Absolute difficulty spike in the enemies and level size that really tests if your skills and your equipment are keeping up, with this music pumping you up. Very appropriate final-level music. :D
It's not a hard area as long as you maintain your build well, dealing enough damage over time and incapacitating enemies. Except for traps and Inquisitors, fuck those assholes.
@@maskedmenreiki the easiest way to finish this stage for me is to use turret Just throw the turret near enemy and just stay away but not too far so the turret can work and use the same method with hand of the king
1:06 - The Ramparts 1:43 - The Slumbering Sanctuary 2:46 - The Prisoner’s Chambers 3:47 - The Black Bridge 4:26 - Title Theme (But far more intense) Let me know if there’s more songs from previous areas hidden in here somewhere. EDIT: Thanks for the additions, everyone!
4:26 definitely sounds like a much, much more intense version of the title theme. Also I could be wrong but I think 1:06 might sound a bit like the Ramparts
Bombs and deployable skills make it a lot easier. Failing that, if you have weapons that freeze enemies, it makes it easier to score big hits with the contextual crit weapons you should have by that point in the game. The first time through, don't worry about getting the timed doors and focus on finding the Elite enemies so you can get the Amulets that reduce the damage taken. They make a GIANT difference.
You could do what the guy above told you to do. My tip would also be to have very high DPS if possible. I had 5000 on my weapon and around 1000 on my party shield. It made it much easier. It’s a very trial and error game and each effort pays off. Good luck! (3 months later lol)
Level up tactics til you heal 1% for each defeated enemy. Then level up whatever gives the most HP. With a broadsword and 29k HP, the Hand of the King is super easy, barely an inconvenience.