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DF Direct: PlayStation 5 / Unreal Engine 5 Reaction - Now This Is Next-Gen! 

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Unreal Engine 5? PlayStation 5? It's real, it's happening, and it's simply amazing. Alex Battaglia and John Linneman sit down to discuss the phenomenal new technology.
Note: The PS5 UE5 tech demo runs with dynamic resolution scaling and temporal upsampling. Typical rendering resolution is 1440p but it does vary. Read more in Rich's web article, with more detailed info direct from Epic Games: www.eurogamer.net/articles/digitalfoundry-2020-this-is-next-gen-unreal-engine-running-on-playstation-5
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13 май 2020

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Комментарии : 5 тыс.   
@micahblakeslee
@micahblakeslee 4 года назад
Fun Fact: John and Alex were rendered in real-time by Unreal Engine 5 for the making of this video.
@demomanification
@demomanification 4 года назад
Might be true
@DocTheop
@DocTheop 4 года назад
It rendered his English indecipherable! (I'm kidding! His English is way better than my French)
@xcidgaf
@xcidgaf 4 года назад
such technology.
@kazumahaz563
@kazumahaz563 4 года назад
Whoa dude
@fendularatsq2317
@fendularatsq2317 4 года назад
John Alex - reverse it - coincidence ? Bush did 9/11
@Draanor
@Draanor 4 года назад
The best thing about this next-gen tech is it's actually cutting man-hours to make games. Ray tracing + global illumination changes save so much time in the lighting pipeline. Nanite makes the mesh / asset pipeline so much faster considering most of these assets are hand crafted at max resolution and then thrown through a blender multiple times before it gets to the game. The idea that someone might be able to model something in Z Brush and get it exported directly to Unreal Engine 5 and have it "just work" is amazing. This should cascade to level design as well as the engine will ideally handle the performance details and let the level layout artist slam down what they want.
@Clarkey7163
@Clarkey7163 4 года назад
Draanor agreed, it’s insane the changes this will make to the art pipelines. Having the engine just automatically build the lighting, and the removal of the need to retopologise and UV unwrap assets is crazy. It’s just insane
@swordsman1137
@swordsman1137 4 года назад
Yeah, agree. The graphic quality will be not really have big difference (aside from ray tracing), but (at least i hope) there will be big difference in level design, interactivity, etc from more simplified workflow
@LeWhiske
@LeWhiske 4 года назад
"it just works" ~ Todd Howard
@amartinez97
@amartinez97 4 года назад
@@Clarkey7163 its insane but its how it should of always been
4 года назад
I got really hard when they said assets could just be imported straight from Zbrush, this makes things so much easier for artists
@snake123409
@snake123409 4 года назад
Shows more gameplay than Valhalla even though its a tech demo.
@JPG-dt1yd
@JPG-dt1yd 4 года назад
Ikr ? It was so awesome!!
@PixelTrooper
@PixelTrooper 4 года назад
well a tech demo without gameplay is useless
@cyniic
@cyniic 4 года назад
@@PixelTrooper and a "gameplay" trailer without actual gameplay is...
@Ducain_Plays
@Ducain_Plays 4 года назад
@Valhalla Rising You do know this demo was in 1440p 30fps right? If you didn't then you need to watch the video...lol
@_Chad_ThunderCock
@_Chad_ThunderCock 4 года назад
True
@Lionlovesunity
@Lionlovesunity 4 года назад
2 most impressive things in the demo: -her scarf didn’t clip through her body. -the audio sound of the rocks falling.
@starlight2815
@starlight2815 4 года назад
Yup! I watched that scarf the entire demo, and not ONCE did I see any clipping at all! :D
@piercelawless1730
@piercelawless1730 4 года назад
I can't wait to see a future dark raining city environment with a busy lively crowded atmosphere.
@DVL22
@DVL22 4 года назад
Like Cyberpunk 2077 for example, that's going to be amazing.
@goofed86
@goofed86 4 года назад
Cyberpunk 2077 remastered for next gen then
@bikerboy3k
@bikerboy3k 4 года назад
you mean ghostwire tokyo ? Hell yeah son !
@jp5394
@jp5394 4 года назад
Thinking of that Unreal Engine 4 tech demo?
@AKGeorge2790
@AKGeorge2790 4 года назад
You can get that from "Sleeping Dogs".
@tomongchangco4345
@tomongchangco4345 4 года назад
This tech demo had more gameplay trailer than the assassin's creed gameplay trailer. talk about unreal.
@JohnHydeisawesome
@JohnHydeisawesome 4 года назад
tbh all tech demos should be like this
@idonotmakevidsyet
@idonotmakevidsyet 4 года назад
Thats why its called the *unreal* engine
@AIIEYESONME
@AIIEYESONME 4 года назад
All pre-rendered, that made zero sense.
@jimjamjon2285
@jimjamjon2285 4 года назад
DogTown you’re saying this is pre rendered?
@MultiRv90
@MultiRv90 4 года назад
Well, thats what tech demos are.
@hotdogflavoureddrink
@hotdogflavoureddrink 4 года назад
Quickest click ever.
@Agnes135
@Agnes135 4 года назад
I can only imagine how good the next God of WAR will look on the PS5
@mivisionworldwide
@mivisionworldwide 4 года назад
P Holmes We’re a for a treat. THANK YOU MARK CERNY.
@Billyfulu
@Billyfulu 4 года назад
Lmao 🤣
@MaxIronsThird
@MaxIronsThird 4 года назад
@@Agnes135 I don't think any PS studio runs on Unreal
@Voidward
@Voidward 4 года назад
The biggest thing with this is how much load it takes off developers. Dev teams keep ballooning out of control with more and more complex visuals. This actually seems to focus on making things simpler for developers and reducing iteration time while increasing visual quality. A lot of technical steps are eliminated where you don't have to bake down your models or your lighting. Artists can use assets directly as they made them and the level designers and just throw them in and use lights directly. You might potentially be able to make AAA quality games with smaller teams with UE5 compared to the last 2 generations.
@eclectice
@eclectice 4 года назад
I guess, any game performance issue should be sorted out after running through the game engine's profiler
@andrewgebert5718
@andrewgebert5718 3 года назад
There are still a lot of what if's that would need to be answered first. Authoring meshes with 35+ million tris is a pretty messy affair and would only create more headaches if you needed to rig it for animation or do a destruction pass. The improvements to lighting, rendering, and LOD management will help speed things up; but I'm not fully convinced it would speed up asset creation all that much. IMO developers would be better off authoring their assets the same way but instead, utilize displacement for up-close detail like Bluepoint did on Demon Souls. I'd love to be proven wrong, but it's too early to say rn
@jameboston
@jameboston 4 года назад
UE5 is actually a god-sent gift we devs have been aching for. Imagine hours saved to adjust lights instead of baking Every Single One, just to realise your Renderfarm has 1 stupid slave that can't keep up and wreck the whole process. Imagine not having needs to buy expensive assets and break them down or scaling down your megascan just to keep the game stay consistent while sacrificing so many beautiful edges and textures. And Imagine tons of profits and man dates saved to produce games - even movies - under faster pace ! Thank you DF for another amazing analysis yet again !
@zdenekburian1366
@zdenekburian1366 4 года назад
If you save hours of worked hours, your costs fall, and also accordingly the price you can charge. Profits are directly linked to exploited human work. Less human work, less hours you can exploit, and less profits, in the average production and distribution economic cycle. This is basical Marx.
@amin6560
@amin6560 4 года назад
I was always curious, is a third party engine better than a in house one ?
@retorique
@retorique 4 года назад
Agreed with everything except the last sentence - you know that as we get more time-efficient in our processes, that time saved is never returned to the workers, it just means that the next project can start sooner. Expect to be exploited, just with better tools. Tons of profits for sure.
@1236688645
@1236688645 4 года назад
Honestly, I think the high poly tech is too good to be true for now. Don't you think? I want to believe it's true but having billions of polygons with no restrictions and 8K textures and just running fine doesn't sound right.. hahaha
@philwhatever3903
@philwhatever3903 4 года назад
Leo M im not a developer but i am a producer. So im assuming devs will be credited for these games, surely being able to develop more games in less time would make for more advanced payments, and then more royalties in less time?
@dethskullcrusher
@dethskullcrusher 4 года назад
0:43 That Crysis shrine at the back is ever-present.
@WansVids
@WansVids 4 года назад
It always cracks me up when I spot it
@ludologian
@ludologian 4 года назад
Lol, I heard they are developing ray tracing for all , so who knows maybe they will Remake Crisis with thier new engine for next gen using new global illumination system just like what we saw in unreal 5
@branchprediction9923
@branchprediction9923 4 года назад
@@ludologian they are already making a crysis remastered with ray traced reflections. Its been officially announced a while back. And add far as global illumination goes, cryengine has had fully dynamic voxel ray traced global illumination since long ago. And obviously crysis remastered will use that. Unreal engine also tried to make a fully dynamic voxel ray traced global illumination, built they failed to do it without causing a massive performance hit, they even admitted this and also admitted that cryengine was able to do it. There is some nice competition going on here. I love it.
@DubElementMusic
@DubElementMusic 4 года назад
@@ludologian Whatever they do, cryengine had always a more realistic look than unreal engine.
@juanme555
@juanme555 4 года назад
@@ludologian Crysis Remake wont need Unreal's implementation as CryEngine's solution is superior, Crytek's SVOGI is the only lighting technique that can get slightly close to RTGI (Ray Traced Global Illumination) , in the end, both are inferior to RTGI but Unreal's solution is far inferior, Crytek's solution is not THAT much worse. If RTX 3000 series truly has a 400% performance boost in Ray Tracing over 2000 series, then all of these rasterization lighting techniques will essentially become obsolete, as the Ampere GPU's will allow devs to use fully RT'd lighting without losing almost any performance, so my conclusion is that all of these solutions will be almost exclusively console-aimed , particularly the PS5 since the XSX will be able to Ray Trace a lot better than the PS5. I seriously hope Sony's first party devs figure out a way to achieve a similar end result as either UE5 or CE5 (almost impossible though).
