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Deleted Crash Twinsanity BUG RUN Level Finally Uncovered... 

GameHut
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Using a newer prototype of Crash Twinsanity I find the remains of a deleted section of the game, seen here for the first time.

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25 июл 2018

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Комментарии : 461   
@dragonsbandicoots
@dragonsbandicoots 6 лет назад
Crash Twinsanity was meant to be a bigger game. Hope to see those ideas put in practice someday.
@yurxwasd8312
@yurxwasd8312 5 лет назад
achei tu dnv, e com certeza eles já estão fazendo um remake, nada de erro ou alguma coisa do tipo naquela carta.
@GatosAlegres
@GatosAlegres 4 года назад
Eae paulo!
@eduardomullich
@eduardomullich 4 года назад
Oi paulo
@tek3576
@tek3576 4 года назад
Nah its over ambitious deviant art fan fiction garbage
@arthurpietrogarcia1057
@arthurpietrogarcia1057 4 года назад
@@chadwarden1179 )Is THis a JoKe?
@JMac1980
@JMac1980 6 лет назад
The bug run section wasn't just cut because of difficulty, there were some technical reasons as well! We had a fairly advanced AI Scripting system at TT oxford for the time. It was a percept-based, flowchart scripting system called "Agentlab" which is quite similar to more modern systems found in unity and the unreal engine (ahead of our time, you might say!). This system was great because it enabled non-programmers (like me) to create object & enemy behaviours in game which previously required a "proper" programmer. The downside of this system was that each enemy used a fair amount of CPU. The bug run section would've required a LOT of bugs, each of which would've been running the expensive AI behaviours from the Agentlab system. This wouldn't have been possible as the CPU cost of so many enemies would have been too much for the CPU to handle. We had plans to code up simpler behaviours for the bug run which would've let us have loads of creatures, but I think we decided it was too much effort in the end and dropped the whole section! I seem to remember our AI guy was going to make the "simple" bug behaviours work by using a slightly altered version of the code which drove the wumpa fruit pick-ups! As far as I remember, the only time we had the bugs working was in a test level I made to test how many of the "expensive" bugs we could handle in one go.... Not enough! In the end, the bugs from the bug run ended up just being used in a couple of places, mostly the boiler room level. They're the little brown cockroachy things.
@JMac1980
@JMac1980 6 лет назад
I'm sure he mentioned it to me at some point! That idea sounds fun but seems very unlikely to happen me to be honest. Most of the cut levels were barely beyond the rough test level stage so it would be hard for a new team to get it up to a finalised state.
@JMac1980
@JMac1980 6 лет назад
haha well that sounds very unlikely! Even if you could get the Twinsanity team back together again it would no doubt be a disaster... we all hated each other!! :-D
@Darkaiser
@Darkaiser 6 лет назад
Hello! I'm happy to see other developers telling stories about the development of this wonderful game! I have a question: did the game had any other level that was removed? (except Lava Caves and Gone a Bit Coco that everyone already knows). Also, can you remember on which date these two levels were created?
@JMac1980
@JMac1980 6 лет назад
There were tons of other levels that were removed! The game was pretty much started from scratch at the start of 2003 and all the level content and most of the enemies were binned or remade. I'm thinking I might write a blog post about what I can remember as it seems a lot of people are still interested in this game. I can't remember exactly when Gone a bit coco was made. Probably some time around summer 2003. I keep hearing people talking about this "lava caves" level but I don't know anything about it. Is there a screen shot somewhere?
@Darkaiser
@Darkaiser 6 лет назад
So, originally it was that "Crash Bandicoot Evolution", right? The blog idea is great. Many people would love to know more about the development of this game, including me. About Lava Caves, there are two screenshots floating on web showing this level: www.unseen64.net/wp-content/uploads/2008/12/mytwinsanity-22.jpg www.unseen64.net/wp-content/uploads/2008/12/mytwinsanity-23.jpg
@lewzero
@lewzero 6 лет назад
This is one of those "child's dream" moments! I always thought about it would be so cool to turn off boundaries or clipping and check out the "unused" sections of a level. This is even better, thank you again for sharing!
@debugempty
@debugempty 6 лет назад
So, what Boundary Break does?
@zummone
@zummone 6 лет назад
IErrorI Except it's better when you do it. Although the original dev is the second best choice.
