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The Death of the Side Mode 

Nikos
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15 сен 2024

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Комментарии : 360   
@Starlesslemon
@Starlesslemon 8 дней назад
Bro, 360 gaming had so much more to do, but the menus were sooooo clean. Now I open COD and the menu is an absolute mess
@jorgealbertohernandezgutie7696
@jorgealbertohernandezgutie7696 8 дней назад
disagree, the menus were always confusing especially if you tried to mess with anything in your custom match, it hasn't improved but it's certainly not become worse, it's the damn same
@regularphill
@regularphill 8 дней назад
Bait@@jorgealbertohernandezgutie7696
@connorpallister4804
@connorpallister4804 8 дней назад
No​@@jorgealbertohernandezgutie7696 when I play black ops 2 I know which stuff I want, in the new call of duty, everything is all over the place with all new modern warfares and black ops 6 all shoved in one game.
@vindix9137
@vindix9137 8 дней назад
@@jorgealbertohernandezgutie7696yeah you’re alone on that opinion big dog
@tirefish
@tirefish 8 дней назад
​@jorgealbertohernandezgutie7696 Just played BO 3 recently, and it was a simple menu. No pop-ups just to see something that should be on the main menu. It was simple and elegant. The new menu is some HULU bullshite
@sofaking1627
@sofaking1627 8 дней назад
"Gaming went mainstream, it's the biggest entertainment industry in the world thanks to the golden age of 2001-2010. What did it cost you guys?" "Everything."
@kenetickups6146
@kenetickups6146 7 дней назад
Nature of capitalism
@sofaking1627
@sofaking1627 7 дней назад
@@kenetickups6146 I agree. But if you mention that, the mouth breathers take you for a commie.
@Matt-uk7zq
@Matt-uk7zq 7 дней назад
@@kenetickups6146cringe
@soloshottie
@soloshottie 4 дня назад
@@kenetickups6146 not of capitalism, of greed. and yes those are very, very different from each other
@kenetickups6146
@kenetickups6146 4 дня назад
@@soloshottie Nope, that's propoganda talking
@alexdenton1174
@alexdenton1174 7 дней назад
Cod WaW having 4-Player Campaign Coop is one of the most under utilised elements in future cod games.
@bongibot1104
@bongibot1104 4 дня назад
IT HAS WHAT?
@COMMANDandConquer199
@COMMANDandConquer199 4 дня назад
@@bongibot1104 Yup. Waw IS the cod goat for a reason.
@alexdenton1174
@alexdenton1174 4 дня назад
@@bongibot1104 Ray gun easter egg is in campaign too for all 4 players 🤫
@Comkill117
@Comkill117 3 дня назад
Co-op WaW was some of the most fun that series ever had too. The bullshit veteran difficulty even got a chance to be a fun challenge with multiple players, to the point I’d assume that’s how they designed it were it not for the like two levels you could only play in single player.
@sofaking1627
@sofaking1627 8 дней назад
Back in the day, we discussed weather or not a map pack was worth $10 Now we pay $20 extra to play the game a few days early. The paypig future is bleak.
@ididntaskverified3663
@ididntaskverified3663 8 дней назад
Since 2013 and 2014 cod maybe a lil before that
@sofaking1627
@sofaking1627 8 дней назад
@@ididntaskverified3663 I mark 2014 as the year the golden age ended. But for me personally, we peaked in 2010 but that could be because I left home that year and didn't really game much again until 2014 when I saw how shit everything was already going
@torvasdh
@torvasdh 8 дней назад
Even getting the game early is too generous. People spend $20 on a single skin. Not armor/clothing to make a unique appearance with, but a premade copy paste skin. $10 for a map pack seems like a god send now.
@caboosey5649
@caboosey5649 7 дней назад
​@torvasdh In my opinion, Space Marine 2 has a very fair system in comparison to many other mainstream games. I mean, a season pass for about 20 bucks extra, and you get literal packs of skins and cosmetics for all classes. Comparing that to nowadays, I fully believe that it's a steal.
@sofaking1627
@sofaking1627 7 дней назад
@@caboosey5649 Aye, I'll agree that Space Marine 2 is doing it pretty well compared to others.
@serfera369
@serfera369 8 дней назад
I have a solution gamers... We all just have to keep playing old games, modern devs AREN'T GOING TO GET IT, they aren't, and we all know it....
@reservoirfrogs2177
@reservoirfrogs2177 6 дней назад
To this day Left 4 Dead 2 eats up most my gaming hours
@Giolopy
@Giolopy 5 дней назад
…or we can start asking for graphics in games like CoD to be lowered, so they can have more time to think of story/sidemodes and not just multiplayer?? 🙏😭🙏
@jj2king345
@jj2king345 5 дней назад
Yea ngl... i still play the old games, these new games just arent hitting the feeling
@Polo-xn2lq
@Polo-xn2lq 4 дня назад
No, we need to take the means of production.