@danielwareking
@danielwareking 4 года назад
The thing I find most fascinating about this--and it's the thing I didn't really expect--is how much easier developers' jobs will be with this tech (at least on some levels and in some departments). Not having to spend time baking lighting is huge, being able to load in assets without having to worry so much about LOD is HUGE. I had always worried that the more we increase fidelity, the more the budgets and development time will inflate. That's gotta still be the case to some extent but I hadn't considered how much these robust real time tools could actually save dev time.
@grantorino2325
@grantorino2325 4 года назад
Indeed, for several years now, one has been able to create 3rd-generation console games with only art tools (no programming skills required). And later this year, perhaps 4th-generation console games as well. Perhaps by the 2030s, we'll have game design so automated that even AAA games will become ridiculously fast, easy, and cheap to produce!
@Millenia3D
@Millenia3D 4 года назад
Unreal 4 itself was already a quantum leap, especially for artists. The game I worked on prior to a UE4 title was on an in-house engine at a small indie studio so usability was utter gash compared to what things like the material editor afford you. Can't wait to get my mitts on this!
@brotherboard3920
@brotherboard3920 4 года назад
Demos are not the same as games. Game performance and demo performance are not 1:1. Games have hundreds or thousands of different scripts, models, animations, deformations etc. Dumping assets with millions of polys into games is not a good practice, and the processing power used on rendering objects with unnecessarily high poly-counts can be used elsewhere much better.
@yoltsbp
@yoltsbp 4 года назад
Would be nice if they could pump out twice as many games but if its this easy like they say i doubt it. As if nobody had this idea before, it probably brings difficulties they havnt mentioned that has put people off. Pc has had over 10 teraflop gpus for years and has had pc only games developed without using this method so its not due to gpu power.
@AJ-po6up
@AJ-po6up 4 года назад
And AAA developers like Activision/EA/Ubisoft are gonna continue bitching about how games are more expensive to make every year, just as an excuse to put their lootboxes and MTs in their games. Heck I can even see a future where games are all made entirely by AI and companies like EA are still gonna push for microtransactions citing "development costs" as the reason lol. No matter how cheap it gets to make them, we the players won't see the benefits, just more trash games coming out faster than ever.
@GoldSrc_
@GoldSrc_ 4 года назад
10:29 "next gen PC", you heard it here first bois, PC2 is soon to come. Also, love the Crysis shrine.
@kyellebantog7720
@kyellebantog7720 4 года назад
I hope PC2 gets RRTX QUADRO TITAN X TI SLI graphics!
@fadhililman5020
@fadhililman5020 4 года назад
*cried on core 2 duo,2gb ram,intel hd graphic
@jamezxh
@jamezxh 4 года назад
I hope Next Gen PC2 gets Next Gen SSD and a controller with a rumble pak
@nomoredistraction329
@nomoredistraction329 4 года назад
@@jamezxh next gen pc will have an ssd in its gpu. Mark my words.
@MrComputerCoder
@MrComputerCoder 4 года назад
@@nomoredistraction329 Well they already have that. AMD created one with if I remember right a 1TB SSD onboard as a cache to greatly speed up certain applications like video editing raw files. It's beneficial in that it just stores all the data on board so the GPU doesn't have to ask the CPU for data, CPU get that data from memory, memory to fetch, memory to return, and then the CPU send every bit over the PCI pipeline to the GPU. So yeah it just basically sent the entire raw file to the SSD onboard once then was done and was used a basically L4 Cache.
@tom.looman
@tom.looman 4 года назад
Working daily with Unreal Engine 4 myself, this got me excited like a child again - I am looking forward to what else they unveil for UE5.
@ajaakola2
@ajaakola2 4 года назад
if you work with ue4 daily.. are you making some game ?
@SteveNaranjo
@SteveNaranjo 4 года назад
There is an announced that Epic is waiving fees for less than a million dolars.
@_Polyfez
@_Polyfez 4 года назад
My office who works with Unreal was giddy as a kid as well. We definitely got less work done today because of this demo.
@nickblomgren
@nickblomgren 4 года назад
I don't think people fully understand how this new tech just opened the floodgates for so many things. I play in Unreal Engine, but most of my work is on the pre-rendered side of things. If what this tech does as advertised, that line between real-time and pre-rendered pipelines is going to get hazy in a way previously unheard of. There's been buzz-word style examples in the past of game engines getting on the same-par as pre-rendered, but the barrier of optimization and working high-poly models to something workable in an engine has been the divide and norm since the beginning of time. To be able to just drag and drop a high-quality photogrammetry scanned object into a game environment and call it a day without checking for topology is... I have no words for that. To see that many high-poly Z-Brush models just happening to be in the same environment literally made me stand-up from my chair.
@i7rooper
@i7rooper 4 года назад
What if UE5 isn't free and open source? :o
@ephphatha230
@ephphatha230 4 года назад
I’m ready to give up on reality all together.
@bannanateam
@bannanateam 4 года назад
ephphatha230 I feel like we're not quite there yet. This is a big leap for tech but in possibly 2 future generations we won't be able to tell reality from pc generated graphics in real time, not just static images
@zac99991
@zac99991 4 года назад
Good one, 5G and UE5 my body is ready
@antwango
@antwango 4 года назад
at least you can't get viruses in the virtual world!!!
@Yondelburg
@Yondelburg 4 года назад
@@antwango ahem, Digimon would like to introduce itself
@dandrydog
@dandrydog 4 года назад
Right?
@GoodMomo
@GoodMomo 4 года назад
People who say stupid crap like "Games won't look like this" pretty much ignored every amazing part of how this streamlines content creation. The features talked about in the video lay out how devs will spend less time programming stuff like multiple LODs and baking in illumination, and more time on the game itself.
@butterflyfilms939
@butterflyfilms939 4 года назад
I love how development blew up through the ages and only now developers get stuff like this and Vulkan, making their job easier and giving us more performance
@swordsman1137
@swordsman1137 4 года назад
If the publisher is greedy enough to use those "easier way" as excuse to release subpar game sooner, i think the dev will have the same amount time to focus on the game itself
@BleedForTheWorld
@BleedForTheWorld 4 года назад
@@swordsman1137 I think that's a cynical way of looking at games. Not every game is going to be for everyone.
@snintendog
@snintendog 4 года назад
"UE5 is a game changer" Setting it side to side with FF7R in UE4....Its a reskin!
@swordsman1137
@swordsman1137 4 года назад
@@BleedForTheWorld I'm not saying about subjective taste of game, but the overall quality. Game can be pretty and have alot of glitch or broken mechanic at the same time
@YoshiMan223
@YoshiMan223 4 года назад
can we take a moment to respect this man for still using the ps4 earbud
@HypePerformanceGroup
@HypePerformanceGroup 4 года назад
those and the vita headbuds are so good, the vita ones got discontinued and go as high as $50 on Amazon now
@thcreedon
@thcreedon 4 года назад
Much respect for him
@gaborevanyics4434
@gaborevanyics4434 4 года назад
I use mine too..5 years old I guess
@BlackFox5
@BlackFox5 4 года назад
@PlayStation gamer that cheap ps4 earbuds actually have a quite surprisingly good microphone. Very reliable for voice recording such as in this video.
@PoloBoyPrince
@PoloBoyPrince 4 года назад
@@HypePerformanceGroup they're horrible lol
@SamuelGomes-fs1zw
@SamuelGomes-fs1zw 4 года назад
The greatest thing about UE5 is that every single gamer wins does not matter where you get your gaming fix from PC, PS5 ir XBOX all of them will have games running on this engine will be a great year for gamer's
@oliverbrooks3088
@oliverbrooks3088 4 года назад
Samuel Gomes I agree it’s nice that it’s representing the engine more than it is the ps5 since it will be available on all platforms
@мирвовсеммире-ы1и
@мирвовсеммире-ы1и 4 года назад
Yeah including android and iphone.. can't believe this will work with my android like it is with xbox..
@sopor0
@sopor0 4 года назад
@@oliverbrooks3088 Its running on PS5 .. If you listen its all about that SSD!!! XBox is out dated already ..Hint xbox wont look as good as that sorry!! Look at the xbox one more powerful then pro yes!! But guess what pro kills the one!! NO game on the one looks as good as it does on the PRo and thats facts!!! Same goes for this gen sorry facts SSD baby!!
@AlexxxxxSaysHi
@AlexxxxxSaysHi 4 года назад
@@sopor0 Please use /s at the end of sarcastic posts on the internet. You dont want people to think you're actually brain dead.
@HanDaimond
@HanDaimond 4 года назад
@@sopor0 Xbox Series X will also have a custom SSD.
@existentialselkath1264
@existentialselkath1264 4 года назад
This looks absolutely incredible, just one of those rocks would freeze up my computer in unreal engine 4. I can't believe how big of a graphical leap this is, and the global illumination is amazing too
@goldensperm7182
@goldensperm7182 4 года назад
So ur telling me a console is better than a pc??
