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Digimon TCG | The Color Talk - The Test Color and most PUNISHED Color 

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29 окт 2024

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Комментарии : 112   
@guilhermefinamori-xy8xn
@guilhermefinamori-xy8xn 7 месяцев назад
I think that another reason purple is so powerful (and why it has so many cards restricted) is because, different from other decks, it can use the trash pile, and for those that have played modern yu-gi-oh should know, the trash/graveyard is a very powerful resource that if you can tap into can make for a ridiculous deck.
@noxus2458
@noxus2458 7 месяцев назад
May as well say add x to right hand, send x to left hand
@Luciusem
@Luciusem 7 месяцев назад
That and playing around with the trash is almost the _only_ thing purple does. It's the color that can most use its generic support.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
With more modern day effects, you no longer need an option card to pull back cards from the trash. And even then, most option cards to pull cards from trash cost memory. Now, most Digimon have ways to just pull whatever they want with a reduced cost and they've been built into the Digimon instead of separate. It's not terrible but it's a scary upgrade.
@Jscallen13
@Jscallen13 7 месяцев назад
I love purple because of trashing and my RNG is terrible.
@henriquecrizzomendonca4193
@henriquecrizzomendonca4193 7 месяцев назад
The reason purple keeps getting “punished” is because the designers have backed themselves into a wall and continue to do so. I play a couple purple decks and it is plain to see how much more flexibility they have in deckbuilding as a consequence. Consider this: they have hit purple the most, yet three of the most relevant decks right now (Looga, Levia, and Seccon to an extent) are purple. All of them have effective removal, and two of them have insane damage output. With limited interaction points. Leviamon is less offensive to me due to how memory inefficient it can be and how it punishes other decks that keep reviving bodies, and Looga can kinda just do whatever it wants unless you take a significant amount of sacrifices in deckbuilding to tech multiple counters against it. Surely, Purple will continue getting hit as long as they keep printing cards that let the color effectively break the rules of the game.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Fenriloogamon intrigues me the most out of the 3 most relevant purple decks mainly because it's the only card that changes the end of turn condition. And with Takemikazuchi mode, this is another card that basically throws the memory system out the door and lets you play a level 6 for a very cheap cost.
@MrBlastpanda
@MrBlastpanda 7 месяцев назад
And yet this deck has still not dominated any meta it has been in
@henriquecrizzomendonca4193
@henriquecrizzomendonca4193 7 месяцев назад
@@MrBlastpanda yeah looga is perpetually in a weird spot. It’s never top 1, but it’s always in top 3-4 decks and consistently gatekeeps many decks that would otherwise have niches in certain metas. Obviously, this is bound to change in bt16 as Magna and Tyrant completely shut it down. But I still don’t think the deck is healthy from a design perspective (and for the record, neither are cards like Magnamon X)
@bobakitty6575
@bobakitty6575 7 месяцев назад
Wow! I can totally see it now with Green. It could have been so power but all the “test concepts” get passed to other colors.
@Salty010
@Salty010 7 месяцев назад
Atcleast now green got new vortex skill
@Vaeltis
@Vaeltis 7 месяцев назад
Meanwhile they've gone and left digisorption, something unique to green just go to waste with no new support
@bobakitty6575
@bobakitty6575 7 месяцев назад
@@Vaeltis Agreed.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Digisorption, Digiburst - all effects that have seemingly vanished. Fortitude, though a new green keyword in EX5 hasn't made an appearance in Japan since. It's now been 4 additional sets.
@otp1203
@otp1203 7 месяцев назад
First color to see Alliance? Green. First color to take it to the moon? Purple and Fenri 💀
@Drakus986
@Drakus986 7 месяцев назад
The trash/grave/discard pile is in almost any card game always a ticking time bomb of being broken. It was the reason why at the start of the game, as soon as I saw purple as the color that plays with trash, I picked it as my color. It figures that all of the purple cards that got restricted dealt with using the trash as a resource or helped fill it up quicker. Bandai is gonna have to print effects in every color to deal with the opponent's trash, or we will just repeat this cycle of new purple restrictions every few sets.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
While true, purple has a lot of resources that can be used from the trash, in the infancy it felt like you had to have certain effects to fetch them, which skewed your ratios when it came to option cards. Fast forward to the present, you now have more Digimon with "Trash" effects that can be utilized without the need for a secondary card.
