Its good damage but who wants to spend most of the fight in their inventory? If this is what the game is going to become i'll just play something else, art swapping does not look fun at all.
I agree the game used to be so much more fun without arts. I quit for playing 7 years when they introduced arts to the game. I came back like a year ago.
is necesary change artifact by made Heavy Damage?, maybe work well, but that is a worst way to made the perfect DPS way... in middle of a PVP or a Dungeon/Omnibus's mission and u got a enemy's cluster arround u and u friends. U know other way to get that damage without change artifact on middle of the battle? and use the inventory cover u visual area?
If i achieve max stacks with ebon then switch it to another art does it wear off after 6 seconds or it stays? Also no problem in using a finisher once its off?
Yes so instead of using it once u can use it 3x in one rotation. You can do 2 orbital assistances for absorb heat and then the 3rd one would be for snuff out. The rotation is 6 seconds and ur getting 3 orbital assistance in that time frame. So in reality you're hitting with orbital assistance every 2 seconds.
@@rockjm9876543210 absorb heat has 6 hits. When u swap DK twice you'll see that there was 8 hits while casting absorb heat instead of just 6. This will be show in your combat parsers
@@xDPSx I got that, but what I'm saying that dead king doesn't proc for me at all while I'm swapping in my inventory. It's only when I swap and I'm out orbital assistance drops. Thats why I'm assuming it could be a console thing.
I changed my power from munitions to fire today and hey what can I say Im glad you uploaded something!😁 I was already art swapping dead king for the orbital assistance with munitions like crazy but with this single target loadout im able to improve my damage even more, compared to munitions I can do about 200-300k more damage in 10 seconds sadly the multi target cant keep up with munitions but hey boss damage is what matters 😅