@dr._breens_beard
@dr._breens_beard 4 года назад
@@goldensperm7182 depends on the pc. 90% of pcs, yes, the new consoles are more powerful. The 2080ti gpu beats them and there ARE higher powered cpus but they reach into the enthusiest category with a price point to match. Even if they price the next gen consoles at 700 dollars (they wont) it would be a screaming deal over a desktop
@Koutsn_
@Koutsn_ 4 года назад
@@dr._breens_beard it would be a screaming deal over a desktop with current gen components, but PC is getting some nice stuff soon as well
@parkinsaw
@parkinsaw 4 года назад
@@edgyboi1995 ....you do know 3000 series graphics cards are coming out later this year as well as Big Navi. Not to mention Ryzen/Threadrippers that are already out. PS5/XBox is not going to be more powerful than 99% of the pc's lol pure silliness. I am just glad they have caught up now I can get some sweet sweet ports.
@Laughingcoyote1213
@Laughingcoyote1213 4 года назад
@@edgyboi1995 did you pull that comment out of your ass? 🤦
@chrisbullock6477
@chrisbullock6477 4 года назад
I got a feeling Richard is at a secret meeting with SONY!!!!!
@Gravy1255
@Gravy1255 4 года назад
Well not in person but for sure he is talking to Cerny. Witchard always has the magic touch.
@xcidgaf
@xcidgaf 4 года назад
@@Gravy1255 telepathically, using his hands.
@d8nish951
@d8nish951 4 года назад
That is such a suspect thing to say 😂
@chrisrichfield8906
@chrisrichfield8906 4 года назад
@@xcidgaf I just imagine wichard gesturing wildly in front of a minority report hologram computer.
@jarg8
@jarg8 4 года назад
@@Gravy1255 wichard is the best. He weally analysizes evewy game to the nth degwee
@19HajimeSaitou91
@19HajimeSaitou91 4 года назад
"The man, the myth, the legend himself" Me: *Witchard!!* He: No. Me: 😢
@mikeaaronc77
@mikeaaronc77 4 года назад
yeah i thought led was gonna be in video.. nope. we get alex. lol.
@poltergeist7621
@poltergeist7621 4 года назад
@@mikeaaronc77 Alex is good
@hooblefloob
@hooblefloob 4 года назад
"The hairs in John's goatee are all imported straight from Z Brush, no baked normal maps, no authored LODs"
@CaveyMoth
@CaveyMoth 4 года назад
And his voice sounds so nice in this video. It is very crisp and natural, with an "in front of you" kind of sound. Could this be the PS5's audio processing? XP
@picolete
@picolete 4 года назад
Soul patch
@campkira
@campkira 4 года назад
still same feeling on ps4 pro or xbox x... but let hope the developer can do better job in building stable open world..
@timbabs1
@timbabs1 4 года назад
He reminds me of the pauls hardware guy on youtube 😂😂
@TechWithSean
@TechWithSean 4 года назад
But his character model is low poly like Barrett from OG FF7
@nygeek6471
@nygeek6471 4 года назад
I love the two vitas on his table, plus he’s got a sleek looking sound system AND a CRT for retro games!
@aidenCBR94
@aidenCBR94 4 года назад
lol John uses that CRT for modern games, it looks amazing at nearly any resolution, DF have made videos about it.
@drunkensailor112
@drunkensailor112 4 года назад
The crt is a fucking pvm! Much better than standard crt
@rubenjorge13
@rubenjorge13 4 года назад
@@drunkensailor112 the best of the best
@yvanaluz9994
@yvanaluz9994 4 года назад
@@aidenCBR94 Guy's delusional tho, no crt in existence will look any better than oleds, period.
@Empyrean55
@Empyrean55 4 года назад
And the crysis shrine on the other guys (sorry don't know their names) table?
@neocaron87
@neocaron87 4 года назад
At this point it should be called the Real Engine XD
@lenordpark870
@lenordpark870 4 года назад
Now this is the REAL NEXT GEN GRAPHICS AN GAME, SONY IS JUST ALL TO THEMSELVES WITH GAMES AN DELIVERING TO THERE FANS AN CUSTOMER'S.. IM FEELING SO DAM GOOD RIGHT NOW.. MS please take note an this is next gen
@ChrisBa303
@ChrisBa303 4 года назад
XD
@rinaa6865
@rinaa6865 4 года назад
@@lenordpark870 This is a tech demo, if you want Sony and MS to show you what you are NOT going to get in a full game then just keep asking for these.
@ItsJust_Sins
@ItsJust_Sins 4 года назад
Cassius praise This is not a real game it's a demo.
@hansgoranhogstrom1900
@hansgoranhogstrom1900 4 года назад
Epic makes a remake of the 1998 unreal game. now it is... REAL. God damn it now I really want a remake of Unreal, that would be so sick.
@ryuhayabusa3540
@ryuhayabusa3540 4 года назад
digital foundry is not the same without The Legend Richard being in it.
@migii820
@migii820 4 года назад
I’m surprised he missed the inside Xbox feedback and this one
@robertgolden1534
@robertgolden1534 4 года назад
Witchard of Digital Foundry
@ChicagoMade
@ChicagoMade 4 года назад
If he away hopefully he testing the XSX games
@joereid84
@joereid84 4 года назад
@@ChicagoMade he away testing COVID-19 game titles
@nicolasrolke3538
@nicolasrolke3538 4 года назад
That CRYSIS shrine is still GOLD, haha.
@max11MAM
@max11MAM 4 года назад
The "no lod" and real time GI are hyping me so much
@Lelinty
@Lelinty 4 года назад
Remember they said no more crawling through small spaces to help with loading theres a crawl space in the demo which seams to be just for that
@webhead4414
@webhead4414 4 года назад
@@Lelinty that was for lighting and seeing the rock up close. There is no reason to load parts of the map now with SSD ESPECIALLY in a tech demo, mate.
@eric-ph
@eric-ph 4 года назад
@@Lelinty im not sure,i think it was to show certain fidelity... i bet the chracter couldve turned back in real time and get out of the tunnel
@TristanTheVRGamecat
@TristanTheVRGamecat 4 года назад
@@Lelinty yeah I think that was just to emphasize close up details like climbing was to show of animations
@punctuationman334
@punctuationman334 4 года назад
Freddy Mercado you’re making a assumption that’s unfounded.
@MrGodKratos
@MrGodKratos 4 года назад
I can’t take my eyes from the little Crysis altar tho’
@awesome9174
@awesome9174 4 года назад
Nor should you.
@Johnny_JD
@Johnny_JD 4 года назад
what?
@peterGchaves
@peterGchaves 4 года назад
I'm so glad i have that physical version in my shelves too 😅 One of my most beloved games on PC, and some day Crysis on disc + box+ manual will totally deserve a special place in gaming museums 😊
@yvanaluz9994
@yvanaluz9994 4 года назад
Tbh the overrall graphics quality and visual effects of this demo do not look that different from current pre rendered graphics. Yeah sure some of it is real time and more optimized, but they still have a long way to go before they can actually achieve what cryengine did back in the day.
@MrPangahas
@MrPangahas 4 года назад
I'm pretty sure it's intentional its there, given what Crysis meant for visual fidelity of games
@theoroinvictus
@theoroinvictus 4 года назад
wow, coming from offline rendering with Redshift, its quite impressive to see realtime micro-polygon rendering!
@hashemieada4846
@hashemieada4846 4 года назад
Yeah v-ray guy in here this is awesome
@fearmonkey
@fearmonkey 4 года назад
Deus Ex music never gets old, even now it starts the video on the latest tech nicely
@alphaomega887654321
@alphaomega887654321 4 года назад
Oh you are right xD i thought first you are on crack or something like that but jeah... its definetly the unatco theme. Deus ex with the timeless ambient music...
@joeygreathouse3029
@joeygreathouse3029 4 года назад
Only shit music becomes "old"
@recordatron
@recordatron 4 года назад
Christ that part at the end where she's jumping through the world gave me chills. Seeing literally no pop in and no stutter at that level of fidelity is incredible. The audio sounds awesome too. That's the first thing that jumped out to me.
@ebridgewater
@ebridgewater 4 года назад
If something seems too good to be true, it usually is.
@TheArtOfKrieg
@TheArtOfKrieg 4 года назад
@@ebridgewater eventually it'll get to a point that it will be true
@kurtdewittphoto
@kurtdewittphoto 4 года назад
@@TheArtOfKrieg Exactly. I'm going to say late games in the PS5 generation might look this good and if its sooner, then I'll be pleasantly supersized.
@royalblazen9598
@royalblazen9598 4 года назад
@@kurtdewittphoto with that ssd its truly capable now
@eliastoufexis3187
@eliastoufexis3187 4 года назад
No shitty Motion Blur to mask poor performance either. Looking at you Just Cause.
@robertjif6337
@robertjif6337 4 года назад
Can only imagine how the next god of war gonna looks like damn
@christaarez1391
@christaarez1391 4 года назад
Sadly Santa Monica use his own engine
@star9ine276
@star9ine276 4 года назад
they wont be using ue5 lmao
@loco3514
@loco3514 4 года назад
6ixshots he just said he was wondering how the next gow is gonna look. Didn’t say anything about unreal engine 5..
@rahatkhan4446
@rahatkhan4446 4 года назад
@@loco3514 , this video is about UE5
@jayjayboy3000
@jayjayboy3000 4 года назад
Imagine how Sony bend next game going look like because their would be using ue5.
@onionheadguy7094
@onionheadguy7094 4 года назад
356 geologists thumbs downed when he said "not everything is rocks"
@Vic4vendetta
@Vic4vendetta 4 года назад
IGN: Lower your expectations on next-gen graphics Unreal engine 5: Whose Man's is THIS?!?!
@RockyRacoon5
@RockyRacoon5 4 года назад
I think IGN was talking about cross-gen games which look like ass on next gen.
@byksEBM
@byksEBM 4 года назад
lol
@punctuationman334
@punctuationman334 4 года назад
Giuliano López Raffo well they still look good, just not like a big leap outside of better resolution and frame rates.
