Hey! I wanted to give you some advice for a new video you could make which would be very useful for anyone. I recently discovered that upgrading to gold in the dungeon first only to the Leader changes the fate of the game A LOT. because if the leader is higher level than the Dungeon... this automatically decrease difficulty level in color And even if your minis are high level but the leaders are much lower level this will affect the difficulty of the Dungeon. And having a greater difficulty also changes the quantity of enemies we will face, they are not always the same... for example you have 2 leaders, one level 12 and one level 17 and you want to face a level 15 boss and your minis in the team they are always the same all at level 17 if you use the lvl 12 leader the mission will automatically become red (hard) and the number of enemies to face will COMPLETELY change if you use the other lvl 17 leader the mission will become yellow (medium) and the number of enemies will be much fewer.
@@H1LTO absolutly because i was try to beat Volchan (lvl15) from about 1 week with the same deck ive changed my baron (lvl11) with my cairne (lvl 17) and THIS CHANGED EVERYTHING the boss dungeon changed from RED TO GREEN and mob spawned was TOTALLY DIFFERENT and the number of theme cange DRASTICALLY ... i was try this fucking boss about 50 times then I've found this.
Tried 10 times now, but always having a different starting hand or completely different enemy spawns/moves. Unless you can control those things this only works out of 100 tries or am i wrong 😂
My starting hands were always static. They only change when I change the army positions. On some fights there were 2 possible options but never more. Also the hand shouldn’t matter too too much, capturing or defending the first objective in stage sets up the rest!
Nice guide! As I was facing the last boss, the special square did in fact copy harpy! Which in my case was good because an ogre was just about to step on it
I will be completely honest I never understood the mentally of doing something the hardest way, let's be serious if you are genuinely playing warcraft rumble u will have talents by this point no reason u don't. And tbh yes some accounts will take longer than others, but truthfully I don't see the benefits of a handicapping yourself t9 prove it can be done. If they created the content they understood what level this could be completed for at the general level.
Oh I agree. Which is why I’m prepping people for the idea that talents are gonna start sliding in here soon. As the difficulties get higher talents become a necessity. Even this was extremely difficult.
i hate this game.. dungeon is annyoing as fuck. and some lvls outside are also just designed to piss people off.. and trick them into spending money to pay to win it
@@Druiditup ooof ok, I’ll start saying new player then. I always thought it was a was if insinuating someone was new. And it for sure was used to call veteran players the equivalent of a new player in skill which for sure was an insult. But thought the origins was more neutral.
I think if you have an F2P account and start getting talents they should be in the video - People will be getting them as well, no talents is fine for week one or two but after that not having talents means mis-management of your account.