@Royicethepkmnmaster
@Royicethepkmnmaster 7 месяцев назад
I think purple is inherently the best color being able to interact with the trash. You just increase your trash through out the game and thus it increases the card pool you can play with. Yellow is in a similar situation since it plays with security but security decreases over time so the power towards the end of the game decreases.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Absolutely! I think out of all the colors, purple and yellow have the most power to them in my mind because of the extended resource availability.
@Royicethepkmnmaster
@Royicethepkmnmaster 7 месяцев назад
@@DIGI-PANDA I think over all purple is always primed to be overpowered. Free resources and the other player not having very many ways to interact with the zone makes it difficult to counter play. It’s like next format magnamon x is super strong with yellow vaccine since you get the free digivolve into the champion and you get to stack security. Adding stuff to the bottom of security also makes it harder to interact with.
@elhombre345
@elhombre345 7 месяцев назад
I get most of your points on green being the test color, but not the last one for playing digimon for reduced/no cost. Playing purple digimon by effect for no cost is one of purples main things, in bt2 being the main effect of the SR boss monsters. It’s been in basically every set for purple since then. Sure, green had bt2 argomon inherit, but it was a side thing, green doesn’t even see another play by effect green card until ancientTroymon in bt6, if you even want to count that since the on deletion play a lvl4 hybrid is just a generic ten warriors mega effect. Eventually every color got a play by effect for no/reduced cost archetype, but purple definitely paved the way for it first, and it’s a fairly generic purple thing. I’d hope purple can do it better (but not Anubis level of better, I wish it was balanced) considering all of this.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Arguably, Piedmon's cost was very steep for what you could do. My mind was thinking more BT13 Leopardmon in that you had ways to play green Digimon for a reduced cost as well. But Bloomlord was used for that example. It just feels lackluster comparatively.
@KingofSolomon
@KingofSolomon 7 месяцев назад
For a video talking about colors getting punished, it's kinda shocking that you didn't talk about how Bandai was terrified of printing strong green cards for a solid year after Ceresmon. It may not have the most cards on the banlist, but green is definitely the most punished color in this game.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Valid! At this point, I feel that because of Ceresmon, Bandai started steering clear of free digisorption along with everything that made green what it was at the height of it's most played time. But the big thing for me was seeing how certain effects that started in green fizzle or seem to just go to another color and are more meta breaking. Even fortitude, green's newest toy from EX5 hasn't seen any new members and there's been 4 new sets since. BT15, BT15, EX6, and BT17.
@KingofSolomon
@KingofSolomon 7 месяцев назад
@@DIGI-PANDAYeah, definitely. I think part of the reason we haven't really seen more fortitude after EX5 is that right now Green is having something of a renaissance period. Starting with BT10 Bandai really opened up with printing strong green cards again, and now they're just experimenting, trying to give green a stronger, more unique identity. So we have a lot of playing by effects, getting value off of suspending everything including our opponent's tamers, fortitude, and now Vortex as an extension of what RB1 Diarbbitmon (and a lot of green bugs) have been doing for a while now. It feels like they have so many ideas they don't really have time to really hone in on one single thing the way they have in the past or with other colors.