@robvanharen81
@robvanharen81 4 года назад
@@RockyRacoon5 These days everyone needs a step by step explanation of everything what is being said. Otherwise it goes over their heads it seems....
@thedarksideoftheforce6658
@thedarksideoftheforce6658 4 года назад
You got dam right Victor Crackhead! 👀🤘
@Kgknipp
@Kgknipp 4 года назад
Put it this way: the original UE4 engine demo for current gen systems was running on a high spec pc and games never really reached that demo in terms of lighting, effects, geometry. This demo is purportedly running already on a PS5. Serious game changer. Can't underestimate the power of good software optimized for good hardware. And it will just keep getting better. With that said, let's see some games running it and know for sure
@CC42_
@CC42_ 4 года назад
exactly ..the difference is that ur4 engine demo was never running on the ps4. This is running on ps5. The specs are way higher i don't know why people don't believe the new systems are capable of this. John and Alex both think they are their questions were about how will it scale.
@Kgknipp
@Kgknipp 4 года назад
@@CC42_ people are let down in other places of their lives and project it onto their hobbies lol. Yes - it will be interesting to see how it scales. Given the new systems have so much more memory and processing power to work with I think we will see some very impressive results. I think we all need to remember too that this is the first wave of games, and that you will see game engines really squeeze every ounce out of these systems in the coming years.
@VariantAEC
@VariantAEC 4 года назад
There was a version of that UE4 demo running on PS4 hardware... And did you forget about Driveclub which wasn't even using UE4 and I think pushed well beyond what we saw in that demo all at 30FPS in 1080p. Granted UE4 games didn't push graphics on the current PS4/XO consoles anywhere near as far as they initially showcased.
@Rufnek2014
@Rufnek2014 4 года назад
@@CC42_ Disappointing that DF never really talked about the instant streaming from the SSD, which no other system can do and this was mentioned in the Unreal video by the devs.
@user-ky9ou5dz9q
@user-ky9ou5dz9q 4 года назад
@@Rufnek2014 that's a different solution to the same issue though. You can get the ssme result with a better GPU and more power in general. It's not a game changer. It just helps supplement the lack of power compared to say, the series x. And again, as he said, its optimized for all hardware across the board. Which means it wont be optimized primarily for that ssd. Because that isnt standard on the rest of the next gen platforms.
@TilSkywalker
@TilSkywalker 4 года назад
That stuff is truely nerdgasmic... holy shit the use of the super highpoly assets, the new animationsystem and the multibounce GI... Glorious!
@MrMrTravman
@MrMrTravman 4 года назад
No.... pop.... in..... Imagine that? My biggest turn off in any game is excessive pop in. Cant wait to see this in a couple years.
@GrainMuncher
@GrainMuncher 4 года назад
3rd Way this engine is actually going to be cutting hours in development, the ray tracing and the nanite system is actually going to make it easier to make games look good
@shadw008
@shadw008 4 года назад
Glorious indeed. Don't forget the sound. And multiple sound sources interacting with each other.
@RicochetForce
@RicochetForce 4 года назад
@@shadw008 The more you dig the more goodies there are, good lord. No wonder Cryengine just has no fucking chance at wider adoption.
@s3rv3r3rror8
@s3rv3r3rror8 4 года назад
@@shadw008 And now we also know why sony, went the route with audio! Sony made all the smart decisions!
@nicholasrockstroh6920
@nicholasrockstroh6920 4 года назад
He might be "the man, the myth, the legend," but is he still your *friend and colleague*, John???
@BuffaloSpring
@BuffaloSpring 4 года назад
What happened?
@lukasdiaz2817
@lukasdiaz2817 4 года назад
Tell us...
@fabrigarciacartoons
@fabrigarciacartoons 4 года назад
I am more impressed with how fast you uploaded this after the UE5 announcement than the actual gameplay: this is a real time Digital Foundry upload!
@azmihakam
@azmihakam 4 года назад
Maybe they got the video early
@ebridgewater
@ebridgewater 4 года назад
@@azmihakam They will have done.
@Jay-jb2vr
@Jay-jb2vr 4 года назад
Digital Foundry gets *first dibs* on new games and tech lol
@AlexxxxxSaysHi
@AlexxxxxSaysHi 4 года назад
@@Jay-jb2vr Probably because they are one of the few RU-vid channels that aren't full of shit coughmysticcough.
@ThePaulg123
@ThePaulg123 4 года назад
They probably rendered the video in real time with UE5 to get it uploaded fast
@i_cri_evertim
@i_cri_evertim 4 года назад
Unreal Engine 5 = feels like you're watching a movie.
@88Somi
@88Somi 4 года назад
Because they created this to look like movie lol
@DarshUK1
@DarshUK1 4 года назад
Makes you FEEL like going outside - ign
@Jayme_Roy
@Jayme_Roy 4 года назад
You could accomplish this with even the Unreal engine 3, a movie render. Not as high quality but still...And with the Cryengine 2 you could already create photorealistic scenes...if it's not too dense. Not saying I'm not impressed...just reminiscing the mid 2000 tech leap.
@88Somi
@88Somi 4 года назад
@@Jayme_Roy anyone remember Samaritan tech demo ? That was on UE3 same engine which PS3 and X360 used
@wayge
@wayge 4 года назад
@@88Somi still wish a game came from that. dude looked badass!
@devendradurge
@devendradurge 4 года назад
*Never click so fast in my life on df video*
@marksapollo
@marksapollo 4 года назад
Yeap I’m getting a PS5 for definite after seeing this!
@anandsevani4590
@anandsevani4590 4 года назад
THIS IS WHY I CANCELLED MY PS4 ORDER!!!
@marksapollo
@marksapollo 4 года назад
Anand Sevani Good choice!
@AshtonCoolman
@AshtonCoolman 4 года назад
"We ain't doing geometry, we trynna play some games" - Chad Warden
@Jonics18
@Jonics18 4 года назад
Words to live by
@MostafaTElmansoury
@MostafaTElmansoury 4 года назад
Proceeds to show off the number of triangles on a statue.
@taton5
@taton5 4 года назад
xbox circle?
@princegroove
@princegroove 4 года назад
I still appreciate his ‘Tears of War’ remarks. 🤣😂😭
@sergiokaminotanjo
@sergiokaminotanjo 4 года назад
*Makes literally billions of triangles
@TheMrGiannisgr
@TheMrGiannisgr 4 года назад
This is the best thing I’ve ever seen! All in engine on the PS5 ??? That’s insane!! 🔥🔥🔥
@NlneLives210
@NlneLives210 4 года назад
Can't wait to see what the series x can do
@Quazzi
@Quazzi 4 года назад
NineLives210 Not as much probably since most of this is down to the speed of the SSD and the ability to load and stream these super detailed assets.
@denishahn3165
@denishahn3165 4 года назад
NineLives210 Not much more ;)
@rinaa6865
@rinaa6865 4 года назад
Tech demo and real games have a bad habit of not looking anything like each other in the retail release, seen this in every tech demo for each gen on PlayStation and Xbox.
@vxvxcvxcvcvxc
@vxvxcvxcvcvxc 4 года назад
@@Quazzi not true. You'll still need a powerful GPU to render it. Xbox series x will have a clear advantage here.
@shadw008
@shadw008 4 года назад
The sound was just as incredible as the gfx. I can see why Sonys tempest engine is a big deal.
@kraenk12
@kraenk12 4 года назад
Was it just me or did the birds sound 3D?
@franzkuntschnig1320
@franzkuntschnig1320 4 года назад
The Rocks crumbling down behind you at the passage felt really 3d
@lilquincy6292
@lilquincy6292 4 года назад
@@kraenk12 it's called 3d audio
@johnkessels87
@johnkessels87 4 года назад
This was not tempest engine (probably) but just UE5 engine
@krisp215
@krisp215 4 года назад
@@johnkessels87 Tempest is built into the PS5.
@pagb666
@pagb666 4 года назад
Wearing a Wrath shirt while talking about billions of polygons on a single scene... That's... some stark contrast xD
@ShaolinTechnoMage
@ShaolinTechnoMage 4 года назад
Seriously. That characters left nostril has as many polygons as an entire scene in Wrath :)
@omnione12
@omnione12 4 года назад
The details in this game is so real that when I went outside I was extremely disappointed
@theichi4135
@theichi4135 4 года назад
Just play tomb raider lol
@Tommek461991
@Tommek461991 4 года назад
@@theichi4135 Tomb raider ??? Wtf looks like shit compare to this
@worawatsr9803
@worawatsr9803 4 года назад
Tommek461991 The real amazing thing is the instant map loading while she’s flying. That’s not possible on PS4.
@ab.su.7797
@ab.su.7797 4 года назад
Your smart jokes makes my cry 😂 Funny bastarol 😂😂
@LucDutra92
@LucDutra92 4 года назад
"Look how flat and low res that rock is. Pathetic."
@infiniterift
@infiniterift 4 года назад
7:55 "Everything Just Works"
@mariogar1477
@mariogar1477 4 года назад
🎶Tell me lies, tell me sweet little lies🎶
@chriswilmes3848
@chriswilmes3848 4 года назад
Now where have we heard that before... hmmmm
@CaveyMoth
@CaveyMoth 4 года назад
Just works, everything does.
@chriswilmes3848
@chriswilmes3848 4 года назад
@Galva Tron and Fallout 76... and RTX haha
@miguelpereira9859
@miguelpereira9859 4 года назад
Jen-Sun Huang
@mandude83
@mandude83 4 года назад
Remember the days when we thought PS1 FMV looked amazing? That was an awfully long time ago 😭
@smookedcheese
@smookedcheese 4 года назад
Coombesy yes I remember seeing Tekken Fmv on ps1 at a friends house and being disappointed with the actual graphics in the game but I was a Nintendo fanboy then rocking Turok on N64 😁
@saricubra2867
@saricubra2867 4 года назад
Now videogames almost look like CGI films.
