8620 7 месяцев назад
​@@budgiecat9039 I always mention the Toshinden series. I'm like... The playstation launched with it in the big box... ridge racer too. PS5 should have done them again. Hence why this Gen is Meh. Coulda started off with that magic again.
@bradallen8909
@bradallen8909 7 месяцев назад
“Almost arcade perfect”? The Saturn port of Daytona has shit graphics, laughable frame rate, it’s nothing like the arcade game at all. I’d go as far to say that it’s borderline unplayable.
@ironhell813
@ironhell813 7 месяцев назад
It’s also got horrible pop in as well as those things but it has never been equaled and it’s fos of 20 is constant no matter how many cars are on screen and it’s endurance mode is incredibly awesome. It’s as close to the arcade as a home console gets.
@budgiecat9039
@budgiecat9039 7 месяцев назад
@@ironhell813 not really since PS3/360 version exists as well as you can play it on PS4/PS5/Series X through one of the newer Yakuza games
@RetroGamesBoy78
@RetroGamesBoy78 7 месяцев назад
Saturn Daytona is simply one of the best racing games of the 32/64bit generation, even though i had purchased Sega Rally before i got my copy of Daytona, it was still very impressive, to have Daytona running in my bedroom, let me tell you, all my friends who hadn't upgraded to 32bit were certainly envious enough, they certainly weren't complaining about pop up and frame rate!
@m.jordan5181
@m.jordan5181 7 месяцев назад
The media propaganda attempted to "condition" everyone to look for any "fault/s" possible within Saturn games.
@m.jordan5181
@m.jordan5181 7 месяцев назад
The media agenda was to get Saturn owners to ignore and/or forget how much fun they were having.
@caseytwill
@caseytwill 7 месяцев назад
I bought a Sega Saturn on launch day... nothing prepared me for being able to play Daytona USA and Virtua Fighter at home. Yes, a few months later I also bought a Playstation on launch and it was amazing as well, but the jump from Genesis/SNES/Jaguar to Sega Saturn was so huge, no other launch blew me away the way the Saturn launch did.
@StrelokBoggard
@StrelokBoggard 4 месяца назад
You’re right this was the biggest generational jump it was a total shock, today the graphics are refined but all the elements where introduced back then and the stuff that did make it in 2D to the 32 bit consoles was really close to perfect. As a Sega fan I’m still jealous of Japan to this day (the only market that truly got the Saturn experience)
@ReinMixTape
@ReinMixTape 7 месяцев назад
I've got got the two Daytona Saturn games and the Dreamcast version too. Seeing games like Daytona as a kid was mind blowing when moving away from the 2D world of the Mega Drive. Tomb Raider 1 on the Saturn really hit me hard though. Out of all the Sega consoles I owned, then and now as an adult, the Saturn will always be my favorite. I personally didn't know a single person who was talking about pop in, or FPS or refresh rate back then. The tech was new in home consoles and we were all moving away from 2D sprite based games in that wonderful period of time.
@lancelange9377
@lancelange9377 7 месяцев назад
The arcade version was one of my favourites and having it on the Saturn was an absolute joy. I loved it. Everyone that played it when they came over thought it was great. Interesting that you brought up Stunt Car Racer on the Amiga. It was one of my top favourite games to play on my Amiga 500. It's mind blowing to think of how it ran on a 7 MHz system and fit on a single floppy disc.
@Chris-techgamesfood
@Chris-techgamesfood 7 месяцев назад
I know some people hated on it but coming from a Megadrive I was so impressed at the time. Thanks for making this video!
@mashk
@mashk 7 месяцев назад
I played it to death on Saturn when it came out. yes, it didn't look as good as Ridge Racer, but I'd rinsed RR in a few days. I was playing Daytona for months. The handling on Saturn was sublime, somehow they translated the arcade feel on a digital pad. Playing the Saturn version upped my arcade game. Shame about Daytona CCE. Typical Sega, they miss an open goal.
@ironhell813
@ironhell813 7 месяцев назад
Ridge racer is garbage compared to this I played Daytona first thank god and after years played ridge racer and didn’t understand the RR hype. Try playing the sega pc version with any wheel you’d like and I believe higher res 🤤
@HappyCodingZX
@HappyCodingZX 7 месяцев назад
I'm a fan of Daytona and enjoyed the Saturn version but even the digitizer review acknowledges that there were contemporary reviews that were disappointed by it, and modern reviewers are right to point out its flaws given the better options that are now available. I personally can't see much reason to play it today other than nostalgia.
@RobsonRoverRepair
@RobsonRoverRepair 7 месяцев назад
Why someone hasn't done a USA directors cut in the community yet is beyond me. It would be truly fantastic.
@ironhell813
@ironhell813 7 месяцев назад
Other than us die hard it’s universally hated. It was an incredible achievement considering the tight schedule before Xmas the team had to make.
@ulysses2162
@ulysses2162 7 месяцев назад
@RobsonRoverRepair This 👆🏼💯. Like someone did with Doom on the 32X.
@baigos
@baigos 7 месяцев назад
I saw the first time on a 33" tv in 1995, was awesome. For me 3d was something like hard drivin', flat polygons, no lighting. And saw this on a console, amazing!. Textures, lighting, full of objects, cd quality music. C'mon, ridge racer was a good racing game. But daytona is another level. Long and incredible courses, with a lot of elements. Like a rollercoaster, with elevations, borderline curves. And on crt tv looks really good, the sound is incredible too. And works with digital pads like no other racing game, reaaally good.
@nomadjock
@nomadjock 3 месяца назад
I didn't remember any negative reviews about Daytona USA on the saturn in those early days, but I also didn't think it was a reach to assume it was incomplete due to the unexpected early release of the Saturn console. The comparisons to Ridge Racer on the PS were something I did remember, when you look at the Japanese releases of both consoles it was like Sony and Sega were trading blow for blow. PS got Ridge Racer, Saturn got Daytona USA. PS got Toshinden, and Saturn got Virtua Fighter. I even remember seeing both Japanese consoles for sale in CA Games in the west end of Glasgow round about December 1994, he was asking for £1000 for each console and had them both up and running and guess what... the PS had Ridge Racer and the Saturn had Daytona USA running... it was only natural to see the comparisons. I too remember the era before frame-rates and HD and all that jazz, and none of that mattered in those days as both RR and Daytona were excellent games to play.... but I did prefer RR if I am honest.... I just thought the soundtrack was better and more suited to the game.