@JDReC100
@JDReC100 7 месяцев назад
@@DIGI-PANDA a new Fortitude card was released today ST18-13: Eaglemon I guess bandai was just being careful
@StarkMaximum
@StarkMaximum 7 месяцев назад
I am not surprised purple is a problem color in the Digimon TCG. Its whole identity is "discard cards, get extra value for sacrificing cards, recur cards from the trash". That one color is a self-perpetuating engine; you discard to generate effects and draw cards, you sacrifice your board state for more value (because sacrificing a card is meant to be a downside, so you get advantage for doing so, but because purple is the sacrifice color they need to have cards that generate value upon being sacrificed so now you're just getting double value), and then it doesn't matter what ends up in your trash because you can just bring it back later. Having so much control over card flow in a TCG is a one-way ticket to power. Every TCG I've ever played has had notably powerful decks that all revolve around mining the discard pile for value because it's getting value out of something that is "supposed" to be where all your spent resources go, so while all the other colors use their resources and dump them into the trash, purple is using their resources and then recycling those resources out of the trash for more resources.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
In a way, and many players have brought this up on the video is that purple does get access to a secondary resource in the form of it's trash outside of their hand. Yellow gets resources as well outside of the hand through the security. But other colors don't necessarily get this. Green gains advantage by playing bodies that are typically weak but usually lacks the means to recover it's hand resources afterwards. There are only a few cards that replenish resources for green in this case. While red, blue and black don't really have anything for this - which is why it feels like they always have to either get in quick for the game or just slowly lose ha ha.
@Leonardovideogoes
@Leonardovideogoes 7 месяцев назад
the power of trash and deleting opponent by level is the best way to delete in my opinion
@christopherbennett5858
@christopherbennett5858 7 месяцев назад
Frankly, with bt16, I was surprised that they didn’t do dual colour Digi eggs for space e.g Nyaromon and Poromon as one card for the Silphymon deck. And, with the advent of hybrid returning, I wonder how messy things will get.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
I think the testing has gotten a lot better since the problem with BT15. We'll have to see though.
@DespairMagic
@DespairMagic 7 месяцев назад
Purple havin access to their trash is just too powerful since it's basically a second hand. Outside of yellow, no other color has so many resources. Yellow have their security as a second hand. But purple can have their whole deck within a few turns in their trash and therefor access so many more resources. Purple is just too strong.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
The amount of knowledge that yellow can gain from security is honestly impressive that it might as well be a second hand. With the trash at least, that's public knowledge so you know what's there.
@PPsqueezer
@PPsqueezer 7 месяцев назад
Purple will continue to be punished the most because there isn't much to counter how fast and consistent purple is by having basically two hands. Cards like imperialdramon paladin mode ace are a good start tho, but we need more.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
I feel if Bandai had introduced more trash target related cards in all colors, it would have helped mitigate the number of purple restrictions. But we'll never know, it's all conjecture at this point.
@Leonardovideogoes
@Leonardovideogoes 7 месяцев назад
raid became the red specialty ability
@Leonardovideogoes
@Leonardovideogoes 7 месяцев назад
digimon still needs more fairies and plant bloomlordmon could be a good addition, but plant digimon still needs more species. as a level 4 banana or coconut palm tree
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
For sure! I think there needs to be more protection included with plants... but I have a separate video topic on that.
@ArcDragoon
@ArcDragoon 7 месяцев назад
Purple gets the most "punishment" because having access to the trash (discard zone) is always inherently a problem in every card game. MtG, Yu-Gi-Oh, etc... There is almost no way to balance the discard zone, when the player has access to it. Other card game attempts to use floodgates against the mechanic, but then just also introduce answers to said floodgates. Or they try to "remove the cards" from the discard zone, but then creates another problem when players are given access to that new zone. If a player has access to the discard zone, then those cards basically remain in said player's hand; when a player inherently has "infinite" hand size and their opponent does not, it will never be fair.
@elhombre345
@elhombre345 7 месяцев назад
I think one of the main problems is making sure being in the trash vs hand actually makes a difference. For Anubis, it didn’t, since you could discard what you were going to revive. Another important element is using the trash to just recur once if the payoff is strong. Apocalymon shows us what happens when you fail to do that, and ogudamon shows us how you can successfully recur cards only once. Mervamon is a ticking time bomb, and limits the ability for purple to gain access to playing any old lvl6 from trash, cards like that and Anubis should bottom decked their revived allies when they die, imo.