@n1k32h
@n1k32h 4 года назад
Ff7 cgi was the best in the world at that time! Edit: I remember killing emerald then ruby! Wow what a true worriers time!
@RolandMIA71
@RolandMIA71 4 года назад
FF7 looked amazing 🤣
@simonmercier6733
@simonmercier6733 4 года назад
Just the UE4 demo that was shown at the end of the video looked kinda potato, but I remember I was really really impressed when I saw it back in the day and it's not even that long ago! It's insane how far we have gone.
@g0lt3r79
@g0lt3r79 4 года назад
The only thing that ticked me was, when he said 'it just works'.
@ExtinctionDesFeux
@ExtinctionDesFeux 4 года назад
Why? I don’t get it
@twitch-xjuiceboxtwitch2088
@twitch-xjuiceboxtwitch2088 4 года назад
Todd!!!!!!!!!
@LukeSparrow221
@LukeSparrow221 4 года назад
Tell me lies, tell me sweet little lies
@DarkmoonUK
@DarkmoonUK 4 года назад
As a software developer, I felt several thousand hours of hard toil and unpaid overtime behind this blithe assertion.
@Geass_Knightmare
@Geass_Knightmare 4 года назад
HODD TOWARD
@Gaboou
@Gaboou 4 года назад
I just love how in this video the two of them really listen to each other's expressed thoughts, acknowledge them and add their own opinions, instead of trying to "hijack" the conversation and pretty much ignore the other person, like was sometimes the case in past videos!
@Nicholas_Steel
@Nicholas_Steel 4 года назад
Probably because it's segmented footage. They aren't talking live to each other, they've just scripted it to to attempt to maintain that feel.
@Gaboou
@Gaboou 4 года назад
@@Nicholas_Steel Oh, now you have destroyed the magic illusion, you monster! xP
@OmarHesham
@OmarHesham 4 года назад
@@Nicholas_Steel I think it's live on a call but they independently record HD video separately. It's still a live conversation. They just have good manners.
@kodemasterx
@kodemasterx 4 года назад
19:01 ah my man Chad Warden and his PS Tripple... Good old days when youtube was still young LMFAO
@Jonics18
@Jonics18 4 года назад
BALLIN'
@WeeWeeJumbo
@WeeWeeJumbo 4 года назад
Holy cow, I'd missed that. Thank you very much Solaire
@thelarry383
@thelarry383 4 года назад
The Absolute Legend
@AndddLegacy
@AndddLegacy 4 года назад
sony always wins baby
@Psydrre
@Psydrre 4 года назад
John has two Vitas on his coffee table! He really is the best DF got.
@007-v4r
@007-v4r 4 года назад
3, There is a OG PSV behind his arm
@nunayadamnbusiness
@nunayadamnbusiness 4 года назад
A man with PS Vita in arms reach is one I follow into battle
@NHamza-ew5bc
@NHamza-ew5bc 4 года назад
The vita is the best kept secret of the gaming world
@MetalJody1990
@MetalJody1990 4 года назад
Came to the comments to see if someone mentioned them. There is a Vita in my pocket right now.
@nunayadamnbusiness
@nunayadamnbusiness 4 года назад
@@MetalJody1990 "theres a vita in my pocket right now" 🍆😬
@element3663
@element3663 4 года назад
The crysis shrine with the candles in the background :D
@ahmadtarek7763
@ahmadtarek7763 4 года назад
I think anyone who works in graphics department of video games appreciates it's achievement, crysis was so good when it came it literally came up with new graphical sittings, it invented SSAO for god sake .
@BewaniOgurec
@BewaniOgurec 4 года назад
Yes the game was a good piece of shit
@xMarrilliamsx
@xMarrilliamsx 4 года назад
As someone who works in a game studio, this is all we are talking about today haha XD
@HesselFolkertsma
@HesselFolkertsma 4 года назад
It does seem very exciting for artists. Where do you work?
@KI-lr1ss
@KI-lr1ss 4 года назад
Revolutionary for sure. Like no other engine up to this point.
@xMarrilliamsx
@xMarrilliamsx 4 года назад
@@HesselFolkertsma Yeah, for future projects using UE5 this would save us soo much more time and would allow us to produce so many more assets. I work for a small studio in Portland, Oregon called Super Genius. We don't produce any of our own IPs unfortunately but we do work closely with other large developers ^_^
@xMarrilliamsx
@xMarrilliamsx 4 года назад
@@XcogamesLLC Yeah, the lighting is really impressive!
@xMarrilliamsx
@xMarrilliamsx 4 года назад
@@HesselFolkertsma Also if you're a 3D or VFX artist we are usually hiring in case you're interested!
@justinbouye86
@justinbouye86 4 года назад
Just imagine the first party developers at Sony and what they’re developing
@cfdeers
@cfdeers 4 года назад
its gonna be an uncharted demo with raytraced facial hair bet
@needlessoptions
@needlessoptions 4 года назад
Fr, these next Naughty Dog games are going to look fucking insaaaaaaaaane
@gioseisa
@gioseisa 4 года назад
Don't forget about Quantic Dream and the OG David Cage
@Nero_PR
@Nero_PR 4 года назад
Yes, but remember that this is in engine, not in game. It has a striking difference between the two. Expect what you saw but downscaled.
@justinbouye86
@justinbouye86 4 года назад
nersoparanaense this is a better showcase of next gen than what we saw last week let’s just appreciate that
@oxedbrox
@oxedbrox 4 года назад
Lol john rocking the og ps4 one ear headset
@branberrycakes
@branberrycakes 4 года назад
Surprised it's even holding on in his ear
@naeroled
@naeroled 4 года назад
That thing was quite possibly the most painful earpiece ever made
@coolsteve1342
@coolsteve1342 4 года назад
Was just about to point it out lol
@danielpindell1267
@danielpindell1267 4 года назад
I have my OG PS4 and Pro 💪👍
@dwengs
@dwengs 4 года назад
16:00 games like God of War, Tomb Raider, Uncharted which are not open world (have hub areas at most) can benefit this type of fidelity but AC Odyssey for example have to share that fidelity / quality to its assets because of its massive world and design. But, still, open world games like these can use it closeup views or photo modes which would be good.
@DC-yh1on
@DC-yh1on 4 года назад
I think semi-open world games like Metro:Exodus would benefit really well from the new engine.
@davideverett2
@davideverett2 4 года назад
@@DC-yh1on Hi, The only problem being that the Metro games are built on the 4A game engine not Unreal, The 4A Engine's a good one though so I imagine they'll have their own versions & upgrades for whatever's next from the Metro Universe.
@davideverett2
@davideverett2 4 года назад
Hi, The demo has a solid Tomb Raider\Unchartered vibe about it & I imagine that was done on purpose, At the moment the Tomb Raider games use tweaked versions of the Crystal engine that they call the Foundation Engine & the Unchartered series uses the in house Naughty Dog Engine so if EPIC was able to persuade big franchise's like these move to Unreal it would be quite the coup, this demo shows that the new version of Unreal is more thsn capable of running such games, my only issue with that is how they'll likely end up with timed exclusivity to the Epic Games Store on release.
@davideverett2
@davideverett2 4 года назад
@İlkercan Karakuyulu Hi, The demo has a solid Tomb Raider\Unchartered vibe about it & I imagine that was done on purpose, At the moment the Tomb Raider games use tweaked versions of the Crystal engine that they call the Foundation Engine & the Unchartered series uses the in house Naughty Dog Engine so if EPIC was able to persuade big franchise's like these move to Unreal it would be quite the coup, this demo shows that the new version of Unreal is more thsn capable of running such games, my only issue with that is how they'll likely end up with timed exclusivity to the Epic Games Store on release.
@TheBrownLamb
@TheBrownLamb 4 года назад
These demos always make me depressed because they always looks so cool and unique but naturally never get made into games as that’s not their intention. It’s sad how most tech demos look more exciting than 90% of game releases.
@nyx3983
@nyx3983 4 года назад
Was going to say this. We’ll likely never see a game that resembles this demo. Still impressive though. A nice proof of concept!
@enid9911
@enid9911 4 года назад
@@nyx3983 was there really no game that looked like the unreal 4 tech demos? I think unreal engine 3.5 Samaritan Demo kinda looked like Batman Arkham Knight so does that mean games on next gen consoles will only look like the unreal engine 4 demos we have seen 7 years ago?
@michaelsilva6989
@michaelsilva6989 4 года назад
Sad true
@AbysmalEnd
@AbysmalEnd 4 года назад
90% is a big number man. You might wanna lower that a bit. We’ve had some incredible titles this generation both gameplay and graphically.
@CatheteriZedEYE
@CatheteriZedEYE 4 года назад
with Death Stranding looking as good as it does on the Decima engine playing on PS4 i have no doubt games WILL look this good, the real question is... will developers work on a game long enough to make it look as good as this tech demo? ... i think they won't but they have the option too
@teaser6089
@teaser6089 4 года назад
The demo looks like we are getting a new tomb raider haha We can only hope
@eduardoluizpadilha779
@eduardoluizpadilha779 4 года назад
Uncharted female Reboot
@Quatuux
@Quatuux 4 года назад
You clearly did not watch the demo. This character has magic powers.
@Blackronin357
@Blackronin357 4 года назад
@@Quatuux I think he was talking about the exploration and setting style reminiscent of tomb raider and uncharted on the whole. That said, the light ball and gliding are an amazing showcase that could translate into a torch or flashlight and glider/wing suit easily.
