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DF Retro: Quake - The Game, The Technology, The Ports, The Legacy 

Digital Foundry
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27 сен 2024

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Комментарии : 1,4 тыс.   
@nicklong27
@nicklong27 3 года назад
I feel like John Carmack himself should watch this video. It would make him proud.
@protocetid
@protocetid 3 года назад
Wonder if he has any Quake prototypes lying around, it was a vastly different game.
@TheRealAtello
@TheRealAtello 3 года назад
John Carmack is an eldritch being, he's seen every possible reality of this video's existence and nonexistence.
@Snufflegrunt
@Snufflegrunt 3 года назад
He famously doesn’t look back all that much
@Pussik
@Pussik 3 года назад
Lol, like he doesn't have better stuff to do...
@NotEnoughSound
@NotEnoughSound 3 года назад
@@protocetid doubt it, Romero is the most likely source, though he was done at ID by the end of Quake 1
@benhope5100
@benhope5100 3 года назад
Does anyone else prefer the look of the software renderer? The grittiness of it fits the look so well!
@DivebombMovies
@DivebombMovies 3 года назад
very much so
@JFinns
@JFinns 3 года назад
Agreed, but you can use a modern renderer like vkQuake and just turn off texture filtering to maintain that look.
@LonelySpaceDetective
@LonelySpaceDetective 3 года назад
Whenever I load up a source port like Quakespasm for the first time on a system, the first thing I do is tweak it to resemble the software renderer as much as possible. Hell, I even turn off animation interpolation because the choppy animations are just so iconic to me.
@jfitnesshealth
@jfitnesshealth 3 года назад
@@LonelySpaceDetective same here!!! Gl_texturemode 0, r_lerpmodels 0, r_lerpmove 0 , and weapons positioning, scr_ofsx -5 assuming the POV is 100.
@SevenCompleted
@SevenCompleted 3 года назад
Yeah thats why I turn off a lot of the texture filters
@HuGiv5
@HuGiv5 3 года назад
I want to give a huge congratulations for the Digital Foundry team, no doubt now one of the greatest teams covering gaming of all time. Sensational job Richard, bringing John & Alex was a master stroke & the rest of the crew too. Simply outstanding. Happy birthday DF Retro!
@FreakinTheComments
@FreakinTheComments 3 года назад
Quake's Soundtrack is by far some of Trent Reznor's best work. It's haunted, unnerving soundscapes transforms Quake into something dreary, uncomfortable, & thrilling. Production-wise, it sounds like an extension of the ideas found in Nine Inch Nail's "The Downward Spiral" & that era of NIN's discography, though it's by far more surreal & abstract than anything else the band put out at the time. If you're even remotely into NIN, Reznor, or ambient music, please give it a proper listen either by playing Quake or streaming the album.
@matternicuss
@matternicuss 3 года назад
Quake's soundtrack still sounds incredibly modern to these ears. It's just as unsettling today as it was back in 1996.
@sebastianchinaski1918
@sebastianchinaski1918 3 года назад
Not only the soundtrack, Reznor produce every sound you hear in the game.
@damsen978
@damsen978 3 года назад
I heard it countless times, and it always reminds me of the Diablo 1's soundtrack from Blizzard North. These two games are so alike, dark fantasy but mostly medieval. You can see tortured and torn people in both game's dungeons.
@WDeranged
@WDeranged 3 года назад
Quake might be the first game I pirated on a 32k modem. No soundtrack though, I didn't know what I was missing.
@animanaut
@animanaut Год назад
Quake was my introduction to NIN. i was also baffled how they put a full soundtrack on the same disc as the game itself
@phanboyiv
@phanboyiv 3 года назад
I'm relatively certain that Quake is singlehandedly responsible for the invention of machinima, as well.
@AgsmaJustAgsma
@AgsmaJustAgsma 3 года назад
You're absolutely right. Diary of a Camper was the one that started it all.