@lewzero
@lewzero 6 лет назад
Yeah, but I actually meant as a child when I first played this. Of course 20 some odd years ago I typed 'idspispopd' lol
@SirIkeMedia
@SirIkeMedia 6 лет назад
FOURTEEN years later and STILL new amazing finds for Crash Twinsanity! Love it!
@asincereman5297
@asincereman5297 6 лет назад
That Game Deserves a Remaster
@5327indarkness
@5327indarkness 6 лет назад
hopefully soon
@kataja34
@kataja34 6 лет назад
Mr Goat no it alrrady has great graphics
@Mfdude716
@Mfdude716 6 лет назад
Mr Goat more like a remake
@teddyfoster5364
@teddyfoster5364 6 лет назад
a remaster with all features including cut modes and cut levels
@espacobema9294
@espacobema9294 6 лет назад
I buy the remake of this game !
@Sevfora
@Sevfora 6 лет назад
Oh my... Wow! This is such a goldmine!! Seriously thank you so much for this Jon! If you ever find a prototype build with some cut levels such as 'Gone a Bit Coco' or the 'Lava Caves' we would seriously appreciate some footage of these levels in action. Thank you again! Also if you ever release these builds to the public I bet the community could find so much more information and archive it! (Of course you may be worried about the legality though which I understand. I doubt Activision would care too much though :P)
@mayisaythatsasmashingblous5876
Man I wish Vicarious Visions could remake Twinsanity with all of the cut content in it.
@RicardoThePlayer
@RicardoThePlayer 6 лет назад
That would be amazing and could give us a great use for the engine they crafted for Crash N. Sane Trilogy!
@JurjevichDragonBoy
@JurjevichDragonBoy 6 лет назад
I would like and rather see Crash Twinsanity be remaked/remastered on a completely different engine than having to use the completely same engine that they used to develop both Skylanders Imaginators and Crash Bandicoot the N. Sane Trilogy. Like the Unreal Engine 4 for example
@milesb513
@milesb513 6 лет назад
okay yes but i feel that the fans will don't like the remake all becuase of what Activision's decision
@JurjevichDragonBoy
@JurjevichDragonBoy 6 лет назад
Oh I pretty certain that Crash Twinsanity will get remaked/remastered someday just not at this very moment. So no need to worry about it
@mlg216
@mlg216 6 лет назад
My jaw is open. I always dreamt of the day we could check what was going on with twinsanity on it's development since it is such a rushed game with lots of cut content. I really encourage you to keep exploring old twinsanity prototypes since there are LOTS of things to explore. I suggest finding the lost Gone a bit coco and lava caves level since I read that those were actually developed. Oh my God I can't wait for what you will show next about this game. I'll admit I subscribed to your channel months ago hoping that you showed Twinsanity content. Thank you so much.
@Garrulous64
@Garrulous64 6 лет назад
That's so rad! I hope you can find more cut stuff like this, this game had so many cool ideas that had to be cut!
@pvzbronygodgaming8476
@pvzbronygodgaming8476 6 лет назад
Garrulous64 hey, Garrulous! Yeah, twinsanity had so much cut content! They could make the remake so cooler by including all the cut content!
@htgarchives7922
@htgarchives7922 6 лет назад
hay was not expecting you to be here
@Garrulous64
@Garrulous64 6 лет назад
Hello
@GauzyGlue
@GauzyGlue 6 лет назад
Unrelated, but what if someone out there has a beta copy of Sonic 06? The game famous for all it's glitches!? Imagine all of the stuff that could have!!
@fat-hat
@fat-hat 6 лет назад
A remaster with most of the cut content would have been super cool.
@SmazUgonih
@SmazUgonih 6 лет назад
I love that all the years later, there's still new stuff to discover about Crash Twinsanity. That game had so much cut stuff, yet the stuff that's still in the game is also awesome. One day, I'd love to see Twinsanity remastered (or remade) with more of the cut content and concepts from T-Tales Oxford. Thanks for showing this! Now, if only we were able to see more of Gone a Bit Coco...
@bayl2329
@bayl2329 6 лет назад
I hope we can see more unreleased content. I feel like this is only the beginning and always will be. Next up, lava caves and GABCC! 🤞
@TNVGAMING
@TNVGAMING 6 лет назад
This game is a goldmine of cut content! Did you work for Traveller's Tales - Oxford Studio? Or were you still at the Knutsford Studio during this game's development.
