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Did Nintendo lie to us? 

Modern Vintage Gamer
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Development of the Nintendo 64 began in 1993 in partnership with Silicon Graphics, using the codename Project Reality, then a test model and arcade platform called Ultra 64, but was its final design specifications anything close to what we were promised? Did Nintendo lie to us about the hardware? In this episode we take a closer look at one of the most interesting stories of game console development.
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Sources/Credits:
web.archive.org/web/199707071...
www.ibiblio.org/GameBytes/issu...
www.gamezero.com/team-0/articl...
web.archive.org/web/201710161...
• Killer Instinct - Voic...
• KCCI Archive: Reaction...
• Cruis'n USA (Midway/Ni...
• Shoshinkai 1995, Ninte...
• Project Reality Ultra ...
• 1994 Summer CES
• Silicon Graphics - Ony...
• Silicon Graphics - Ony...
• CGI and Jurassic Park
• [Nintendo Ultra 64] 19...
• Ultra Nintendo 64 Shos...
• Silicon Graphics Promo...
• Service Center Update ...
• Technical Demo SGI Ult...
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#Nintendo64 #Ultra64 #ProjectReality

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3 июн 2024

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Комментарии : 4,3 тыс.   
@adamsfusion
@adamsfusion 10 месяцев назад
He wasn't lying: The N64 _was_ like having hundreds of computers in your living room: Hundreds of IBM 5150 PCs.
@angeldude101
@angeldude101 10 месяцев назад
Certainly less impressive nowadays when you can have the equivalent of _millions_ of computers entirely within your pocket.
@alface935
@alface935 10 месяцев назад
​@@angeldude101True
@WillCMAG
@WillCMAG 10 месяцев назад
Connected to AS400 servers
@Lou-yf1jo
@Lou-yf1jo 10 месяцев назад
@@angeldude101 No.
@HiNRGboy
@HiNRGboy 10 месяцев назад
With less than half the IBM PC's library and variety 😉
@franklinturtle9849
@franklinturtle9849 10 месяцев назад
The N64 was a reason to have 3 friends.
@ThoughTMusic
@ThoughTMusic 10 месяцев назад
This is either super wholesome or the N64 went on a friend killing spree.
@EmilyKimMartin
@EmilyKimMartin 10 месяцев назад
Both the N64 and the Gamecube were the go to platforms if you wanted to enjoy your friendships (or destroy them) lol
@marcosjimenez2793
@marcosjimenez2793 10 месяцев назад
Or cousins if you couldn't make friends 😂
@Curlyheart
@Curlyheart 10 месяцев назад
WWF NO MERCY AND GOLDENEYE 007 WITH THE BOYS
@BB-te8tc
@BB-te8tc 10 месяцев назад
N64 was the only real choice since I had two brothers and limited gaming time.
@ShinkuGouki
@ShinkuGouki 7 месяцев назад
My dad bought the 64 for me when he barely had enough money. I love you,dad. Rest in peace pops 🙏🏻
@RedPill780
@RedPill780 5 месяцев назад
That's what a good dad does. Your dad obviously cared about your happiness. My dad hated video games. I always felt stressed out when I played my SNES games in front of him, and then he started yelling about selling my N64 as soon as my mother brought it home. She refused to sell, but the only time I could play it was when he was out. Two thumbs up for your dad not being like mine. 👍👍
@ShinkuGouki
@ShinkuGouki 5 месяцев назад
@@RedPill780 That's sad,man. My dad,my mom and I were walking through downtown when I was 7 years old. The N64 had just released and I saw it through a storefront window. My dad said "you want one?" And my mom said "we're tight with money right now" and my dad said "I don't care,I get my son what he wants" and I'll never forget my dad's love for me. I have so many great memories with that N64. I wish my dad was still alive,he was the best man I ever knew.
@peteyv
@peteyv 5 месяцев назад
@@ShinkuGoukiwas your dad a gamer?
@ShinkuGouki
@ShinkuGouki 5 месяцев назад
@@peteyv No,just the occasional Pac Man arcade player
@v4skunk739
@v4skunk739 5 месяцев назад
RIP, he was a good man bro.
@eschultzz
@eschultzz 9 месяцев назад
I wish younger people today could experience the excitement we felt every time there was a big leap in technology. Everything is just hands-down amazing looking these days, so nothing is new or exciting in the way it was back then. I will never forget having my mind blown by a 3d game. Even the menu for SM64 was amazing
@50bricks
@50bricks 8 месяцев назад
Have you heard of VR
@magilla2282
@magilla2282 8 месяцев назад
I remember Sega Genesis blowing my mind.
@eschultzz
@eschultzz 8 месяцев назад
​@@50bricks You mean that enormous flop that was promised to us as a "world changing innovation that would unlock the metaverse" but then all the headsets were prohibitively expensive and made everyone nauseous?
@DanAndHoe
@DanAndHoe 7 месяцев назад
When I have kids I definitely want to introduce them to gaming chronologically. Born in 1995 I started on Windows 98, but really began using computers when Windows XP was around. For my 8th birthday or something I got a second hand Nintendo 64. A friend of mine also had one, and nobody else in my friend group had a different console at the time. I played a lot of Age of Empires I and II, and the graphics and complexity of Age of Mythology blew my mind. I always lagged behind a bit on games, as I only had a N64 and my PCs were generally never good enough to play anything that just came out decently. In 2008 I was playing the first Call of Duty and Medal of Honor: Allied Assault. But that was fine. I never particularly cared for graphics, though I definitely could appreciate it. But Mohaa and COD were good enough for me. Nowadays, after playing a modern game for an hour I can easily return to Perfect Dark or Mario Kart 64, but I can imagine it would be a jarring experience for anyone who's used to mosern graphics and gameplay. So yeah, I want my kids to first witness N64 graphics, early Simcity, Age of Empires I, some random puzzle or sidescroll games I played as a kid, before advancing to newer software. I hope that can make them appreciate older games more. Same with movies. If you grow up only watching the newest Marvel movies, I can imagine anything from before the 2000s will feel slow and have terrible special effects. My girlfriend is my age and falls asleep watching most pre-2000s movies because they're just a bit slower than she can handle nowadays. I want to watch stuff with my kids and make sure they can appreciate games for what they are without needing cutting edge graphics. Old games can be great fun but you need to be able to look past the sometimes quite janky graphics.
@josheee6123
@josheee6123 7 месяцев назад
I'll never forget the first time I seen SM64. My friends and I rode our bikes further than we ever had to go see both the PS1 and 64 on demo, and I was making my choice that day which console id be getting for my birthday , and soon as I seen SM64 , Mario just playing around outside the castle I was completely blown away , it was such an incredible leap forward, I chose the 64 in about 2 minutes 😅
@johnmccarthy2594
@johnmccarthy2594 8 месяцев назад
I was the programmer for the 3d engine on N64 Hot Wheels Turbo racing from EA. I mostly remember how zbuffering was such a huge leap and made the design of the 3d engine so easy - no more sorting and polygon artifacts.
@LOVE-VIBES-X-PROJECT-CARS
@LOVE-VIBES-X-PROJECT-CARS 7 месяцев назад
That was the first video game I ever played. That and DK64. Oh the nostalgia rush.
@EliteGameDesign
@EliteGameDesign 7 месяцев назад
Did you work on any Saturn games? If so how did it compare to working (difficulty wise) on N64?
@thomashaapalainen4108
@thomashaapalainen4108 7 месяцев назад
I loved that game as a kid.
@Kirbofir24
@Kirbofir24 7 месяцев назад
I tried out the new hot wheels game that released recently and the 64 version beats it out of the water! You had shortcuts and cars you could collect and find mid race. It was so fun! Thank you for helping create one of my favorite childhood games that I'm proud to have kept to this day!
@OokamiDoragon
@OokamiDoragon 6 месяцев назад
Oh my god I loved that game, thank you for your work!
@capt_howdy
@capt_howdy 10 месяцев назад
I’ll never forget the first time I walked into a Blockbuster Video and saw the Super Mario 64 kiosk. I had never seen anything like it. It was like a caveman being shown fire. Even my parents were impressed.
@martinpetersson4350
@martinpetersson4350 10 месяцев назад
As an autistic kid I saw it when I was in Norway on vacation and without my parents knowing I went back into a mall to play it because I couldn’t stop myself haha they were super angered when they found me haha
@Riposte821
@Riposte821 10 месяцев назад
Same with me but with Star Fox I was blown away.
@thefitgurutv
@thefitgurutv 10 месяцев назад
I called up to Blockbuster everyday to see if the kiosk had finally arrived.
@Raskolnikov32
@Raskolnikov32 10 месяцев назад
I played a demo version of Mario64 in my local game shop when I was around 14 years old. It was different to the proper release (more primitive with bits missing), and I remember a small crowd standing around it and it felt like being on holiday.
@jameyjacade28
@jameyjacade28 9 месяцев назад
Same here. I finally found one for sale and it’s in my game room right now. The feeling it provides walking back up to it as an adult is unmatched
@pauldavis5665
@pauldavis5665 10 месяцев назад
The N64/PS1/Saturn era was the big transition from 2D gaming to 3D gaming. The biggest jump between console generations at the time, and even to this day there has never been a jump between console generations that was that big. I am glad to have been a kid during that time to see it all play out.
@okitasan
@okitasan 10 месяцев назад
It's pretty fascinating how huge the jumps in graphics were back then, and how closely tied those jumps were to evolutions in gameplay. Even jump from PS1 > PS2 was pretty huge (though obviously nothing like 2D to 3D). I feel like PS2 > PS3 was substantial as well, but has run into a wall since then. Games have increased fidelity and scope, but it feels as though most games today are just highly polished iterations of the platforms built in the PS3 era.
@turismofoegaming8806
@turismofoegaming8806 10 месяцев назад
I completely agree, the leap from 2-D to 3-D when the PlayStation first came out and the Saturn and then later on the Nintendo 64 was truly amazing to be there as a child and get to experience firsthand!!! We have not had a leap like it since- And games today are just also so homogenized that we don’t have nearly as much variety, there’s no more magical feeling of getting something truly revolutionary and new and the amount of games that are truly worth experiencing I feel is decreasing but I am also getting older and so there is that.. When games started to go online of course they would follow the marketing practices that were set up by the smart phone and this ultimately has resulted in video games and their quality and that feel of “magic“ deteriorating- I wish it wasn’t the case..
