Spitballers, brood nexus', nedocyte breeders and leeches are classified as "stagnant" enemies, and the game rolls 2-3 of them depending on cave size. So if you find 3 of the 4, then you won't have to worry about the other
@@metalurgentFunny story that happened to me one time, one time I was a doing a mining expedition in the crystalline caverns, the mission was boring, until I needed to find the last few ebonuts, I turn the corner, and see a breeder, brood nexus, spitballer, a BET-C, and a OMEN all in one room,
Zanny scared of the grabbers, not because of their annoyance but because of the PTSD we all have to the Genosians and specifically the Genosian zombies
BTW a tip for any Engineer using the Laser with the Overdrive Overclock, after using the overclock swapping weapons does not actually save you any ammo, as it will just delete the rest of the ammo in its "magazine". So you might as well use it all up.
worry not, the new enemies are not exclusive to certain mission types except the new litophage-infected bugs(except the corruptor but that is not a bug). also you can set enemies on fire with the jet boots exhausts if you fly low enough
You need to get rocket barrage for the hurricane, it was manual guidance cutoff and gsg finally realized that it was the worst overclock in the game so they reworked it
I just finished waching your video and I taught I'd play some deep rock, the first overclock I got from an event was the Fatboy... :D (100hrs into the game)
Your first few missons of the new update may not have the lithophage corruptor or harold as the community calls him just do a few more and you wont stop getting the boss fight
If the scout doesn't do it, the Gunner is gonna waste a zipline to get it....next week. The driller is going to drill a spiral staircase to it, and the engineer is going to create a cheese ladder to it.
Yeah they are all viable and fun. Take scout if you like flying everywhere (but usually at the cost of lower firepower); gunner as a support healer (ironically) with his shield but the slowest transportation of all 4; engineer if you like to work smart, not hard (your turrets and shredders/mines will do a bunch of work for you just by being there) plus an exclusive ability to create terrain with your platform gun; or driller. You know, flamethrowers, c4, throwing axes, drills, maximum destruction and all that.