@skymaniacs4502
@skymaniacs4502 6 лет назад
This guy is the founder Tt games dude :)
@TNVGAMING
@TNVGAMING 6 лет назад
I know, but i knew he worked at the Knutsford studio. I just was curious if he had any involvement in the Oxford Studio's development during it's short existence.
@GameHut
@GameHut 6 лет назад
I directed the game and worked on design mainly. But I was based in Knutsford and just travelled down to Oxford occasionally...
@justinalvarez4556
@justinalvarez4556 6 лет назад
GameHut What do you do currently? Are you still at TT?
@BaguetteBeardBass
@BaguetteBeardBass 6 лет назад
Has TT always been in Canute court? I'm annoyed that its literally a 10 minute train ride from where I grew up and the only time I knew was when you guys ordered Pizza from us when I was much older 😂
@TNVGAMING
@TNVGAMING 6 лет назад
Woot! More TwinSanity!
@YOMARTINPRODUCTIONS
@YOMARTINPRODUCTIONS 6 лет назад
Crash Twinsanity is a whole box full of surprises. A lot of hidden and cut content makes it ageless!
@mato32dx223
@mato32dx223 6 лет назад
YMP - YoMartínProductions No pense que estarías aqui.
@YOMARTINPRODUCTIONS
@YOMARTINPRODUCTIONS 5 лет назад
@@mato32dx223 Jaja creo que mi foto de perfil lo hace muy evidente
@mato32dx223
@mato32dx223 5 лет назад
@@YOMARTINPRODUCTIONS Bueno, hay cosas que pasan y otras que no :)
@IAmGpro
@IAmGpro 6 лет назад
I hope you find Gone a Bit Coco in any prototype out there. That'd make lots of us happy
@Lakitu1134
@Lakitu1134 6 лет назад
It's amazing that this game turned out as good as it did despite how painfully rushed it was. I'd love for Vicarious Visions to remaster this one and restore the missing content.
@PhantomDZ01
@PhantomDZ01 6 лет назад
Would like to see them restore this bug run area too, suffered the same fate as Stormy Ascent in the original, but if VV can brought it back in the remaster of the original trilogy, maybe this one will too!
@JargonMadjin
@JargonMadjin 4 года назад
The fact that Crash 1's remaster got it's cut level officially added into the game gives hope that we'll one day get a remaster of Twinsanity, and that would have quite a bit added into it
@roberthanthonymartinezrive7383
Of all the Crash games that needs a remake, this is the one that needs it badly. Traveller's Tales Oxford really wanted to make an interactive cartoon (that's how i feel about Crash Twinsanity).
@h0stslayer128
@h0stslayer128 6 лет назад
This is unbelievable, even after 14 years I'm dying for the next prototype video!
@gustavoyetzael1012
@gustavoyetzael1012 6 лет назад
Holy shit... After so many years we still manage to see new things from this game. Amazing
@norsktegnefilmsang3689
@norsktegnefilmsang3689 6 лет назад
No offence to your other games, but this has to be my favorite TT game. I've completed it 100% dozens of times, explored the world so thoroughly that I've found plenty of glitches and I used to let the game stay unpaused so I could listen to the music in it. Seeing you reveal secrets like this just fires up my childhood right away. I hope for more Crash content in the future!
@milesb513
@milesb513 6 лет назад
yeah but come on look how Twinsanity is with the cut Music i hear to enjoy The Lava Caves Classroom chaos and Gone a Bit coco look how the music want and not showing the gameplay that took place at and you see that leading to the Lava caves cut Level you seen Crash in the Level where i don't know where you getting about to enter high seas Level or it mate be somewhere in the Level where um like you seen Crash in the Level where there's Boxes Nitro crates and the amazing Colorful of the Lava but in the Final Version didn't have that Level to play and that's how Twinsanity is about now Gone a bit coco in the Final Version of the Level didn't have that is becuase Coco is freezing from Cortex from the 10th dismension Iceberg lab area before of evil world and i mean it just that like you pointed out that you complete it 100% well i complete it 100% becuase if the Credits of Twinsanity played Gone of the bit coco plays 11 seconds how could the Music skip for Credits all the sudden who ever skips the Gone of the coco mate be Tales or mate be vivendi universal Games please hope to reply me back what company is skip the Gone a Bit coco during the credits becuase that's my point they trying to be like oh well we gotta put the Music that we got for the Level where you play as Cortex at Gone a Bit coco and nope is not so gone a Bit coco is not Available so if they wanna make Gone a Bit Coco it needed to happen after you completed it 100% where Coco is freezing from cortex some scene that you Probably going to enter the secret Level of Twinsanity so that's all i have to reply that what are your thoughts of What you seen the Deleted Level do you think is about to happen for Twinsanity for the PS2 XBOX let me know take care and take it easy
@COOLPRO195
@COOLPRO195 6 лет назад
I can tell this was the exact build shown in the promo trailer within the Crash Twinsanity PS2 NTSC-U/C E3 2004 Demo Disc just by looking at the heads up display being in text! It's interesting to know that this build featured the cut Bug Rug level section and seeing it unravelled for the first time makes this goldmine material! It would be cool to see some more Crash Twinsanity early prototype build content! 😎
@jgjunior19
@jgjunior19 5 лет назад
I hope there's a prototype with the "Gone a bit Coco" in it, I always wanted to see what the entire level looked like.