@Eispfogel
@Eispfogel 3 года назад
The Seal of Nehahra is the one i remember the most. What a great piece of Art that was :) This was always the Quake Story in a movie. It was perfect!
@fcukugimmeausername
@fcukugimmeausername 3 года назад
Quake also started the internet
@protocetid
@protocetid 3 года назад
Quake invented inventions
@antivanti
@antivanti 3 года назад
"What do you call an alien with three balls?"
@bliglum
@bliglum 3 года назад
Quake is still more fast and fun than many FPS's to this day.
@abadenoughdude300
@abadenoughdude300 3 года назад
Yeah, modern FPS's prioritize covers, aiming down sights and sniping while Quake is more about impulsively blasting rockets at whatever moves before your face. Having played Q1 for years, my first reaction to early console FPS's like Halo was as if it's playing in slo-mo.
@Zodemus
@Zodemus 2 года назад
@@abadenoughdude300 and then Quake 2’s rail gun is as good a test of accuracy as anything that came after
@elismightyplays1282
@elismightyplays1282 Год назад
%100 I grew up on COD and Battlefield and only started playing quake when the remaster came out on PS4, its now one of my favourite games ever. Deathmatches have a pace that I always wanted but never knew existed.
@cathalsurfs
@cathalsurfs Год назад
@@elismightyplays1282 Nothing will ever come close to Q1 deathmatch.
@rikpeol3612
@rikpeol3612 Год назад
What fascinated me most about the predecessor Doom, as well as about Q1, was the aggression of the opponents against each other and using it strategically.
@Jamic9
@Jamic9 3 года назад
This is classic DF. This video will become a timeless classic and will be enjoyed by many for years to come. A fantastic addition to the DF archive.
@Kiryutka22
@Kiryutka22 3 года назад
When I first saw Doom I was blown away. I remember thinking "nothing will ever top this". Then a couple of years later I saw Quake. My jaw was on the floor. These games changed my life forever. I hope iD's next project will be a SP Quake game. I would be soooo happy.
@francescoberta
@francescoberta 3 года назад
If you still remember, what appeared to be the major difference between the two, back then? Graphics?
@Kiryutka22
@Kiryutka22 3 года назад
@@francescoberta It was a combination of things. But I would say the animation of enemies and lighting is what sealed the deal for me.
@kurtdewittphoto
@kurtdewittphoto 3 года назад
That was EXACTLY my experience. I said those same words about Doom lol.
@raresmacovei8382
@raresmacovei8382 Месяц назад
So, id's next game turned out to be: DOOM: The Dark Ages
@guspaz
@guspaz 3 года назад
There was another contemporary 3D accelerated quake that was missed in this comparison: Quake RAVE, which used the low-level layer of Apple's QuickDraw 3D called the Rendering Acceleration Virtual Engine (RAVE). It was platform-specific and never gained much traction, being replaced by OpenGL and dropped entirely in OS X.
@matthewrawls1184
@matthewrawls1184 3 года назад
lol, don't think I've heard mention of RAVE in, like, decades.
@AstralPhnx
@AstralPhnx 3 года назад
OH MY GOD I FORGOT ABOUT RAVE
@Swisshost
@Swisshost Год назад
I still have the mac version, with the scary game manual.
@M.W.H.
@M.W.H. 3 года назад
DF team is a godsend to the gaming community. Everytime i feel my generation of gamers is fading away they give us a reminder that we were, we are and will always be a part of some of gamings greatest moments. To my fellow old gamers and to my dearest late friend.. Game is not Over.
@damsen978
@damsen978 3 года назад
"My generation" sounds so boomer lol
@M.W.H.
@M.W.H. 3 года назад
@@damsen978 absolutely not, but whatever makes you feel like a chimp champ.
@damsen978
@damsen978 3 года назад
@@M.W.H. Literal boomer stereotypical response too. Truly amazing...
@M.W.H.
@M.W.H. 3 года назад
@@damsen978 no, it's a normal human response to someone who thinks like he's news.