@MADxKILLA
@MADxKILLA 4 дня назад
They will take down the servers of those games like they been doin
@BladesDark
@BladesDark 8 дней назад
Horde mode in gow started the whole firefight game option trend. Forge and theater were way ahead of their times for a first person shooter games.
@MikeE_wf
@MikeE_wf 2 дня назад
I'm pretty sure killing floor and left 4 dead did horde mode before they did
@lewiswilliams3347
@lewiswilliams3347 8 дней назад
It feels as if we've gone backwards despite how capable we should be with modern tech
@Nikos.
@Nikos. 7 дней назад
wild, isn't it?
@lewiswilliams3347
@lewiswilliams3347 7 дней назад
@@Nikos. Fortnite and warzone really set us back man
@Nikos.
@Nikos. 6 дней назад
@@lewiswilliams3347 Fr fr
@murderouspillowgaming9001
@murderouspillowgaming9001 8 дней назад
I’m so glad Space Marine 2 has a solid side mode. It genuinely reminds me of the old 360 era where games had three modes.
@ADragonFruit440
@ADragonFruit440 8 дней назад
That’s good to hear I’m stuck waiting till the official release date and I’m nervous if it’s gonna be good at all
@shotgunsenpai3149
@shotgunsenpai3149 7 дней назад
@@ADragonFruit440 Oh it's worth the wait. Stupid amounts of fun.
@phr3ui559
@phr3ui559 7 дней назад
ok
@MGrey-qb5xz
@MGrey-qb5xz 7 дней назад
how woke are the woke elements, is it enough to make you want to b**ch slap the girl boss self insert or you can just ignore it without pissing you off to much
@ecithgil
@ecithgil 8 дней назад
what i hate about modern AAA games is that they spend so much effort on making games LOOK REALISTIC rather than be fun to play. the menu’s are horrific messes of stacked menus, no longer any unique game specific art or themes to start up or chase after, no little treats that rewards gamers (trophies and battle-pass/purchasable skins do not count), and worst of all no community bc everyone would rather have no contact than risk having some. no wonder people use games to throw their shit into, bc the games are no longer a fun escape or pass time and just add another money siphon to an already overcrowded life. (edit) not all AAA games or companies are falling off, just that this trend has spread so wide in a short amount of time. it’s sad to see what was once a potentially profitable and entertaining industry become bland, predatory, uncreative, lonely, and draining due to corporate and stockholder greed. we all know there are so many talented people who want and can make interesting games, but no longer are there as many opportunities for such risks to innovate new IPs or constructively expand on IPs. COD has almost become the “Apple” of the gaming world, and saddest of all is Rockstar killing RDR2 for GTAV. Naughty Dog cancelling a multiplayer game due to fear of risk taking was also a sad blow for both sides i’m sure. Case for Naughty Dog was to stay true to the story telling aspect of the company’s brand, but it was obvious we TLOU fans were all ready to give our money for a more fleshed out IP of the online mode from the original extra Factions mode. Helldivers 2 really had us in the first half, but somewhere along the way they just seemingly feel out of touch from what most gamers wanted out of that gameplay. rant over, great video Nikos 🫡
@DontuseMyRealNameYTplz1425
@DontuseMyRealNameYTplz1425 7 дней назад
graphics aren’t the only issue. It’s the ever growing ambitious scopes that make games 60+ hour experience
@slavcow
@slavcow 4 дня назад
This is what I like about helldivers 2. There IS in game currency that you can buy, but it is really easy to get while still having fun and playing the game normally and the stuff you can get with is actual content not just skins
@burntrubber7458
@burntrubber7458 2 дня назад
Satisfactory on steam.
@woodsgump
@woodsgump 8 дней назад
I noticed as the 2010s and early 2020s came these “side modes” were still there, however, they arrived somewhat later around launch or a year afterwards. COD’s Zombie mode has been so influential that every non-Treyarch after WaW tried to implement its own PVE like Ghost’s Extinction, AW’s Exo Zombies, etc. Halo on the other hand has a few ups and downs with FF/Spartan Ops like gameplay. It wasn’t until Warzone came into the MP for 5 and some might like the philosophy of PVPVE, others wanted that PVE only atmosphere. Warzone Firefight came later and it was the first official game mode where 8 players could work together to fight the mini-bosses of Halo. Then Infinite implemented the KOTH style which is fine, however, there are some that want the simple objective of just surviving. CGB has been popular these past years in MCC & Infinite, the FORGE has been greatly ambitious and even more complex than other! It’s amazing and mind blowing. I hope it can be more scripted and sandbox like GMOD someday! Good video by the way.
@AbstractS04
@AbstractS04 8 дней назад
Based pfp
@woodsgump
@woodsgump 8 дней назад
@@AbstractS04 Hey wait a minute-
@JamesTDG
@JamesTDG 4 дня назад
Honestly, I wish they would have expanded their invasion mode. Imagine playing a gigantic scale version with players and NPCs fighting
@5hane9ro
@5hane9ro 8 дней назад
Side modes are how you make a well rounded full price game if you ask me. Things like TLoU PvP, Gears horde & PvP, Halo forge & firefight, and MW2/MW3 spec ops kept me coming back!