@bayl2329
@bayl2329 6 лет назад
Holy crap! This is so surreal! Thanks for sharing
@the_brutal_king4314
@the_brutal_king4314 6 лет назад
Thanks for the wonderful look into the development of Crash Twinsanity! I'd love to see more videos of this!
@5persondude
@5persondude 6 лет назад
Thank you so much for sharing this with us! I've always been fascinated with cut content from games, especially one like Twinsanity (considering the strict time constraints)
@notaegg7387
@notaegg7387 6 лет назад
I forever need more about Twinsanity, its the game with the most stuff cut but infact is still my favorite Crash game out there. I just wish it was set for a remake
@Blockugu
@Blockugu 6 лет назад
A remaster or remake with all the cut content in it would be so goooood!
@Rexen1995
@Rexen1995 6 лет назад
I swear this channel is a goldmine of content.
@XaneMyers
@XaneMyers 6 лет назад
Whoa, I've never played Crash Twinsanity but even I think this is amazing, a removed level...able to be seen!
@PixusPanic
@PixusPanic 6 лет назад
honestly, this is some pretty damn nice content to see, and i'm surprised you even still have the original prototypes of it.
@Mynti_Dragon
@Mynti_Dragon 6 лет назад
Wow, I actually can’t believe this is happening right now this is so cool. Crash Twinsanity is one of those games where I am really interested in the development of it and seeing all of this and the potential of what’s to come next has really made me happy. Also really hoping that one of these prototypes has the cut Gone a bit Coco level
@maximus4765
@maximus4765 6 лет назад
Wow, weird to see something new for this game after so long. I really wish they could have put in everything they wanted to, they only got like a third in.
@AdmiralOctopus
@AdmiralOctopus 6 лет назад
In terms of visual design, this reminds me of the secret area in Boulder Dash in Crash 1. One thing I absolutely adored about Twinsanity was just how much they referenced the Naughty Dog games, and this is just a further example of that.
@JavertRA
@JavertRA 6 лет назад
The game needs a remaster to show us the missing stuff. Like Twinsanity: The Director's Cut
@TDAdvocate
@TDAdvocate 6 лет назад
I wish so much that we could get our hands on these builds. I would love to mess around in the files. Would be so much fun. Thank you for showing us this!
@majesticblasian651
@majesticblasian651 6 лет назад
This is a pure gem, keep these up!
@TadpoleTea
@TadpoleTea 6 лет назад
I wonder if you got the cut level "Gone A Bit Coco" on one of these development disc's...but man this itself is so surreal to see after all these years, i grew up with this game and it has so much cut content!
@jetisbae2164
@jetisbae2164 6 лет назад
We need a Twinsanity remake with all the cut content
@Crashmarco
@Crashmarco 6 лет назад
You are the best, thank you for sharing this!! Hope we can se more of Twinsanity :))
@CutePuppy351
@CutePuppy351 6 лет назад
I don't get how you didn't upload this sooner, haha. You've struck a gold mine, keep it up if you find anything. Even the tiniest of details. It's cool comparing the different builds. There strangely enough is a bug level later in the game when you take control of Cortex, so at least the concept wasn't lost :P
@PinkGoldPeach23105
@PinkGoldPeach23105 6 лет назад
I NEED MORE TWINSANITY VIDEOS
@dastanovich2476
@dastanovich2476 6 лет назад
Do you have a test build with a "Gone a Bit Coco" level?