@SEGAGuys
@SEGAGuys 3 месяца назад
A fellow CA Games customer … nice! Have to say though, the Ridge Racer soundtrack is the audio form of a migraine, especially Rotterdam Nation. 😂
@nomadjock
@nomadjock 3 месяца назад
@@SEGAGuys LOL, its not to everyone's taste but on the playstation ridge racer once the race starts you could pause, remove the CD and insert one of your own audio CD`s... have to say though racing the yellow solvalou to the tune of Country House by BLUR didn't quite have the same impact I thought it would :)
@trebornewo3354
@trebornewo3354 7 месяцев назад
Thanks for reminder about this technical marvel that was underappreciated at the time. This game cost Sega a console sale. I had put down a deposit on a Saturn. Shortly thereafter Gamesmaster showed a clip of Ridge Racer in one of their outros. The next working day i popped into my Game to watch the Saturn's demo pod. This game seemed so poor next to Ridge Racer that i went to the counter and got my deposit back. Gallantly, the chap serving tried to talk me out of it, but to no avail (i later saw him on TV as one of Bad Influence's reviewers). My redemption arc is that i did buy a Saturn a few years later, with the option of one free game from a choice of two. I chose Virtua Fighter 2 and left Swagman on the shelf (oops). More recently i bought a multi region cart and imported Daytona USA Circuit Edition from Japan, which is supposed to run slightly better than the launch version, and i do mean slightly. I think i recall it being mentioned that the XBox360 digital version was the closest to the arcade version. Now removed from the XBox store i believe. Yay for the digital future!
@technikalf
@technikalf 7 месяцев назад
Absolutely loving your output mate, the Segaguys podcast has become a staple for me, and I only recently jumped on the Sega train after a lifetime of somehow missing their consoles and games. Just wanted to say keep up the amazing work. And how on earth are you finding teletext posts from 1995?!
@sexshit1107
@sexshit1107 7 месяцев назад
finally someone who understands the impact of seeing daytona on the saturn in 1995 taking into account of what we would normally get ie starfox, virtua racing md.
@ironhell813
@ironhell813 7 месяцев назад
It’s the best and it has never been equaled, not even by ridge racer.
@ThexthSurvivor
@ThexthSurvivor 7 месяцев назад
Yeah Daytona USA on Saturn was so much fun. I don't care what the critics say, I love the game. There were too many people stating that the PS1 version of a game was always better that the Saturn version. I had both systems since the original Japanese launch and I can tell you 99% of the time, the Saturn version was always better for 2D games. And for 3D games, it depended on the game, but none were evar as bad as people made it out to be. I think Sony paid those people to trash the Saturn version of so many games.
@feps9555
@feps9555 7 месяцев назад
Meu maior motivo de compra do Saturn em 95 pra mim o jogo é incrível me diverti e divirto até hoje com essa versão um jogaço
@TeamVVV
@TeamVVV 7 месяцев назад
Good to hear your passion, as a fellow Daytona USA fan this is still a greatly underappreciated series in the modern era, probably because Sega have turned their back on their arcade heritage. So, I start with this statement "Daytona USA single headedly destroyed the Saturn in the West". In March 1995 I visited Sega and was shown an early version of Daytona, I confess it was a shocking mess, the pop-up was even worse than the final build. The Account Manager pointed out that the developers aimed for speed, to be faster than Ridge Racer. In this end it was a shoddy mess visually and clearly a rush job. The handling was in there but just about everything else had to be sacrificed and I don't know how those review scores were so high, perhaps some shilling, perhaps just fanboys, perhaps still lacking vision of the good and bad of the 3D era. Whatever the reason it was always underwhelming. By September 95 this conversion was history and Daytona had sealed the Saturn's fate. As for the PAL version, it was so poor, it didn't even impress average joe on our store demo pods, and that was before the PS1 was even released.
@thomaselers7416
@thomaselers7416 7 месяцев назад
I just found your channel, being a huge sega fan (of their arcades, saturn and Dreamcast in particular) your channel is like finding a hidden gem - i find your content to be far better than the competitions. Please keep it up.
@TheCbell880
@TheCbell880 6 месяцев назад
I got this game with my Japanese imported Saturn. Got the racing steering wheel also. Fantastic memories due to an absolute cracking game!
@Reprogrammed_By_SEGA
@Reprogrammed_By_SEGA 6 месяцев назад
Not sure I would take a jab at Ridge Racer for running at half the frame rate of its arcade version when Daytona USA ran at 1/3 of the frame rate of its arcade counter part. That being said Ridge Racer had features and enhancements over its arcade version, more cars, music, challenges and 3rd person camera. Daytona USA CCE shows we could have had these graphics with 30fps and better draw distance. While the game did review well back in the day it is clear SEGA felt the need to release another version.
@SEGAGuys
@SEGAGuys 6 месяцев назад
Pointing out performance isn’t “a jab”, especially when I made the point of explicitly saying “this video isn’t a slight on Ridge Racer”.
@M1XART
@M1XART 7 месяцев назад
It's nearly impossible to keep framerate high on 32bit home consoles when there are 40 vehicles on screen at once. The truth is, that Daytona USA is technically superior that first Ridge Racer game. -Just imagine how "well" first Ridge Racer would had run on PlayStation if there would had been as much moving stuff on sceen as Daytona USA.
@SEGAGuys
@SEGAGuys 7 месяцев назад
Nailed it. 100%
@iorch82
@iorch82 День назад
Not really, there arent 40 cars at once anytime. Cars are intentionally spreaded out through the circuit so such situation never happen. About how well would have run in PS1, just use destruction derby as a benchmark.
@MrThunderwing
@MrThunderwing 7 месяцев назад
Well put James! I enjoyed hearing your take on this - it's good to hear someone talk positively about this.
