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Delicious Max 6 Tutorial 20: Kick Drum Synthesis 

dude837
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19 сен 2024

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Комментарии : 73   
@NedRush
@NedRush 12 лет назад
excellent video. you are my favourite.
@Lokua
@Lokua 12 лет назад
Best tutorial of all time btw. I'm so sick of people not making their own sounds since last millennium. This is how you do it period. Not even with max, any well rounded synth. C'mon people!
@Leelosounds
@Leelosounds 9 лет назад
This is so good! working this out at degree level and seen a lot of crap! These patches your showing are so inspiring and can't wait to get to Uni tomorow to test drive this!!! Thanks a lot Sam your doing a super job!!!
@TanyaKatherine
@TanyaKatherine 11 лет назад
These are really great. I would say you're my "go-to" for Max tutorials on RU-vid! Thanks!
@ZZJohnDyerZZ
@ZZJohnDyerZZ 10 лет назад
This tutorial has been seriously useful. Cheers!
@MattDiamondMDE
@MattDiamondMDE 3 года назад
These are so good man! Thank you for putting these out!
@lawnshark025
@lawnshark025 5 лет назад
great tutorial, just starting max and got it to work easy. thanks
@thimkthimk
@thimkthimk 11 лет назад
A small suggestion, and pardon me if this has been noted, but I've realised it's more practical to have the Amp Envelope last in the signal chain... Just sayin'. It's Max, you can put the thing where you damn well want!
@thijskoerselman
@thijskoerselman 12 лет назад
Nice tutorial! Just a small tip. The first scale is a bit overkill for just making a power of 2. You could just use *~ connecting the same source to both inlets.
@sagarpatel9556
@sagarpatel9556 11 лет назад
I am making the project of "Electronic Drum" based on Arduino... I have made a Max/MSP patch to talk Arduino with Max... And i got succeed to make Drum kick... In this project i'm using your kick to trigger the final processed output... I just love this kick sound.. But, i am not able to make the sound of Snare, Tom, Cymbal, High and Pedal Hat... So like this tutorial, if you get a time, i request you, please make a patch for all of the Drum components. So, i cn complete my Drum. Thank you buddy
@dude837
@dude837 11 лет назад
"friggin' balls kill-sauce" -- If I ever make a hot sauce using ghost chillis and napalm, this will be the name
@annaiden1634
@annaiden1634 4 года назад
Very interesting! Thank you a lot!
@WARDISWARD
@WARDISWARD 4 года назад
why use a trigger object to trigger the function and not directly using the button object to bang it ?
@noraabungle
@noraabungle 12 лет назад
Dope as always!
@cyk0o
@cyk0o 11 лет назад
great tutorial!
@MrCanning7
@MrCanning7 12 лет назад
Get the full CNMAT objects download, scale~ is in there
@ThomasDavidMastomo
@ThomasDavidMastomo 11 лет назад
great tutorial guy ! i love it :-) many thanks
@ditkasguitar07
@ditkasguitar07 12 лет назад
i think it would be awesome if you did some max for live tutorials.
@PaulWegmann
@PaulWegmann 6 лет назад
Why we don't get exactly the same sound every time we trigger the envelopes? some come with that profound and tasty bass sound, others not...
@dude837
@dude837 12 лет назад
This is true, scale internally probably uses some massively sophisticated and overcomplicated nonsense to calculate all exponents, even powers of two. I think it'd be nice if scale~ would recognize when you use an integer power and act accordingly, in which case it would be just as fast as a *~ object.
@dude837
@dude837 12 лет назад
Dude, fucking thank you. In general, let's push for more knowledge sharing, more love sharing, more music sharing.
@KamilKisiel
@KamilKisiel 8 лет назад
The "sustain" feature in the Max 7 function object was really screwing me up when trying to do this.
@dude837
@dude837 12 лет назад
Noted. As I'm sure is pretty obvious, I am far, far from expert in these things. In my first take I called it "big drum", until my roommate laughed me into submission.
@WARDISWARD
@WARDISWARD 10 лет назад
better use atan~ or tanh ~ as overdrive ..sounds much better
@callummissen3318
@callummissen3318 7 лет назад
Sounding pink nois-ey when I add the second envelope, how can I solve this? thanks!
@ftovarhenao
@ftovarhenao 5 лет назад
Sam, you beautiful Max god
@TanyaKatherine
@TanyaKatherine 11 лет назад
lol "it kinda punches you in the face and you're kinda woozy for a second" pretty much!!!! lolz
@carlsteinhauser
@carlsteinhauser 12 лет назад
this is great, thx
@thepeachprince
@thepeachprince 12 лет назад
that was fucking awesome dude! massive. more shit like this!
@vishi619
@vishi619 12 лет назад
this is awesome could you send me the patch??? i am just beginning to learn max that would be so helpful thanks
@SHELLAC85
@SHELLAC85 12 лет назад
Anyone know an object like scale that works for MSP because Im using Max 5. Thanks
@00Dakka
@00Dakka 12 лет назад
do you make music with your patches? I would imagine you would be able to synthesize some crazy unique sounds.
@goedel8206
@goedel8206 4 года назад
7:40. I LIKE IT
@chumbuswumbusblumpis
@chumbuswumbusblumpis 6 лет назад
Not sure why, I followed every step carefully and Im not getting sound
@dude837
@dude837 12 лет назад
Sorry, man, basically impossible to say without looking at your patch. But if you send it to me I'll be happy to take a look...