@Gelgoog
@Gelgoog 6 лет назад
Seconding this, would be cool to see a build with any sort of instance of a playable (as in it loads without crashing)
@bayl2329
@bayl2329 6 лет назад
Hope this will get answered soon. Same goes for the lava caves and other unimaginable levels.
@MRTRUEAUDIOXDKID97
@MRTRUEAUDIOXDKID97 6 лет назад
Gelgoog I 4th this
@Blockugu
@Blockugu 6 лет назад
I fifth this
@solekman916
@solekman916 6 лет назад
I wanna see that
@darmanitanDW
@darmanitanDW 6 лет назад
These prototypes are insane! I hope we can get these dumped online one day for further excavation although if you aren't able to do that for legal reasons then I understand.
@MSCLeap75
@MSCLeap75 6 лет назад
The history of Twinsanity's development & the cut content is a lot more interesting than the actual game. So disappointed that most of the cut content didn't make it to the final game.
@milesb513
@milesb513 6 лет назад
well in the final version of Twinsanity 16 Levels and why not Cut Levels you see what i mean cmsunite
@JargonMadjin
@JargonMadjin 4 года назад
I think I recall that Twinsanity was originally going to be about Crash in space uniting alien races to combat a greater evil, but they scrapped that concept because there was another game with a similar concept at the time, I think if you look at the Unseen section of the extras menu you can see at least one of those cut aliens
@ghhn4505
@ghhn4505 6 лет назад
14 years later, and we are still, STILL finding new, cut content in this game. The fact that there are people against a remake of this game astounds me.
@OscarTheChinchilla
@OscarTheChinchilla 6 лет назад
Man, just when I thought I knew all the cut content Twinsanity had to offer...
@KurasshuMashu
@KurasshuMashu 6 лет назад
Any chance to see the "another dimension"?
@ThatNightGuy
@ThatNightGuy 6 лет назад
You mentioned Shesez's show Boundry Break? awesome! :O
@BoundaryBreak
@BoundaryBreak 6 лет назад
:O
@ThatNightGuy
@ThatNightGuy 6 лет назад
@Shesez Love your show dude
@that1lizardjamie
@that1lizardjamie 6 лет назад
Shesez :O ... What are we doing?
@MASF_
@MASF_ 6 лет назад
I hope you can find a prototype with the cut level, "Gone a Bit Coco". We know it is in an early build because it appears in the trailer.
@milesb513
@milesb513 6 лет назад
no in the Trailer it shows the E3 2004 Trailer not just the Level i don't know why you getting that from
@Convoy143
@Convoy143 6 лет назад
Miles B He's saying so because the prototype of this video is the same appearing on this one over there: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-tQAT4FH9jP0.html.
@SpyroJonathan
@SpyroJonathan 6 лет назад
This is amazing! I hope you are able to show the cut level, Gone a Bit Coco! :)
@NovaCrackers
@NovaCrackers 6 лет назад
These Twinsanity videos are awesome! Thanks for sharing these with us!
@joao_bertocco
@joao_bertocco 6 лет назад
I still dream with a remake of this game
@Christian2k00
@Christian2k00 6 лет назад
Finally someome shows actually cut levels, thank you very much!!
@GreatFox42
@GreatFox42 6 лет назад
TIL Jon apparently watches Boundary Break. Shesez must be losing his mind about now.
@TheBionicle9000
@TheBionicle9000 6 лет назад
I'm hoping for a remaster with all cut sections like this and the concept stuff put back in as a more complete game that would be almost twice if not three times as long with no dead line to ruin development.
@JuTaiga
@JuTaiga 6 лет назад
Thank you so much for this video! I was so amazed to see actual new cut content like this. The love for Twinsanity is still here! I'd love to see more. ♥
@chipofchipschallenge7532
@chipofchipschallenge7532 6 лет назад
You guys should have put a wood pannel over it that came off during the end game instead of straight cutting it. That would have been really fun to play through.