@CoolManCoolMan123
@CoolManCoolMan123 8 дней назад
The thing is that most games tried those, but they eventually failed or wasn't popular enough. Off the top of my head, only COD Zombies is remaining which has any semblance of actual care and thought or budget put into(regardless if you like the new formula or not). MWII 2022 had too much "third modes" like Raid, Spec ops and even DMZ if you consider ON top of Warzone. The resources were spread too thin between each mode so much that yeah MWII was complete package or more in only name. It lacked any focus or such. Then MWIII 2023 just added Warzone zombies.
@MGrey-qb5xz
@MGrey-qb5xz 7 дней назад
some would say the one main experience is worth the asking price
@5hane9ro
@5hane9ro 6 дней назад
@MGrey-qb5xz depends on the main experience, but 9 times out of 10, what really keeps people coming back are side modes. As an example, I mainly played Gwent in Witcher 3, and I know plenty of people who did the same.
@5hane9ro
@5hane9ro 6 дней назад
@CoolManCoolMan123 all I got from this comment is that you need to play more than just CoD. Many games have longer lives because of their side modes. Last of Us (for example) still has many people just playing the side PvP mode, Gears 5 was saved because of Horde, Halo Infinite is only really surviving because of Forge & custom creations, and should I bring up Gwent in Witcher 3? Hell even PvP in Souls games is essentially a side mode and that attracts major communities. In general, your side content is really how you round out your product, keep more people playing, and even attract more people to the game.
@m0urn1ng5tar5
@m0urn1ng5tar5 8 дней назад
I remember in the months leading up to the release of Halo Infinite, Hiddenxperia made a video speculating about what Infinite's "third mode" could be. And thought to myself "Watch it just not even have one. That'd be crazy, right?" Oh man.
@Nikos.
@Nikos. 8 дней назад
We were bamboozled by Michaelsoft
@mywiifits8460
@mywiifits8460 8 дней назад
I miss the era of every game having a side mode even if it made no sense. There were great co-op and MP modes in so many games back then. It feels like AAA games just don't try anymore with side modes or goofy MP modes. The closest thing we've gotten is the surprisingly well designed Raid mode for MW2(2022) but I really can't think of anything else. Even Zombies has fallen from being the king of the side mode to whatever the heck it wants to be now. At least Gears 5 Horde was still really good, but horde modes desperately need a comeback.
@ididntaskverified3663
@ididntaskverified3663 8 дней назад
Side modes were replaced with microtransactions
@MGrey-qb5xz
@MGrey-qb5xz 7 дней назад
people used to call side modes waste of time and worth maybe a few tries or so, they are gone cause people didn't appreciate them
@blitzkrieg8776
@blitzkrieg8776 8 дней назад
General corporate greed is what ruins games these days. The stock holders force devs to go for profit above all.
@jurassicarkjordanisgreat1778
@jurassicarkjordanisgreat1778 8 дней назад
I remember battlefield was gonna get a dinosaurs mode would of been sick. Since the series has many prehistoric funa references. I hope the dinosaurs in my halo mods can fill that gap in
@thejerk4478
@thejerk4478 8 дней назад
Or a Turok Reboot. Heard a rumor that someone was working on it but I don't know if there's any truth to it.
@yolobathsalts
@yolobathsalts 8 дней назад
Would HAVE. Not would OF.
@buho718
@buho718 8 дней назад
Dude, you didnt have to go that hard on that last line. Great vid
@Nikos.
@Nikos. 7 дней назад
Thanks! Appreciate the support!
@rudydaberry122
@rudydaberry122 8 дней назад
Anyone who beat the world at war campaign and seen the nacht der untoten intro and was thrown into zombies for the first time what was that like? I didn’t start zombies until after everyone knew how zombies in world at war
@justiceforjoggers2897
@justiceforjoggers2897 8 дней назад
It was amazing
@Nikos.
@Nikos. 8 дней назад
How I wish it wasn't spoiled for me
@rudydaberry122
@rudydaberry122 8 дней назад
@@justiceforjoggers2897 was it a badass surprise?
@rudydaberry122
@rudydaberry122 8 дней назад
@@Nikos. same here man. I was 8 years old when world at war was out so I would have been scared 😭
@justiceforjoggers2897
@justiceforjoggers2897 8 дней назад
@@rudydaberry122 It was really good, and the last mission set the tone for the reveal. Very spooky for a kid
@ProphetOfDoubt
@ProphetOfDoubt 7 дней назад
I miss classic zombies so much.
@Nikos.
@Nikos. 7 дней назад
Same, try some of the modded maps they're good fun
@drb8777
@drb8777 7 дней назад
Great video. Small correction on DOA in black ops. You unlock it either by inputting the code on the terminal or beating the Game on veteran. I found this out when I beat the game on veteran shortly after release
@Nikos.
@Nikos. 7 дней назад
Thanks, and also had no idea you unlocked it from veteran difficulty, neat detail and reward for playing campaign
@Myenia
@Myenia 8 дней назад
2:41 I remember the time spent in older Driver games, where you could make somewhat of an actual short movie with their replay system. Good times.