@tylerb6981
@tylerb6981 10 месяцев назад
I am not strictly disagreeing with your statement, but Gen 6 introduced Internet and Online services/connectivity which hugely influence the gaming industry. Not to mention, it was so thoroughly legitimized by that point that AAA game studios were normal and games had become productions with vast amount of resources being thrown at it. Gen 5 was definitely the dawn of the AAA game, but Gen 6 made it normal. There are some incredible heavy-hitters on the PlayStation 2 and Xbox. I think that 2D to 3D is a very, very big deal, and the technology to accomplish that was very impressive, but Gen 6 made video games what we know them as today. Blockbusters worth billions of dollars with live services, online play, and many of the genres we know and love came out of that generation.
@nickchampagne9387
@nickchampagne9387 10 месяцев назад
Ps2 to 3 and xbox to 360 would have to be the biggest jump especially with added players and online
@InitialFailure
@InitialFailure 10 месяцев назад
​@tylerb6981 the Dawn of AAA games? I guess Nintendo, Atari, etc., just indie devs lol. Also, I highly disagree with the impact on quality with the rise of internet use. If anything, online play has retarded new ideas as everyone needs those sweet microtransactions, led to the dawn of incomplete titles cause patches and DLC, the feeling of genuine community as some tweenager drops another N-bomb on the mic, etc. Did the net impact the landscape? Yes. Do I kind of wish it didn't (looking back)? YES. Now we have the age of indies that arguably, is making it all even more terrible as they're treated with kid gloves.
@LakeLyfe315
@LakeLyfe315 8 месяцев назад
Goldeneye with the boys on a Friday night, what a time to be alive
@PPHDocumentaries
@PPHDocumentaries 9 месяцев назад
The visuals on the N64 was impressive for its time. I remember the first time i seen Turok the Dinosaur Hunter; the visuals was jaw dropping for its time.
@narmale
@narmale 6 месяцев назад
Only other time my jaw dropped like that, was Halo ❤
@ethanwright752
@ethanwright752 5 месяцев назад
The PC didnt have very many competetive shooters like goldeneye the year it came out.
@pirojfmifhghek566
@pirojfmifhghek566 5 месяцев назад
Boy do I remember it well. Turok was a fun, albeit punishing game at that framerate. I remember being so pent up waiting for Turok II to come out. Nintendo Power magazines were hyping that one up and overpromising the hell out of it. They promised advanced enemy AI and graphics and all these bells and whistles. They were absolutely shameless trying to show all this lush scenery that was frankly far outside of the hardware's capabilities. Heck, they even made us buy that RAM upgrade for the console just to run it. Then I started playing it and it was... stark and bare. Still a fun game with the most iconic, pointlessly brutal weapons of all time, but the marketing behind it was borderline criminal.
@ShadowAngel-lt8nw
@ShadowAngel-lt8nw 4 месяца назад
Only impresive if you were a console peasant. On PC we already had way better graphics thanks to 3DFX and 1280x1024 resolution and unlike the N64 no washed out shit textures and no fog like everything takes place in the world of Silent Hill.
@ToolCraze
@ToolCraze 4 месяца назад
I remember Turok being $80 at best buy
@TheMalMeninga
@TheMalMeninga 10 месяцев назад
That Killer Instinct intro is still amazing all these years later. That game was SO LOUD in the arcades.
@Gamesta100
@Gamesta100 10 месяцев назад
ULTRAAAA COMBOOOOOOOOOOOOOO
@thefitgurutv
@thefitgurutv 10 месяцев назад
It was the equivalent to hearing a lion roar at your local zoo. That game sang through the entire arcade.
@Diamondice25
@Diamondice25 9 месяцев назад
COMBO BREAKER!!!!
@himster22
@himster22 9 месяцев назад
“Available for your home in 1995 only on Nintendo Ultraaaaa 64” ❤
@primeobjective5469
@primeobjective5469 9 месяцев назад
C-C-C-C-COMBO BREAKER!!!
@Da_80s_Ruled
@Da_80s_Ruled 10 месяцев назад
The N64 is my favourite console. Stepping out into Hyrule field in 3D blow my mind when I was a kid.
@rotorglow6110
@rotorglow6110 9 месяцев назад
Absolutely! So large you actually wanted to use Epona later on lol
@alddominatinMC
@alddominatinMC 9 месяцев назад
One of the truly iconic moments in all of gaming
@antoniehm87
@antoniehm87 9 месяцев назад
N64 was my first console and ocarina of time was my first game. Got them both for Christmas one year. Still remember that as the best Christmas ever.
@mitchellbest9024
@mitchellbest9024 9 месяцев назад
Yeah. I though the village was big and then they show you Hyrule field and suddenly it felt like a gigantic world
@Gloryboyquan
@Gloryboyquan 9 месяцев назад
​@@rotorglow6110psp better
@brookss2141
@brookss2141 6 месяцев назад
I was in highschool when the N64 came out. It was incredible. The multiplayer games Like Mario Party, Smash Bros, Goldeneye gave me some of the best memories of my childhood.
@LJAY95
@LJAY95 4 месяца назад
GoldenEye and conkers bad fur Day 💯
@Simlatio
@Simlatio 4 месяца назад
@@LJAY95 F*ck oath mate. Perfect Dark too.
@theinkcogneatos
@theinkcogneatos 4 месяца назад
I still have my system and I agree. Some of the best memories of my child hood. Late night pizza parties and then early morning at it again!! Such a blast!!!
@TheRexhim
@TheRexhim 4 месяца назад
I gotta say my favorite game on 64 was Turok 2. Was my first FPS game and that blew my mind. Years and years and years later purchased on Steam. Man, I'd say that game was really meant to play with keyboard and mouse!
@brookss2141
@brookss2141 4 месяца назад
@TheRexhim Thats awesome! I loved those Turok games. The cerebral bore was fun in multi-player lol
@garytoth8152
@garytoth8152 9 месяцев назад
Honestly one of the best childhood memories I have is playing n64 golden eye and Mario cart into the early hours with all my mates, nothing like having everyone there in person
@ethanwright752
@ethanwright752 5 месяцев назад
I played so much goldeney without sleep I started seeing the red crosshairs over real life people lmfao
@Bitchslapper316
@Bitchslapper316 4 месяца назад
For sure man. I spent so much time with friends playing Goldeneye. We spent a good deal of time having 4 way brawls on WWF No mercy as well.
@shaun8062
@shaun8062 10 месяцев назад
This was the party console of the 90s. I wasn't even a gamer at all, but I have extremely fond memories of playing 4 player on rotation, drinking Surge soda until only 4 of us were still awake. The sun started to come up so we could go skateboarding and grab breakfast for everyone. Legendary times.
@SixStringflyboy
@SixStringflyboy 9 месяцев назад
So many core memories unlocked by this comment. Truly the best times of my life.
@_-TC
@_-TC 9 месяцев назад
Oh maaan Surge! Hahahaha!
@dudeguybro23
@dudeguybro23 9 месяцев назад
Surge, Little Ceasars pizza, and 007 with the bros. Sigh... i wish we could go back.
@dudeguybro23
@dudeguybro23 9 месяцев назад
@@shaun8062 every time i think of goldeneye, I can smell cat shit lol. Because we used to geek for DAYS in a row at my friends house, and his cats litter box was in his room. The crazy things we tie to our memories haha..
@Venomx-nb1jr
@Venomx-nb1jr 9 месяцев назад
It’s still a party console to this day.
@BioAlpha5
@BioAlpha5 10 месяцев назад
I loved my N64 so much when i was a kid. My parents were honestly impressed with the visuals. even remember dad saying "in a few years games will look like Jurrasic Park". And he wasnt wrong.
@420Gold
@420Gold 9 месяцев назад
Games can look better than the real world sometimes now, crazy.
@kevinclark6934
@kevinclark6934 9 месяцев назад
@@420Gold time to put down the pipe, mate
@Blit-X-TVLive
@Blit-X-TVLive 9 месяцев назад
2 s's not 2 r's.
@Blit-X-TVLive
@Blit-X-TVLive 9 месяцев назад
​@@kevinclark6934Dude's worn his VR headset way too long.
@mcptz1438
@mcptz1438 9 месяцев назад
In a few years we were playing Unreal 1 on a 3dfx voodoo card! Pretty darn close to Jurassic Park!
@Cross-Carrier
@Cross-Carrier 4 месяца назад
I remember seeing Mario 64 for the first time and genuinely felt we had reached graphic perfection. It was smooth and perfect. Crazy now looking back.
@williamtetreault4035
@williamtetreault4035 4 месяца назад
😂 mmmm no we did not at that time ps1 was it
@Cross-Carrier
@Cross-Carrier 4 месяца назад
@@williamtetreault4035 ps1 was 32 bit graphics. N64 was.......64 bit.
@rheokalyke367
@rheokalyke367 3 месяца назад
@@williamtetreault4035Bro have you SEEN PS1 games? The PS2 was more considered the peak of graphics if anything!
@williamtetreault4035
@williamtetreault4035 3 месяца назад
@@rheokalyke367 i now use roms i got a emulator and use rom world so nice and its free not $199 what i paid for ps1 and ps2 was $259+taxt 274 no i emulate and save but ps1 and ps2 graphics weren't what they said it would be back then and the 3d launch never even made it till now ps2 ps3 promised use and never made it till end of ps4 now ps5 only close way we got was like wii style ps3 ps4 then ps5 now we need a modded system lounch were u can use make mod menus infinite ammo,moon jump,god mode, and not get band for useing it allso thats how the will get systems to sell back in the game if not its going to be rinse repeat and were sick of that even reverse engineering to play both or three games on one system has passed its time but i bet that is whats next before modded systems i just want to play my ps2 ps3 ps4 and modded game menu no ban on server but this is a lot of talking im sorry i talk alot just sayn
@IgnatiusAlpha
@IgnatiusAlpha 8 месяцев назад
The N64 was pivotal to my childhood. I got the system with the "Limited Edition" Gold Controller from Toys 'R Us for my birthday in 1997 with Mario Kart 64. Played the hell out of it. Before that, I played Super Mario 64 at the kiosk in Wal-Mart and was blown away. A friend in middle school would bring in his manual for Goldeneye 007 and talked about how amazing it was. I got it for Christmas that same year. I would bring Goldeneye over to another friend's house for sleepovers and we would stay up all night playing multiplayer and eating pizza to the point where we literally wore the cartridge out. Great times.