@MissHashshashin
@MissHashshashin 6 лет назад
I would love it if we could get a chance to see a build that contains the cut gone a bit Coco level
@JoshawattGaming
@JoshawattGaming 6 лет назад
I really want a directors cut of this game
@EthanAndTails
@EthanAndTails 6 лет назад
We need Twinsanity Director's Cut
@milesb513
@milesb513 6 лет назад
well of course for PS2 and Xbox hopefully if Twinsanity DX will be PS2 and XBOX then i ready for Cut Levels simple as that but come up with Cut Levels for Cortex Crash and Classroom Chaos Cut Level come up with that hopefully this time will be play as and is gotta get conformed
@5327indarkness
@5327indarkness 6 лет назад
ps2? dude it's 2018 ps2 hasn't had any games in years I think you mean ps 4,hopefully the switch will get in on this to if it happens,I would love to play more crash bandicoot games that I missed out on when I was a kid
@IAmHereOrThere
@IAmHereOrThere 6 лет назад
I hope you keep digging up some more unfinished sections of the game! Really cool.
@Convoy143
@Convoy143 6 лет назад
God damn I'm interested on this prototype. I recognize that prototype because of a 2008 video of it, and it has too many things that I want to see on future videos of yours, like the Uka Uka Sequence and fight, or Iceberg Lab in general, or even slip slide icecapades, those things really got me interested and finally seeing this prototype got me even more interested. You earned a sub.
@Sephinova
@Sephinova 6 лет назад
HOLY SHIT! I CANT BELIEVE THERES STILL CUT CONTENT BEING DISCOVERED FOR THIS GAME!
@Soonjai
@Soonjai 6 лет назад
If it where a mandatory Level I could understand why it was cut, but considering it was intended as a optional bonus Level it would have been a great Level for the best players around.
@HyperGolem
@HyperGolem 6 лет назад
Sweet! Thank you so much for showing this, so cool to see all this cut content.
@ashemabahumat4173
@ashemabahumat4173 6 лет назад
Should've stayed a bonus stage for those who wanted a challenge
@brandonlewisgaming6982
@brandonlewisgaming6982 6 лет назад
Is there anymore cut levels in any other prototype builds? Is there a semi-functional version of Gone A Bit Coco anywhere? This is some great work man!
@savioxavier4155
@savioxavier4155 6 лет назад
It would be glorious to see this game properly finished, with all it's scrapped ideas and levels.
@Xeranxies
@Xeranxies 6 лет назад
Excellent video as always. Keep it up man, this stuff is gold.
@geovani60624
@geovani60624 6 лет назад
i would love to see this game properly completed, i know it would be impossible since all the assets are gone i guess and the team is probably not together too, but it would be awesome
@MSCLeap75
@MSCLeap75 6 лет назад
Hopefully lava caves is in one of these prototypes!
@mash8
@mash8 6 лет назад
This is absolutely amazing. Thank you so much for uploading these videos.
@extradipboneless
@extradipboneless 6 лет назад
This section looks really fun! I love the cool atmospheric Temple Dungeon look of it! Too bad it was cut from the final game. BTW 800 likes - zero dislikes! :))) There are many die-hard Crash fans like me out here, who can't wait too see more cut and beta content from this game and WOTC
@matetribol2822
@matetribol2822 6 лет назад
Believe me or not, Bug Run was probably what fascinated me the most out of all the cut content throughout the years, thank you for finally making me able to see it! Any chance for showing other stuff from that early prototype (e.g. Lava Caves)?
@GBlastMan
@GBlastMan 6 лет назад
very interesting! i did knew about this level but i never got it to see it in action, im very intrigued now on how much of cut content you can get like cutscenes, characters and stuff, whatever you find keep it coming since its always good to document this kind of things so people can actually see what they are and not just listen to them.
@GBlastMan
@GBlastMan 6 лет назад
Also it could be really cool if somebody could try to "Boundary Break" the final version of the first map on Twinsanity in that part to see if Bug Run is still there but without any form to access it normally, i doubt that could be the case because if nobody found in the past the actual level by now until you got the beta builds of the game, then chances are that its completly cut off from the final build, but you never know if the level is still there but unaccessible by any normal means, i mean i know that in Sonic Unleashed for ps2 and Wii you have an entire section on one of the missions of Adabat that is an entire new level but you cant even play it because it has huge death walls surrounding it, but its there and if you manage to get it there you can even mess around with it a little, so maybe Bug Run is STILL in the final build but you cant access it, who knows?
@MeanManSlayer
@MeanManSlayer 6 лет назад
If a remaster ever comes out... Oh boy ill be happy to see these in
@RadioactiveChannel06
@RadioactiveChannel06 6 лет назад
I personally think this level would’ve been worth keeping in the game if you removed a few of the obstacles and made it a little easier. And besides, it’s an optional extra so it doesn’t really matter too much if it’s a little harder than the rest of the game at that point.