@OllyDee123
@OllyDee123 7 месяцев назад
I had the game at the time. I can promise you I wasn't disappointed with what I got. I'd compare it to Virtua Racing Deluxe in a lot of ways. Sure, it's graphically inferior than the original and not the best showcase of what the machine was capable of, but they nailed that gameplay experience. And I'll tell you right now - if the reviews were shite I wouldn't have bought it. That's all I based my purchases on. What else was there?
@dreamcastfan
@dreamcastfan 7 месяцев назад
I completely agree that the Saturn version of Daytona is amazing, I’ve been saying it for years too. It plays identically to the arcade version IMHO and I own a stand-up version of the Daytona arcade machine so I get plenty of chances to compare them. Graphically they aren’t too far apart I think. It’s like they took the arcade textures and just reduced the resolution so the colours and atmosphere of the game are the same. Championship Circuit not only doesn’t play right, it also doesn’t look anything like the arcade game. It’s fascinating to hear Edge gave it 8/10, I could have sworn they slated it! 😅 I’m sure I remember them saying the lack of lighting changes when the car goes through the tunnel was poor. It’s funny to see them highlighting the 40 cars on track too, for years I’ve been saying that feat goes completely unremarked when it’s a real achievement. That said, if you count the cars on-screen during the ending it’s actually 38, but it’s still a huge number! The Saturn port of Daytona reminds me of the DC port of Sega Rally 2, they were both rushed and could have looked much better if Sega hadn’t been in such a rush to be first to market, yet both play identically to their arcade counterparts, which is what really counts.
@TheRetroMartin
@TheRetroMartin 7 месяцев назад
Whilst i never had it at the time or played the arcade version, im thankful i completely missed any ov the "daytona saturn bad" narrative. Ive always considered it to look cool. Then i got to play it and even being piss poor at it, its incredibly enjoyable - and ive only played the PAL version.
@mikehotchkiss8975
@mikehotchkiss8975 7 месяцев назад
I had a saturn in the day and my go to was the first need for speed. The driving physics was amazing
@ironhell813
@ironhell813 7 месяцев назад
Definitely, and the you could use any steering wheel you’d like with the sega pc port which was identical!
@BlueEyedVibeChecker
@BlueEyedVibeChecker 4 месяца назад
Need for Speed is odd for me, the Saturn version is similar to the PC and 3DO versions, just with more polish than the 3DO version, but visually, the PlayStation version is quite different. Texture-wise, physics-wise and overall presentation. (Not in a bad way mind you) But Saturn is the one I replay most, it feels different to my PlayStation version and in the best way possible.
@Bloodyshinta1
@Bloodyshinta1 7 месяцев назад
the thing about the first port is it nailed the gameplay of the arcade game, even though the re-releases had better graphics they were made on a different engine and didn't feel the same.
@ironhell813
@ironhell813 7 месяцев назад
Main reason it’ll never be replaced in my heart. Pc version was exactly the same.
@wonder-games3579
@wonder-games3579 7 месяцев назад
Perhaps I'm not in the right circles, but I've never heard of Daytona USA being review bombed or badly reviewed upon its Saturn release. What I had always heard for years was its poorer state visually compared to the likes of Ridge Racer on PlayStation. I still like, and commend AM2's work on the port. But I will be the first to admit my enjoyment of the game on Saturn does nictitate me to accept some short comings that I don't commonly see on Saturn. The very harsh pop up, and the 20 (16.67 PAL) framerate, and (in the case of racing games) the lack of a Multiplayer mode. I will still give Daytona this though from a technical viewpoint, it's a heck of a lot more visually pleasing than Destruction Derby, Hardcore 4X4 or Sega Touring Car.
@ivey77426
@ivey77426 7 месяцев назад
Back then I was a kid and had no idea how it was reviewed or received but I remember my feelings toward those arcade ports (or arcade originals itself I had few interactions with) - even then it was a mix bag. Frankly I was not impressed by Daytona games in 90s and it holds up to this day. Probably the reason for this is that I was introduced to it somewhere later (around 97) and by that time this game felt like past gen product compared to more recent racers on PSX.
@Fry09294
@Fry09294 7 месяцев назад
I've always felt the Saturn version actually plays better than the coin op version personally. The control is just so tight.
@Dr.W.Krueger
@Dr.W.Krueger 7 месяцев назад
Obviously never played the arcade version on a deluxe sit down. I own the one with the rear projection TV and it's night and day. Saturn port is average at best.
@HelloMisterJAMWAH
@HelloMisterJAMWAH 7 месяцев назад
It's weird. I was a teenager back then and I guess I assumed nobody would totally overwrite my experience, but I didn't know about the internet then... For ages, I had Daytona and Virtua Fighter as the only games on my Saturn and I was so happy with both. Replay value was in the gameplay, not the number of options. And yeah, it looked great to me even in PAL. This is part of a wider issue which is the total disregard for the UK's games history. Gamers, even British, of recent generations talk about the 'Genesis' and 'blast processing' and the 'crash of the 80s' as if they were a thing to us. They think Richard Jacques was a respected composer!
@ClockedIt
@ClockedIt 7 месяцев назад
I've always been in both alleys with Saturn Daytona. I lived and breathed this game in the arcades back in the day. I even remember getting my copy of Saturn Daytona from Cash Converters during lunch time in school back in 1996. But I instantly felt the difference between the arcade version, more in its frame rate than graphics, but still, the graphics also. Also, playing Sega Rally on the Saturn at the same time as this version, yeah, night and day for me. Saturn Daytona will always play great, but it's one of the few arcade conversations that I felt was impacted by the greatness of the arcade version and I couldnt help but feel disappointed; Whereas I go the other way with Sega Rally and say that the Saturn port is better than the arcade. Great video James.
@ironhell813
@ironhell813 7 месяцев назад
I played the sat version first but seen the arcade version first so I kinda feel you on that. Didn’t have the money back then for the astronomical 1 dollar fee at the time vs other cabs so I learned to love My sat version. The pc version is even better though and deserves some love.
@BigHilm
@BigHilm 7 месяцев назад
I recently purchased the Japanese version of this. I had championship edition but didn't realise the gameplay is far superior in this! Plays alot like the arcade. Great port of an awesome game!
