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DCS: AH-64D: CP/G Target Identification 

Matt "Wags" Wagner
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Please find the complete AI “George” CP/G Manual that discusses the system in greater detail:
forum.dcs.worl...
Purchase DCSL: AH-64D From:
www.digitalcom...
In this DCS: AH-64D video, we’ll discuss the new George CP/G target identification system. Earlier, the George CP/G was unable to distinguish between friendly, unknown, neutral, and hostile targets. This could easily result in blue-on -blue incidents if not careful. This new system addresses this and offers different levels of target identification that the mission creator can select from.
To determine how the CP/G identities units that it spots, it can be determined by how we set up our Labels and F10 map view options.
Let’s select Options and then the gameplay tab.
From Labels we can select from the following:
Full and Abbreviated allow the CP/G to automatically know the unit’s coalition and unit type.
Symbol Only allows the CP/G automatically knows the unit’s coalition.
And No Label or Dot requires the CP/G to manually identify everything about the unit.
From the F10 View Options, we can also determine how CP/G unit identification is displayed on the F10 Map:
Map Only and My A/C require manual CP/G identification.
With Fog of War and Allies Only, the CP/G will automatically identify the unit’s coalition and unit type.
Using these options, you can set CP/G unit identification from an arcade level in which the CP/G is all-knowing to a very realistic level in which various factors are considered in identification and the CP/G can make mistakes.
Later in this video, we’ll use the most realistic settings of No Labels and Fog of War on the F10 Map.
In the Mission Editor aircraft window in the right-most tab, we have a new AI IFF option. When set to AUTO, the CP/G will use the Label and F10 Map options we just discussed. When set to Simple, it will instantly identify the coalition and unit type; when set to Label, it will use realistic spotting to determine the unit type but then automatically determine coalition; and Realistic will require realistic spotting to determine unit type and coalition.
For realistic unit and coalition identification, two primary factors are considered that include:
Angular size that is based on distance and profile of the unit. For example: a head-on unit will be more difficult to identify than one being viewed from the side.
A unit type being assigned to more than one coalition can affect coalition identification.
During the realistic CP/G identification process, unit identification will go through three steps:
The general unit type of air, ground or naval.
The unit category such as tank, IFV, utility, etc.
And then the specific unit type such as T-72, BMP-2, etc.
When identifying a unit, the CP/G will use the TADS/FLIR and use multiple field-of-views to acquire and then identify the unit. You will be able to see this through the VID/TADS page.
If there is more than one acquired unit in the line-of-sight designated area, the target list is displayed in the bottom, left of the screen. By default, only hostile and unknown units will be listed; friendly units would only be listed if no unknown or hostile units are identified. If an unknown is then determined to be friendly, it is removed from the target list.
Listings are color-coded:
Friendlies are blue
Unknowns are yellow
And Hostilities are red
If instead you wish to view all units, you can press Right Long with the target list in view, or back to just unknown and hostile by pressing Left Long.
To have the CP/G change the zoom level of a target, you can press Up Long to zoom in or Down Long to zoom out.

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7 сен 2024

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Комментарии : 89   
@actinium2754
@actinium2754 2 года назад
Without a doubt one of the greatest quality of life introductions to the Apache yet. So glad to be done with the days of "armor 1, armor 2, armor 3, armor 4, armor 5, armor 6" in the dropdown when on a server with a lot of friendly and hostile units mixed up in close proximity.
@TheSlugstoppa
@TheSlugstoppa 2 года назад
Great update and thanks for posting. Oh did anyone else see the F15E Eagle symbol on Wag's Desktop ?
@Cipher-1-1
@Cipher-1-1 2 года назад
The level of choice is awesome. The fact that George can still make mistakes on the MilSim level just reiterates the commitment and attention to detail this team has. Thanks for another great video, Wags - O7
@nexus888
@nexus888 2 года назад
Great update. I hope that the Apache will receive some more optimisation as it is quite hard on the GPU in the cockpit view :)
@thatNKrider
@thatNKrider 2 года назад
I fly VR and any other aircraft I can run high settings. Jump in the 64 and nope......gotta drop eveything.