@damsen978
@damsen978 3 года назад
@@M.W.H. sure lmfao, keep thinking that and go deeper into your egotistic boomer hole. Any generation can still enjoy Quake as much as anyone did back in the 90s, if not more because even the current generation's low-end PCs can run the game without any problems, Quake destroyed PCs back in 1996.
@SynthMusicWorld
@SynthMusicWorld 3 года назад
Back around 1996 or so, when I was working at Intel in Oregon, testing some of the first 3D video cards ever, we played a hell of a lot of Quake, to see how the OpenGL support of the cards worked in the game. Good times.
@GreySkullification
@GreySkullification Год назад
Nice. It was for "Science". Hey you'll never know until you "stress test".
@cmdrdrdeath6624
@cmdrdrdeath6624 3 года назад
This is the version of Quake I want raytracing for. I liked it a lot more than Quake 2
@JFinns
@JFinns 3 года назад
Yep, since vkQuake already runs great with Vulkan it would be a good starting point. Think they chose Q2 because of the colored lighting.
@AndyGilleand
@AndyGilleand 3 года назад
I remember playing a Dreamcast port of Quake although it may have been homebrew.
@klogik5249
@klogik5249 3 года назад
It would have been homebrew b/c Q1 was never officially ported to DC.
@JackBandicootsBunker
@JackBandicootsBunker 3 года назад
Was it Simpsons Quake?
@joejoe2658
@joejoe2658 2 года назад
my alcoholism makes me forget too...
@GimpyDingo
@GimpyDingo 4 месяца назад
I love homebrew and beta/unreleased game. There is a homebrew and a "demo" if Quake for DC I still have copies sitting on a CD spindle. 😅 HL Blue Shift was great on DC. Back in the day i downloaded a few versions of Thrill Kill, unreleased MK2, betas of Tony Hawk for PSX. Now it's cool you can easily find things like Ecco 2 and Castlevania for DC.
3 года назад
This video is a masterpiece, especially for someone who grew up on a Quake.
@HorseheadNebula85
@HorseheadNebula85 3 года назад
One of the biggest improvements I've noticed is that the shots of John with his OLED as the background are much better looking. Great color balance between John and the BG.
@jorismak
@jorismak 3 года назад
the corners of his glasses do weird stuff :P
@BhargavaMan
@BhargavaMan 3 года назад
That Carmack impression was 10/10 ngl
@larsmuldjord9907
@larsmuldjord9907 3 года назад
Didn't feel like an hour, I was drawn in and loved every minute of it. Great work! Quake is one of my favorite games - one of the few I've completed several times and also used to mod back in the day. It's always a great day when well-made videos are released that underline exactly why I love the game. Quake is a sum of a bunch of different things that aligned perfectly.
@prltqdf9
@prltqdf9 3 года назад
Essential reading: *Masters of Doom*
@adduk83
@adduk83 3 года назад
A friend lent me their copy - fantastic read!
@brandonsanchez7465
@brandonsanchez7465 3 года назад
I just starting reading that book, it's really good so far
@alexsilva28
@alexsilva28 3 года назад
Have it wishlisted on Amazon
@Housesider
@Housesider 3 года назад
Read it back in 2012, such an excellent read. Once I read the last sentence I was still left wanting more.
@CMONCMON007
@CMONCMON007 3 года назад
I really want to read that
@grobariza
@grobariza 3 года назад
best FPS ever made for me personally. Absolutely loving the remaster
@ETPC
@ETPC 3 года назад
playing quake over 2020 and 2021 with my friends with our own little custom mod and maps (one of us is EXTREMELY talented!) has been an amazing way to ride out the pandemic and still stay connected. outstanding video, john!
@sewerynlitwicki6742
@sewerynlitwicki6742 3 года назад
lol
@electricmiragemedia
@electricmiragemedia 3 года назад
My god, the interlaced smoothly animated B-roll is so satisfying.
@speedy8893
@speedy8893 3 года назад
Excellent work as always John! I'm beyond happy to see that there's now a DF Retro Patreon tier; I've never supported something so quickly before. Can't wait to see what's to come, hope you have fun with it, and wishing you nothing but success with this new chapter for DF Retro.