@IcePakOG
@IcePakOG 7 месяцев назад
My first Saturn game was Championship Circuit Edition and I loved and still love that game to this day. Mags used to say how much better the original Daytona USA port was, however, so, when I finally found a video store that rented Saturn games, I rented the original port and fell in love with it. The sheer playability and infectious nature of the gameplay and soundtrack kept me coming back time and again to beat my lap and track records. Thank you for continuing to disprove the lies about the Saturn.
@ironhell813
@ironhell813 7 месяцев назад
Original beats the new one hands down every time, glad after decades others have appreciated this port.
@ulysses2162
@ulysses2162 7 месяцев назад
The Japanese version of Championship Circuit Edition is supposed to be better than the version the West got apparently, I'm not sure how true that is though.
@IcePakOG
@IcePakOG 7 месяцев назад
@@ulysses2162 yes, it's a more complete version of the game and the cars handle closer to the coin-op but they still handle differently from the original game.
@ignignxkt
@ignignxkt 7 месяцев назад
Even with emulation and the ps3/360 port, I still love to play the Saturn port. It’s just fun and controls very well. Everyone bitching about pop up either didn’t grow up then or has been brainwashed by modern gamers trashing on it. Made me want a Saturn like nothing else.
@adroharv5140
@adroharv5140 7 месяцев назад
the fact is Ridge Racer looked better in motion and regards to draw distance. This hurt how the game was received. I had a Playstation but I eventually got a Saturn after my N64 about a year and a half after the Saturn released here in UK. I'd played Ridge Racer and it was certainly impressive but in terms of the gameplay itself, Daytona had a depth that didn't exist with Ridge Racer. There's a beautiful knack of learning how to wrestle your car's control in Daytona that is simply lacking with Ridge Racer. Of course I think we can all agree Ridge Racer is fun and I especially love Ridge Racer IV but looking objectively, Daytona's driving model is layered and rewards the more you know of it. At one stage I had a couple of official Sega steering wheels and I was on Daytona very often enough that I had concluded it one of the finest racers ever along side Stunt Car Racer. Something I still think holds true actually. I imagine a lot of people that declare Ridge Racer a better racing game are coming at the argument from what is the most fun from being the most accessible an experience. And that makes sense because a game too difficult to play from a lack confidence in how you play it isn't fun for a lot of players. Daytona isn't as fun for a lot of players for this reason but it's exactly the reason it probably would be if they understood it's layers more. It's objectively a better game for it, even if it's not subjectively so. A lot of folk wont be understanding to the joy Daytona's driving model has compared to a more accessible and therefore for some a more likely enjoyable Ridge Racer experience, which is fine but Daytona was always on another page regardless frankly. Beautiful game oh and I miss Teletext
@MikeDoesCovers
@MikeDoesCovers 7 месяцев назад
This game is so fun still - thanks for making this video! I agree that there was some slander against the Saturn (despite having built in internal memory unlike ps1 and I think a better color spectrum if I remember the specs right ) - however Sega definitely felt there was enough issues w the game to re release it for this platform 2 times in the states and two times in Japan(their CE version was superior ) - as well as the insanely expensive net link version (which I’m still curious about playing myself). The Xbox arcade/ps3 versions were absolutely amazing and so glad we got those. Maybe a the new Sega IP remasters we will see more Daytona !
@RoughTake
@RoughTake 7 месяцев назад
Sega has been sitting on gold with the titles on the Sega Saturn for 2 decades now. Paid for the OLED Steam Deck to have the closest things to a portable Sega Saturn.
@danbrittain9530
@danbrittain9530 7 месяцев назад
Ridge Racer fan here, absolutely hated Daytona in any iteration on any system, but watched regardless because I was curious about what misinformation you were wanting to talk about. Each to their own, but I very much disagree with the suggestion that the gameplay was good but graphics poor. I actually thought graphics were never Daytona's weak point. It looked great graphically in the arcades for it's time, but handled like shit when actually playing, not a fan of the twitchy unrealistic handling and scripted crashes. I personally feel this way about ALL 3D sega racers though through the years, with the only exception being Outrun 2 where they FINALLY got it right, and as a result Outrun 2 is one of my all time favourite arcade racers. Ridge Racer on the other hand felt great to play, apart from the camera leaning the wrong way during cornering when using the in car view. But again, you mentioned the playstation version of the game was regarded as arcade perfect, and as a fan, not a chance in hell. Graphics and sound were vastly inferior on the console just as you'd expect, and was also expected and accepted for Daytona on the Saturn too for that matter. I'm old enough to have been playing them in the arcades, and I don't recall anyone ever claiming either were arcade perfect. Nor did anyone expect them to be really. 👍
@MPU_5
@MPU_5 6 месяцев назад
After the disappointment of the Sega Mega CD, i was put off Sega consoles for a while at the time, so I didn't get a Saturn until the mid 2000's when I was buying up loads of retro gear from boot fairs, 2nd hand shops etc, and although the graphics on the Saturn version were a bit on the rough and ready side, I do agree that the most important aspect - playability - was there 100%. It had that "just one more go" aspect to it. Very addictive game, and i eventually began to love the rough and ready look to it. It's a must - have game for the Sega Saturn.
@chazmaru9583
@chazmaru9583 7 месяцев назад
Nice video. Having played them again a few years ago as I was trying all games compatible with the racing wheel, I also prefer the original version to CCE. Personally, I had never heard that Daytona USA was poorly reviewed; I remember on the contrary Ridge Racer getting (unfairly) blasted for only having one track (with two variations) compared to the usual three that Sega had made standard in its arcade games.
@flink1231
@flink1231 7 месяцев назад
All magazines in Brazil at the time had positive Daytona reviews. It was incredible. I was super lucky to get a saturn in 95, even people who later had the n64 loved daytona and virtua fighter. Negative people towards this are looking back. In 94, 95, this was incredible.
@Nathan-ui2ih
@Nathan-ui2ih 7 месяцев назад
All arcade racing games of SEGA are awesome!!! I always play Out Run 2, Sega Rally Revo and of course Daytona in my Xbox 360
@turbinegraphics16
@turbinegraphics16 7 месяцев назад
I was very unimpressed when I first played it but I only got this game about when ridge racer 4 came out. Nowdays I enjoy it but think the controls are a little twitchy but haven't tried the analog controller yet. I think putting it on maximum laps and the hardest difficulty is the most fun.