@stormblade2895
@stormblade2895 4 года назад
@@Quatuux You clearly missed the joke
@DarkP1
@DarkP1 4 года назад
it makes sense because she is raiding a tomb, first game that came to my mind was horizon zero dawn 2 and later journey 2 lol
@akzork
@akzork 4 года назад
*My mind was blown when I found out the two devs were rendered in unreal engine 5*
@sukiru4055
@sukiru4055 4 года назад
Akzork they were??!
@narukami6364
@narukami6364 4 года назад
Sukiru No...
@akzork
@akzork 4 года назад
@@narukami6364 lol
@omegapointsingularity6504
@omegapointsingularity6504 4 года назад
your mind is rendered in unreal engine 10
@JamesPound
@JamesPound 4 года назад
My reaction: FILE SIZE, how is this going to affect the already bloated game files we're seeing these days, if we're introducing uncompressed models into the equation?
@tylernol1566
@tylernol1566 4 года назад
Probably less. This is a render technique of just HQ assets not a multi-asset swap thing including HQ and LQ assets. My guess. Unless of course the game has the "Low" quality options that translates to legacy techniques where all of the above still has to be included.
@CyberiusT
@CyberiusT 4 года назад
@@tylernol1566 Was just thinking along the same lines. In the current method, you still have some massively detailed models (though not to "billions of triangles" level), but also all the LoD models as well. "Billions" though is a *big* step - you could have a thousand LoD models for a 3-orders increase.
@jh5kl
@jh5kl 4 года назад
file size of what? a tech demo? youtubers should be the ones to explain how this bares little meaning but that wouldn t give them views. but if you like tech demos just go around youtube videos, you can find really old tech demos even more impressive
@flyingpenandpaper6119
@flyingpenandpaper6119 4 года назад
But game files are only bloated from the perspective of limited storage and poor Wi-Fi, right? If the storage on the PS5 is bigger and Wi-Fi gets better, then I don't see a problem.
@rowen898
@rowen898 4 года назад
Size doesn’t matter
@briankeogh335
@briankeogh335 4 года назад
It was only a week ago one of the major gaming sites had an article titled “we need to lower our expectations for next gen graphics”, That aged like milk 🥛
@kevinxero
@kevinxero 4 года назад
don't completely fall for it. after actual ai, objects, and gameplay get involved everything has to be rebalanced and there will be downgrades. there always is
@chs_ambs8356
@chs_ambs8356 4 года назад
Consider the original UE4 tech demo and how few games ever approached that level of detail and quality.
@omeradnan644
@omeradnan644 4 года назад
Brian Keogh ign is a joke
@DragoonBG
@DragoonBG 4 года назад
They look controversy and clicks. Even the better ones. If you search for a proper and for the most part honest view on things, DF is here to save ya :P.
@fcukugimmeausername
@fcukugimmeausername 4 года назад
This is a UE5 tech demo. UE5 is available in 2021. Games, the good UE5 ones, won't appear until 2023. Not to mention, this tech demo is running on a high-end PC.
@mareksawinski8225
@mareksawinski8225 4 года назад
Decima on PS5. This is the demo I want to see.
@Masashiwithlasers
@Masashiwithlasers 4 года назад
Horizon 2 . that's all i need.
@autisticwhale2968
@autisticwhale2968 4 года назад
Horizon zero dawn 2 infamous and God of war 5 is the games I want to see on ps5.
@brayanmartinez9063
@brayanmartinez9063 4 года назад
@@autisticwhale2968 I want to see Ghost, love the art they having going on in that game.
@MrSaaart
@MrSaaart 4 года назад
Absolutely, totally incredible! I believe that time will come when people now laughing at Mark Cerny talking about the importance of the ultra-fast SSD integrated into PS5 will realize this is really a big step towards the true next gen. It’s all just more complex than TFLOPs alone and significant part of the next gen may really come from an unexpected direction. So, seems like we’re really starting to understand what games of the future are going to offer to us. This is truly awesome!
@amnril
@amnril 4 года назад
It’s not just the super fast SSD though. It’s also the removal of all the other bottlenecks which will allow the SSD’s bandwidth to be utilised. The PS5 will be a lot quicker than people think in many ways.
@nouryy
@nouryy 4 года назад
@@amnril Correct. That custom memory controller will do wonders. But I'm more interested in what they're doing with audio. It honestly haven't changed drastically since the early 2000s and this might be a huge leap forward.
@robertkohnke873
@robertkohnke873 4 года назад
@@nouryy Those rocks falling sounded incredibly realistic.
@poere1234
@poere1234 4 года назад
This is unreal engine 5 which is available to all platforms idiot
@KenMathis1
@KenMathis1 4 года назад
One thing that impressed me was that I was amazed with this demo, but I only saw it on a 1080p RU-vid stream. Image composition, not resolution is going to matter most. This was a perfect example why TFLOPs aren't everything. Being able to stream high quality assets is a huge deal. Oh and that demo sounded totally bad ass. Tempest engine will be no joke.
@ulysses2162
@ulysses2162 4 года назад
A whole bunch of remakes incoming with this generation again then. I'm calling it now.
@88oscuro
@88oscuro 4 года назад
Yea, probably a lot of "ray-traced" or some other software "dynamic lightning" option. Since they really change the look and feel of a game more then most people realize. And many current gen PS4 games would scale really well I think.
@abstr4cted496
@abstr4cted496 4 года назад
Yup instead of innovation, we will get replication...yay
@mrpea7674
@mrpea7674 4 года назад
Not only that but they will go woke on most franchises.
@SilentMott
@SilentMott 4 года назад
I've been waiting for Crash Team Racing with real bandicoots and tigers driving sedans my whole life.
@darkdoescosplays
@darkdoescosplays 4 года назад
Final Fantasy VII Remake Remake?
@nondweller
@nondweller 4 года назад
22 minutes with the og PS4 mic. Their ears must be raw 😂
@sens4lyfe671
@sens4lyfe671 4 года назад
I’m saying that shit fucking hurts 😂
@ZpinalX
@ZpinalX 4 года назад
FICTION: Unreal engine looks incredibly realistic. REALITY: Epic launches Fortnite 2 for new gen consoles with tons of cosmetics.
@MajerHawk
@MajerHawk 4 года назад
That moment when the game looks better than real life.
@clarenceboddicker6679
@clarenceboddicker6679 4 года назад
After I watched this Unreal Engine 5 video I went outside and a had a look around and I noticed how much better and more realistic the Unreal Engine 5 graphics are than real life
@ricksterdrummer2170
@ricksterdrummer2170 4 года назад
Clarence Boddicker That’s what we’ll say until UE6 drops. haha
@Dark_Ukiyo
@Dark_Ukiyo 4 года назад
And then you realize your viewing device isn’t even geared for what’s being output.
@123456Domingo
@123456Domingo 4 года назад
Those PS Vitas sitting at table, real stars of the show.
@aL3891_
@aL3891_ 4 года назад
This just screams mesh shaders to me :p Also, remember the hellblade trailer with all that geometric density? Seems alot more plausible after seeing this
@CaptainKielbasa
@CaptainKielbasa 4 года назад
I was thinking the same thing after seeing this. I see Xbox guys and Sony guys going at it on social media and nobody is bringing that up. This is huge in reassuring next gen is going to look ridiculous. I am pretty sure that dev team uses unreal anyways.
@TheOff1ceFan
@TheOff1ceFan 4 года назад
ttomato182 difference is, this was gameplay. Hellblade was a cinematic.
@Richbroth
@Richbroth 4 года назад
@@TheOff1ceFan you mean tech demo...
@KillahMate
@KillahMate 4 года назад
@@Richbroth An equivalent of a vertical slice. Standard tech demos might be stuff like The Samaritan for UE3 or The Heretic for Unity earlier this year, basically animations. This is not an animation, you can play it - move the character and camera around, go through the level and interact with the world. The Epic devs confirmed it in the interview with Keighley, and also confirmed the video is a direct capture from live code on a PS5 devkit.
@TheOff1ceFan
@TheOff1ceFan 4 года назад
Adam Peters yea... a tech demo that you can play... Thus the word gameplay.
@carpetfluff35
@carpetfluff35 4 года назад
This could have some amazing advantages for VR games too.
@robsmith5434
@robsmith5434 4 года назад
That is what I’m most excited about. Normal games will certainly look better but VR games will see a truly enormous jump in graphics and immersion.
@HappyHimitsu
@HappyHimitsu 4 года назад
Indeed. When in VR the illusion of things like Normal Maps falls apart rather quickly. This looks like it will eliminate that problem entirely!
@rotaryperfection
@rotaryperfection 4 года назад
Don't count on it. PS5 would have to run that demo at 120fps (which is 60fps per eye since VR has to render two separate left and right images at the same time to create the 3D image). So you would essentially need two PS5's linked together running this demo at 60fps (each eye) to get that type of quality. Keep in mind 60fps per eye is minimal and 90fps is ideal.
@jb2760
@jb2760 4 года назад
there are already some cool tech being developed to help optimize vr. some are trying to do a retina scan to track what part of the screen you are looking at and focusing processing in our field of vision. instead of full blown resolutions when we aren't looking at stuff. think of it like when you focus on something up close everything around it fades in detail.
@eh-no-why
@eh-no-why 4 года назад
@@rotaryperfection Was there a mention of resolution on this demo that I missed? Without that, and therefore a pixel count, you can't really come to that conclusion. If they were rendering this demo at 4k, the Valve Index, for example, is capable of 1440x1600 per eye. Both lenses pixel count combined is still considerably less than 4k resolution. Then there's the fact that a first person perspective will have a narrower FOV, which is less to process. You are right on the 90fps though, but that is a matter of individual ability to stomach lower framerates.