@benvanasdale6273
@benvanasdale6273 3 года назад
In 7th and 8th grade, the science teacher in my school was a lowkey gamer...he overheard my friends and I talking about Quake. He helped us set up an after school "computer club" in the lab where we all played shareware quake multiplayer. Man I love this game.
@Astfgl
@Astfgl 3 года назад
What a coincidence. I have been getting back into Quake again for the past month or so and really been obsessing about it, and here John comes with an hour-long deep dive into everything Quake to satiate my needs! Thanks a lot John, I am going to thoroughly enjoy this.
@LunatiqHigh
@LunatiqHigh 3 года назад
My old crew has apparently already rounded up the troops in the last few months to play some Q4 CTF and Duels again. I was just about to go reinstall all my Quakes again. lol and this video pops up
@Omar-Asim
@Omar-Asim 3 года назад
I've missed these high quality big episodes of DF Retro, gonna watch it all soon.
@d1jal
@d1jal 3 года назад
Finally catching up on this. John, once again you go above and beyond!
@5Qu1Z33r
@5Qu1Z33r 3 года назад
Brought a nostalgia tear into my eye) Spent around billion hours playing different versions of Quake)
@PixelPipes
@PixelPipes 3 года назад
A masterpiece. I learned a lot and felt inspired. Thank you for this!
@mosaeed9112
@mosaeed9112 3 года назад
Great DF Retro! I remember playing Quake on my Sega Saturn! Awesome memories flooding back!
@Notsram77
@Notsram77 3 года назад
I spent much more time playing Quake than doom, duke, or even Quake 2.
@arbiter-
@arbiter- 3 года назад
Same here, and I had the Saturn version only. Don't think I ever beat it though because the battery for saving games has been dead for as long as I can remember. I had to leave the system on the entire time I was playing a game if I ever wanted to complete it.
@blakecasimir
@blakecasimir 3 года назад
Probably because Quake 2 is a better technical achievement than it is a good game worth playing... SP falls flat, DM is still very solid though.
@BobsRevenge
@BobsRevenge 3 года назад
Arcane Dimensions is a great reason to revisit too
@protocetid
@protocetid 3 года назад
@@BobsRevenge its the Quake sequel we never got, and probably will never get since Microsoft owns it now
@TheTruth-mv7hm
@TheTruth-mv7hm 3 года назад
@@protocetid do you mean that version or quake in general cause I think Id software is working on quake right now
@chefjeff1366
@chefjeff1366 3 года назад
This video should be preserved as the definitive handbook on the technical legacy of Quake. Relatively concise, yet deeply informative and captivating. All first-person shooter fans should watch - especially younger generations - and know this history behind modern 3D gaming. Just brilliant.
@arbiter-
@arbiter- 3 года назад
Such a good video, glad to have this type of DF Retro back. Also, I'm jealous every time you show a shot of your CRT. I want one.
@davep8221
@davep8221 2 года назад
I have one sitting on the floor in my bedroom. It may or may not work. All yours for S&H ;-) Sadly, all of my ViewSonics are history :-( Another case where "retro" tech is better, if less convenient.
@kennethbergan
@kennethbergan 3 года назад
This was an amazing episode, cheers John
@snake-v9t
@snake-v9t 3 года назад
Wow so happy to see this in my feed this morning John, DF Retro is the best, I really appreciate the hard work and love you put into these. Quake is amazing!
@MellowGaming
@MellowGaming 3 года назад
Man, that VQuake at 240 with the anti-Aliasing looks like how my brain will tell me N64 games looked. Like the rose tinted lens version of them. I was playing N64 Quake a few weeks back and having a blast with it. Need to get that Saturn port some day.
@GreySkullification
@GreySkullification Год назад
Quakespasm + Arcane Dimensions = modern Quaking at its finest level in my experience. Thank you. The love really comes through in this video.