@Fighter4Street
@Fighter4Street 4 месяца назад
Actually, the super Nintendo was pivotal for me. The Nintendo 64 plain stunk going to the bad 3d graphics. At that point, just play computer games as the 3d games were better. Super Nintendo had far more fun games, the 2d was the way to go during that time.
@benc3336
@benc3336 9 месяцев назад
Being stuck in side scroller universe and playing Mario 64 for the first time absolutely blew my mind
@OmegaMouse
@OmegaMouse 8 месяцев назад
I had already played plenty of 3d PlayStation games before playing Mario 64. It didn't matter... it was like seeing 3d again for the first time. The frame rate was noticeably higher, a true revolution in tech that I can only compare to my first time seeing Unreal, Quake 2 and Half Life. These being powered by Voodoo graphics cards.
@davidca96
@davidca96 8 месяцев назад
Yea it was a big shift in what we were used to for so long, I had a gap in my love for video games because I was deeply into pc's at the time so I never ended up with an n64 and was into playstation but my friends had them.
@AkagiRedSun
@AkagiRedSun 7 месяцев назад
I remember first playing it in the mall and I was blown away and thought bobombs world was the complete gamen
@yoyo-jc5qg
@yoyo-jc5qg 7 месяцев назад
doom pc had 3d in 1993, ps1 was '94, n64 was '96 ... consoles always late to the party 😁
@Patralgan
@Patralgan 7 месяцев назад
It was like experiencing another universe
@Druffmaul
@Druffmaul 9 месяцев назад
Random memory- spring 1993, going into 7-11 to buy a slurpee and play Mortal Kombat, seeing a magazine on the rack with a huge Sonic on the cover. Bought it before leaving the store. It was my first EGM, it had mindblowing previews of Sonic CD and Secret of Mana, and big news stories about how Nintendo was partnering with SGI on their next console "Project Reality" and the first info and specs on Sega's next console codenamed "Saturn" that was expected in late 1994.
@StreetComp
@StreetComp 6 месяцев назад
It’s shocking to me how well those first N64 games worked, esp a platformer like Mario, just getting the camera to work right must’ve taken forever, never mind trying to design a 3D game that is challenging, fun and bug free and uses the brand new thumbstick controller. A totally new way of thinking about game design and they made it work
@seanmckelvey6618
@seanmckelvey6618 4 месяца назад
Credit where it's due as well, Nintendo was willing to delay the launch of the console in order to make sure those games were as good as they could be.
@BigMacOrange
@BigMacOrange 10 месяцев назад
If you weren't there to experience the astronomical levels of hype before the N64 release you will never understand. Such an epic time to be alive.
@Domarius64
@Domarius64 10 месяцев назад
I know right, it's like, games are so "normal" now, like movies and TV shows. But we were on the cusp of the next huge leap in technology; half of the hype was pure fantasy, half of it was legitimate. I guess the best way to describe it to someone who wasn't there, is like - we were being told the future is finally arriving and we're all going to get our jetpacks and hover cars now XD
@NordicDan
@NordicDan 10 месяцев назад
Too true. I remember getting one for Christmas in '96 and having an absolute blast with it. Made it easier to come inside and thaw out after sledding in the snowstorm that started the night before.
@jesuschristiscallingyou953
@jesuschristiscallingyou953 10 месяцев назад
I remember us in junior high school waiting for this Nintendo Ultra 64.😅 Wow, Mario 64 made me feel something no other console ever made me feel before. I'll never forget that dreamy feeling of awe and amazement as I made Mario jump and run in circles, and that new sensation of momentum and weight was hard to ignore.
@The_Mimewar
@The_Mimewar 10 месяцев назад
The only marketing I can think of that even competes was the PS2 marketing. The N64 changed gaming, and I can honestly say, the N64 saved my life
@Chirp296
@Chirp296 10 месяцев назад
It was a great time to be alive. The only info that was available to me was in the issues of the EGM magazines which made the machine that much moreb of a mystery.
@sburns015
@sburns015 10 месяцев назад
I was in my early teens when the Ultra64 was announced, remember going to the grocery store with my mom and going straight for the magazine stand to flip through gaming magazines trying to absorb as much news on Nintendo's console as we didn't have access to the Internet at home. I was a big N64 fanboy back in the day😅
@ConanVictor
@ConanVictor 10 месяцев назад
Are you me!?
@chester5324
@chester5324 10 месяцев назад
Haha same here, was so hyped for the Nintendo 64 and was not disapointed.
@AMD2600
@AMD2600 10 месяцев назад
The scarcity of information in a time when Internet was not widely available sort of added charm to the experience of a console or game launch.
@MadViking82
@MadViking82 10 месяцев назад
I think the sole reason for me to get on the internet was to watch incredibly bad resolution video footage of Mario 64 at my friend's house. I remember being astonished by the graphics quality on that video! My friend's dad got mad at me and they didn't invite me there after that because I cost so much to them in phone bills during the modem era!
@SuperColdLemonade
@SuperColdLemonade 10 месяцев назад
same here =) read every article, reread them, loved it ...
@VinnyMartello
@VinnyMartello 8 месяцев назад
I’m just old enough to remember when it was new. I was at my grandparents house and the neighbor kid just got a shiny new N64. One of my early and most deeply engrained childhood memories was seeing Ocarina of Time and just being completely blown away by it. Sadly I didn’t get my own till several years later in 2005. I bought it at blockbuster and I went straight for OOT, Majoras Mask, and Goldeneye. I still have them to this day and I still play them.
@mkf22784
@mkf22784 9 месяцев назад
At 12 years old, coming from having a SuperNES and Genesis, to seeing Mario 64 running for the first time was truly an incredible experience. Kids today will never understand how big of a graphical jump it felt like.
@damienwarlock
@damienwarlock 5 месяцев назад
Doom was out 3 years earlier and had better graphics.
@Fidodo
@Fidodo 4 месяца назад
​@@damienwarlock you are out of your mind.
@damienwarlock
@damienwarlock 4 месяца назад
@@Fidodo Doom came out in Dec 1993. Are you trying to tell me the "64 bit" N64 (it wasn't 64 bit anything) was better than a PC at the time? Because it wasn't.
@adamlapinski7590
@adamlapinski7590 3 месяца назад
I see the console vs. PC argument is still going on 30 years on. You gotta realize it’s apples and oranges.
@mkf22784
@mkf22784 3 месяца назад
@@damienwarlock classic Doom was great…but it’s nowhere near as impressive as Mario 64 looked. Also Doom was technically 2.5D
@Love2Zooom
@Love2Zooom 10 месяцев назад
The two games that blew me out of the water had been Super Mario 64, and Waverace 64. The wave physics had been out of this world at the time.
@RottenMuLoT
@RottenMuLoT 10 месяцев назад
Even to this day TBH. People talk about the physics but the real deal is how it connects to the gameplay element and the "feel" of it. I would be hard pressed to find another game equaly good or better than Wave Race 64 in that regard.
@Martel4
@Martel4 10 месяцев назад
@@RottenMuLoT They nailed the physics in that game and with such limited resources and inspiration.
@WWammyy
@WWammyy 10 месяцев назад
Wave Race will remain one of the best of all time IMO it hasn't been topped nor replicated. Blue Storm on the Cube was alright but it didn't have the same feel as the N64 version with regards to presentation and physics. I much preferred the music and announcer of the N64 game where the Cube version attempted to have a more serious tone and I do feel the Jetskis were more difficult to control and felt worse than the N64 game I'm not sure if it was more realistic but the N64 game feels like how I would imagine it against the waves.
@ProtoMario
@ProtoMario 10 месяцев назад
I grew up and remember seeing Nintendo 64 for the first time, Mario 64 blew my mind. It was 3d, I was really exploring a 3d world.
@messinround4810
@messinround4810 10 месяцев назад
I remember seeing - and trying out! - Mario 64 at a kiosk in my town's game shop. My little 8-year old mind was completely blown LOL N64 and PS1 graphics may look awful now, but it's hard to explain to younger people how revolutionary they were at the time.
@StillTheVoid
@StillTheVoid 10 месяцев назад
But Proto...!
@mathprodigy
@mathprodigy 10 месяцев назад
Bro true story, I'm a 7 year old in Walmart, finally getting to try super Mario 64. Stood there for a good 3 minutes wondering why I couldn't move. Finally I used the stick instead of the D pad and my mind was blown lmao in fact I was like "you don't even use the pad?! Wowwwww" and as soon as I was able to start doing stuff, I had to go with my parents lmao but that's all it took to sell me. It was so revolutionary that when I finally got one , even my mom, who is definitely not a console player if it's not tetris and Dr Mario, helped me get the 120 ☆'s. 90s was such a fun time.
@symmetrie_bruch
@symmetrie_bruch 10 месяцев назад
you managed to avoid all other 3d games before that? i grew uo durign that time as well. at my local gaming store they have all the systems set up. of course everyone wanted to play the new system at first but once people realized it was just a blurry mess, only new people ever played the 64, for all the locals it was back to playstation. we called it the steamhouse or the fog macine. never knew anyone there buying the thing. obviously that was a but of a anomality seems there are quite a few peple able to tolerate that.
@STICKOMEDIA
@STICKOMEDIA 10 месяцев назад
@@messinround4810 that must have been so awesome growing up during so much technological progress in gaming
@jaioxung
@jaioxung 9 месяцев назад
Playing Mario 64 on the demo machine at Best Buy was mind blowing at the time. The jump from SNES to N64 was the most dramatic leap in graphics quality.