@portman8909
@portman8909 8 дней назад
I actually prefer modern warfares survival to zombies. It's a shame they had to scrap it.
@Nikos.
@Nikos. 8 дней назад
It was such a goated mode, I preferred zombies, but survival would get really exciting and intense
@Slimerancher69
@Slimerancher69 7 дней назад
When I got bored of zombies I'd go play survival with my brother man I miss those days
@googleisevil8958
@googleisevil8958 8 дней назад
RIP Some of the greatest side modes that made us feel like 60 bucks was a steal back in the day... COD Zombies and Spec Ops Halo's Firefight and even Spartan Ops Gears' Horde mode Saints Row's parody of that Hell Saints Row 2 had a secret Zombie mode you could discover by finding a random arcade game. Post your favorite side modes here. I know I'm missing a lot.
@suje809
@suje809 8 дней назад
Gaming is not about fun anymore its about revenue these companies are trying to do the least and earn the most
@Nikos.
@Nikos. 8 дней назад
Well then we need to find new games, if you need recommendations I'm sure I and others have hundreds of great suggestions
@MLGKERMIT
@MLGKERMIT 5 дней назад
Gaming is still fun You just don't play other stuff
@TheStrayHALOMAN
@TheStrayHALOMAN 8 дней назад
sidemodes are my favorite things and it's why I love Doom 2016's multiplayer and Eternal's Battlemode... They're only there for the people who might like them and are not having millions of dollars wasted making them because just like with 360 titles you really didn't need to.
@KindofBradAtThis
@KindofBradAtThis 7 дней назад
bro get out of my walls i just ended my space marines 2 script with this exact take away 💀
@Nikos.
@Nikos. 7 дней назад
I'M IN YOUR WALLS I'M IN YOUR WALLS
@justcullen9304
@justcullen9304 8 дней назад
Nikos always happens to post when I'm doing something, in this case it was shooting machineguns so I found it to be neat background noise while reloading magazines. Thanks Nikos.
@Nikos.
@Nikos. 7 дней назад
Anytime hope the range went well
@xalted23
@xalted23 5 дней назад
I still remember the look on my friends face after we beat the WaW campaign. The credits roll and then, the real game began. That moment is burned in my brain for eternity
@FrickinDMR
@FrickinDMR 8 дней назад
I think one of the biggest issues is that there’s no more “competing” between games. At least not to the extent that it was That’s why a bunch of the biggest games can get away with being absolutely terrible. Theres no such thing as a “cod killer” or “halo killer” because they’re such big names and therefor don’t have to improve anything. They could release a pile of crap and people would buy it because there’s no other game on the market like it or atleast not one as big. Because of this no games are fighting to out do their opponents. Back in the day Call of duty and halo were competing to have more content but now that they’re so huge and have a steadfast fan base there’s no need to outdo their competition
@realslimshady9918
@realslimshady9918 6 дней назад
Yeah, been dealing with that lack of competition with Game Freak for 2 decades now
@Chedring
@Chedring 8 дней назад
When you really think about it, Halo content is an achievement that no game has come close to. Campaign, multi-player, forge (though marathon and other boomer shooters had something similar), theatre, custom games, firefight. Damn.
@Brawler_1337
@Brawler_1337 5 дней назад
And all of that on console, to boot. Many games of the era that had custom map editors were PC titles and/or PC ports of console games. While Forge was really just intended as an object editor, the players’ inventiveness to effectively make custom map geometry out of physics props and Bungie’s willingness to lean into that aspect of the tool once those map-making exploits were discovered really served to make full-on map editors possible on console. Nowadays, look at DOOM 2016’s SnapMap feature. It really looks and operates a lot like a fully fledged game development tool, and it’s usable on console. It’s a shame we’re losing this stuff now. Publishers don’t want games with tons of features. They want games with one feature so they don’t overlap with other offerings in their catalogue.
@craig2196
@craig2196 8 дней назад
The answer: Most of the player base doesn't play the third mode. And even smaller amounts care about it. If corners are going to be cut, Guess. Which mode is getting the axe?
@Nikos.
@Nikos. 8 дней назад
well in Halo's case all of the main and side modes got cut to scrape together a release 😂
@niofalpha
@niofalpha 6 дней назад
I remember the first time I unlocked zombies in WaW. I was maybe 9 and I was struggling through the campaign before dinner (dining room was right next to the living room), I beat it, started eating during the credits, and then the zombie trailer popped up a few minutes later. I was terrified.
@jackpotskirazor3142
@jackpotskirazor3142 6 дней назад
The biggest symptom of the Death of the Side Mode, or maybe it's the other way around, is the tightening of control over creative decisions by the bean counters in publishing companies. The devs in the big name game companies are no longer allowed to take time out of their schedule to just create whatever they want with the tools (and IP) at their disposal, everything needs to be cleared with the bean counters first, who often say no to anything "risky", otherwise known as creative.