@Lima0
@Lima0 6 лет назад
I'm literally shocked. After all these years people still finding stuff that got deleted from my all time favorite game (and this game got lots of cut content) hope you discover more things! Absolute loved it, +1 sub
@ThePoltergust5000
@ThePoltergust5000 5 лет назад
Oh man, I absolutely _love_ that foggy cave after the end of the chase. God I hope they remake this game and restore all this content, that would be so rad.
@MrConkerGuru
@MrConkerGuru 6 лет назад
Subscribed to your channel back in the end of march this year because I'm finding all these videos amazing! I'm an absolute nut when it comes to game prototypes and cut material, and it's made even more awesome when someone who used to work on these games are now sharing more insight on them, including things that were left on the cutting floor. I know you may not be able to release these Crash Twinsanity prototypes for legal reasons, but at least consider backing up their data in some way. You never know when the original discs will break or have their data lost due to age.
@SpyroTheGerudo
@SpyroTheGerudo 6 лет назад
multiple pathways really could have given Twinsanity a more open feel in the levels. This would have been pretty cool to see in the final game, I must admit.
@MSCLeap75
@MSCLeap75 6 лет назад
Multiple paths would made Twinsanity a true open world game.
@St.-Joseph-Bible
@St.-Joseph-Bible 6 лет назад
These are amazing! Make more Twinsanity videos!
@MysterytheMaker
@MysterytheMaker 6 лет назад
Wow! Please go through more prototypes, this is blowing my mind :D
@CiccioImberlicchio
@CiccioImberlicchio 6 лет назад
Amazing! I hope you'll find more prototypes of this game
@SuperSpyroFan2010
@SuperSpyroFan2010 6 лет назад
Your intro music reminds me of the music that you used to get on PS1 demo discs. That was the best thing about those demos :P
@kennyalwaysdies1
@kennyalwaysdies1 6 лет назад
i wanna see gone a bit coco and lava caves
@Brendan-Fraser
@Brendan-Fraser 6 лет назад
Music is from Jungle Rumble in Wrath of Cortex
@alucard2076
@alucard2076 6 лет назад
I think it would be cool for this and Wrath of Cortex to get a similar remake to the N.Sane collection, perhaps with more of the cut content put in.
@mitchellbuehler6058
@mitchellbuehler6058 6 лет назад
Keep up the good work, love your videos!
@atomical_sloths2833
@atomical_sloths2833 6 лет назад
This is really cool, sad to see it cut. You said it was cut for being too difficult but it looks easier than the walrus chase later in the game. Was there suppose to be nitro obstacles or was it cut just for being too difficult for the tutorial level of the game? Definitely would love to see more Twinsanity content.
@Qwerteruiop
@Qwerteruiop 6 лет назад
Thank you GameHut, very cool!
@officialteamsombie
@officialteamsombie 6 лет назад
WOW! An unused level that ISN'T Gone A Bit Coco!
@NintendoTV64
@NintendoTV64 6 лет назад
I'm absolutely amazed at how much content was cut from this game that is still being discovered to this day! Thanks so much for this, Jon!
@VioletLinked
@VioletLinked 6 лет назад
Any chance we can see the cut level "Gone A Bit Coco"?
@c0mpu73rguy
@c0mpu73rguy 6 лет назад
Thank God you kept all these early builds. Your channel is a goldmine!
@bigbangbot-SuperSqank
@bigbangbot-SuperSqank 6 лет назад
This is awesome. I can definitely see why this was cut from the final game but it's super cool to see.
@mylifeisameme8656
@mylifeisameme8656 6 лет назад
Please for the love of god can we somehow get a PS4 remake with all cut content added back, it would literally make me the happiest person alive
@Armm8991
@Armm8991 6 лет назад
Twinsanity director's cut when? Lol
@blueblur98
@blueblur98 6 лет назад
is the cut lava caves level in this prototype? i always wanted to see more of the level than the one grainy screenshot we have now.
@grn1
@grn1 6 лет назад
If you look at J Macs comment above he goes into a bit more detail on development (he was on the team). He said as far as he knows no level like that was planned to exist and it was just a connecting tunnel.
@Convoy143
@Convoy143 6 лет назад
Gregory Norris So, even if Lava Caves aren't even a thing, that means Evil Coco was on Ant Agony and the same level has a different appearance.
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