@JohnDoe-ym8tq
@JohnDoe-ym8tq 6 месяцев назад
I also remember being blown away at the mall when the demo Mario was on display it just looked so real at the time
@ethanwright752
@ethanwright752 5 месяцев назад
Was the clearest jump of tech in all game history
@JohnDoe-gy5dr
@JohnDoe-gy5dr 4 месяца назад
Don't stop making videos! The information is great and I actually use your style of explaining how things work in my own job.
@EvaFull
@EvaFull 10 месяцев назад
I remember this timeline very well because of being a teenager when it took place. The hype for the system for those 2-3 years BEFORE it came out were just crazy with all the different rumors, leaks & officially released material issued by all the different outlets covering the subject.
@ThePatman1980
@ThePatman1980 10 месяцев назад
Ultra 64
@ThePatman1980
@ThePatman1980 10 месяцев назад
Ultra 64
@monsterhunter445
@monsterhunter445 10 месяцев назад
Did it live up to the hype? I was like 3 years old during that era lol
@Dembilaja
@Dembilaja 10 месяцев назад
That was an awesome era, because each new generation of consoles reinvented gaming. Beginning of this century each new gen is pretty much same but with better looking games. Except Nintendo
@Supervocetubeia64
@Supervocetubeia64 10 месяцев назад
​@@monsterhunter445for me, it did. Super Mario 64 was unbelievable.
@DEMENTO01
@DEMENTO01 10 месяцев назад
the tech industry in the 90s was very "fake it til you make it" and sometimes that works and other times it doesnt, this is one of the examples where it actually worked out pretty good imo
@lunantix
@lunantix 10 месяцев назад
It's amazing how just recently with unreal engine 5, we really don't have to fake it anymore, we can actually use real life physics and photography in 3d design.
@SomePotato
@SomePotato 10 месяцев назад
In that regard, the tech industry hasn't changed much. Granted, Microsoft isn't regularly announcing vaporware anymore, but for how long have we've been promised self-driving cars and proper AR headsets?
@Le_Church
@Le_Church 10 месяцев назад
90?! Gran Turismo 2000, Killzone 2. What the hell are you talking about.
@asteroidrules
@asteroidrules 10 месяцев назад
It still is today, but now it's even less likely that they'll actually bring a product to market.
@allewis4008
@allewis4008 10 месяцев назад
Mmm, like the Atari Jaguar claiming to be 64 bit when it had 2 32 bit chips instead
@michaelvau4818
@michaelvau4818 8 месяцев назад
Love it. I still remember seeing it in magazines and it blew my mind. I sold my Playstation, bought the N64, and played Mario 64, Wave Race, and Killer Instinct Gold for years on end without getting bored.
@jurassicmatt2796
@jurassicmatt2796 9 месяцев назад
I got it on release day and I'd invite people round just to see their reaction. It blew everybody away that saw it. There won't be a game changer like it again.
@MetalArcade
@MetalArcade 10 месяцев назад
Mario 64 was the most mind blowing experience I ever had when I first played it at a toys r us back in 96
@joesaiditstrue
@joesaiditstrue 10 месяцев назад
I had the same experience. went to toys r us when I was 16, because a friend told me they had N64 and Mario on display, there was a ton of kids there playing it to this day, almost 30 years later, no other game has given me that same sense of amazement. I wish I could share that feeling with people who weren't around to experience it, what a great time for gamers
@staywhite8325
@staywhite8325 10 месяцев назад
@@joesaiditstrue Same here, Friend called me and let me know toys r us had Mario 64. I jumped on my bike. good times.
@the_ure
@the_ure 10 месяцев назад
Except unreal was also out...
@shamrice
@shamrice 10 месяцев назад
@@the_ure Unreal came out in 1998 : en.wikipedia.org/wiki/Unreal_(1998_video_game)
@Dee_Just_Dee
@Dee_Just_Dee 10 месяцев назад
I remember being about 13 years old when N64 came out. I remember a family trip to my uncle's place in August, and my cousin was in his 20s and still living at home, and so he was able to afford an N64 and Mario 64 and Pilotwings 64. My little mind was absolutely blown. I spent every moment of that family trip that I could playing one or the other, swapping between the two whenever I got anything approaching bored. Best couple of days of gaming of my life, hands down. And this was after playing a bunch of Doom and Warcraft and Rise Of The Triad and Monty Python shovelware on a friend's Pentium PC, I should add. That Christmas, my siblings and I were gifted an N64 along with Turok and Extreme G, which were far from disappointing. Then my brother got Shadows Of The Empire as a birthday present and my sister got Diddy Kong Racing as a birthday present. I forget what I even got for my birthday, because hot damn, just between just those titles and rentals, we had a really good couple of years. And then of course things blew wide open with Rogue Squadron, Ocarina Of Time, Goldeneye 007, Extreme G 2...... what a time to have been alive.
@greggvictorious968
@greggvictorious968 10 месяцев назад
The lead up to N64's release was absolutely insane. I subscribed to Nintendo Power devouring every morsel of information.Once I heard my local Toys R Us had a demo for Mario 64 I raced over there to try it out. I pre-ordered the N64 with Mario 64 and Pilotwings 64 and ultimately picked them up on day one. Mario 64 completely blew me away and gave me memories that stayed with me until this day.
@bradleylovej
@bradleylovej 10 месяцев назад
It blew us all away, man. Mario 64, Ocarina of Time, and Starfox 64 were very impactful
@SmurffNationn
@SmurffNationn 10 месяцев назад
My first experience with the N64 was incredibly disappointing and frustrating. For weeks, we went to different stores with demo models, but lines were too long to play - or even see the TV. After long enough, I finally went to a store with an opening and had 5 minutes with Mario 64, but I couldn’t get Mario to move. I tried everything, but Mario was just standing there. Was something wrong with the controller? My time ended, an older kid took over, and he had Mario zipping around! Turned out I didn’t use the D-Pad to move Mario! I didn’t get another chance to play until Christmas. It was an agonizing wait, but so magical when I finally got to play it.
@tubularmonkeymaniac
@tubularmonkeymaniac 10 месяцев назад
I used the internet exclusively for researching UFO's and the Ultra64 back then.
@Epic_C
@Epic_C 10 месяцев назад
Yea the people that complain about games now or complain how low res they look now just don't understand how the graphics really made you feel. There was something to it, when we were working on CRTs in wood frames sitting on your living room floor.
@bradleylovej
@bradleylovej 10 месяцев назад
@@Epic_C That's true. It really is hard to explain how it felt when 3d graphics came to major consoles. Especially the N64, because it looked a lot better than the polygons from the Playstation. There was definitely some kind of magic to it.
@BrownBomber92181
@BrownBomber92181 9 месяцев назад
The N64 came out when I was in high school, my parents got the console for me and my brother in Xmas of 95 and we were absolutely blown away. Some of the games were amazing, Stars Wars Return of the Empire, Golden Eye, Turock kept us entertained.
@michaelrfalkowski2446
@michaelrfalkowski2446 8 месяцев назад
*Shadows of the Empire
@simonmagus8924
@simonmagus8924 6 месяцев назад
Xmas of 96
@mikey08857
@mikey08857 9 месяцев назад
I remember those days. You were that kid on the block if you could get an expansion pack. A chip that slide in the front top of the console
@jakethreesixty
@jakethreesixty 10 месяцев назад
I'd like to hear this kind of breakdown of the Sega Saturn because of how strange the architecture is
@jakethreesixty
@jakethreesixty 10 месяцев назад
I did watch the dude from Traveller's Tales videos about it
@FacchiniBRTV
@FacchiniBRTV 10 месяцев назад
@@jakethreesixty Can you kindly share the channel name? Thanks!
@SalivatingSteve
@SalivatingSteve 10 месяцев назад
@@FacchiniBRTVGameHut!
@FacchiniBRTV
@FacchiniBRTV 10 месяцев назад
@@SalivatingSteve thanks a lot!
@offspringfan89
@offspringfan89 10 месяцев назад
💯
@captainthunderbolt7541
@captainthunderbolt7541 10 месяцев назад
Back then there were a lot of people in the gaming press who were conflating the offline rendering capabilities of Silicon Graphics with the realtime rendering capabilities of these machines. By the time that the N64 launched I was a little bit underwhelmed that the graphics didn't look anything like the mid90s CGI renders that you used to see all throughout Nintendo magazines.
@Beany2007FTW
@Beany2007FTW 10 месяцев назад
Yeah, 'official' Nintendo mags were by far the worst for it, and they should have known better, frankly. I looked at those images as a teenager and thought that it looked too good to be true, and it was. I ended up by weird coincidence having both consoles (PS1 and N64) and to be fair, I put hundreds of hours into Gran Turismo 1/2 and also into Goldeneye/Perfect Dark - they both had their pros and cons, but I always preferred the N64s controllers, particularly using two controllers in Goldeneye and PD years before dual stick control methods were considered the norm for FPSs. Edit: In hindsight I suppose it's easy to look back and go "lol millions of polys per second, what a joke" but back in the day, real time antialiasing, mipmapping and the sort of things being introducted in the N64 were pretty feckin' new so I can understand why some elements of the tech press weren't that savvy about it....
@3dmarth
@3dmarth 10 месяцев назад
Exactly. Even that $100,000 workstation couldn't do those graphics, unless you want everything to run at 30 _seconds_ per _frame_ (or worse). This part didn't hit me until MVG mentioned it, though: the N64 launched for less than it was announced for. If fewer corners had been cut- put in a bigger texture cache, plus either beef up the clock speeds or add a dedicated sound chip- some of the console's weaknesses could have been smoothed over. And still at a competitive price.
@DFX2KX
@DFX2KX 10 месяцев назад
@@3dmarth Yeah people often didn't realize just how freaking *long* a render could take. I remember getting into POVRay back in the day, and could make cutscenes which blew away my old at that point N64, then with a new workstation GPU (Oxygen Labs Vx1 6MB, lol) obliterating my *Xbox*. But those 30 second renders took *all night*. Even now some of them would take me an hour to re-render.....
@neoasura
@neoasura 10 месяцев назад
Even their Arcade games lied. I remember Killer Instinct and Crusin USA coming soon to the "Ultra 64", when we actually got them "Well, we didn't even get KI1, just Killer Instinct 2 rebranded as KI Gold" there was a LOT of corners cut, no videos or cut scenes like in Killer Instinct, or anything like that.