@automatik25
@automatik25 4 года назад
I'm wowed.... now we see what next gen TombRaider will look like :) This is truly futuristic technology for gaming. This is the 1st time being this impressed with game visuals since Crysis, Division 1, and Anthem first showed their trailers.
@Meisuko
@Meisuko 4 года назад
Yes, please new Tomb Raider with this technology
@cyanprince00
@cyanprince00 4 года назад
Lol, yeah its impressive but I'm guessing you haven't seen GoW, Uncharted 4, Death Stranding's visuals. Those few games set the new bar as of now. Imo. But Forza Horizon 4 on PC is incredible too, as is GT Sport on PS4 just to name some racing games.
@cyanprince00
@cyanprince00 4 года назад
And Anthem may have looked great in the trailers but Ubisoft isn't the top in visuals, for me personally.
@DarrenHoussein
@DarrenHoussein 4 года назад
@@cyanprince00 Forza Horizon 3 is just the start buckaroo and boy does it look so good especially in photo mode. Wait till FM8 and FH5 son.
@cyanprince00
@cyanprince00 4 года назад
@@DarrenHoussein I'll wait then buckaroo!
@KakkoiSan
@KakkoiSan 4 года назад
This looks awesome, though I'm more excited for VRS and DLSS as they significantly improve performance at minimal cost of graphics fidelity
@GDQ
@GDQ 4 года назад
Lmao give a raise to whoever snuck Chad Warden footage into this video.
@Isaax
@Isaax 4 года назад
LMAOOOO he ballin'
@shrimp_bucket
@shrimp_bucket 4 года назад
I ain't playin with no DILLLLLDO
@HugoStiglitz88
@HugoStiglitz88 4 года назад
Seriously. We on that quiple now bruh.
@homewolf
@homewolf 4 года назад
Lmfao! The LEGEND! 😂 (He's around 18:55 for those wondering)
@Jayme_Roy
@Jayme_Roy 4 года назад
Xbox ain't got no gaymez is truer than ever. 😅
@teacherfromthejungles6671
@teacherfromthejungles6671 4 года назад
I guess, no Switch cross-ports will be released ever again...
@RawWrath
@RawWrath 4 года назад
Lmao
@noobz4hire290
@noobz4hire290 4 года назад
Lol 😂
@berkaydemirci
@berkaydemirci 4 года назад
Next gen switch with dlss might perhaps?
@willinton06
@willinton06 4 года назад
Berkay Demirci hardware accelerated DLSS 3.0 cause Nintendo is in bed with NVIDIA, renders at 1x2 upscale to 1080p looks better than native 8K, gotta love NVIDIA
@teacherfromthejungles6671
@teacherfromthejungles6671 4 года назад
@@berkaydemirci the videocard supporting this level of tech is larger than the Switch itself
@Micolashcage1
@Micolashcage1 4 года назад
We're getting close to creating a simulation that's indistinguishable from reality. Not sure if that's a good thing
@Foogi9000
@Foogi9000 4 года назад
Fantasy simulation ftw
@kraenk12
@kraenk12 4 года назад
Playing through HL Alyx yesterday felt like reality already. Just crazy.
@AL_EVOz
@AL_EVOz 4 года назад
"The Portal, its open now, Don't fail me now" Referring to next gen =)
@GuyFromJupiter
@GuyFromJupiter 4 года назад
I assumed this made heavy usage of RT and mesh shading, and it blows my mind that it doesn't. Now I can only imagine what we could do with a next gen GPU by adding RT effects and the latest DLSS. I can't freaking wait!
@Rafael57YT
@Rafael57YT 4 года назад
Still haven't watched fully, there's no raytracing in that demo?????
@looeegee
@looeegee 4 года назад
@@prezidenttrump5171 and do you know? If so, please explain
@zhav3d
@zhav3d 4 года назад
@@prezidenttrump5171 RT = Raytracing | DLSS = An AI based Anti Aliasing. It makes sense to me.
@Hiyop
@Hiyop 4 года назад
@@looeegee well there is no real indication for raytracing (maybe in the global illumination part, but they don't mention it) And the impressive things they show of and explain have nothing to do with RT or DLSS.
@DragoonBG
@DragoonBG 4 года назад
I am yet to be super impressed by RT. If it doesn't get some ground over the next couple of years, it might have been pre-mature. Maybe it will morph and evolve into something else (highly likely).
@Sam-gn5mq
@Sam-gn5mq 4 года назад
Holy hell this looks good
@daftfan121
@daftfan121 4 года назад
@Equinox Man all depends of the devs but it can look like that
@humbleman9
@humbleman9 4 года назад
@Equinox Man AAA games Will ir even surprass from mid to end of the nextgen. I wouldnt doubt Horizon 2 is looking on par with this already. Decima Engine is insane, so is the talent of guerrilha games when It comes to graphics
@quetalsam
@quetalsam 4 года назад
Probably big devs would still “bake” some things to have extra gpu for other features. I guess that they will try to find a balance. But I’m sure the time needed to develop a game will decrease.
@MJTH
@MJTH 4 года назад
Agreed, situations like cutscenes where camera angles are generally fixed may still use baked in lighting in order to save resources for other aspects of the scene.
@SETHthegodofchaos
@SETHthegodofchaos 4 года назад
probably a cake
@HansLollo
@HansLollo 4 года назад
While that is undoubtedly an advantage, I am afraid "Last gen" mistakes are being made all over again here. Now the consoles actually have the hardware to push 60fps on more cinematic games and up to 120/140 on others, but it again looks like developers are gonna use the extra power to unnecessarily up the graphics (and save time while they do it) and instead be fine with 30fps. As a PC player I couldn't care less in theory, but these games usually do end up on the PC and just don't run very well.
@Kydino
@Kydino 4 года назад
@@HansLollo exactly. Looks like it's gonna be a repeat of the 7th gen where people were overwhelmed by the new graphical possibilities and cut down on performance greatly.
@SETHthegodofchaos
@SETHthegodofchaos 4 года назад
@@HansLollo well graphics are still easier to sell than gameplay. I hope we eventually will get to a point where the different in graphics start to give smaller and smaller returns thus people will be less and less wow'd by it and we all can go back to playing games where not the graphics are front and center.
@NanoCresta1982
@NanoCresta1982 4 года назад
I hope that the developers remember the most important thing, the fun, because 4K walking simulators are still boring, that's why street of rage 4 had such an impact and it's a 2D game that would run even on a previous generation console.
@lenscapes2755
@lenscapes2755 4 года назад
No it's not boring.
@tommieboi707
@tommieboi707 4 года назад
Agreed! Sor4 is my favorite game of 2020 so far!
@ddp5406
@ddp5406 4 года назад
All types of games are fun, including big open world cinematics like rdr2 and ghost of Tsushima....its the execution and quality of the game, not the type of game it is.
@NotAlwaysWhatYouExpect
@NotAlwaysWhatYouExpect 4 года назад
Absolutely insane. PS5 and XSX are gonna produce some amazing results.
@88Somi
@88Somi 4 года назад
Yes in 4k and in cinematic 30 FPS 😂😂😂
@Foogi9000
@Foogi9000 4 года назад
Imagine this on pc
@davidmujica4363
@davidmujica4363 4 года назад
@@88Somi Funny how not even the 2080ti can run rd2 4k 60fps at max settings
@88Somi
@88Somi 4 года назад
@@Foogi9000 no one will be doing games only for PC anymore , PC always will be held back by console
@thatnerdgui3496
@thatnerdgui3496 4 года назад
@@88Somi this was 1440p 30fps
@merk2364
@merk2364 4 года назад
For me the part that excited me the most is that they said they captured this on a ps5 dev kit instead of doing a "this is what we want it to look like" thing like alot of those xbox trailers were.
@joshuapullins8815
@joshuapullins8815 4 года назад
You mean the 3rd party games shown, that are also going to be on ps5, and look the same on ps5 and Xbox? Those games trailers?
@jamesw884
@jamesw884 4 года назад
The sad part is with the retail ps5 been eaker then the devkit is this demo really possible on the ps5 and what cut will be needed, shame it wasnt on the retail ps5 then you would be right to be excited
@GrainMuncher
@GrainMuncher 4 года назад
james w your comment didn’t make a brink of sense
@merk2364
@merk2364 4 года назад
@@joshuapullins8815 i quite frankly dont care if they look better or worse on whichever console id just rather have things demonstrating visuals running on hardware if possible. Especially at a showcase event like that.
@evilformerlys4704
@evilformerlys4704 4 года назад
@@GrainMuncher James is a dedicated Xbox Cultist, he spends his days downplaying everything about PS5. Check his post history.
@harishparvatham2906
@harishparvatham2906 4 года назад
Engine: how many triangles do you want? Dev: YES
@AndreyNaranjo
@AndreyNaranjo 4 года назад
i want it like each pixel can hold more than one triangle
@player1_fanatic
@player1_fanatic 4 года назад
It is interesting to point out that all high detail objects are actually static and not animated (rocks, architecture, etc...) There is also a lot of object cloning (where exactly same object is copied multiple times in the scene). This is probably used to same memory space. For some reason, this all reminds me of voxel technology from 20 years ago when you were able to create very high detail terrain, compared to what polygons were able to do at that time.
@RamonNakamura
@RamonNakamura 4 года назад
"In the demo we actually did use dynamic resolution, although it ends up rendering at about 1440p most of the time"
@rookie4582
@rookie4582 4 года назад
Ramon Nakamura And?
@zenthepen
@zenthepen 4 года назад
obviously series x will be able to run this at higher resolution.
