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Jabbers, I wanted to say that although I've been critical of the way the F-14 has been received in the DCS community, what YOU are doing is great, and you're showing that the jet isn't some FBW easy to fly as pie machine. It requires thought, and aviation skills to properly employ the weapons system successfully. This jet had a few quirks that pilots HAD to know, such as there is only one way to do engine shutdowns (starboard, #2 first) because of the way the generators were set up and the hydraulics worked, how it behaved under single-engine performance scenarios, etc.. Your videos are great, and I, like others, really appreciate and enjoy watching them...
The spin was induced by the disruption of air flow into the starboard engine. This disruption stalled the engine which produced enough yaw rate to induce a spin which was unrecoverable. There was no way you could see or avoid the jetwash. The Board of Inquiry finds that you were not at fault in the accident of July. Your record will be cleared. You're restored to flight status without further delay.
I bought the F14 after about 200 hours on the F16. I was so caught off guard when I tried to do the same things I could before like an 8G turn into a rudder Spin and just got completely smoked. Roll reversal, flat spin, and jester yelling at me about my speed the whole time. The tomcat is a beast to fly
I feel like F-14 is the final version of analog flying. Having to deal with it by ww2 dogfight techniques, while having crazy power and deadly weapons.
As for the coordinated turn, there's a slip indicator with the ball just in the center above the vertical display. Keep the ball centered. In the flight school they used to say that 'the ball follows a hand and escapes from a leg' ...Well, it helps actually. And thank you for another great video. Cheers everyone!
Nice to see airmanship emphasized. The Dutch Rolls at 4:40 are smooooooth.... I have a hunch this module will frustrate (and probably kill) a lot of casual players who are unable to come to terms with analog flying.
I’m one of those casuals. I’m well up for the challenge though, I find aircraft like the Hornet boring because it’s so easy to fly. It’s the quirks and unique challenges of an aircraft, that give it character, in my opinion.
I dont think so. the F14 might not be FBW, but its still much forgiving compared to say a MIg21. If players can learn to fly much older analog planes that are much more unforgiving, then the tomcat wont be that hard to learn to handle.
The first ten seconds of this video seem so familiar to me. I could not have demonstrated the feeling better myself :) I am new to the DCS Tomcat but WoW, what an awesome module. Definitely the weirdest module I have ever flown in the most beautiful weird way ever. I think this is the most useful Tomcat video on the Internet.
Same, but the *speed* difference between a Sturmovik and a Tomcat is so immense it will still take a lot of practice! I'm looking forward to it, best of luck! :)
Great video and love how you went into the airmanship required to fly this legendary aircraft. I actually forwarded this video to one of my CFI friends who flies jets as well. Subscribed and looking into getting a setup to fly DCS at home - thanks!
Fantastic video and information bud. She really can be a handful some times due to the analogue nature Like you mention, takes almost a warbird pilot state of mind in terms of flight and manoeuvres I’m finding it hard when it comes to the carrier. Gets messy fast :) Being a user with only a single throttle Hotas, hopefully I don’t flat spin too much :D
Are there any keybinds to allow you to select/deselect engine throttle control ala IL2 Battle of Stalingrad? I am a single throttle user as well, would be really nice to have that feature so us plebs can still get out of flatspins.
Another spin recovery method I learned from flying the FSX F-14 is to manually pull the wings back to full sweep. This causes your moment of inertia to move forward and should force the nose to dip, allowing you to recover from the spin, put the wingsweep back into AUTO and fly off.
It’s funny. The analogue nature of the F14 was actually preferable for my taste because until I got my Dedicated Gaming PC, I could really only fly WW1 and WW2 Sims. So when I got in the Tomcat I seemed to fare a lot better in close in engagements than most other newer DCS pilots.
This video wonderfully sums up all the reasons why I am one of the few who won't be buying the F14, never was interested, never cared. I do like the study of aerodynamics though. Give me the Strike Eagle or the Raptor please :D
When the Tomcat begins to departure follow these steps: 1. Stick to center 2. Throttle to idle 3. Step on the ball. Follow the ball on the turn indicator above the green screen. It worked for me.
Thanks for another great tomcat video Jabbers. She looks like she'll be hard work to fly for those of us who have been spoilt by fly by wire! One comment about the video itself. It would have been awesome to see an outside view of each of those maneuvers as you were demonstrating them. Just to see the control surfaces that move and how the plane moves with respect to the ground and horizon. Otherwise, thanks! :-)
I don't understand. If the jet exhibits proverse yaw at low alpha, wouldn't you want opposite rudder to the turn direction to maintain coordination? Then feed in pro-turn rudder?
I wish I could explain it better, If you were to add right rudder in a left roll, your nose would sling way out because the roll axis is so high in the aircraft..... maybe that's a better way to explain it. The proverse effect isnt very big, and if you roll and then add back stick its not really that noticeable. Then after adding back pressure and getting to ~12 units of aoa, it becomes adverse anyway. So really its about leading the turns with rudder especially when anticipating high aoa.