@stix_1719
@stix_1719 2 года назад
0:41 I see that F-15E Module :D
@schweizerluchs7146
@schweizerluchs7146 2 года назад
And KA-50 III 😊
@davidpetrela383
@davidpetrela383 2 года назад
0:37 Strike Eagle module icon along the bottom……….*2 weeks intensifies*
@leonardoetc3565
@leonardoetc3565 2 года назад
It's great to see that ED is working hard to complete the apache as soon as possible! one feature I'm looking forward to seeing working is the Image Auto Track.
@MattWagner
@MattWagner 2 года назад
IAT and MTT are currently in work.
@co9681
@co9681 2 года назад
@@MattWagner is FCR in work or is it not priority?
@cipher8048
@cipher8048 2 года назад
F-15E Icon is pretty nice
@ColonelAkirNakesh
@ColonelAkirNakesh 2 года назад
My Liberation ground forces and their families thank you 😂 great job on the implementation ED 👏
@bazejs8084
@bazejs8084 2 года назад
That's very impotrant consideration IRL, infuencing range at which targets can be attacked and forces maintaining situational awareness and communication during the mission instead of blindly firing at everything in range. It also encourage flying with life human copilot since George won't have unrealistic artificial perfect identification tool in his hands anymore in realistic setting, being way better than any human could be. Great work ED!
@Sirrah81
@Sirrah81 2 года назад
Thanks ED Your AH-64D in VR, is a dream come true for me. I already loved it at release and it only gets better! 🤩
@therocinante3443
@therocinante3443 2 года назад
I've said it before and I'll say it again. AH-64 in VR is my favorite gaming experience I've ever had!
@urgentsiesta7606
@urgentsiesta7606 2 года назад
Sophisticated, configurable and sensible - well done!
@bulletstop100
@bulletstop100 2 года назад
I am so glad to hear this. Even with one of my mfd's set to see his tads, I am usually to busy flying the aircraft to really check. Now I fly with no labels, my life has gotten a fair bit more exciting, lol. Thanks Eagle Dynamic, and as always you, Matt, for the excellent video sir..
@manupod71
@manupod71 2 года назад
Ka-50 III ... this little icon is extremely attractive .
@danieldevadas6481
@danieldevadas6481 2 года назад
Is there plans for George to use LMC for smoother tracks? It seems that even if I'm moving at a constant velocity he has issues with staying on target
@hydraplayer3315
@hydraplayer3315 2 года назад
Matt's voice is a gift, big up!
@Pricklyhedgehog72
@Pricklyhedgehog72 2 года назад
Oh that's neat, very clever stuff.
@hook86
@hook86 2 года назад
Awesome improvement. Just don't forget the Hind! She needs a talking Petrovich!
@Rhinozherous
@Rhinozherous 2 года назад
Awesome addition! Thank you very much!
@AtlantiXYL
@AtlantiXYL 2 года назад
Nice KA 50 3 tease
@asciiCAT
@asciiCAT 2 года назад
BS3 is in testing? edit: and f15e?
@andreastz1190
@andreastz1190 2 года назад
Amazing, wags. Greatly explained. Nice work
@Spooky_32
@Spooky_32 2 года назад
You didn’t watch the full video lol
@pascal314
@pascal314 2 года назад
How can you watch the video when it was posted a min. Ago?
@tobiasmuller803
@tobiasmuller803 2 года назад
Well done, but is it possible to tell George to lase and store a target as a point shown in the TSD?
@therocinante3443
@therocinante3443 2 года назад
That's the biggest advantage to a human cpg!
@Sandboxcode
@Sandboxcode 2 года назад
Great explanation thanks for making this 👍
@theonefrancis696
@theonefrancis696 2 года назад
Finally, you have no idea how many bans I got for blue on blue in the apache haha
@ascherlafayette8572
@ascherlafayette8572 2 года назад
When using George I often have trouble quick selecting targets. I'll see something close to me like a btr, look and press up short. George will give me long list of targets starting with targets far away and I then have to cycle to select the priority target. Is this issue being addressed?