@AvexFuddle
@AvexFuddle 7 месяцев назад
I had no idea people thought it was bad... even back then! It stands great alongside ridge racer, they’re both excellent but very different games really.
@craigwilliamson6344
@craigwilliamson6344 7 месяцев назад
Alot of my favourite Saturn racing games were slated, Daytona, Destruction Derby, Sonic R, STCC. But it never stopped me having the best time with them back in the day and again now. Music and gameplay has alot to do with it for sure
@adultmoshifan87
@adultmoshifan87 7 месяцев назад
Although Sonic R to me doesn't hold up as well as other games do, I can still have fun with it! Destruction Derby, like Daytona, is a Saturn port I feel could have florished if it was allowed more time in the oven, especially knowing how well the PlayStation original runs! I would've proposed adding split screen multiplayer, as a way of 1up-ing the PlayStation version! STCC isn't the best racing game on the Saturn, but fun can still be had with that one too! Then again, Sonic R and STCC both came out when there wasn't much else coming to the Saturn, so getting those games at that point in time was more justified! Still, because of how bad things had gotten for the Saturn by May 98, I jumped ship and got myself a PlayStation with Gran Turismo and Crash Bandicoot 1! Even so, I did welcome both the Mega Drive and Saturn back into my life the following year!
@RetroGamesBoy78
@RetroGamesBoy78 7 месяцев назад
@@tr3vk4m more of a word than tr3vk4m! 😁👍
@Anjin-qg3ie
@Anjin-qg3ie 4 месяца назад
I have always hated ridge racer. Never liked the gameplay or graphics. Need for speed also. (NFS1) Saturn forever!!!
@IanMicheal
@IanMicheal 7 месяцев назад
Well said! this type of echo chamber extends to all sorts of things like the why it failed rubbish videos.
@RogerRivera-x1x
@RogerRivera-x1x 2 месяца назад
Someone needs to decompile this version and iron it all out. Make it the 30fps, hires, no pop-in monster it was always meant to be.
@Lost_n_Found_1
@Lost_n_Found_1 7 месяцев назад
Absolutely love this game. Played it for hours. Hundreds of hours- easily, lol. I was 13yo, doing 500 lap marathon races as the unlockable _horse_ pausing only to pee or inhale pizza rolls, lmao. It's hard to think of many memories on Saturn that are fonder for me than with Daytona USA.
@MegaManNeo
@MegaManNeo 7 месяцев назад
Past Super Mario Kart on the SNES and Wacky Racers on my 486DX2, the first racing game I played was Gran Turismo 1. That's also one great game but I figured I am more a fan of arcade style racers, thus I am somewhat sad I played neither Daytona USA or Ridge Racer when those games were on sale in stores.
@rnany1
@rnany1 7 месяцев назад
I have always thought that the videogames media manipulation to badly affect some games is not of recent years. Younger I used to let myself be driven by reviewers when deciding to buy a game. Now that I'm older I have realized how many good opportunities in gaming I also lost.
@LuluManager2
@LuluManager2 16 дней назад
I loved this game so much when I got it bundled with my Saturn. The musiiic! Oh god 🤩 Didn’t get to see the arcade version back then so no disappointment for me.
@pixelpoppyproductions
@pixelpoppyproductions 7 месяцев назад
Daytona on the Saturn was the best selling game in North America. People clearly liked it back then.
@SEGAGuys
@SEGAGuys 7 месяцев назад
Yes, I made that clear in the video by talking about my own memories and the reviews of the time. The video takes aim at the modern day narrative the game was universally slated for its poor performance.
@40KTheories
@40KTheories 7 месяцев назад
Thank you! I still have my 1st issue of Saturn Plus, and that gave Daytona 82% While it did criticise the pop-in and it having a "pixelated feel", it still reiterated how it was still incredible fun to play nonetheless.
@malcolmar
@malcolmar 7 месяцев назад
Well said brother! You can't experience game play in pictures and videos. You must play the game to experience gameplay. I was around when Daytona USA arrived in the arcades. After having my mind blown seeing Virtual Racing in the arcades my mind was blown beyond belief seeing and hearing Daytona USA. As a Sega Saturn owner when the system came out, words could not express how happy I was to be able to play Daytona USA at home and I loved this game because of the gameplay. You are spot on with your words. It is just sad we have so many people ready to spout negative nonsense on things without really knowing what they are talking about.
@SEGAGuys
@SEGAGuys 7 месяцев назад
Spot on, mate. We should be celebrating what these games managed to achieve on the hardware they ran on, rather than pick holes in them and retrospectively tear them down.
@malcolmar
@malcolmar 7 месяцев назад
@@SEGAGuys Agreed.
@ironhell813
@ironhell813 7 месяцев назад
Been doing it since the 90s but great to have converts to the faith. I’ve waited this long to find others they have appreciated Saturn Daytona, now play the greatness that is the pc version!
@Gorilla_Jones
@Gorilla_Jones 7 месяцев назад
As someone who was in the industry back then as senior editor of VGA magazine I appreciate an unbiased look at Daytona and the Saturn in general. Revisionist RU-vid gamers not even born when the Saturn was available are part of generation fail. They will actively want things they love to fail simply for the memes. Look how they reacted to E3 ending. 🤦‍♂️ The Saturn unfortunately was a victim of the PlayStation hype and Sony’s Yakuza type tactics. One day I’ll give an interview about it. The Saturn is a wonderful system and now prices are out of the reach of many as collectors have scooped up most of the games. I’m glad I got my collection when they were new.
@SEGAGuys
@SEGAGuys 7 месяцев назад
If you love the Saturn and appreciate the views of folk “who were there”, then you’ll enjoy our channel mate. And yeah, Saturn prices are crazy now but thankfully ODE’s for every pocket size are available, so the barrier of entry for Saturn is as low as the cost of console & £105 for a Fenrir. Cheers!
