Has to be a mocap related thing, I noticed it as well and it looked incredibly silly. Figured they handed him a foam prop which obviously didn't carry the weight and it probably didn't get noticed or thought about
Craver: I had to cut the cable to save all of us from the cliff collapse. also Craver: don’t let it all go dark Isaac *gives doomsday device to main antagonist*
The only character I feel sorry for is Private Caufman, General Mahad, and Buckle. Private was just in wrong space and time, General was about to terminate any researches and eliminate all key personnel, including himself. This is really strong willpower to kill yourself in order to restrict any contact with Sovereign Colonies. I heard his speech and saw his briefings. That man really knew they won't make it. As for Buckle - he was just a good man, that sacrificed himself to let others move forward. But the most memorized was exactly death of 2 first characters. We could see their stories as well.
Its up to players to pretend yes this was the end if Isaac and main saga of Dead space but there is short 3 level DLC to DS 3 where Carver and Isaac did not die on that blast and somehoe they both are still alive they went back that big space station but DLC ended when Carver and Isaac arrived planet Earth orbit but it mysterely arrupted ended middle action and we probably never get Dead space 4 so for those who like Isaac dead permanently can skip dlc
Dead Space 3 should've been about the first two characters in the prologue mission, Tim and Sam Ackerman. Story could've been about their survival through Tau Volantis during it's Necromorph outbreak and the kill orders from SCAF and them entrusting in Dr. Serrano's plan to stop the whole brother moons convergence thingy.
The bullshit weapon crafting and all that would've been fine in any other game but I absolutely hated going from DS1 & 2's set of tools and weapons to assault rifles and pistols, it wasn't terrible but I wasn't onboard
Jennifer Santos did that to herself. You on a icey planet, the technology is older and basically frozen, during a necromorph crisis and you decided to take your time?
Doing the conning tower made Buckells death hit harder for me. How he told Isaac dying didn’t scare him, but not making a difference before he did does. He died knowing he made a difference that saved Ellie and crew from dying of hypothermia. Most of dead space 3’s writing is mediocre in execution, but what they did for Buckells character was good for the little time we had to know him. Carver was good too with co-op in mind, but without that his character is just an observer.
I agree the game isnt so bad but as far as gameplay goes the necromorphs are going too fkg fast, sometimes its barely playable bc of it Also real ending dlc, crafting system made just for microtransaction and regular ea bullsht
I think it isn't uncommon for a game with a beginning to get baclash in thw sequels later. I know some had issues saying Dead Space 3 was way to action shooter based instead of feeling horror like. Which in my opinion doesn't destroy a game. Mixes it up. But doesn't destroy it. I know when your shooting other people in DS3 it was not something I was used to. Human vs Human combat but it didn't take up the whole game so.
I do have a question: why the hell did Norton even recruited Isaac for this mission to begin with? All that he wanted was to rescue Ellie. That's it. Nothing about destroying another Marker or going for an expedition on a supposed "Marker Homeworld". And he already KNOWS where she is. And he CAN go there without Isaac. And all it did was putting whatever was left of EarthGov forces to a great risk of being killed by unitologists (which did happen). I know that being near Markers can make you go mad but that was just idiotic.
Here's surprise fact in dead space 3 development, the creator was planning a demonic version of Isaac. Unfortunately Ea drop his and add this whinny Character to stop Isaac from destroying the marker. Who's wants demon version of Issac.
I didn’t hate Dead Space 3 but I feel like I try to add a bit too much than it needed. it felt more like a generic action game, and it didn’t quite have the horror formula of the other two did. But yes, I still did have fun with that. It’s a sad ending for the dead space series. but all good things must come to an end. Now we have Castillo protocol which I’m pretty sure it’s made by the same developers.
Buckle's death makes literally no sense because if you go back out of that..."house" where he froze there is some small heated hut. Like...literally you leave it, walk like 30m and there it is. He could've gone there way before severe hypotheremia kicked in. This is such a lazy death. I get it, character no longer needed so he gets killed off. Fine, happens all the time. But why make it so cheap?
General Mahad is the nug wrangler from Dragon Age Origins holy shit I just placed it. Keith Szarabajka (tbf he plays a fair few dwarves from Origins) And of course Danik is voiced by Simon Templeman, who voices Loghain.
In begging you can read the message in Isaacs room about their relationship and there is you can find,they spend a lot of money to buy cybereye to Ellie
Could be a fake eye, or could be a new one. On the Ishimura they cloned humans for spare parts (the first area where you're introduced to the baby necros) so in this universe that's possible.
I love dead space 3 but seriously Isaac nor carver didn’t die, I don’t really understand the hate for 3 except the micro transactions that weren’t really needed (like literally you can beat the game easily without it)
@@LocalGenericLoonaPfp it was interesting to see that there were other civilizations that were affected by the necromorphs and it wrapped the story up nicely. The love triangle was due to isaac still struggling with his trauma from the last two games due to the marker so she chose to move on.
@@zerozoroark4631 and I do like how the main reason alien life hardly exists is because of the Brethren Moons As for the Love Triangle it’s more of a personal issue, it just felt forced. Again, it’s just my opinion
@@LocalGenericLoonaPfp I don't like how nolan nor carved really contributed anything to the story. The love triangle was there and believable but was resolved pretty quickly
I think Norton was under the influence of the markers becoming paranoid and loosing his mind, also the markers might have pushed him towards killing Issac to ensure their victory.
played through this games campaign with a friend because we wanted to get it out of the way and because of the coop campaign (the most bullshit playthrough of a any game I have ever played, might I add) and when it came to Norton's death I almost immediately curbed stomped his corpse because he irked me the wrong way the moment I first saw him.
It's has a cliffhanger finale in DLC. Ea shut down Visual games studio because of San Francisco rent price tag After that there is no continuing to dead space series thank to EA bullshit smug face.
Wonderfull game, my favourite of this great Saga (i know its less horror but it is more dinamyc, etc...), thx to the Remake hopefully the Franchise will return and we will have atleast a DS4...🤞😤👍
When I played this game longggg time ago, after the death of the girls boyfriend, I carried him with me until the momment we meet that it was only few steps and still the AI didnt saw the body near her 🤣🤣🤣🤣