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Designing for Concurrency Using Message Passing in C++ - Anthony Williams - C++ on Sea 2023 

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27 авг 2024

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Комментарии : 5   
@widnyj5561
@widnyj5561 11 месяцев назад
The problem with message based concurrency that relies on OS mechanisms (either network based or kernel based like pipes, MQs) is a system call. And a hidden cost of this (since meltdown and spectre) is a cache clear - which can hurt your app. It may be acceptable trade off, but you need to be conscious of that
@sirnawaz
@sirnawaz 10 месяцев назад
You can have in-process message-queues as well, like channels in golang, or mpsc in Rust. These are fast and quite helpful.
@adamkulpa8846
@adamkulpa8846 11 месяцев назад
Looks like the Actor model.
@simonfarre4907
@simonfarre4907 11 месяцев назад
Yes because the actor model is built on message passing.
@user-tw4st1hb2v
@user-tw4st1hb2v 11 месяцев назад
Style of talk is : confusion
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