@hummus9709
@hummus9709 5 дней назад
i remember playing mw2 wave defenses on the box tv with my buddy through split screen, halo reach and odst firefight was some of the best times of my life.
@evanrayswenson
@evanrayswenson 8 дней назад
Capitalist corporate gains, ruining artistic integrity and good feelings since always.
@kylele23
@kylele23 4 дня назад
I think one of my biggest examples is League of Legends. It used to have multiple maps, reskin its main map every holiday, try to come up with a new timed event mode every couple months or so with some icon rewards or so for it. Changing the ARAM map into Bilgewater was considered one of the coolest events they’ve ever done. Ever since a few years ago though, the side stuff has either been turned into mobile games or removed entirely. Domination, Twisted Treeline, Doom Bots, Nexus Blitz, Black Market Brawlers, all these kind of modes were removed for the sake of making more skins and pushing more competitive. No one talks about this issue because everyone sees that it’s never going to happen again. The only long lasting event mode is URF but they made that a random pick one because everyone would metamance on it otherwise with characters that were definitely not designed for it. There has been a couple cool modes like Arena, a 2v2v2v2 unique take, but Riot is clearly not putting nearly as many resources as they used to into making charming little modes anymore. Or they tie them into battle pass grinding.
@duckhunter711
@duckhunter711 4 дня назад
beast mode in gears of war 3 was my favorite thing as a kid, I absolutely loved it
@bushdid9-10
@bushdid9-10 8 дней назад
What about og mw3 survival that sh!t was fire and still is one of my favorite call of duty side mode
@Nikos.
@Nikos. 8 дней назад
I mention it in an image while talking about spec ops, it is a peak side mode
@Comkill117
@Comkill117 3 дня назад
I remember when Halo Infinite released and a very minor part of the fan base was saying shit like “why can’t you just play the game for the sake of it and have fun?” in regards to how bad stuff like progression was, and my reply was always “alright, I’ll just go play split screen campaign or forge… OH WAIT.” Forge is there now but I haven’t touched the game in well over 2 and a half years. Too little too late, shame it wasn’t there when the game released like games from 2007, 2010, and 2012. Those side modes like forge and theater were a huge part of the success of Halo 3, ODST, and Reach, Hell even 4 to a lesser degree. Signature playlists in the series often started from side modes, like custom games settings are the reason we have game modes like Infection or Grifball (which also used Forge for the maps). People vastly underestimate how important the fun offshoot stuff is in games. Zombies was huge, as was Spec Ops in CoD, and for a while it was just assumed they’d be there. Now you don’t even get campaigns sometimes. There was a Transformers game on 360/PS3 called Fall of Cybertron that had its own Nazi Zombies style mode, Escalation, and it was by far the most fun thing in the game outside the story mode. We really didn’t know how good we had it back then. It’s such a waste there’s barely any big games today that have a fraction of this stuff. Everything being sold is just overpriced skins, and side modes, when they appear on the rare chance, barely function. It’s just a shame.
@DelArcadia
@DelArcadia 5 дней назад
"You remember the iPod Touch? Yeah I'm that old" Same "I've never even heard of this game (Project Gotham Racing)" You can't do this to me I remember on Project Gotham Racing on the OG Xbox I'd use the Demo Mode to play various other games, but mainly Fusion Frenzy.
@m.ostrowski2031
@m.ostrowski2031 6 дней назад
10:13 Infinity Ward had nothing to do with that. In fact, MWIII was the only “Modern Warfare” game to not be developed by them. The Warzone map itself was developed by Raven Software, the game MWIII was developed by Sledgehammer Games and initially intended to be DLC for MWII, and the Warzone/DMZ “Zombies” mode in MWIII was actually developed by Treyarch, as it had been in Vanguard. The blame lies squarely on Activision, however practically every developer aside from Infinity Ward was involved in that disaster…and they get the blame because of the name.
@realslimshady9918
@realslimshady9918 6 дней назад
The moment you brought up Geometry Wars I got some heavy nostalgia of booting up Project Gotham Racing, going to the back of the showroom, and spending hours playing that arcade game.
@Darth_Supaku
@Darth_Supaku 7 дней назад
i was not expecting a post credit scene in a yt vid, especally one referring to old post credit scenes. well done
@MikeE_wf
@MikeE_wf 2 дня назад
The sad thing about this is that this isn't happening exclusively to games either. The film industry has this problem of making slop films with star wars and superhero movie. Were at an age that people stopped caring about quality
@henseltbrumbleburg3752
@henseltbrumbleburg3752 4 часа назад
It's like playing the latest Alien Hominid, older Behemoth games would have loads of little modes and mini-games to play, fun little vs game modes. The latest game is just the rogue-lite stuff, its a fun game, but yeah miss this stuff.
@PotatoeJoe69
@PotatoeJoe69 8 дней назад
When I want to play authentic zombies I just go back to WaW. I don't mind MWZ, but I really don't look at it as anything remotely related to real Zombies modes.
@Nikos.