Good stuff Jabbers! Did they implement DLC in this thing, as the real thing had Direct Lift Control; in the landing configuration you pushed a button on the side of the stick to engage DLC. It caused all of the spoilers on the top of the wings to extend slightly. Once engaged, there was a small thumb wheel on the stick, spring loaded to centered, that you could roll forward to cause the spoilers to raise higher and cause the aircraft to “elevator down." If you rolled the wheel aft, the spoilers would go down causing the aircraft to “elevator up." DLC up was not very effective, but DLC down would help as you got close to the ground and started to flatten out in ground effect. The Tomcat was a bear to land and many a pilot was washed out and sent to RIO school because they could not land the plane during carrier land quals on land.
Thanks for the Video. I hope all those vibrations come with a bit more cockpit noise and chatter. Maybe you had the cockpit sound turned way down. Just seems more immersive if the cockpit rattles a bit.
Old video, but it is linked a few places. Just a warning for new viewers - This was a VERY informative video, however the demonstration of dealing with the proverse yaw had me very confused, because they applied rudder in the wrong direction. To counter proverse yaw, you need to rudder OPPOSITE the direction of the roll. So roll left, rudder right. You can even see in the demonstration that the turn coordinator shows you worsening the skid/slip. In a properly coordinated turn, that ball should remain closer to the center (yes, it bounces around a bit due to other factors, but it should be more centered than if you applied no rudder). Another thing that gets people confused is how the skid/slip indicator / turn coordinator wobbles. The ball initially appears to move in the direction of the roll when you begin the roll which might make someone think the plane is exhibiting adverse yaw, but it's just due to the momentary impulse of the roll input. If you keep looking, it then wobbles back to the opposite direction of the roll (which indicates proverse yaw and is indeed what is happening at least at low AoA). From flying some small planes like C172 in MSFS I didn't notice it wobble this much so I learned to mostly trust the skid slip indicator and wasn't used to this amount of wobbling from the "true" direction of induced yaw. The ultimate source of truth is looking out the front at the horizon and using mk1 eyeballs to gauge the direction of yaw. But if you aren't expecting to "see" proverse yaw those eyeballs can mislead you!
Everything what others say its easy its super hard for me but thing were ppl say its hard is somehow easier for me. So i hope tomcat will be my cat for all time :)
I'm not fully understand about flying the cross. I understand what to do, but I don't quite understand why and what kind of problems I may have with the rudder? I use twist, not pedals, but I'm just fine. Did I miss something?
You got your own, personal livery there, looking great. Now I'm jealous... BTW wouldn't you actually want to pull back on the stick to recover from a flat spin? I'm pretty sure I read a SME comment on the forums that forward stick would block the airflow to the vertical stabilizers and rudders and therefor the opposite, even if it might seem contra productive, actually is the way to go in the 'cat.
Waitwaitwait. From what I know you're supposed to keep the elevator in the pitch up position during recovery from a flat spin since they will otherwise block airflow from your vertical stabs. Which makes spin recovery in the Tomcat pretty harrowing as you're liable to go from one flat spin you've just recovered from right into the next one if you miss the time window to push the stick into the nose down or neutral position, minus a few thousand feet. I'm actually amazed you managed to recover while pitching down.
Sorry, there's no "Maneuvering flaps", only horizontal stabilizers. The flaps are either fully deployed or 1/2 deployed for flying slowly. The slats are only used for landing and take-off also. And they're waaaay slower in real life than on this video. Just trying to help a little
I can only imagine how many people are going to fold their plane in half since there's no computer to tell the flight controls that the airframe "Can't do that!". Want to pull 21Gs? Tomcat can do that! I mean it can't but can. You'll break everthing but it'll look great.
Never bought this aircraft but interested in it, want to ask about the hud pitch ladders, they don’t seem to be fixed, they seem to move as you pitch? Is that the way it’s supposed to be ?
Thanks for the video! You said to constantly trim the aircraft as it has no FBW. Do you start trimming after leveling out or are you constantly trimming even in a turning fight? Thanks in advance.
@@Jabbers I’ve been thinking of what you said and I’ve trying to imagine trimming in ACM as I’m not near my computer and while I have some idea of what you are saying, I wonder if a video on trimming in ACM might make an informative video. Just a thought.... Thanks again.
"You should a place that is population free..." *Looks down at city.* Well, there's an AMERICAN jet in the skies above. So the population is 'free'. Good work!
at 10:15 you start to describe how to regain control of the spin by adding full power, "then idol on the outer engine".... ok help an old blind man, how do you control the engines separately? where are the engine controls located in the menu(adjust controls menu)???
@@Jabbers Pretty sure they are just referring to it being the first variable sweep wing aircraft with a twin tail. "it was the first *such* U.S. jet fighter with twin tails"
Correct me if I'm wrong, as I'm going from limited personal experience here. But would flying the F-5 be a great place to practice some of this prior to release? It seems like, at least in the coordinated turns and rolling with rudder stuff, the F-5 is pretty similar.
@Chris R I'm trying to figure out what your point is. It being a game doesn't mean you shouldn't still practice these maneuvers with similar jets prior to it's release. At least not if you intend on getting good at it.