@Diepzeevis
@Diepzeevis 2 года назад
Amazing video - thank you! God, I miss the gothic gloom of Quake so much. Sad that almost everything after that went scifi. Lucikly there were Hexen 2 and Heretic 2 to enjoy, but other than those two it was and is slim pickings. Also: software rendered Quake looks a hell of a lot better than that early 3Dfx smoothed out mess.
@JM-ii2yk
@JM-ii2yk 3 года назад
Living in the edge of a small town in rural North Carolina, USA I forget that there are other tech nerds who enjoy the minor details until I see your df retro notifications and remember they just shipped them all to Great Britain. Keep up the good work guys.
@MostlyPennyCat
@MostlyPennyCat 3 года назад
PowerVR's Tile Based Rendering was so far ahead of the curve at the time. It took a decade before Hidden Surface Removal became viable on The Big Two.
@Mickey2099
@Mickey2099 3 года назад
This episode of DF Retro was great. One of your best. Brings back memories from my first computer, a Pentium 133 with 32Mb of Ram. This was one of the first PC games I ever played.
@itstheterranaut
@itstheterranaut 3 года назад
Excellent. One thing that rarely gets mentioned re Quake is the subtle yawing motion added to movement, particularly when you strafe. It added so much to the feel of your character having weight and heft, and not just being a mobile crosshair.
@DanWhite1025
@DanWhite1025 3 года назад
This is a real work of art dude. Not just another RU-vid video. I can’t imagine how many hours poured into this. Thanks for all the hard work!
@Blasko86
@Blasko86 3 года назад
Really wish we could get all these old Quake games on Xbox...
@iwantthemoonback1722
@iwantthemoonback1722 3 года назад
I was just thinking about this-a nice re release on modern platforms
@TheRealAtello
@TheRealAtello 3 года назад
There's a way to put your xbone into dev mode to be able to sideload windows store apps. That's probably the most realistic way to get it done nowadays.
@Wavy667_
@Wavy667_ 3 года назад
@@iwantthemoonback1722 It's Quake's 25th anniversary soon as well as E3 around the same time. So we can only hope
@JFinns
@JFinns 3 года назад
Why, play on PC it does everything and it's where they were made. vkQuake runs this at 500fps on a 144Hz it's glorious. Xbox is a child's toy.
@deemster4249
@deemster4249 3 года назад
@@JFinns Keep that school yard talk out of here and let the grown ups enjoy things
@kurtdewittphoto
@kurtdewittphoto 3 года назад
I'll never forget my brother's friend bringing the demo over on a big stack of floppy disks. I was so blown away by it. Spent freshman and sophomore year of high school completely obsessed with Quake.
@tha8baller
@tha8baller 3 года назад
I slaved away a summer to afford dual voodoo 2s in SLI to play quake and quake 2 back in the 90s. SLI allowed me to run at a grand resolution of 1024 x 768 at 60 FPS... it blew my mind at the time along with the first cable internet, quake had insane multiplayer back in the day. I can absolutely attest quake drove me into pc gaming and building systems. Great video! Very nostalgic take on a golden age
@TheLanCannon
@TheLanCannon 3 года назад
One thing that always stood out to me, at least in GLQuake, were enemy animations. They have very few key frames with no interpolation so they end up looking like stop motion animation. Modern source ports fix this via interpolation, but for some reason, the enemies seam to animate perfectly in the Saturn port. But it could just be that the low animation frame rate more closely matches the low overall frame rate.
@LonelySpaceDetective
@LonelySpaceDetective 3 года назад
Considering the nature of the Saturn port, I wouldn't be surprised if the monster animations were redone and/or somehow handled differently. Personally, I kinda love the look of the animations without interpolation. It just feels *right* for Quake in a way I can't really put into words.
@j377yb33n
@j377yb33n 3 года назад
@@LonelySpaceDetective it kind of fits for the unsettling and almost unreal (ha) horror aspect. I think it was the first terminator film, where the t1000 was animated at a slightly lower framerate than the film reel ran at, giving it an unsettlingly jerky and unnatural feel. it's probably something similar
@SilkRobes
@SilkRobes 3 года назад
God bless you John! Very well organized and presented. Thanks for helping re-live some awesome times with you.