@JiswaProject
@JiswaProject 7 месяцев назад
Interesting video piece. As much as I'll FOREVER Love the Championship Circuit Edition of Daytona for the Saturn, I have new eyes for the OG Saturn Version! It was INDEED a RUSHED, FLAWED Product, but it took a HUGE game from the arcades to a System with CHUNKY, MESSY 3D Graphics and did a decent Job recreating said experience from THE FIRST DAY of the Console's LIFE! Sega knew what they were creating AND made it rather solid FWIW for it's limitations!! Not only that, but this Sugar Baby of a Saturn Title INADVERTANTLY Taught Sega how to evolve a flawed product and change it over the years. Maybe that should be an unspoken lesson in gaming; Games CAN be flawed, but if it works; it STILL can work (patches or no patches). If X problem is in Y Game, just find a Z Path to fix X problem as we currently do so today. Sega FOR THEIR MANY Flub-ups taught developers that it's okay to be flawed, your game CAN STILL Work. If enough pushes for a decent game where features need to happen; be like Nike and "Just Do It"! Daytona USA's initial Saturn port is a flawed game, but still is A MASTERPIECE with enough effort (rushed or not). Ports of GREAT GAMES are hard to do on weaker systems, but Doable nonetheless (and can STILL Work). - Takeshi "Mr. Jiswa" Kinniku
@ironhell813
@ironhell813 7 месяцев назад
Proof that a great game is all about the gameplay, your imagination will fill in the blanks. - Shawn D Barclay, Game Designer
@defaultdefault812
@defaultdefault812 15 дней назад
Ridge Racer would eventually be (near) arcade perfect running at 60FPS as a bonus disc with Ridge Racer Type 4.
@SEGAGuys
@SEGAGuys 15 дней назад
@@defaultdefault812 Sure, if you consider having only two cars on the track at once as arcade perfect …
@electroliteg1
@electroliteg1 7 месяцев назад
Great video. Really interesting to see how well it reviewed given how quickly the narrative became ‘Ridge Racer puts Daytona to shame and the Saturn is terrible as a result.’ It still plays great now.
@hauntedpixel
@hauntedpixel 7 месяцев назад
I played the arcade religiously and I still loved this port because it wasn't $1.00 a play.
@ironhell813
@ironhell813 7 месяцев назад
Exact reason I ended up Playing this version first.
@WEHRWULF8814
@WEHRWULF8814 7 месяцев назад
This was a great game at the arcade and on the Saturn. Played it all the time
@adesignersperspective
@adesignersperspective 7 месяцев назад
it's nice to see a youtube video with a more nuanced take on this game. that said, it's been my impression that a lot of peoples' opinions on this port nowadays don't really have anything to do with what reviewers said, and more just what the general public thought. i mean the way graphics don't just pop in but sort of pop in and out and back in again does look like a bit of a glitchy mess. but the saturn was also just an absolutely crazy console from an era where sega were really flying by the seat of their pants on the home console front. when you understand that the saturn is literally not a 3d console and every game doing "3d" on the saturn, including daytona, is just made up of nothing other than 2d quadrilateral sprites with a ton of affine transformations happening simultaneously (think of it as thousands of SNES "mode 7"s happening all at once) it's kind of amazing the console did what it did on any level at all. also while ridge racer was certainly better / cleaner looking on the playstation, the idea that it was arcade perfect is not even remotely true, especially visually, where plenty of the playstation's own texture limitations were on full display. we really didn't get anything that looked "arcade-perfect" in that generation til the N64 showed up. and for me, while i love daytona usa and ridge racer as well, i always liked cruis'n usa the best of that generation of arcade games anyway. 🤷‍♂ anyway, always love watching your videos and i can definitely see how if this is the game you had when that console generation launched, you've probably got a soft spot for it. things were changing so rapidly on the home console front during the 32/64 bit generation, that some of these games could go from seeming groundbreaking to antiquated in very short time. as it stands, i've always found it odd that the saturn never really did get an arcade accurate version of daytona, though. there was this version that was graphically messy, and then the "improved" versions that were technically superior graphically but changed so many other things for seemingly no good reason. sega makes some odd decisions sometimes.
@BrySkye
@BrySkye 7 месяцев назад
Yeah, you're pretty much spot on there. I would say this take is perhaps a little prone to its own hyperbole in terms of quite how negatively the original Saturn port is looked at. I don't think its a particularly common narrative to describe it as "A shitty racing game that's worse than Ridge Racer" especially. The problems came about in the general publics perception when seeing the two games (and consoles) side by side in stores circa 1995. Not critical reception, not technical analysis and especially not gameplay. Just that initial first impression of seeing the two new consoles side by side which with a situation that specifically drew attention to the SS Daytona USA's flaws and not its strengths. It was much the same when the original Virtua Fighter was lined up alongside Battle Arena Toshinden (Having gone the Saturn route myself, I sure heard plenty about it all from my older cousin who went Playstation. Just how it was with those console wars). It was the reputation of the Saturn itself that probably suffered most from this, as opposed to the games specific legacy. Even when CCE and the Dreamcast version came along, the critical response still fell along the lines of "More technically impressive, but doesn't come close to nailing the handling or gameplay the way the original Saturn port did".
@adesignersperspective
@adesignersperspective 7 месяцев назад
@@BrySkye i think john from the youtube channel "hard 4 games" summed up the saturn pretty well when he said "the sega saturn: poorly timed, poorly executed, not very good. but otherwise good!" - i definitely have a soft spot and a lot of curiosity about the saturn nowadays in retrospect. it had some really unique games for what it was. but for the generation it released in, the saturn was absolutely a hot mess of a console plagued by internal problems at sega and the company generally having no idea what to do with the home market at the time. as such, it was a far cry from what either the playstation or the N64 had built-in in terms of capabilities. still a cool curiosity in its own right, but at the same time it's not surprising the saturn's "3d" launch titles were janky messes compared to what the playstation was doing, and that can easily be blamed on the saturn's architecture as much as it can be developers rushing to meet release dates. if they were building those games on a console that wasn't trying to force a square peg (square sprite?) into a round (3d) hole, it's plain to see that they would have had an easier and faster development time, and had far less hiccups. the saturn is a truly unique console. this is both what makes it so fascinating for what it did end up doing, and also makes it so apparent why we'll never see anything like it ever again.
@speedtracker9556
@speedtracker9556 7 месяцев назад
What do you mean I've been lied to about Daytona USA on Sega Saturn?! WHAT DO YOU MEAN?!