@benjamingo111
@benjamingo111 8 лет назад
i am sad otherbirds no longer exists
@dude837
@dude837 8 лет назад
+Ben Gottesman Oh that's just because I have no idea how the internet works. Check again.
@benjamingo111
@benjamingo111 8 лет назад
+dude837 also, found this error: the 'Bit of a Stretch' tutorial download gives you the 'Face Butter' patch. i am your biggest fan. you taught me maxmsp.
@heinzsedin5819
@heinzsedin5819 10 лет назад
better using curve for drumsounds!
@MrCanning7
@MrCanning7 12 лет назад
My life has become a desert, a waste-ground. I gaze listlessly out of windows devoid of all motivation. I feel tortured by the seemingly unending days........... I repeatedly ask anyone I can find, " When, oh when do you think the dude837, my good buddy Sam, will make a new Max tutorial?
@philmaguire4042
@philmaguire4042 7 лет назад
can someone explain the exponent part of [scale~] in simpler terms? i'm struggling to understand what that argument is doing to the signal
@JeffMerkel
@JeffMerkel 7 лет назад
[scale~] basically takes the incoming value and scales it to the set output range. So in this case we know the values output from [function] are from 0. to 1. (default, but can be changed in inspector). You can confirm this by hanging a message box or [print] off of it and watch the values. The 0. and 1. are your input range, or the first two arguments in [scale~]. The third and fourth arguments are the range you want to scale to. So in this case the arguments were 40. to 220. Inputting a 0. on the inlet will result in a 40. on the output and a 1. on the input will result in a 220. Super awesomely useful. The optional fifth argument is a little trickier. Without the fifth argument the scaling is linear between 40. and 220. in this case, but since we hear on a logarithmic scale it makes sense to put the range of 40. to 220. on a log scale. Putting the 2. as the fifth argument still scales from 40. to 220. but now divides the range up exponentially with a power of 2. You could work just fine without this argument, but it helps to tweak it a little better to our human ears. I'd suggest working with [scale~ ] and [scale] by themselves for a bit looking at what comes out of the outlet when you put a known simple value on the inlet. Rock!
@MicroCatalyst
@MicroCatalyst 7 лет назад
So it creates an exponential curve instead of linear?
@kordzzzz
@kordzzzz 11 лет назад
same problem
@Dwightttttt
@Dwightttttt 11 лет назад
can i do this in max 5 ?
@ZakkZace
@ZakkZace 9 лет назад
*standing ovation* wooow
@govinda678
@govinda678 11 лет назад
Great tutorial and crazy awesome kick sound! One thing, when I made the patch and even in this video (example, @ 9:21), the kick sound is not constant. I'm not sure how to describe what is happening. Its like every 2 kicks the sound switches. Why is that? Thanks.
@4ntipattern994
@4ntipattern994 4 года назад
6 yrs late but, phase - needs to be set to a constant value
@dmitrypetrouk8924
@dmitrypetrouk8924 4 года назад
@@4ntipattern994 Do you know how to do it? Is it something related to line~?
@IRKMovies
@IRKMovies 7 лет назад
How do you get rid of points on function~?
@loroc223
@loroc223 7 лет назад
Shift + click
@Lokua
@Lokua 11 лет назад
Oh btw I forgot to add that this patch is friggin' balls. Kill-sauce - thank you :)
@Mr.Anderson_
@Mr.Anderson_ 11 лет назад
Thanks so much man, this shit is Awesome.
@SHELLAC85
@SHELLAC85 12 лет назад
Cheers:)
@heinzsedin5819
@heinzsedin5819 10 лет назад
sound cool anyhow :D
@dude837
@dude837 10 лет назад
Word.
@Masterp100
@Masterp100 8 лет назад
Are you using pure data?
@PaulWegmann
@PaulWegmann 7 лет назад
what means #0 before trigger?
@Daviddoesburg
@Daviddoesburg 7 лет назад
if I remember correctly, this will make sure this send will only function within this particular patch. This is often used within subpatches
@PaulWegmann
@PaulWegmann 7 лет назад
thank you! where can I find more info. about this kind of sintaxe on arguments?
@Daviddoesburg
@Daviddoesburg 7 лет назад
I think with most issues the help files in Max are your best friend. here's a little forum post about the #0 trick though: cycling74.com/forums/local-sendreceives-using-the-0-trick/
@PaulWegmann
@PaulWegmann 7 лет назад
thank you man! cheers from Brazil!
@Daviddoesburg
@Daviddoesburg 7 лет назад
cheers!
@sevenlocks5238
@sevenlocks5238 8 лет назад
DUDE!
@Lokua
@Lokua 12 лет назад
I prefer "bass drum" for a sound like this. Kick works but doesn't denote the same fat assedness. Just saying. Kick drum in electronic music is some Casio mid range pop shit.
@gothfrog69
@gothfrog69 12 лет назад
coool
@Jay__C
@Jay__C 10 лет назад
Mine sounds like pink noise. FFS. :-/
@Jay__C
@Jay__C 10 лет назад
Fixed it! Yuuusss! Thank you.
@callummissen3318
@callummissen3318 7 лет назад
same problem, how did you solve it?
@rumpafumpa
@rumpafumpa 5 лет назад
this kick is way too faaaat
@rumpafumpa
@rumpafumpa 5 лет назад
thanks for the tutorial! ^^
@dude837
@dude837 12 лет назад
Rendering as we speak...
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