@paralytaatylarap9715
@paralytaatylarap9715 10 месяцев назад
Yep. In 1994 Nintendo lead the gaming press to believe the Ultra 64 would get the same graphics like those expensive Silicone Graphics render machines that were used for movies like Jurassic Park and Terminator 2. After the first N64 games like Pilotwings 64 and Mario 64 were shown, everybody realized Nintendo was lying for years. The N64 was ahead of the Playstation, but not by much. Definitely not by 20 years.
@blaze5465
@blaze5465 9 месяцев назад
What you didn't mention was the expansion pack cartridge, you slot in above the Nintendo symbol at the front,I bought it and it did clean up alot of the blury graphics ,i still have every console ever made,and are all in good working order, and now I'm in my 50's ,I have made a designated games room in my house just for friends to come over and play some retro game like we used to do yrs ago.
@Avocado_Gravy
@Avocado_Gravy 3 месяца назад
Also s video cables if you were one of them rich kids
@ZyferWarriorPrime
@ZyferWarriorPrime 5 месяцев назад
While there obviously good games on it, the most crippling component was the limited cartridge space. This kept the more complex games like RPGs from coming to the system to the point it was almost entirely devoid of them.
@anthonyd.1428
@anthonyd.1428 4 месяца назад
It only had one Zelda game in the RPG category. It was good but not good enough to for me to by the console.
@user-ss7hw7qp7r
@user-ss7hw7qp7r 4 месяца назад
The decision to stick with cartridge was the first nail in Nintend'oh's coffin!! With NO third party developers (or very little of them) and very looong wait times for the next big game was unbearable. Remember the first Star Wars game, Shadows of the Empire? It SUCKED!!! And Turok was nothing but a blur of FOG, with no draw distance. Awful!! But I loved Pilotwings (so underrated), and Wave Race.
@R3TR0R4V3
@R3TR0R4V3 10 месяцев назад
It was a big deal back in the day.. Seemed everyone had an N64 back then. It was truly magical as a youngster and even is for me presently. Sure, it might look dated today, but games like SM64, OoT, Goldeneye, etc will always hold a special place in my heart!
@darek4488
@darek4488 9 месяцев назад
I never met another child with an Nintendo 64. I was the only one I knew of. Everybody else had PlayStation. That's why I had to get a full set of controllers. Everybody wanted to play.
@DavidBelga
@DavidBelga 9 месяцев назад
@@darek4488 kind of depended on where you lived. I was born in the late 90s on the Portuguese countryside, took me a while before I saw a N64 for the first time, most people had a PS1 and were slowly transitioning into the PS2 at the time. I guess it's also in part because Nintendo hardware just wasn't that popular here back in the day, outside of handhelds, so SEGA and Sony could dominate more easily (more Megadrives around than I could count, followed by everyone getting Playstations in the following gens, until the Wii)
@darek4488
@darek4488 9 месяцев назад
@@DavidBelga Even still, in 2023 Nintendo of Poland hasn't yet been established. Nowadays the electronic shops which sell Nintendo products handle warranty repairs through third parties or through Nintendo of Germany. However in the 90's in Poland the warranty was mostly fictional. Buying Nintendo in Poland always meant you were on your own if something happened. Most people didn't even knew Nintendo 64 even existed. The only recognizable Nintendo product was the original Gameboy and Gameboy Color later on, since there was nothing like it. The piracy was also an aspect in Nintendo's popularity as literally everyone was running burned CDs on PS1. And for the price of 2 original Nintendo cartridges you could get a whole console bundle. For a long time I only had Super Mario 64 and Mario Kart 64. It wasn't until the Gamecube's release when I was able to buy many N64 games for 20% or even 10% of the price.
@everydayhero5076
@everydayhero5076 8 месяцев назад
Oh Goldeneye, I lost so many hours to paint all mode.
@LampHatScott
@LampHatScott 8 месяцев назад
People had an N64, EVERYONE had a ps1.
@JamieStuff
@JamieStuff 10 месяцев назад
I bought one at launch, because I was absolutely blown away by the 3D graphics of this $200 console. Remember, at the time, we were playing on analog TVs that generally rendered 320x200. I managed to get an early peek at the N64 as I had a friend who worked for SGI, and he brought me in to their Mountain View HQ where we played for a bit on one of the final prototype units, maybe a week or two before release.
@brkbtjunkie
@brkbtjunkie 10 месяцев назад
$250
@davidaitken8503
@davidaitken8503 10 месяцев назад
@@brkbtjunkie No. $200, at least in the USA. I don't know if it was priced differently elsewhere.
@patricdaniels3760
@patricdaniels3760 9 месяцев назад
​@@davidaitken8503$500 and the Japanese version was $700
@sjake8308
@sjake8308 9 месяцев назад
@@davidaitken8503 It was £250 in the UK (console with 1 controller and no game, if I remember correctly).
@yellowblanka6058
@yellowblanka6058 9 месяцев назад
NTSC televisions displayed roughly 640x480 pixels, if they were only capable of 320x200 pixels, there would be no point to the N64 expansion pack that enabled games to render at a higher resolution closer to/at 480i. Most console games/consoles before the Dreamcast tended to not hit that resolution, but that doesn't mean analog TVs weren't capable of more.
@Nick85
@Nick85 8 месяцев назад
The screams of joy from kids, myself included, knowing a Nintendo 64 was in the neighborhood ready to play at one of our houses was the pinnacle of entertainment. Simpler times ☺️
@jre-xf6uz
@jre-xf6uz 4 месяца назад
You are aware that white nostalgia about "simpler times" is offensive and a slap in the face to the LGTQ community and poc communities?
@lastdon6585
@lastdon6585 9 месяцев назад
The first time I walked into Bradlee's and saw the N64 kiosk, with a line 10 kids deep waiting to play Mario 64. I just stood near the screen for what seemed like hours, mesmerized by the 3d graphics and game play. It was life changing.
@grgmj1980
@grgmj1980 10 месяцев назад
The N64 release was amazing. Playing Mario 64 for the first time was a mind blowing experience never to be duplicated to this day. A first of its kind
@somehow_not_helpfulATcrap
@somehow_not_helpfulATcrap 10 месяцев назад
It and Shadows of the Empire, it really felt like the movies. Not now of course but back then with no equivalent it was all so mind blowing.
@grgmj1980
@grgmj1980 10 месяцев назад
@@somehow_not_helpfulATcrap yes it was, miss those days
@freddiejohnson6137
@freddiejohnson6137 10 месяцев назад
I think as far as raw specs go it definitely did seem like the most powerful hardware at the time. However there were three major flaws that kept it from reaching its full potential first obviously being on cartridges, second was the small texture cache and finally was the poor video output that even on TVs on the time looked blurry compared to the PSone. It was prevented from ever reaching its full potential because of these things.
@PoutingTrevor
@PoutingTrevor 10 месяцев назад
Agreed.
@arsonne
@arsonne 10 месяцев назад
The controller wasn't great either.
@rettro6578
@rettro6578 10 месяцев назад
Don’t know how Nintendo could f up all three of those things.
@livinlicious
@livinlicious 10 месяцев назад
PS1 maybe sold a lot compared to N64, but N64 was still a gigantic success. People even were disappointed by the Gamecube not living up to the N64. Its laughable looking back because the GC is probably one of the best consoles ever. But again, it was squished by the PS2. But basically Nintendo was on a success train never seen. NES (10/10) - SNES (10/10) - N64 (9/10) - GC (8/10) - Wii (10/10) - Wii U (3/10). Imagine being on a roll for almost a quarter of a century. The N64 was considered a flop? The Gamecube was considered a flop? Its crazy. And after the Wii U they basically destroyed the competition with the Switch. An underpowered device that still beats devices like the PS5 just with its type and the games it has (like new Zelda).
@kenrickeason
@kenrickeason 10 месяцев назад
​@@rettro6578Trying to be too different and end up hurting themselves.. Being different sometimes isn't a good thing..
@ers-tj4to
@ers-tj4to 8 месяцев назад
I remember preordering the N64 and was just browsing at the store I preordered it from. When I came home later that day I get a phone call from one of the workers of the store saying that my N64 just arrived and was ready to get picked up. I remember saying to the worker 'oh I was just there a half hour ago' and the worker said 'Well you better get on back over here and get your N64'. This was the only time in my life I was so happy to go back to a store I was just at earlier that day LOL!
@jeff2758
@jeff2758 6 месяцев назад
I'd love to see what the system could pull off if it had double the RAM, texture cache and todays cartridge storage.
@pirojfmifhghek566
@pirojfmifhghek566 5 месяцев назад
They actually did that at one point with the Nintendo 64 Expansion Pack. Mostly it just unlocked (slightly) higher res textures and screen resolutions. There were some games that practically required it, though. The Resident Evil 2 port to the N64 basically required it iirc.
@ShadowAngel-lt8nw
@ShadowAngel-lt8nw 4 месяца назад
@@pirojfmifhghek566 Wrong. The only games that require it are Donkey Kong 64 and Perfect Dark. A bunch of other games get a higher resolution, though then all you have is a slide show since the crappy GPU can't keep up with the "high resolution". RE2 is one example, the best example is Hybrid Heaven which drops to 10 FPS.
@pirojfmifhghek566
@pirojfmifhghek566 4 месяца назад
@@ShadowAngel-lt8nw That's... why I said it practically/basically required it. I just wanted to give an example. It'll run, but not well enough to be called functional. I guess I have to be super exact with my words in a place like this where NDs run rampant.
@hernandovallejo
@hernandovallejo 10 месяцев назад
I was born in the ‘80s, I saw the video game industry going from blocky stuff in Atari to the 3D on the N64. I’ll admit to being mostly impressed by the beautiful games, reading magazines on how cool this was and feeling my first N64 on 1998. Mario 64, GoldenEye and Bomberman were absolute blasts… I remember fondly consuming more magazines to get on with what to buy next. I was never disappointed, even with the console’s not-so-good games like Quest 64, it was still a bliss to move around the realized 3D world and seeing fully physical characters and not just sprites.