@Nikos. 8 дней назад
I totally feel you, WaW zombies was creepy, I loved the vibes in it. BO3 has quite a few faithful and fun remakes and original maps that feel like WaW's zombies
@gaming_bigfoot
@gaming_bigfoot 5 дней назад
Half of this was effectively "the death of co-op modes"
@galaxygamer247
@galaxygamer247 3 дня назад
It’s almost like games used to made with passion and fun in mind, now they are made to see how much money they can make from the players and how fast they can release it.
@Aurik-Kal-Durin
@Aurik-Kal-Durin 2 дня назад
Firefight should've become a staple of the franchise. Instead, they swapped it out for Spartan Ops in Halo 4, and since then we haven't gotten a proper rendition of the classic Firefight mode from Reach and ODST. Not even in Halo: Infinite.
@Relaxed008
@Relaxed008 8 дней назад
Love zombies
@Evan-or6ip
@Evan-or6ip 6 дней назад
That part about BO3 custom zombies is 1000% true. I’ll take unlimited community made content any day over $70 for a game that’ll become obsolete in 1 year’s time
@user-ne9sd4ow1o
@user-ne9sd4ow1o 8 дней назад
Rainbow six vegas 2 terrorist hunt was so fun!! Splinter Cell Conviction had great coop modes too! Very fun! ☺️
@stingray5555
@stingray5555 7 дней назад
I still think it’s absolute insanity that Halo Infinite released without Forge and that it took a so long to be included. It’s literally free content to keep your community engaged longer.
@littlefiddle1985
@littlefiddle1985 3 дня назад
I love playing Halo Infinite's firefight, but it and other entries lack what I liked about ODST firefight. I remember bragging to friends and comparing high scores . I loved the thrill of seeing how long we could last. Infinite does not have an endless playlist like cod zombies. Or a measure of high score. Even in the MCC there isn't a endless mode in matchmaking. You can do it in custom games sure, but that's not the same because of the custom nature of it and lack of a high score record.
@levibull6063
@levibull6063 6 дней назад
.... I miss the halo forge days Playing with friends and inviting randoms to fun party game modes like speed halo, jenga, trash compacter, fat kid, Halo 3 and reach was the best time to be alive in gaming and if you was a teenager you know sometimes it was hell But most of the time it would be the funniest stuff going Still remember on reach me jumping on a friend's vehicle hitting it And it suddenly being slingshot across the map or goes light speed into a wall
@sultrytornado5580
@sultrytornado5580 8 дней назад
I miss my side bi- mode as well 😞
@Nikos.
@Nikos. 7 дней назад
same man wait wha
@jacobobobo4404
@jacobobobo4404 7 дней назад
Some side modes you didn't mention but were absolute bangers: Gears of War Horde mode (i think it started on Gears 3). Just a horde mode, but so much fun og MW3's survival: twas many waves of ever more dangerous enemies. Regular mercs, then exploding guys, dogs, juggernauts, helicopters, elite squads, etc. There were shops for weapons, equipment/armor, and perks. And you could play this on ALL multiplayer maps, so mastering it all took A WHILE. Mass Effect 3's coop: You and up to 3 other people team up to fight many waves of enemies from the factions seen in the franchise. But there were many characters to unlock, many weapons, boosters, all in a nice dogshit lootbox system. But still, without paying you could unlock it all. Great side mode
@Nikos.
@Nikos. 7 дней назад
I did put up some text about mw3 survival mode when talking about spec ops, I love that mode
@majorborngusfluunduch8694
@majorborngusfluunduch8694 5 дней назад
Horde mode started in Gears 2. This might sound weird but I still fondly remember the smell of that game's box with that sleeve it had.
@DerultimativeOzzy
@DerultimativeOzzy 4 дня назад
I believe some of the contributors as to why things like side modes as well as other aspects of gaming aren't so much so a thing anymore is the sheer scale of video games in terms of production and developement time. 2000s to early 2010s had teams in max 100- 200 developers in major studios where you can expect them to release a new game around every 2-3 years. Now the teams are twice as big and if a studio makes a hit game, you can expect to wait 4 to 7 years for a sequel to come out. Maybe they had a second game in the works somewhere and release that within 2 years but that's not as likely to expect. Timothy Cain on youtube is a developer that worked on the original Fallout games and he spoke about how bureucracy steals so much time for developers to fix simple bugs or add things because there's so much back and forth talking between various leaders and managers. So a bug fix that would have taken 1 hour to fix up ended up taking like 2 weeks if he didn't decide to do it himself. Its worth mentioning because stuff like CoD Zombies was some last minute weekend crunch side project that just barely made it into the game and that was simply because some devs made something that was so good that the entire studio was playing that mode during the last few months before release. This wasn't planned or in the schedule and 1 fella made it work. I don't think modern era company structures enables things like that as easily. Its not impossible to have these things around now but they usually will come as a post release patch.