@tristantaranis7411
@tristantaranis7411 2 года назад
Same system available for the Mi-24P Hind ? Video will come later ?
@dannyd7714
@dannyd7714 2 года назад
Just need George to call out units on his own rather than waiting for us to tell him to scan a certain area first.
@MattWagner
@MattWagner 2 года назад
That is a next step.
@henrikoldcorn
@henrikoldcorn 2 года назад
But _not_ have him spend 10 minutes telling me about every aircraft he magically knows about 40 miles away as my wingman can apparently do.
@jacksonblack4802
@jacksonblack4802 2 года назад
ayo? F-15E im hyped
@Tepnox
@Tepnox 2 года назад
Petrovic AI for Hind getting this functionality too?
@MattWagner
@MattWagner 2 года назад
Yes
@mati372
@mati372 2 года назад
This is a very nice feature to have implemented!
@ciwiyeet8216
@ciwiyeet8216 2 года назад
0:41 already got the f15e wags? 👀
@311Gryphon
@311Gryphon 2 года назад
So are the map options and the helicopter AI options mutually exclusive? As in, the map options are only used if the helicopter AI settings is set to "Auto"?
@MattWagner
@MattWagner 2 года назад
Yes
@311Gryphon
@311Gryphon 2 года назад
@@MattWagner Perfect, thank you. Just had a chance to test GP/G George out and I love it.
@Fahreun
@Fahreun 2 года назад
Nobody noticed that F15E logo before he goes into campaign editing ;)?
@MrSpike2450
@MrSpike2450 2 года назад
How do i get that target list to that position in VR ? mine is right at the bottom centre.
@onyoursix2268
@onyoursix2268 2 года назад
Great work, Matt. When is the newest stable version going to be released?
@MattWagner
@MattWagner 2 года назад
TBD
@sunrrrise
@sunrrrise 2 года назад
What is the difference between manual and automatic identification in terms of George AI? Also, identification settings from Option menu overrides settings set in the Mission Editor? Or they must be set in both places?
@bazejs8084
@bazejs8084 2 года назад
You mean Auto and Realistic? If i understand correctly Auto means using settings from Module Options and Realistic overrides them and uses realistic IFF regardless of Module Options set. If you set them in realistic way in Module Options (Map Only and No Labels) selecting both Auto or Realistic will result the same - realistic IFF.
@DjkRn
@DjkRn 2 года назад
Can you share your Reshade cfg? looks amazing
@MattWagner
@MattWagner 2 года назад
I never use Reshade or any mod.
@DjkRn
@DjkRn 2 года назад
@@MattWagnerlooks less grayish than usual... Thank you anyways
@tavoduarte1
@tavoduarte1 2 года назад
F-15E logo
@blacknemsis2456
@blacknemsis2456 2 года назад
Cool, but the real question is how in the heck are you keeping your Helo so still! I've had this Helo since lunch and still cant hover right.
@MattWagner
@MattWagner 2 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Gu_WMMQMzuc.html and ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-XpfDVKp_BTI.html
@stevedavey1343
@stevedavey1343 2 года назад
Decent quality joystick, the right curves (if needed), an understanding of rotary wing flight (it's very different to fixed wing flight) and lots and lots of practice. ;)
@24dast
@24dast 2 года назад
73 un installed modules @Matt Wagner ?!
@parowa608
@parowa608 2 года назад
everyone: i want to see that video about apache me: looking at dlc and i see f-15e and ka-50 black shark 3❤
@solidsnakekillsu3783
@solidsnakekillsu3783 2 года назад
is there a way to move the target box around the screen it just show up in the middle of mine in VR but i see its in the bottom left of your screen
@MattWagner
@MattWagner 2 года назад
If you mean the constraint box, it depends on the Hellfire mode and TADS LOS. Please see: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-E089V9d06aA.html
@McCrazi21
@McCrazi21 2 года назад
@@MattWagner I think they’re talking about the target identification box location.
