Yesterday I got andariels and kept seeing builds putting points into ice blades and into other things in the skill tree without explaining to us why, and I found it a little confusing, but I really appreciate you fully explaining why it is that you did it this way. The ice plates keeps you at 100% on stable currents uptime, and the chargeables gives you extra survivability, and both of these skills are going to be proking a bunch when you are using unstable currents with high attack speed. Thank you. Great video, great explanation of how things interact with each other
The Raiment of the Infinite adds a lot of potential damage. The big thing is remembering on top of losing the DR from Tyreal's, Glass Cannon is going to increase the damage taken as well. Raiment really only feels like it needs to be there if you were to try to high-level pit push the build.
Yeah it feels like it adds ~40% damage, but cuts your survivability in half. Which isn't worth it for Infernal Hordes, but eventually is required for the pit since that just keeps scaling.
Why not temerity? I’ve been using the combination of Andrea and temerity and it makes you super tanky and then allows you to put all sorts of other roles everywhere which is especially helpful if you’re gathering gear for something new.
Because Axial Conduit is the same slot, also makes you tanky and is a core part of the build's functionality since it modifies how Chain Lightning behaves.