Great video... may save lifes :') But well... Experience will be the best and nastiest school. :) Since HB release RIO seat could we expect some shots soon? or at least some MP flight?
@@Jabbers No doubt on that.... :p so many butons... ^^ I saw this afternoon hard training with lot of 104th ppl and graywolf (about 23 in the server) with "HB multiplayer Multiseat training" :p So i was hoping there was some rought few shots but i will wait.... I just saw at 8:12 that there is an ejection trigger that is not textured? Or is that a glitch of your special skin? :) Anyway i will go back train in Harrier dogfight (good for stall and stuff like that with fox 2 and no FBW) ans sukhoi 33/27 for "heavy" handling of this big cat :)
Still wondering how the dlc flap axis works. I notice my plane climbs at speed depending on where its set. Making trimming difficult since i dont understand it lol.
Trim changes with airspeed, if you are on speed and trimmed for level flight, you can you would adjust throttle to start a slow decent, but adjusting the throttle will cause your airspeed to change and adjustments to trim will need to happen :)
Hullo @Jabbers! Great video! One question: did you experienced a "AHRS" light on caution panel. It messes up air to ground targeting apparently. Doesn't know what i did wrong. Any idea? It appears during flight. But everything was fine on the ground. I found something about a 82° degress limitation in the manual... Is there a way to "fix it" or "reset" during flight? Thanks for the help!
Can you get out of the flat spin if your throttle isn’t a twin throttle or am I going to have to upgrade? Right now I have the t16000 and it seems that I need one that has both
I trained at namtradet nas miramar on the F14 and found out the the aircraft has coordinated rudder . Thus, you only use rudder in high angle of attack maneuvers and not on normal flight. in fact, While flying the operational flight trainer "simulator'' I used the rudder to line up on the carrier and the instructor paused the sim, and yelled at me to never do that again. Because yawing the plane can cause it to land crabbed and slide on the wire. So, we need to use set up coordinated rudder on the F14 in DCS or it is not an accurate representation of the real aircraft .
Probably should have. I am making like 5 videos in tandem right now, things will slip through, trying my best no to tho. Follow up videos are always an option if there is enough confusion :)
And Mavericks case, both engines stalled. probably would have overheated and locked up. I don't know if you could pull out of a flat spin if the engines are off.
@@onefortysixam9713 I read somewhere bringing the wings to full swept-back could have been used to bring the center of lift backwards, potentially tilting the nose down which may be used to help break out of the stall at least.... dunno.
Where FBW jets like the F-16 and F-18 can be likened to a vehicle with power steering, the Tomcat definitely is like a muscle car that has to be tamed first.
IAB98Raptor Good question you have there. Allow me to share something. One time, an F-16 instructor had a conversation with German WW-II ace, Adolf Galland. The F-16 guy was also the technical consultant behind the Falcon 4.0 sim which I flew 20 years ago. During their conversation, the F-16 pilot remarked how he liked the FW-190 and Adolf Galland’s answer surprised him. He said, while the FW-190 was superior on paper, he preferred flying in the Me 109 because flying it felt like you’re wearing gloves. The plane handled like it was an extension of his hands and did what he wanted it to do. Of course, all planes have their own quirks but Saburo Sakai felt the same way for the A6M Model 21 Zero. He said, put him in a Zero and he’s gonna be fine. I’m no expert but from what I’ve read a bit about the F-16 design, for example, the jet has inherent instability in its flight characteristics. Aircraft stability can be described as either static or dynamic stability. And these types are further broken down into positive, neutral or negative. Anything excessive can be bad. If a plane is stable, you sacrifice maneuverability. If a plane is too twitchy, you sacrifice stability. And instability is a bad thing in combat. Imagine having a compressor stall in an F-14 and you’re in a spin with “MiG-28s” around you. Plus, if you have weapons and a gun, a stable flying platform would be nice thing to have for better accuracy. And the F-16 was originally designed with inherent instability with regard to its flight characteristics and that’s the secret behind its superior agility. It’s the FBW’s job to correct for these characteristics so the pilot could focus more on getting the job done rather than be distracted chasing the needles, trying to fly the airplane. My two cents. :)
@@Nine-TailedFox4 The P-51 was docile because it was designed to be docile, but that was only when it had used up most of it's fuel. During takeoff, with full tanks, the -51D had a really nasty habit of being really unstable due to the center of gravity being move to the rear because of the weight of the fuel. The F-5E was docile it was derived from a trainer aircraft, the T-38 which needed to be docile to avoid killing the student pilots.
Not the same. The Tomcat has hydraulicly boosted flight controls. The only comparison you could make is between a car with mechanical controls and one with drive by wire.
F14 is a damn good dog fighter for the size of it. Would be a laugh to see a Mig 31 try to dog fight an F14. F14 is an interceptor, and fighter. Equal pilots in F15 and F14 saw the F14 winning. That is against one of the ultimate air superiority fighters. Yes, the F14 can dog fight. It even out performed the F15 in the vertical when both planes were new.