@abyzmul
@abyzmul 9 месяцев назад
Even though the PlayStation & Saturn had already been out for awhile when the N64 was released, there was nothing like it. I remember playing SM64 for the first time as a kid and being amazed at how open the world was and how much freedom you had. It was truly revolutionary & set a standard for games to this day.
@frogbutts3628
@frogbutts3628 7 месяцев назад
Not even just that, the game played smoother than anything else out there.
@CB-ke7eq
@CB-ke7eq 6 месяцев назад
My friends had already moved on to the PS by the time this finally dropped. One of us bought an N64 and we had fun with it, but we had grown up and moved on from Nintendo's style of games and were already getting more into PC gaming by that point thanks to LAN parties taking off.
@ethanwright752
@ethanwright752 5 месяцев назад
@@frogbutts3628and to find out 20 years later it could have been even smoother with the "optimize" toggle on the C code compile. masterpiece
@ShadowAngel-lt8nw
@ShadowAngel-lt8nw 4 месяца назад
How was there "nothing like it", when 3d Platformers, even with polygon graphics already existed since the 80's on computers? The N64 really wasn't anything special unless you were a console peasant stuck in your parents basement and all you knew was the SNES or NES.
@ethanwright752
@ethanwright752 4 месяца назад
@@ShadowAngel-lt8nw Super mario 64 had literally no equivalent on pc. Maybe not even now. you are smoking crack over there
@dominickruiz1240
@dominickruiz1240 8 месяцев назад
Perfect Dark was my all time favorite game on the N64... I was stoked a few years back when they ported it to the x360
@ianweir3608
@ianweir3608 4 месяца назад
Crossbows are the most lethal kind of gun
@TrevorHamberger
@TrevorHamberger 4 месяца назад
wow. i had no idea. I loved that game. now I'm gonna buy the 360 version
@Jeff-jr4xw
@Jeff-jr4xw 9 месяцев назад
I can't believe we played 4 player split screen mario kart and goldeneye at 320x240 on a CRT - and loved it.
@GetYourBeaks
@GetYourBeaks 4 месяца назад
It's still preferable to playing 4 player online with the Switch.
@bobcharlotte8724
@bobcharlotte8724 10 месяцев назад
LOVED THIS EP! I'm Aussie too and was around 13 at that time and was crazy for the Ultra 64. I used to sneak into Monash university and log in with my older friends account to download new images from the, even then at a university, slow internet. One image still took about 30 seconds or so on their broadband.. Maybe it was adsl? Dunno. Then I finally got to play it by renting the console Mario 64 and Pilotwings 64 from a store that imported the Japanese version 7 months before it released in Australia. I was literally shaking when holding the controller. It was incredible and blew my mind. Between the Toy Story film, playing Mario 64, and experiencing Metal Gear Solid, I knew that making 3d graphics for games is what I wanted to do with my life. Now I make video games in Japan, so the Ultra 64 was quite literally life changing for me. ❤
@ModernVintageGamer
@ModernVintageGamer 10 месяцев назад
I actually studied Computer Science at Monash and graduated just a few years before the N64 released. good memories. congratulations on your journey to making games!
@Martel4
@Martel4 10 месяцев назад
I was 8. Seeing Mario 64 for the first time was life changing. You had seen 3D graphics before but here was the g.o.a.t., Super Mario doing freaking triple jumps, back flips, and wall jumps in a 3D space for the first time. That paired with the music and the visual effects, like the post level breakdown, and jumping in the painting. It was magical at the time.
@carlkennedy7481
@carlkennedy7481 9 месяцев назад
The memories I have playing with my brother & friends.. This will always be the golden age of gaming for me!
@BallerTimbo
@BallerTimbo 9 месяцев назад
Perfect Dark bots on the hardest difficulty with 4 players hit different 😅
@MichaelKnouff
@MichaelKnouff 10 месяцев назад
I remember the N64 incredibly well. All of the kids at school were talking about it. When it came out, demo consoles were at every store and rental places were packed. Bedrooms were full of kids, pizza, and soda cans. It was a great time to be a kid.
@RichV20
@RichV20 10 месяцев назад
Do you wants ANTS, because that is how you get ANTS!!
@ElDisable
@ElDisable 10 месяцев назад
@@RichV20 bro hes not saying thats a thing hes doing now its not that deep lmao plus the pizza and soda / fizzy drinks chilling with your friends is a great experience, just take the rubbish out after and you're all good. have a little fun some time lol
@a88pockets
@a88pockets 10 месяцев назад
@@ElDisable dude was being sarcastic, hes having a little fun right then
@aleksazunjic9672
@aleksazunjic9672 10 месяцев назад
Curious to know, did anyone of those kids had PC at that time, and some experience with PC games ?
@ElDisable
@ElDisable 10 месяцев назад
@@a88pockets ah very difficult to tell I’ll take fault for that
@MaffiLu
@MaffiLu 10 месяцев назад
I was around when it came out, buddies and me heard there are TWO consoles show cased in a store in the next town. our parents would not drive us so we went by bike 23km/14.2 miles to the store to see the console ourselves. there was a massive line and we got yelled at for walking up but we said we only wanted to see the console and everyone was suddenly chill. just seeing this was mind blowing. :D
@SevenTheMisgiven
@SevenTheMisgiven 4 месяца назад
My sisters boyfriend at the time was sort of a gaming buff who collected most (if not all) consoles and games up until that point and he held an exposition in our city (Rotterdam) showcasing his consoles as well as the N64 which wasn't even released to the mainstream public yet. I got to play Mario 64 for like an hour or so and go through parts of the first 2-3 levels and collect some stars. Only later I realized how privileged I had been, basically being one of the first kids in The Netherlands to get to play Mario 64 and already know parts of the game before anyone else. It's something to never forget. It even gave me a slight edge over the other kids and it definitely made me sort of a gaming hero in their eyes speeding through parts of the game. Kids often asked me to get stars for them after school. It didn't really click for me at the time but later I tied it back to that exposition. Little did they know I had just been given a chance before pretty much anyone else. Funny memory to think back on!
@user-ff6pq1eg8x
@user-ff6pq1eg8x 6 месяцев назад
The N64's CPU had a cut down 32-bit system bus makes you wonder if it was just 32-bit instead of 64-bit or a 32 and 64 hybrid.
@Spark010
@Spark010 10 месяцев назад
SGI workstations were also being used by some games companies. Primarily to produce 3D intros / cut scenes etc. Lightwave & 3D Studio were more common however. As for why the N64 wasn’t well received by the industry. Sony had a really big P&R budget, put on amazing events for people who worked in the industry and also a lot of video games companies were fed up of the costs of carts and Nintendo’s restrictive practices. Sony was a breath of fresh air..
@OmegaSMG
@OmegaSMG 10 месяцев назад
Sony also made a console that was WAYYY easier to develop games for. It was so easy that Sony even had special Homebrew PS1s for making games at home. Compared to game development on other consoles of the time, the PS1 was like Baby's 1st Dev Box. Sony used to sell Net Yaroze consoles for people to make the games, and even maintained a Usenet community for it. They continued this trend (kind of) with the PS2 and PS3. They are harder to develop for than the OG PS1, but Sony supported Linux on the 2&3 so you could turn them into homebrew dev kits. Never actually saw that done, but that's the official reason for PS2&3 supporting Linux on launch. Sony just supported ALL developers for a while and it paid off for them. I don't think LSD Dream Emulator or anything like that could have released on any other console other than the PS1 because of Sony's insane dev support for the console.
@Spark010
@Spark010 10 месяцев назад
@@OmegaSMG I have long suspected that Sony’s choice to use a CD and weak copy protection was intentional. Sony really needed to saturate the market with consoles and a lot of people bought into the PS1 platform because you could get cheap pirated games. The same wasn’t true for the N64 / cartridge based systems that came before it. Pirated carts had a premium and were hard to get hold of.
@ssl3546
@ssl3546 10 месяцев назад
No, the reason was Sony gave their console "normal" margins for consumer electronics not knowing that game consoles typically had almost zero margin. Sony treated all their partners (retail, developer, etc.) well like they usually did while Nintendo, Sega were like "You're just lucky to be here."
@crazedlunatic43
@crazedlunatic43 10 месяцев назад
To be fair, many companies were already fed up with working with Nintendo. Their restrictive policies started from the NES era to the 32/64 bit era, and it was what angered many third party companies. While the SNES is well remembered for it’s great catalog of games, it’s library is smaller compared to the Sega Genesis and Sony’s arrival was indeed a breath of fresh air for companies.
@xraymind
@xraymind 10 месяцев назад
@@Spark010 Also Sony updated the BIOS only for the Japanese PS1 model 3000 and later with additional protection against modchip. But never put that protection in the US nor PAL consoles.
@FabioGnecco
@FabioGnecco 10 месяцев назад
Grew up with the 64 and i love it to this day ! I see people complaining a lot about the fog in 64 titles, but ps1 had those weird polygons and the loading times Every platform has their characteristics, but we all have fun in each one of them !
@fuzzydunlop7154
@fuzzydunlop7154 10 месяцев назад
I think It was just an awkward time for 3d graphics in general. The N64, Sega Saturn and PS1 were all trying out different things, and each approach had its own limitations and compromises.
@mattia1026
@mattia1026 10 месяцев назад
Most people are either blinded by nostalgia or haven't played on original PS1 hardware, or even didn't have any prior or other console experience at the time. They don't remember about the warping textures on all games (fixed by emulators by default), the generally very low resolution, the low poly look of many games, the loading times, etc. That is not to say the N64 didn't have any flaws, all 5th gen consoles had major flaws that characterised their graphics. Truth be told, the first console to do 3d absolutely right and make 3d games fully enjoyable was the Dreamcast and the rest of the 6th gen followed suit.