@thepossieguy
@thepossieguy 7 дней назад
I logged hundreds of hours in geometry wars retro evolved 2 as a middle schooler and never knew it was ripped from a racing game
@X2011racer
@X2011racer 6 дней назад
Even Nintendo is guilty of this, as there were plenty of side modes in Super Smash Bros. For Wii U/Nintendo 3DS, but most of them got shafted on Ultimate, those being Masterpieces, Target Test, Target Blast, Trophy Rush, Master Orders, Crazy Orders, Event Match, Smash Run, Smash Tour, and All-Star Mode. Mob Smash has fewer types in each succeeding game, which were 6 in Melee, 5 in Brawl, 4 in Wii U, and 3 in Ultimate. Stage Builder has improved, but that mode and Home Run Contest were added in updates. Mario Kart 8 has a Battle Mode cobbled up at the last minute, consisting only of Balloon Battle on race tracks. Deluxe fixes this by adding more battle types and proper Battle Arenas, but it was again neglected for the Booster Course Pass with no new arenas added. Mario Tennis Ultra Smash was notorious for having only 2 modes, Standard and Ultra, with Ultra adding Mega Mushrooms and nothing else. No Tournament, no Story Mode, and no side modes like Ring Shot, Sudden Death, and Bowser Court. Mario Tennis Aces sorta fixes this with more than 3 courts, and the Ultra Tennis mode got replaced with a more interesting mode, but all the previous side modes got hobbled together into the story mode, which isn't even an RPG anymore. Just those modes presented as stages on a map.
@ZiaGameDev
@ZiaGameDev 6 дней назад
TRUEEE! Triple A games used to have such an incredible amount of varied content. Why are we devolving backwards !! 😭
@theamazingmeh1759
@theamazingmeh1759 5 дней назад
That Tinder at the start was hilarious! XD
@sluggerbutter
@sluggerbutter 7 дней назад
i forgot where i saw this but it’s said firefight actually came from a dev map from halo 2 and they just made into a mode
@sneakygoliath2568
@sneakygoliath2568 5 дней назад
I have times I wonder, “Am I just getting old?Is being adult rather than a child ruining my gaming experience?” But then a gem comes out that was made with passion. I then realize that’s it’s not me it’s the corporate greed. Games used to have a fun, simple, immersive menus and everything else. Now it’s just a clustered mess that doesn’t pull you in and you end up turning it off. I feel bad for the new generation with these new transactions. I feel like they’re gonna be a mess when they grow up. Impulse spending is gonna be second nature to them.
@LazerDisk
@LazerDisk 6 дней назад
Zombies was a mode they snuck into the game that they worked on privately. I think games have become so corporatized that there's no room for anything that isn't planned and no room to change those plans, which is why concord spent 8 years in development and came out as a game people might have wanted back in 2016 when hero shooters were fresh, and marvel was popular. Edit: Oh and gaming isn't failing because experienced devs leaving, it's unexperienced devs having no room to grow and experiment. Portal was made by completely inexperienced people, not veterans, and they made something crazy good.
@DucksAndStuff117
@DucksAndStuff117 5 дней назад
My favorite mode was Halo firefight in reach I don't know if it counts but i sure do love it
@michaelvicttori3792
@michaelvicttori3792 7 дней назад
I miss the Old Cod Zombies. I was able to enjoy cold war (NOT MW2/3. never gonna buy it) but it feels so different. This was really nice to see mementos of what feels like an era long passed. Also. just for a funny, when you said Gamerslop Effect (tm) I just said to myself out loud "Was he talking about Mass Effect: Andromeda?" lol
@tommymaxey2665
@tommymaxey2665 5 дней назад
I remember playing madagascar the videogame on the ps2 and that game has so many different side modes. A shitty license movie game from the 2000s has more content than modern AAA games. That game has mini golf, shuffle board, and tons of unique and functioning arcade games to play along side the main game which plays like a typical early '00s 3d platformer
@kyle8175
@kyle8175 8 дней назад
fire video, playstation kid, didnt get to see halo much, but got play forge at friends house so to see halo in depth is dope
@Nikos.
@Nikos. 8 дней назад
Forge is just such a chill experience when you got a sleepover crew building bases to fight eachother in 😂
@Spideypantz0001
@Spideypantz0001 7 дней назад
i love that concept art for Forge World
@Nikos.
@Nikos. 7 дней назад
Same, really exemplifies what Bungie knew about what the players wanted
@RikaRoleplay
@RikaRoleplay 6 дней назад
Dev modes or GM modes or creative modes or similar should be a lot more common
@ayyq6795
@ayyq6795 8 дней назад
At least Gears still has Horde mode. Gears 5 even introduced a new pve mode in the form of Eacape.
@shad3262
@shad3262 8 дней назад
Hey man my homie told me that new Warhammer 40k got a pvp and a side pve mode separate from the campaign. Might be what the ppl looking for.
@Nikos.
@Nikos. 8 дней назад
I may need to play it next, I loved Helldivers
@zacht9447
@zacht9447 7 дней назад
MW2 Spec ops was so fun It was my first xbox 360 game when i was about 12 when i saved up for a year to buy a 360
@Cptn_Charles
@Cptn_Charles 5 дней назад
bf3 co-op is legendary. legit endless fun
@AntonEugeneLanthier
@AntonEugeneLanthier 8 дней назад
Nickacado loses 250lbs and Nikos uploads on the same day?