@chrisw8069
@chrisw8069 7 месяцев назад
I loved it. It was misunderstood, just like the Saturn.
@HappyFridayGuy
@HappyFridayGuy 7 месяцев назад
I remember spending a whole day in hmv playing this. 😂
@KennytheHedgehog619
@KennytheHedgehog619 7 месяцев назад
Ladies and Gentlemen, Start Your Engines!
@RyanLeCocq
@RyanLeCocq 7 месяцев назад
RU-vid has its own complete alternate universe of videogame history. Where Final Fantasy VIII was a flop because it’s a tiny bit less popular than its predecessor. Games that sold millions of copies are “hidden gems” because we stop talking about them for 5 seconds. And EVERYONE knew in 1995 that they shouldn’t have bought a Saturn. Hell, I still wouldn’t go back and unbuy the Saturn and this game with what I know now. The Saturn arcade ports made the PS1 feel like the bro box in 1995, while the Saturn master race was playing the same games you enjoy at the arcade.
@philmason9653
@philmason9653 7 месяцев назад
Agreed with pretty much everything you said.
@aaronking9332
@aaronking9332 7 месяцев назад
any way we might be able to get an English translation for this video?😂 Just kidding man, I think you're the only major scotsman Sega Saturn RU-vidr, great video and I agree having been in my early 20s when Saturn launched. All of this was awesome back then, jumped into Sega with the 32x lol so if anyone should have a bad take you'd think it would be me but this was an awesome time and playing this at home was incredible (and I would read ALL the gaming magazines at the grocery store while my wife got the groceries...but I always PAID for and wore out diehard gamefan) this was reviewed positively everywhere
@SEGAGuys
@SEGAGuys 7 месяцев назад
😂 Cheers Aaron, I do try and enunciate more when speaking on mic for the channel, glad you enjoyed the video! The views and experiences us old timers have from back then are so important to keep alive. We were living history in the making; we just didn’t realise it because we were having that much fun!
@Doc_Valparaiso
@Doc_Valparaiso 6 месяцев назад
I'll always have a soft spot for Daytona. But, Ridge Racer was easily one of the biggest reasons, and the first game, I bought for the PS1. A buddy of mine got a Saturn when it launched early. I thought Daytona was awesome. But, then I played Ridge Racer on a PS1 another buddy of mine rented (renting a PS1 wasn't cheap btw) and I was sold. My buddy with the Saturn was furious that I betrayed Sega (and that we couldn't share games). I did give Sega another chance and snagged a Dreamcast on at 9am on 9/9/99.
@jeremybowers3181
@jeremybowers3181 7 месяцев назад
I rented this a couple times just because it Was FUN,didn't care about the graphics at all. 95 kicked ass to me.
@caseyhayes4590
@caseyhayes4590 7 месяцев назад
i was playing this last night and it's so fun.
@dbnpoldermans4120
@dbnpoldermans4120 6 месяцев назад
4000 pound coin-up? If they were that cheap, Sega would have been bankrupt long before the Dreamcast ever launched
@asmrdestiny
@asmrdestiny 7 месяцев назад
Thanks much for this video! Daytona USA is one of my go to games for a quick fix even today ❤ I got Daytona USA Saturn on my Polymega, Daytona USA Arcade on my Ayaneo handheld, and the amazing 360 port with widescreen & HDR on my Xbox Series X ❤
@gabemewell3643
@gabemewell3643 7 месяцев назад
I think one of the best parts of Saturn Daytona is the soundtrack! It's better than the arcade version and Champion Circuit. It's the main reason why I prefer the original Saturn version.
@rowjelio
@rowjelio 7 месяцев назад
I had both regular and cce, i remember i would do 80 laps marathon and just drive for 20 minutes straight lol
@goukigod
@goukigod 6 месяцев назад
I honestly can’t remember seeing review scores back in the day but I did end up buying the game and as much as I tried, I just couldn’t enjoy it. It just didn’t feel enough like the arcade game. I returned it a few days later, and exchanged it for Sega rally, and I guess because it was such an incredible port, it worsened my opinion of Daytona even more. Great video. Has genuinely piqued my interest. Maybe now that I have a better appreciation of the hardware limitations, I’ll finally be able to enjoy it for what it is and not what I wanted it to be.
@darkambience
@darkambience 6 месяцев назад
Bought a Saturn on UK launch day (coming from a Mega Drive and CD) and I do specifically remember avoiding the original Daytona port and never bought it because it was poor but did pick up the second version (Championship Circuit Edition) as soon as it was released.
@IsaacG8
@IsaacG8 7 месяцев назад
Loved this video. I was happy to hear someone defend this gem. I always loved this game on the Sega Saturn, and the bad rep it gets in the modern era is an injustice... ...But I must admit, because I wasn't actually watching the video while it was playing, I was only listening to videos autoplaying on my phone and have it playing in the background while working, I literally thought this video would end with the narrator saying, "go away now."
@Deluxe78684
@Deluxe78684 7 месяцев назад
I’ve owned and tried all the high end upscalers over the last couple of years and even used the scan line options but reverted back to a 14inch crt. Daytona and other polygonal games look so much better and feel so much better on crts than the pixel look, which is pretty much true of all the old consoles. I’m turning into a crt purist unashamedly.
@SEGAGuys
@SEGAGuys 7 месяцев назад
I run my Saturn through a RAD2X, which is a fantastic cable. You’re right that CRT’s make these older games sing.
@Deluxe78684
@Deluxe78684 7 месяцев назад
@@SEGAGuysGreat cable. I remember using the smoothing button on the N64 one which looked really good. As much as I love using my crt its only 14 inches big because of space haha so maybe I’ll invest in another for front room use!
@Deluxe78684
@Deluxe78684 7 месяцев назад
@@SEGAGuysgreat videos by the way subscribed!
@SEGAGuys
@SEGAGuys 7 месяцев назад
Thanks! Take a look around the channel, tons of SEGA videos covering all platforms and homebrew, as well as our fortnightly SEGAGuys podcast.
@SEGAGuys
@SEGAGuys 7 месяцев назад
I've been on the lookout for a CRT, here in Scotland they seem a bit more expensive than in other parts of the UK ... but I need to convince my wife to let me bring one into the house first!