@solidsnakekillsu3783
@solidsnakekillsu3783 2 года назад
@@MattWagner no I mean the target list box
@fastgamingchannels7024
@fastgamingchannels7024 2 года назад
hi , Matt new here. i 'm looking for a download for the f-18 C for a simple cold start ,take off and landing. So i can practice and learn. As i m new not got into the Map Editor yet, would be grateful is you could point me in the right direction .Or if you got time make one for me :) ideally a flat landscape so i can just get use to things and train! Any other help or pointers appreciated! Have a good day Sir!
@henrikoldcorn
@henrikoldcorn 2 года назад
These are all included. From the DCS main menu, go to “instant action” on the right, select F-18C on the left, then click what you want. “Cold and dark” starts you on the ground.
@fastgamingchannels7024
@fastgamingchannels7024 2 года назад
Im also looking for a stick/throttle and peddles? Can use guys recommend some budget/medium priced ones please?
@henrikoldcorn
@henrikoldcorn 2 года назад
@@fastgamingchannels7024 I started with a Thrustmaster T.16000M (yeah, stupid name), it’s a matching joystick and throttle. It was about £100, probably similar in USD or EUR. If you want you can just get the joystick to start with, less of an initial outlay and it does have a slider to act as a throttle. Not bad at all, reasonably well made, lots of nice buttons. The joystick can be twisted for use as a rudder, but mine and lots of others seem to have a flaw in that they get erratic after a year or two, that’s really the only issue I had with it. Check out some online reviews of that and others - try “ralfidude” on RU-vid for a that and lots of DCS content, he’s brilliant. Also try “Laobi” for very quick tutorials and adult humour.
@fastgamingchannels7024
@fastgamingchannels7024 2 года назад
@@henrikoldcorn Thank you kindly will check everything out!
@Peter-bakker
@Peter-bakker 2 года назад
did Wagner use the newly announced Map ?
@MattWagner
@MattWagner 2 года назад
No, Wagner used the Channel map.
@Jafarnld
@Jafarnld 2 года назад
Was that the new map from orbx?
@MattWagner
@MattWagner 2 года назад
No, The Channel.
@martincawthraymc
@martincawthraymc 2 года назад
@@MattWagner Matt the F10 view in the video is Marianas isn't it?
@orleansjunky4074
@orleansjunky4074 2 года назад
too bad we cant get vulkan like this video......better late then never
@dr.elisaas8500
@dr.elisaas8500 2 года назад
what map is this?
@MattWagner
@MattWagner 2 года назад
The Channel
@MARTINSUPRA
@MARTINSUPRA 2 года назад
Is it anyway ED can make an F-35 too DCS?
@Topper_Harley68
@Topper_Harley68 2 года назад
No.
@MARTINSUPRA
@MARTINSUPRA 2 года назад
@@Topper_Harley68 Why? They make it too Microsoft Flight Simulator, but can't to Dcs? Make non sense.
@MARTINSUPRA
@MARTINSUPRA 2 года назад
@@CakePrincessCelestia Thanks 👍
@HighAspect
@HighAspect 2 года назад
Even George needs labels … how sad lol.
@imellor711
@imellor711 2 года назад
Again another enhacment which just makes ED DCS AH-64D one of the best, if not the best, module in the game. If your on the fence over buying this module, then don't be, as it's worth it......
@andries1238
@andries1238 2 года назад
Not related to this at all. But are there any plans for the Official F35 in the future?
@samueljohnson4358
@samueljohnson4358 2 года назад
Not until it’s declassified so maybe in like 20 years
@andries1238
@andries1238 2 года назад
@@samueljohnson4358 Im not surprised by that only a bit disappointed.😅 But thank you for answering.
@bazejs8084
@bazejs8084 2 года назад
@@andries1238 We should also consider F-35 avionics consist of more lines of core than the whole DCS and coding it, even when it will be generally declassified, would take like 20 years if Lockheed wouldn't straight up send the whole avionics code to ED. Which i can see happening in 2060 when F-35 will be completely replaced. So, yeah.
@tenkayruanaya2554
@tenkayruanaya2554 2 года назад
first @Hansell_ss
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