@ClellBiggs
@ClellBiggs 3 года назад
The Quake 64 soundtrack was more ambience than music. It truly made you feel like you were in some kind of hellish dimension. Pure nightmare fuel.
@RGDcommentnode
@RGDcommentnode 3 года назад
The first 3D accelerator I bought had only 4 megabytes of video RAM. It let me play Quake 1 in OpenGL at a glorious 640x480 resolution. That doesn't sound like much today but in 1997 that was a big upgrade over software render at 320x240.
@dmer-zy3rb
@dmer-zy3rb 3 года назад
its literally the jump from ps1 resolution to better picture quality than a ps2
@Edexote
@Edexote 3 года назад
@@dmer-zy3rb More like Dreamcast resolution. Not many games on the PS2 rendered at that resolution.
@DottorNi
@DottorNi 3 года назад
Let's be fair: I was initially sceptical about the content and the duration of the video but I have to say that this was surprisingly very entertaining! Thanks.
@letterman4290
@letterman4290 3 года назад
I remember those sweet times of the beginning of real 3d gaming and Quake was the real first step back then.
@TheNewFlesh
@TheNewFlesh 3 года назад
28:06 Try does a good Carmack lol
@khuti007
@khuti007 3 года назад
Quake changed my life. It was the game that needed a graphics card upgrade for the first time, we opened up the box and "upgraded" Ive been working in computing ever since !
@brownpaste
@brownpaste 3 года назад
lol the john carmack impression. perfect
@mac2309zzz
@mac2309zzz 3 года назад
What a superb video! Seeing GlQuake for the first time time was one of the most memorable moments in my gaming experience. Good to see proper credit given to Carmack and Abrash for this work of art.
@MichaelPohoreski
@MichaelPohoreski 3 года назад
glQuake at 512x384 at a silky smooth 60 FPS with _transparent_ water! SO many good memories also playing CTF, Thunderwalker, TF, and MegaTF! Quake was literally THE killer app!
@yachidan
@yachidan 3 года назад
Well done John. As always 👏
@gedhamgomes9692
@gedhamgomes9692 3 года назад
Hats off for all the hard work and research in putting these videos together. Thank you very much. They are just awesome.
@NightOfTheLiving8bit
@NightOfTheLiving8bit 3 года назад
I’m eagerly awaiting a fully featured RTX version of Quake 1. I’ve always loved the first game over the others, from its style/atheistic to its sound track (which I’m lucky enough to own on vinyl). There’s still nothing like it.
@demantim
@demantim 3 года назад
Yay, DF Retro! Nice to see the historical perspective on Quake. Would love some Quake or Unreal games on Switch one day... Those low poly high-speed FPS games with '90s techno music have a special place in my heart.
@romefox
@romefox 3 года назад
I first played Quake on an N64 since my dad got it bundled at a pawn shop. It was mesmerizing to go through the stages and see all the monsters. One thing that really blew me away, besides the whole game itself, was when I saw 2 AI monsters fighting each other, it just made it so much more immersive.
@janruudschutrups9382
@janruudschutrups9382 3 года назад
I love these detailed retrospective series! Running Quake and Half Life on my Pentium 2 with TNT2 videocard, ah sweet nostalgia! :D
@Ratt1eHead
@Ratt1eHead 3 года назад
Thanks for this. I remember getting a 3dfx card for this! Fantastic!!
@aceofhearts573
@aceofhearts573 3 года назад
I remember reading in a magazine that Quake was going to be ported to the Atari Jaguar. That would have been insane since the Jag only had 2 mb of ram
@AlexDiaz-gw5ov
@AlexDiaz-gw5ov 3 года назад
I remember that it was tried but it was a disaster even as a prototype. I don't remember what magazine it was that had a blurb on it. But to be fair the Jaguar was a disaster all around. Where the few 32x + Sega CD games are essentially as good as a Jaguar game. So, considering how weird the Sega Saturn port was. One can only imagine how bad a Jaguar port would had been.