@mcduckuk
@mcduckuk 7 месяцев назад
Daytona USA on the saturn? Appsolutely fantastic! Played it to death with my friends. I tend to play the 360 Version nowadays. But the game play on the Saturn was second to none!
@RobsonRoverRepair
@RobsonRoverRepair 7 месяцев назад
On launch it was a 7 out of 10 game. Problem was it quickly became a generation of pure visuals and it really was destroyed by the Sega Rally port. So it didn't stop being fun, but it quickly became a 5 outta 10. But it still felt purer than CCE which was absolutely painful for handling.
@ironhell813
@ironhell813 7 месяцев назад
I traded cce the day I got it.
@PistNRods
@PistNRods 7 месяцев назад
It game played great, very close to the arcade. The graphics were a little rough around the edges but by no means bad in 1994 when it was released.
@BlueEyedVibeChecker
@BlueEyedVibeChecker 4 месяца назад
I often wonder why the 20fps Daytona USA port got panned because "20 fps bad" while other 20 fps games like Mario 64, Ocarina of time etc. went down as some of the best despite being the same frame rate as SEGA's titles that got panned for it. Like I know the US was anti-SEGA at the best of times, but I don't get how such obvious bias passed unnoticed. (no hate to Mario 64, it's among my favourite games of all time) but the fact it was only bad when SEGA did it, and not others like the countless 20 fps PS2 and N64 games is wild to me. Personally, Daytona USA isn't one of my favourites, SEGA Rally and Outrun have that spot, but Daytona was unfairly criticised for something it wasn't the only, or worst offender in.
@guyincognito1560
@guyincognito1560 7 месяцев назад
I loved the arcade game and lived through the Saturn rollout, peak and fade out and admit I loved the system. It provided hours of great gaming for me. I never expected an arcade perfect port, I was just hoping for something close enough to the original that was playable and on that front I'd say they succeeded. I think they did the best they could with what they had and I had many good times with it. Never regretted buying the console or this game.
@realshompa
@realshompa 7 месяцев назад
Had my Saturn hooked up to a Yamaha 2070 Dolby surround system, and an NHT subwoofer, and used a Sharp 80-inch projector when Daytona Saturn was released. One of my top 3 gaming experiences in my life. Doing 40 laps marathon runs listening to Roling Start. The subwoofer blared. Having perfect concentration for an hour. One or two mistakes and you had to accept not winning or restart. Even today with 4K OLED screens, 4090 graphics, and CPUs with 16+ cores. Still, no other arcade racer can touch Deytona.
@LouisBee
@LouisBee 7 месяцев назад
As you rightly stated in the video, there really wasn't anything coming as close to Daytona USA in the home, back in 1995, besides Ridge Racer on PlayStation ofcourse. Even if it runs choppy, has bad pop-in, and lacks proper multiplayer, I think Daytona USA on Sega Saturn handles comfortably and is very, very playable. The myth surrounding the negativity likely comes from those early RU-vid reviewers, you know the ones, they made angry videos about games alot of the time and often got their facts wrong. Sadly, Sega Saturn's failure in the West meant it became the butt of many bad jokes, Daytona included.
@malvessidrums
@malvessidrums 23 дня назад
Wish I had a Saturn nowadays to make up for the disappointment that was playing Daytona 2001 on the DC. If you have one lying about let us ken :D happy to buy it aff ye
@madcommodore
@madcommodore 7 месяцев назад
I remember playing the game on import on a Japanese Saturn and deciding Playstation would be purchased first. It was THE most important Sega conversion of all time up to that point and it was a disaster compared to the PS1 launch game Ridge Racer. Until the holy trinity of VF2, VC and Sega Rally popped out Xmas 96 (or 95?) when sales of the Saturn console took a rapid upturn.
@JudgmentStorm
@JudgmentStorm 7 месяцев назад
Saturn Daytona is a good port. Even at 20 FPS it is more impressive than PS Ridge Racer. Take that there are 3 tracks with more ambitious design than RR's one, 20-40 cars on the track, and visible damage from crashes to name a few things. I wish Sega would've given the Daytona port a little more dev time to go for 30 FPS. If the playing field were leveled on frame rate, I think Saturn DUSA would've outsold PS RR. As for the pop-in, even the Model 2 arcade has some.
@Zentron
@Zentron 7 месяцев назад
Crikey, Teletext? Now that's something I haven't heard spoken about in years! Interestingly I had my review of Shining Force III published on this service... and Panzer Dragoon Saga in Sega Saturn Magazine 😁
@fruitman7773
@fruitman7773 7 месяцев назад
I really wish the pal version of the game was full screen especially if you have modded a Arcade1up machine to play the Saturn version of Daytona USA because on a arcade machine you want full screen and there’s not even any options to make it full screen either 😢
@VEGANVANIA
@VEGANVANIA 7 месяцев назад
Sometimes this sort of error works out in Sega's favor, with collective cultural memory putting tremendous importance on Streets of Rage, and forgetting (or underrating) numerous other examples of the genre. Nobody remembers Sega's vector graphics games (e.g., Tac Scan) while everyone remembers the Vectrex. Was the Vectrex really more influential than Sega's (arcade) Star Trek? It is what it is.
@senortilla7239
@senortilla7239 7 месяцев назад
agree, I remember at the time the popping bothered me a lot… but now the I have both editions, I think this port is excellent except but the popping but gameplay and response is exact as Arcade. Circuit edition is bit more poliseh but main car is smaller. I prefer much more the first one. Great video!
@Canadian_Gamer
@Canadian_Gamer 7 месяцев назад
Had this one on Saturn back in the day, terrible port. Terrible pop-in and frame rate. I had the Saturn arcade racing wheel too which was an embarrassing peripheral. I still played the heck out of it but my god is it ever rough looking compared with the arcade. (Just one man’s opinion)
@JAC3DG33K
@JAC3DG33K 7 месяцев назад
Ironically I remember us kids that had Playstations being jealous of Saturn owners back in the day at school for this and especially Sega Megamix. We conceded that Ridge Racer had the better graphics, but Daytona had the game play. I remember also being excited when I got a PC powerful enough a couple years later to play the Windows port.
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