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Detailing an Organic Character in ZBrush 

Mold3D Channel
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Watch as character modeling master Gio Nakpil shows how he creates wrinkle details by hand in ZBrush.
Registration is currently open for Gio Nakpil's popular course. For more details:
www.mold3dacademy.com/master-o...
Music by: David Cutter Music - www.davidcuttermusic.co.uk

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20 сен 2016

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Комментарии : 16   
@darksteelyurius
@darksteelyurius 5 лет назад
Great video. This is a subject that I have been struggling with for awhile and your method makes more sense to me and will help greatly in my workflow.
@sylvainfavre5199
@sylvainfavre5199 7 лет назад
nice, thx for sharing your knowledge
@nickzucc
@nickzucc 7 лет назад
Thank you for the video!
@janettaselaar5673
@janettaselaar5673 7 лет назад
Thanks for sharing, nice work!!!
@Rajuuken
@Rajuuken 4 года назад
Thank you !
@emrahozcicek2875
@emrahozcicek2875 11 месяцев назад
Love it man! Appreciated!
@rosenormand2059
@rosenormand2059 Год назад
That's such a great video thanks
@peterplantec7911
@peterplantec7911 2 года назад
This was well presented I learned something.
@nawangsherpa3209
@nawangsherpa3209 7 лет назад
nice video what is your system configuration?
@nzalisekomaponye8299
@nzalisekomaponye8299 6 лет назад
nice thanks bro
@johnt1330
@johnt1330 3 года назад
is this dynameshed? should i do dyna mesh or can i do small fine lines with subdivisions?
@KillWill_Games
@KillWill_Games 3 года назад
It would not be better to use a brush with texture. Or better yet, do this process in specific software for rendering and texturing?
@salsa101
@salsa101 5 лет назад
I thought it was an elbow.
@perigosu8449
@perigosu8449 4 года назад
Looking at the thumbnail, I thought it was a knee...
@suvigyamishra4604
@suvigyamishra4604 3 года назад
Yeah.. a poorly designed knee.
@perigosu8449
@perigosu8449 3 года назад
@@suvigyamishra4604 well that may be the case. I was referring to the initial impression at first glance.
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