@foxdavion6865
@foxdavion6865 10 месяцев назад
N64 only had fog because the majority of games were poorly optimised and to increase framerates fog was added to hide the limited rendering of distant objects in the poorly optimised games purely because Nintendo refused to provide developers with the chipset Microcode (the CPU command line/instruction set), it was as mysterious as the Playstation 3's assembly. The N64 did not operate like an x86, ARM or PowerPC system which are well known, you couldn't look at the compiled assembly and go "ok this looks optimised" based on a traditional understanding of coding, you had to guess purely based on the number of lines the code translated to when using the development tools, if it had less lines devs were like "well looks optimised to me" and if the game ran badly their only option was to reduce the draw distances and inject fog to hide it. The N64 had a unique chipset which used the silicon graphics architecture, which meant that the only developers, even those without access to the Microcode from Nintendo who understood the assembly were those who had worked with SGI tech before such as Rareware and Factor 5. Even Nintendo themselves didn't fully understand their own machine because even Mario 64 could of ran at a framerate 10fps higher than it ran at in the launch version if the devs optimised it, which it wasn't.
@sega_kid4288
@sega_kid4288 10 месяцев назад
I was lucky to be 15 around this time and was able to work and buy all three. I had N64 for Nintendo games like Mario64, Golden eye, the ps1 for RPGs and grand Turismo 2 and Saturn for fighting games like X-men vs Street Fighter all unique and fun in their own way
@captainthunderbolt7541
@captainthunderbolt7541 10 месяцев назад
I preferred the PS1's graphical shortcomings to the N64's graphical shortcomings. I just couldn't stand the blurriness of everything.
@shainedupuis2649
@shainedupuis2649 8 месяцев назад
Conkers Bad Fur Day was the best. That panoramic fly-through almost crashed into the twin towers lol
@azcarter4389
@azcarter4389 7 месяцев назад
I'll never forget the day our local Toy store rang and told my parents they just got the N64 delivery and we could come down and pick it up the day before it's release. We picked it up with a Copy of Mario 64. We were blown away how amazing it looked. It felt Super special to be some of the first kids playing the new system. We were the envy of a lot of kids. Probably why years later someone broke into our home and stole it along with our extensive collection of games. So sad but man they were a great few years with that console
@ShamanNoodles
@ShamanNoodles 10 месяцев назад
I remember renting an N64 and Waverace when I was a kid. It was *mind-blowing* at the time. It felt like a huge leap in graphics. Optimistic moment.
@Marcus_Postma
@Marcus_Postma 8 месяцев назад
I remember riding one of the courses backward to unlock rideable dolphins.
@thegreatcanadianlumberjack5307
@thegreatcanadianlumberjack5307 9 месяцев назад
Mario 64 was mind boggling as a kid and still have a old school TV that I use for my old game consoles. My 12 year old cousins played Mario 64 for the first time and to see them play it with the same mesmerized expression I had as a kid made me almost shed a tear of joy.
@davidturney2975
@davidturney2975 9 месяцев назад
I keep an old TV for my classic consoles too, and my niece and nephews love playing them
@Grizzlox
@Grizzlox 8 месяцев назад
Mario64 is to Video Games what The Wizard of Oz is to movies
@gregorsamsa1364
@gregorsamsa1364 4 месяца назад
It's so weird to think sbout first experiencing mario 64 at wal mart when they had it set up in store. That memory really feels SOOO much more recent than it was
@user-ec8zd8zp4x
@user-ec8zd8zp4x 9 месяцев назад
I remember going out with friends and when the bars closed we went home to my house to play Golden Eye on our big Sony Bravia widescreen CRT TV until the sun rose. What a fun we had! :D
@luismagallanes2371
@luismagallanes2371 10 месяцев назад
The 90s were an amazing time for gaming. I had grown up with the NES and Genesis. But the fist time seeing Mario 64 in person in the summer of 96 was nothing short of mind blown. From that moment off i busted my ass in school and bugged my parents non stop to get me the n64 for Christmas. Best. Christmas. Ever!
@ChairmanMeow1
@ChairmanMeow1 10 месяцев назад
the first time I saw the 3D mario face on mario 64, I knew shit was serious
@JamesPiccone
@JamesPiccone 4 месяца назад
I remember going to my friend's house in 1995 playing N-64 the first time and the only game he had was "Pilot wings."My favorite game was GoldenEye and nobody was allowed to use "Odd Job" lol.
@uneCENT
@uneCENT 7 месяцев назад
"Did Nintendo lie to us?" - More like, has Nintendo ever told you the truth?
@AntneeUK
@AntneeUK 10 месяцев назад
I remember going in to college over the summer and printing everything I could about Project Reality off of Nintendo's website. All the Dream Team stuff. I actually still have it all in plastic sleeves all these years later. And today I own multiple N64s and a 64DD
@Domarius64
@Domarius64 10 месяцев назад
That's really cool - in a way, the excitement itself was it's own relic of the past to treasure, separately from the actual hardware itself.
@AntneeUK
@AntneeUK 10 месяцев назад
@@Domarius64 oh, 100%. It was something that was special at the time. More details than what the official mags put in print. Some early screenshots, like when Mario Kart 64 was named Super Mario Kart R
@Spit1990
@Spit1990 10 месяцев назад
Please, please put out video of the 64DD.
@purpleprinc3
@purpleprinc3 10 месяцев назад
The big difference I remember between the PS & N64 is not having FMV's, but it had such awesome games. Turok was one of my absolute favourites.
@superdaveozy7863
@superdaveozy7863 10 месяцев назад
N64 games had instant loading as well.
@asteroidrules
@asteroidrules 10 месяцев назад
​@@superdaveozy7863Analog controls out of the box too. People forget but the PS did not launch with analog sticks, and as such many early games for it do not support analog control. N64 was designed from the ground up to have an analog stick so even its launch titles had smooth movement control.
@cjd82187
@cjd82187 10 месяцев назад
I remember renting Turok as a kid, and getting so nauseous from it that we had to return the game early. I had goldeneye (I think it was already out) and was fine with that, but something about the controls made me sick.
@ZetsubouMar
@ZetsubouMar 10 месяцев назад
Funnily enough, a lot of FMV on PS1 where made using SGI stations like Onyx and Iris, which were used as N64 dev kits.
@TheCoolDave
@TheCoolDave 10 месяцев назад
@@superdaveozy7863 Right, instant loading but, lot smaller games. The CD of the time could do something like 50x the average Nintendo cart. It's a real balancing act here, instant loading, or larger games with video.
@JustinBradleyPhotographer
@JustinBradleyPhotographer 4 месяца назад
@3:00 WOW I remember seeing that issue of I think that was GamePro Magazine or one of the competitors, in fact I probably have it in my Mom's attic somewhere with nearly all of the original Nintendo Power Magazines even before it was Nintendo Power.... This was probably the most exiting time for me, a gamer who started with Atari in the mid 80's. The leap forward was unprecedented and incredible to be a part of. I remember stocking the magazines at a Super K Mart and I'd sit on the floor acting like I was alphabetizing and organizing them, but in reality I was reading every last one of them. I remember reading the issue when Zelda Ocarina of Time was announced and being blown away. Open world, day and night with a natural cycle making the world even more immersive than ever before. Just simple things we all see in every game now was incredible to see for the first time back then. Ocarina of Time was when I first discovered sleep deprevation and what it was like staying up until 2 or 3 am on a school night, trying to solve the puzzles of Zelda and then my greatest challenge, trying to stay awake at school the next day. God I love and will forever cherish these memories.
@JustinBradleyPhotographer
@JustinBradleyPhotographer 4 месяца назад
Then there was the sound quality. 007 Goldeneye, I remember hearing the guns on that game and thinking holy cow that sounds like Hollywood.
@shperax
@shperax 8 месяцев назад
I remember when 64 came out, I used to ride my bike 30 miles one way to rent it at Dan's Village Video. Then ride back with it in my backpack and pull an all-nighter with my friend playing Mario 64. I got my own 64 Christmas of 1997. Best Christmas I ever had.
@keyboard_g
@keyboard_g 10 месяцев назад
Those SGI Irix machines were something else. To blunder that lead is a story as well.
@treelineresearch3387
@treelineresearch3387 10 месяцев назад
Imagine if SGI bought nVidia and we were running SGI cards in our PCs now (with the awesome oldschool hypercube logo illuminated by LEDs, of course). They could have absolutely dominated the PC graphics market if they had been willing to undercut their $30k+ workstation market in exchange for selling millions/billions of sub-$1k cards, but that's not how 90s UNIX vendors thought...and why most of them went extinct with the rise of linux.
@rars0n
@rars0n 10 месяцев назад
@@treelineresearch3387 All of the graphics talent left SGI after the N64. They formed ArtX which went on to design the Gamecube GPU before being bought ATi. So they basically did exactly that, just without the SGI name or incompetent leadership.
@MotoringBoxTV
@MotoringBoxTV 10 месяцев назад
Coming from a Commodore 64 and a Sega Genesis, the Nintendo 64 was huge for me. Taking those initial steps outside the castle in Mario 64 for the first time was one of those wide-eyed, mind blowing moments that'll stay with me for the rest of my life. That feeling kept returning with each new game I picked up - Lylat Wars (Starfox), Goldeneye, Zelda OOT (OMG!!), Rogue Squadron, and tons more. So many good memories four-player multiplaying with friends - at the time nothing beat it. Graphically it wasn't a very big technological leap over the PS1, but I really loved how the N64 rendered graphics. It pushed less polygons, but it the graphics it produced were smooth and looked SOLID, unlike the PS1's weird texture warped environments. I think if you weren't there to experience it back when it was released, and you look at the N64 today... it's very underwhelming. The graphics are murky, blurry, and the sound in most games is quite average. But make no mistake - playing it back in the late 90's on a Sony CRT with four of your mates was groundbreaking stuff.
@crimson-foxtwitch2581
@crimson-foxtwitch2581 9 месяцев назад
The N64 was actually quite a bit more powerful than the PS1 in terms of polygon pushing but it lagged behind the PS1 and Saturn ***HARD*** in some areas. Quite a few of the PS1’s most hardware-pushing games were actually coded in assembly not because the hardware was stronger, but because the architecture was just much better-balanced for developer needs & was much easier to optimize for. The N64 was really good at some things, and really, REALLY bad at others. The Saturn was just alien technology for the time.