@Nikos.
@Nikos. 7 дней назад
coincidence?
@alexanderglex4600
@alexanderglex4600 4 дня назад
Seeing Burnout Revenge in a video makes me very happy
@bigdrippy4104
@bigdrippy4104 7 дней назад
It’s an unfortunate loss, but as people want less crunch and more things in their games now they don’t understand that wanting both isn’t conducive to either
@heretic117
@heretic117 8 дней назад
Side modes were still going pretty strong into the late 2010s. Doom 2016 had an awesome campaign, an ok multiplayer, and SnapMap, which was a pretty cool level editor that some madlads made some awesome stuff in. Titanfall 2 also had a great campaign but on top of that had an amazing multiplayer filled with gamemodes that were all wildly different from each other, and it added a pretty good horde mode post-release. Contrast that to Overwatch (Game of the Year btw) which only had multiplayer and the game mode was determined by the map. Maybe if players gravitated towards games that provided more, the industry would not have been able to con so many with a lack of content.
@Nikos.
@Nikos. 7 дней назад
Doom 2016 was an outlier, snap map was a nice touch for sure
@mrflamerkid117
@mrflamerkid117 7 дней назад
Don’t forget! Gears 2 Horde mode started it all!
@LadySniperSwaggYT
@LadySniperSwaggYT 6 дней назад
I recently bought a psp and I noticed the lack of arcadey games especially from big publishers. Either as a standalone or as its own separate mode. They’re still around but few and far between
@senorquacks4645
@senorquacks4645 8 дней назад
Bravo lad. Much love and much applause.
@Nikos.
@Nikos. 8 дней назад
Thanks! Cheers!
@lllll1836
@lllll1836 8 дней назад
Babe wake up, Niko uploaded!
@A_Productions
@A_Productions 8 дней назад
This was a great video. Exactly what I needed today. Thanks
@Nikos.
@Nikos. 8 дней назад
Thanks for watching!
@cameronnewton7053
@cameronnewton7053 6 дней назад
This is the thing about the gaming industry, some AAA titles are abosolute monstrosities, yet I've seen free to play roblox games that out do them... (At least in my eyes)
@CheeseChud
@CheeseChud 7 дней назад
father came back This pleases the push cave king
@aeric_
@aeric_ 6 дней назад
Time to dust off the old 360 Elite and play some Gears of War 2 Horde Mode
@blueskuII58
@blueskuII58 7 дней назад
For COD, the zombies should have always been the main focus because it’s always been better than multiplayer and more replayable than the campaigns 😅
@tripnollieGamesNshitz
@tripnollieGamesNshitz 4 дня назад
What you said at the end there is pretty much all I do with games now, either buy old games or indie games and very few new triple A games.
@lewfubble
@lewfubble 5 дней назад
I was not expecting halo tinder XD. On another note this video really shows how much developers cared in the Xbox 360 days, its a shame that the 2 main games mentioned in this video (halo and COD) are shadows of their former selves the side modes are just not the same as you pointed out.
@programmer6394
@programmer6394 5 дней назад
Remember, Call of Duty was cool before Zombies and didn't really advertise it when it was a thing. The campaign and multiplayer were the focus or marketing and what not. Now? Zombies is a the highlight of their marketing and everything else is sorta just an afterthought and they still can't get Zombies or anything as good as it once was. Forge in Halo was the same way too.
@g2jxGhF5G8z1gL7S
@g2jxGhF5G8z1gL7S 7 дней назад
2000s gaming was peak.
@bencesarvari2235
@bencesarvari2235 4 дня назад
Resident Evil has great side modes. Even up to Village.
@klawzilla
@klawzilla 7 дней назад
Gained a sub bro this was high quality
@Nikos.
@Nikos. 7 дней назад
Thanks! Welcome to the channel!
@510DeshawnPlays
@510DeshawnPlays 5 дней назад
PGR 2&3 were lowkey underrated
@_soda_can_gaming_1158
@_soda_can_gaming_1158 8 дней назад
Went from fun & free side modes & free progression rewards now is just rushed development , battle passes & micro transactions
@crandom3434
@crandom3434 5 дней назад
I mean, the Forge mode in Infinite is phenomenal
@RyanC__
@RyanC__ 7 дней назад
The menus from the old games were so clean
@sluggerbutter
@sluggerbutter 7 дней назад
360 era was …. iconic
@assyriancomedycentral1753
@assyriancomedycentral1753 4 дня назад
After Black Ops 2, Call of Duty saw a decline across all aspects-campaign, multiplayer, and zombies. Similarly, Halo's golden era ended with Halo 3. While Halo: Reach introduced changes, features like armor abilities, loadouts, and unbalanced maps began to erode the core experience, leading to the loss of iconic weapons and gameplay elements.
@shotgunsenpai3149
@shotgunsenpai3149 7 дней назад
Things really don't feel like they used to. All the love just seems to have faded away for more greed.
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