@MakotoIchinose
@MakotoIchinose 3 года назад
To be fair, even the PS1 port of Quake 2 is more of a reimplementation than a direct port. And PS1 also has 2 MB system RAM.
@soundboyaudio
@soundboyaudio 3 года назад
Thanks so much John, what a feat. Absolutely fantastic production and storytelling. 1 small criticism, dropping your head at the end of sentences to change page or move the script or whatever is happening there takes me out of the feeling of having you tell me this story.
@Barbaroossa
@Barbaroossa 3 года назад
Masterpieces from the community such as the Arcane Dimensions mappack make me believe that Quake will be eternal, and our grandchildren will still be captivated by it, decades from now.
@thatryeguy6145
@thatryeguy6145 3 года назад
John, I've been waiting YEARS for part 2 of your Panzer Dragoon DF Retro. Let's do it!!
@crazyworldoutthere4379
@crazyworldoutthere4379 3 года назад
The good old days. Thanks for the coverage john.
@hannibalb8276
@hannibalb8276 3 года назад
It's not just nostalgia either, the Quake, Quake 2, Quake 3 era truly was the golden age of PC gaming.
@crazyworldoutthere4379
@crazyworldoutthere4379 3 года назад
@@hannibalb8276 Yes
@SimonVaIe
@SimonVaIe 3 года назад
@@hannibalb8276 and it's still lasting. Nostalgia would be saying that it ended.
@bpcgos
@bpcgos 3 года назад
Awesome video, John (and Audi ofc) This is beyond what RU-vid deserve (RU-vid is lucky to have your channel, guys)
@thiagovidal6137
@thiagovidal6137 3 года назад
Oh man I'm not ready for an hour of this. Let me order a pizza first.
@graphicsgod
@graphicsgod 3 года назад
I did Digiornos! Because it's not delivery..
@utternonsenseproductions2415
@utternonsenseproductions2415 3 года назад
The passion, insight and production value of DF Retro episodes like this is fantastic.
@2bobrob
@2bobrob 3 года назад
Machine Games (New Wolfenstein devs) also released an unofficial "episode 5" for Quake a few years ago called Dimension of the Past. Its excellent!
@heebs9728
@heebs9728 3 года назад
Interesting.....I'm going to have to check this out, thanks
@JamonDeMarNatural
@JamonDeMarNatural 3 года назад
This is the best DF Retro yet, you takes in all way to Quake in tech of the same time, with details and quotes from the developers really strike well. And you own personal take in the tech, style of gameplay and how it's now in the present it's what make this video section shine.
@zayyadk85
@zayyadk85 3 года назад
Great video. The quality and attention to detail is top notch as usual. Looking forward to more content.
@Ray_2097
@Ray_2097 3 года назад
Awesome stuff, can't wait to see more old school pc gaming goodness. That early era of 3D acceleration will never be beaten and it was made for guys like you to make DF retro videos :D.
@timothyphelan744
@timothyphelan744 3 года назад
I remember as a teenager working a job at our local grocery store to pick up Diamond Monster 3D (3DFX Voodoo) after seeing Quake play at a local computer store. Now almost 25 years later and I still love playing games on my pc.
@AceOfSevens
@AceOfSevens 3 года назад
Looks like you jumped the gun on this and there's a bunch more to cover a few months later.
@hypersonic1337
@hypersonic1337 3 года назад
Glad to see DF Retro return. Really looking forward to some more E3 press conference commentaries in the coming weeks before E3 possibly
@TheT0nedude
@TheT0nedude 3 года назад
DF needs to do another quake video as the enhanced version of quake has now been released by night dive studios...and as with doom 64 and the original doom's it's a fantastic version.