@SuperHonkyPodcast
@SuperHonkyPodcast 4 месяца назад
I still remember being 13 years old and walking into Fry's Electronics in Sacramento (previously called Incredible Universe), and they had the brand new N64 connected with a demo of Super Mario 64. The N64 was connected to probably 20 HUGE TV's in the building and it was mesmerizing to see! Even though there have been some awesome consoles released in the last 30+ years, *NOTHING* came close to the anticipation the N64 received! It was truly ground breaking! It was the BEST improvement from graphics and realism from the older consoles to the N64. The jump in graphics was mind blowing!
@nuclearapples1412
@nuclearapples1412 8 месяцев назад
I remember as a kid trying to tune the n64 onto the tv going crazy as my parents didn’t know how but remember the feeling of it being tuned and seeing marios head
@michaelgreene4861
@michaelgreene4861 10 месяцев назад
I remember getting our N64 Christmas of 1996 and was blown away by the graphics on Super Mario 64. We still have it to this day and it's still one of my favorite game consoles of all time
@HoistusMaximus
@HoistusMaximus 10 месяцев назад
The gameplay holds up incredibly, as evidenced by the amazing speedruns gamers are producing to this day
@InsidiousOne
@InsidiousOne 10 месяцев назад
Honestly, as a PS1 kid, I always found N64 games kinda ugly. There weren't a single N64 game as vibrant looking as Spyro.
@cashnelson2306
@cashnelson2306 10 месяцев назад
ok cool
@alderChristianHarten
@alderChristianHarten 10 месяцев назад
@@InsidiousOne As a Nintendo kid, I always envied de PS for having Spyro. Because I thought it doesn't belong in that dirty ugly game library that the PS had. I thought it belonged more on the N64 because it looked so colourful and pretty.
@InsidiousOne
@InsidiousOne 10 месяцев назад
@@alderChristianHarten can't agree there. The biggest N64 platformers never really impressed me visually. Super Mario 64 had very blocky and abstract enviroments, they felt like test levels sometimes. The Rare platformers were fun to play, but they still looked very brown and not really appealing. And PS1 had such vibrant and colorful games, like Ape Escape, Bugs Bunny: Lost in time, Tomba 2, Crash Bandicoot 2-3, and so on. Well, the only N64 game that looks on par with them is probably Conker's Bad Fur Day, this one looks great.
@theredblooper
@theredblooper 10 месяцев назад
Much like how PS1 fans are nostalgic for the console’s distinctly jagged graphics rendering and texture warping, the N64’s blurry visuals and low resolution textures are insanely nostalgic for me. Its limitations lent it a unique, otherworldly feel that fascinated me as a child. Definitely my favorite early 3D console.
@volvo09
@volvo09 10 месяцев назад
When played on the average television set at the time both look much better than through an emulator or a modern TV.
@Lauren_C
@Lauren_C 10 месяцев назад
One of my favorite games, Digimon World, does not look the same at all without a good CRT shader. Even something simple as the text stands out as “wrong” on an LCD unaided. CRT Royale gets me about 90% of the way there. It’s quite effective, actually.
@bluetooth2677
@bluetooth2677 10 месяцев назад
Maybe it's just me but both consoles have this weird atmosphere that can't be beat today. No other console or games on PC have it for me.
@ConcavePgons
@ConcavePgons 10 месяцев назад
I think for PC, you could try out the Unreal Gold. That game gave me that kind of feeling that I think you might be talking about.
@bluetooth2677
@bluetooth2677 10 месяцев назад
@@ConcavePgons I stated with Unreal Tournament. I do agree game's like Unreal and Duke 3D has that atmosphere. Man I miss the 90s. Lol
@PhillyFixed
@PhillyFixed 8 месяцев назад
I can be seen on a VHS home movie on Christmas of 1996 opening up my N64 and freaking out. I was 9 at the time. Goldeneye is still one of the best of all time in my opinion!
@mronenil
@mronenil 4 месяца назад
Pretty crazy to think that Goldeneye was meant to be an on-rails shooter like Time Crisis, and was eventually changed to what we know it became.
@BurritoKingdom
@BurritoKingdom 10 месяцев назад
"First Console to use MIPS RISC CPU".. the PS1 uses the MIPS R3300A.
@joesterling4299
@joesterling4299 10 месяцев назад
I remember the hype of the Ultra-64 being a close cousin of the SGI Indigo workstation. Of course, the reality turned out to be far more limited, but it did share the DNA.
@jinxterx
@jinxterx 10 месяцев назад
There was never a dash (-) in the name; it was just Ultra 64.
@CAHSR2020
@CAHSR2020 10 месяцев назад
I guess they shared one gene on one chromosome because they were nothing alike outside of marketing nonsense.
@jd9119
@jd9119 9 месяцев назад
I don't think anybody really believed it was going to be TOO close to an Indigo workstation. The Indigo was going for $25k in 1993 and they were looking to sell the N64 for $200. Corners were going to have to be cut. But despite all of that, Nintendo did pretty good at delivering on their promise.
@Akuajin
@Akuajin 9 месяцев назад
Wave race still even to this day has some of the most impressive water visuals. Bloodwake on the OG Xbox also has some impressive water effects!
@ntomnia585
@ntomnia585 8 месяцев назад
"Available for your home in 1995 ONLY on NINTENDO ULTRA 64!" I remember that from the Killer Instinct arcade....good times.
@josh2838
@josh2838 10 месяцев назад
The best thing about the n64 for me is the load times. It boots up in seconds. I do wonder why MK trilogy on n64 can render more background layers than the ps1 port. Good video 👍
@omegarugal9283
@omegarugal9283 10 месяцев назад
by stitching textures
@jd9119
@jd9119 9 месяцев назад
Yeah the load times were great. I had the Saturn, PS1 and N64. All three of those consoles had their strenghts and weaknesses Luckily, they all had great libraries of games to play (albeit Saturn was considerably smaller).
@JohnnyLeven
@JohnnyLeven 10 месяцев назад
I kept a journal when I was in 6th grade when the N64 came out. I was reading through it recently and found an entry where I wrote that my brother and I had come to the conclusion that the graphics on the N64 were the best that could ever be made and that there would never be anything better. I got a big laugh out of that.
@some_guy_with_a_hat
@some_guy_with_a_hat 4 месяца назад
I still remember the Christmas when I first played Zelda on the 64. It felt so real. I got hit by a rolling bolder and physically panicked. It's weird to think about now.
@Pickleslip
@Pickleslip 10 месяцев назад
The jump from 2 to 3D was insane in my mind as a kid…. “wtf is this!?!” 😳
@munkymunk
@munkymunk 9 месяцев назад
I was working at Toys R Us when the N64 launched, and I remember the price of those launch bundles were eye watering. I think Turok was one of the bundled games along with Mario 64. Some Saturdays i would be posted on the demo booth to try and maintain some order. In the end all the hype turned out to be short lived, and the PlayStation outsold it massively, those were good times as we got to test some of the games before they were officially released.
@psychopathmedia
@psychopathmedia 6 месяцев назад
Turok 64 and SM64 were my first N64 games. Must've been the bundle my Mother bought
@Paco3dArt
@Paco3dArt 4 месяца назад
I remember I could not stop playing the nintendo 64 with Mario 64. The jump from SNES to N64 was insane.
@liraco_mx
@liraco_mx 6 месяцев назад
I miss those days of the big technological leaps. PS4 to PS5 was hardly noticable by comparison.
@Rasputin.Bogard
@Rasputin.Bogard 10 месяцев назад
I pe-ordered the N64 with Mario and Waverace. The water in Waverace 64 was like having it in your tv. Best graphics me or any of my friends had ever seen including those who had DX4100 computers. Also as the first major console to have 4-player optionality built in combined with the lack of internet gaming, sitting around with your group of friends and playing Goldeneye, Mario Kart and 1080 was an experience you really cant have today. It was the best.
@Version135
@Version135 10 месяцев назад
I remember going to a Toy Story premiere and they had a 'super computer' at the theatre running a realtime 3D demo. I dont remember what the object was but you could move it around on screen and it was a pretty high frame rate.
@NeilCooper72
@NeilCooper72 9 месяцев назад
Wow that brought back memories. I used to have a Silicon Graphics Indigo machine on my desk at work back in the early 1990's
@pudlmaker
@pudlmaker 4 месяца назад
That was an era of games, they either worked or they didn't. No one cared what they looked like as long as they were fun to play. I was very lucky in a family of the Vic20, Commodore 64 and eventually PC. With all that instilled in us, when my brothers and myself got our own place, we had all bases covered. I had the Nintendo 64, my younger brother had the PS1, and the youngest of us had the Sega. Long story short, eventually we all on PS now, although my heart still wants to find a Dreamcast.
@spagamoto
@spagamoto 10 месяцев назад
I vividly remember riding Peach's slide in SM64 at my friend's house. I stood in their basement, completely mesmerized by the sense of space, forgetting that I was seeing it through an enormous rear projection TV. Truly a magical feeling that I haven't felt again to this day. Even VR doesn't quite hit it. Feels quite quaint today, doesn't it...
@JGKingCrusher
@JGKingCrusher 10 месяцев назад
No other console could get away with 2 launch titles.... But Mario64 and Pilotwings were unique enough and the wow factor in Mario64 made it so that we forgave a lot of its shortcomings. The N64 was truly a pioneer in so many ways, the controller being another big one. Ahhh, great memories!
@tubularmonkeymaniac
@tubularmonkeymaniac 10 месяцев назад
I think the world collectively lost years of sleep to GoldenEye at the time.
@tdestroyer4780
@tdestroyer4780 10 месяцев назад
Plus it helped that Mario 64 was a very long game. It didn't take 2 days to beat like most launch games today.
@Dee_Just_Dee
@Dee_Just_Dee 10 месяцев назад
I remember going to Toys'R'Us in 1996 and watching some kid trying to play Mario 64 cross-handed. The controller design just completely stumped the poor little fella... haha, he's probably a dentist or an MBA now.
@umathefurry
@umathefurry 10 месяцев назад
the ps5 got away with it
@PC509
@PC509 10 месяцев назад
If it was anything other than Mario, I doubt it'd be as successful. Mario 64 is still a blast to play today. Having that as a launch title was perfect. It was worth buying the console just for that game. Other great games came after that, of course, but no one was disappointed when they got "Mario 64" because it was one of the two games available at launch. It was THE game at the time.
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