@TylerBR97
@TylerBR97 4 года назад
Z A after their event, doesn’t look like it lmao
@andrenascimento9112
@andrenascimento9112 4 года назад
@@TylerBR97 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂 There is so many clueless people in the world, what you see in inside xbox were games, real games, this is just a tech demo....
@franzkuntschnig1320
@franzkuntschnig1320 4 года назад
Z A higher resolutions come at much higher cost. Don’t expect too much like this in 4K. It’s just 1.8 tf peak difference.
@Wamboland
@Wamboland 4 года назад
I missed some kind of waterfall or rain. I want to see how water interacts with these high detailed stonewalls.
@YuvalGal7
@YuvalGal7 4 года назад
I think that actually makes the demo slightly more impressive, as they always like to show the ground and everything while they're wet in these kind of showcases, but nope, it was all dry this time and still looked amazing
@sergiokaminotanjo
@sergiokaminotanjo 4 года назад
lt will never look like the real thing,if you are asking that
@MochiMac17
@MochiMac17 4 года назад
@Symen Jager agreed, the water looked kinda weird for some reason
@RyanGatts
@RyanGatts 4 года назад
@@MochiMac17 water rendering is fundamentally different from all of the rendering they were trying to show off in the demo. Water rendering is bad almost everywhere because it relies a lot on volumetric optics rather than geometric optics. More triangles can represent a surface more clearly, but it does nothing to help shade fog or spray or the dust of a murky puddle. These sorts of materials do not break down well into triangular surface representations. Water physics is also much more difficult to do well compared to the rigid body physics they showed off with the rocks and collapsing buildings. Translucent materials also don't tend to play well with lighting or antialiasing because they don't have "surfaces" that can contribute to the depth buffer or velocity buffer to help with motion blur and TAA.
@RyanGatts
@RyanGatts 4 года назад
I will spoil it for you: not well. Water is an unsolved problem even in offline rendering. It's particularly hard to get dynamic water to properly cling to surfaces and for rivulets (go look up some fluid sim research videos, they almost never include surface clinging). Also, pbr shading of wet surfaces hasn't really been expanded on since 2013.
@rendrahutabarat914
@rendrahutabarat914 4 года назад
This is just the start for ps5 ..imagine in the next one - two years , love this .. cant wait for HZD 2 , God of War 2
@gustavohuehue7460
@gustavohuehue7460 4 года назад
I'm not sure if I want to get xbox or ps5 this gen, but I'm pretty sure I'm going crazy when horizon 2 and the new god of war comes out
@rendrahutabarat914
@rendrahutabarat914 4 года назад
@@gustavohuehue7460 same here👍 ..HZD 2 and GoW2 are just going to blow us away, bring it on
@GuyLogen
@GuyLogen 4 года назад
God of war? Pssh. I'm looking forward to what next gen open world games are gonna look like.
@zahibakhtar9123
@zahibakhtar9123 4 года назад
@@GuyLogen Spider-Man PS5
@simonwest80
@simonwest80 4 года назад
Except Horizon doesn't use Unreal, and I doubt they will change as they are surely a couple of years in dev for it - but with what the PS5 has, I am sure it will look amazing
@georganatoly6646
@georganatoly6646 4 года назад
That's some clever marketing by Sony, now the lay people are going to associate UE5 and 'next-gen' with PS5.
@SheikhMohammedIlham
@SheikhMohammedIlham 4 года назад
Where’s your Xbox god now ?
@hteadx
@hteadx 4 года назад
@@SheikhMohammedIlham He's playing on a PC.
@hardkore360
@hardkore360 4 года назад
@@SheikhMohammedIlham bro, UNREAL engine5 will be used to develop console and PC games lol, yes that means XBSX and PS5
@g3neralcross911
@g3neralcross911 4 года назад
Mike he’s play a on a pc- terrible grammar
@Austin1990
@Austin1990 4 года назад
I was thinking the same thing, awesome move by Sony. But, it sets a very high expectation for the launch titles. It will backfire if the games are too far behind this,
@IcebergGamingTop10s
@IcebergGamingTop10s 4 года назад
Don't mention the Crysis box on Alex's desk, don't mention the Crysis box on Alex's desk, don't mention the Crysis box on Alex's desk...
@ggali09
@ggali09 4 года назад
I always love seeing John use that “crappy” PS4 earbud and mic. The mic sounds great! Anyone starting a RU-vid channel or podcast can save a couple bucks by digging through their junk drawer and grabbing this mic. There’s 100 million of those mics out in the wild!
@lundinkrazy
@lundinkrazy 4 года назад
ggali09 I actually forgot that mic even existed lol.
@ggali09
@ggali09 4 года назад
Lundin Krejci check between your couch cushions, it’s there haha
@mrpositronia
@mrpositronia 4 года назад
They're using pro mics off-camera for the video edit. The earphone mic is to communicate over the call with Alex.
@jcdenton41100
@jcdenton41100 4 года назад
110 million of them
@ggali09
@ggali09 4 года назад
mrpositronia don’t ruin the magic lol
@86lanzo
@86lanzo 4 года назад
Wow.. almost looks like everything we saw in that Helblade 2 trailer was very very possible next gen
@reyesarsenal9
@reyesarsenal9 4 года назад
No it won't. This takes advantage of the superfast SSD in PS5. They praised it and said it was far ahead of PC-SSD (Which basically Xbox got) A quote: It’s one thing to render everything that can fit in memory,” he adds, but a much more impressive feat to render a world that “might be tens of gigabytes in size” almost instantaneously, as Sony’s new console and its M.2 solid-state drive are promising.
@goalazo93
@goalazo93 4 года назад
Martin Schmidt that’s where your wrong
@pana9756
@pana9756 4 года назад
@@reyesarsenal9 They even mentioned in the video that this tech scales heavily with the gpu wich the sX has a better one. So it will at least look the same.
@trevorcollins435
@trevorcollins435 4 года назад
@Martin Schmidt exactly the only games that are probably going to take full advantage of that throughput on the ps5 are 1st party games
@preddes6522
@preddes6522 4 года назад
@@reyesarsenal9 youre so wrong its hilarious.
@arsnakehert
@arsnakehert 4 года назад
"Now this is next-gen!" This title is my thoughts exactly upon seeing that demo
@Nero_PR
@Nero_PR 4 года назад
Who does even dislike a video like this? I know it isn't IN GAME showcase, but still impressive. I like how smart we got with time when building new engines, with the concept of getting good results without brute forcing to achieve these graphics.
@darcrequiem
@darcrequiem 4 года назад
It was Lara Croft. She thought she was getting a new game.
@kukullen_8546
@kukullen_8546 4 года назад
It is in game
@eric-ph
@eric-ph 4 года назад
totally in-game,even though its not a game that''ll be at retail,sounds weird. but this is still literal gameplay from a ps5 we wont play,but still gameplay...its what to expect because its being played off a ps5 in real-time
@RandomGamingMoments925
@RandomGamingMoments925 4 года назад
Xbox fanboys are a thing y'know
@hi_tech_reptiles
@hi_tech_reptiles 4 года назад
Wrath is a game not enough people have checked out, along with Amid Evil, Ion Fury and the other great modern-retro shooters. Aka nice shirt
@jackkenny4194
@jackkenny4194 4 года назад
"Graphics dont have that much more room for improvement anymore" pshhh there will always be room for improvement especially after 7 years
@MaxIronsThird
@MaxIronsThird 4 года назад
1440p 30fps
@edeneal3336
@edeneal3336 4 года назад
@@MaxIronsThird I would play this at 1080p60fps very happy if they give the option.
@RicochetForce
@RicochetForce 4 года назад
We hear the same talk generation after generation. And generation after generation the new generation makes the old shit look... well, OLD. Look at how this generation CRUSHED that UE4 Samaritan demo. Looking back this demo will look quaint compared to actual games.
@MaxIronsThird
@MaxIronsThird 4 года назад
@@edeneal3336 more like 720p 60fps. I don't get how we still haven't reached 4K60 with these new machines.
@robardian3697
@robardian3697 4 года назад
@@MaxIronsThird go online and put pc parts in a cart that would get you the graphical fidelity you desire with the framerates. See how much that costs. Then come back lol.
@Parinirva
@Parinirva 4 года назад
I'm also interested in what effects this engine will have on VR
@DylanPenev
@DylanPenev 4 года назад
UNATCO music from Deus Ex playing in the background. ☺️👍
@Johnnybegood300
@Johnnybegood300 4 года назад
Still it makes me goosebumps after 20 years!Holly crap I was 10 years old I just realised it... And that game is still my favourite!no game can surpass that epic plot and story!
@TheHOOfan1
@TheHOOfan1 4 года назад
Makes me feel like setting up LAM mines in Manderly's office....
@nordicrain
@nordicrain 4 года назад
What a coincidence, I'm playing through the game for the first time atm.
@doniscoming
@doniscoming 4 года назад
You HAVE to admit - its the trailer for Princess of Persia :D
@Karmakaluas
@Karmakaluas 4 года назад
My thoughts as well : )
@JerryFlowersIII
@JerryFlowersIII 4 года назад
I like how Xbox had a whole presentation and most people were dissapointed while Sony just got a shoutout from Epic and earned themselves some kudos.
@princegroove
@princegroove 4 года назад
This has me nearly as hyped as the 2004 Killzone E3 ‘demo.’ 💯🔥
@drumrocka
@drumrocka 4 года назад
Prince Groove oooooooooooooooooooh that’s some high quality top tier shitposting right there.
@mynthon0
@mynthon0 4 года назад
2005*
@Kos4Evr
@Kos4Evr 4 года назад
@TITANIC BROWNEYE yeah that's the impression I got from the UE5 tech demo