@namakudamono
@namakudamono 3 года назад
Fantastic documentary - a real labour of love! I remember playing the first ports of AmiQuake back in the day. It wasn’t so much a case of “frames per second” but “seconds per frame”! It looked great on my scanlined TV output though.
@JizzburnGigaqueer
@JizzburnGigaqueer 3 года назад
One of your best videos to date, John. The production quality is being pushed to truly amazing levels.
@gunayorbay
@gunayorbay 3 года назад
If I may add a fifth pillar: Machinima
@MagisterHamid
@MagisterHamid 3 года назад
Fantastic episode John. I don’t think that people who wasn’t there during PC Gaming in1996-1997 understand which impact Quake had as a game for the entire gaming history. When buying a modem back then all we could think of was the ping time in Quakeworld. And there was this whole spectrum of various competing graphics card manufacturers who all tried to market how good their cards could handle Quake. A fascinating era indeed. I wish that you also would have covered the various computer platforms. Quake was ported to everything from SGI Irix work stations to Solaris and even Amiga.
@nathanielenochs1843
@nathanielenochs1843 3 года назад
Time to review the Remastered versions
@GameplayandTalk
@GameplayandTalk 3 года назад
Great episode! I could watch Quake content all day.
@adduk83
@adduk83 3 года назад
Of the source ports my preference is quakespasm. It is the most faithful to the original and one for the purists.
@oldjerms7132
@oldjerms7132 3 года назад
I still have the my original N64 cartridge and have shown my kids that this was the beginning for FPS shooters along with GoldenEye. So very creative for the times.
@churibman
@churibman 3 года назад
This is exactly what I needed today. Thank you, John!
@lasombra_br
@lasombra_br 3 года назад
This is one of the finest DF Retro episodes, IMHO. Thank you, John!
@MrInvinciblewarrior
@MrInvinciblewarrior 3 года назад
Quake was everywhere at the time - except in Germany, where only somehow the quake engine existed. ;)
@JDelwynn
@JDelwynn 3 года назад
Oh boy, a traditional DF Retro episode that's not unscripted rambling, it's been too long!
@HAL1138
@HAL1138 3 года назад
So who is going to make a CRT Phone so I can watch DF Retro properly!?
@loskiblos
@loskiblos 3 года назад
What a beauty document about legend. Thank you so much. It is great. Cheer and never stop playing this treasure. Quake rulez.
@ThatOldSchoolMagic
@ThatOldSchoolMagic 3 года назад
Definitely deserves a Re-Release on modern consoles but unfortunately probably never will.
@superrobutt5448
@superrobutt5448 3 года назад
Haha may fortune smile upon ye
@sestnastka
@sestnastka 3 года назад
i revisit this after pleasing launch of enhanced Quake and i got admit it, give me the full picture here. Many thanks and thanks to you personaly for you presence on QuakeCon 21 :)
@dannonyogurt98
@dannonyogurt98 3 года назад
Quake 3 arena on dreamcast was a magical experience.
@RodniDemental
@RodniDemental 3 года назад
I first played it on PS2! I actually tried out the Dreamcast version afterwards but struggled with the one analogue stick. XD
@Hits9Nine
@Hits9Nine 3 года назад
Glide and GL Quake were the reason for my first 2 gpu pc. Them voodoo and voodoo 2 cards were such an expensive purchase for this 15 year old me back in the day. So much extra shifts at McDonald's to support my PC habit. Thanks for going down memory lane
@DavidGonzalezSamudio
@DavidGonzalezSamudio 3 года назад
I was a kid with a N64 back then, I did not see the importance of Quake beyond the Nintendo bubble back in the day, "mind you". Love your take on it, John!
@JorgeMartinez-dp3im
@JorgeMartinez-dp3im 3 года назад
Really great job guys. There's really no one that could've done it better.
@donutius
@donutius 3 года назад
Looks like you guys get to revisit this again now it's released on series x
@einootspork
@einootspork 3 года назад
I do enjoy the modern Digital Foundry content, but DF Retro has a special place in my heart. I find it so much more interesting how developers worked within greater limitations.
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