@ArcDragoon
@ArcDragoon 7 месяцев назад
@@elhombre345 What you're arguing here is basically "I have these cards in my hand, but they're dead cards." If a card is in the discard zone, and you potentially have access to the discard zone, even if you can't use that card, the discard zone is still adding infinite cards to your hand. Because all it says is that it is waiting for you to play the one card that allows you the use of the discard zone. It doesn't matter if the card that allows you access to the discard zone is "limiting". Because it is at least a net zero loss of cards. If these cards that interacted with the discard pile was at least a negative one, meaning you use two cards to get one from the trash, we wouldn't actually be having these problems. But because it is a net zero and at most times a positive net of cards, you get to essentially draw exactly what you want. Between two players. One has five cards in hand and no access to the discard zone. The other has five cards and access to at least one card in their discard zone. Who has card advantage? The person with the discard zone.
@empireyouth5791
@empireyouth5791 7 месяцев назад
@@ArcDragoon I am going to have to disagree because unlike Yu-Gi-Oh! And mtg Digimon has a Robustre source system The trash pile is unreliable naturally in this card games because there is no selective mill, you can only mail from the top of your deck or by trashing cards in hand The contents of your graveyard are even more random and if they are not good than any cards in your hand that access the graveyard become less effective. The problem it The speed purple increases it’s trash not that it has access to within the first place, they need to hit a critical mass before them calling from trash is just as effective as let’s say de Brigade calling from the top of the deck, or Yellow from security in short they need to slow down how fast purple trashes
@empireyouth5791
@empireyouth5791 7 месяцев назад
@@ArcDragoon also between players analogy doesn’t take into account yellow and their access to security black also has access to drop the Trush , Green pays way less to get there bigger guys out red just ignore the many of the risks involving and going into security
@ArcDragoon
@ArcDragoon 7 месяцев назад
@@empireyouth5791 Everyone has access to Security. It is not just a Yellow thing. Yellow may add cards to Security, but it is not infinite nor are they cards that the player innately knows what is in it so they can pick and choose. The trash is public information, Security is not. I would argue that it wasn't until recently that Yellow gained nearly permanent access to its Secuirty that it is becoming problematic. But that's a problem that is tied to a different problem. Black's "access" to the trash is a net negative. The best example is Machinedramon. Machinedramon only uses the trash to create one monster. You're using six cards to create one Digimon. At best it can be seen as a net zero. And any cards that black has that gives access to the trash, ends up being dual colored purple. Every color has access to reduced costs or other ways to cheat the memory gauge. Green is not special in this way. And cheating the memory gauge is a whole different problem. Red. This is the aforementioned Security problem that led to Yellow becoming what it is now. Though, I'd argue a "chicken or the egg" dilemma, it is still true that one getting more powerful always leads to the other becoming more powerful.
@kenjimamiku4542
@kenjimamiku4542 7 месяцев назад
Right now we need a few more Multi Colored Rookies
@gtown4786
@gtown4786 7 месяцев назад
Yes!
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
I would love some multicolored Dawn Dusk rookies :3
@danielmidolo8992
@danielmidolo8992 7 месяцев назад
I don’t think this is a color game anymore. It’s more archetype based. Most cards will digivolve on certain Digimon regardless of color. Options are even going this way.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
This is also true. Our earliest archetype based option cards were even from BT5 even - with option cards that looked for Greymon, Garurumon or Omnimon. While we did get Three Musketeers in BT6, hybrids in BT7, and Armors in BT8. BT9 would bring back a lot of the Greymon and Garurumon needed Digimon in play. But with more recent support it's been angels and Leomon in my mind.
@danielmidolo8992
@danielmidolo8992 7 месяцев назад
@@DIGI-PANDA Digimon will become so fast and quick it will be like yugioh where you combo so much that there is no way to out the boss monster lvl 7. The game will add more protection and blah blah. There will be no back and forth
@zygorax
@zygorax 7 месяцев назад
List of cards that made me go "they have no idea what they are doing": Marcus Damon BT12 (free digievolutions are green mechanics) Emissary of Hope BT15 (again giving green mechanics to other colors) Bukamon BT14 and Kyaromon BT13 (why would you give Jamming to an egg?) Apocallymon (they didn't test that at all, not even 1 game)
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
For sure! Some of the cards you mentioned definitely make a mockery of the memory system. For Bukamon and Kyaromon, I'd like to think that these cards in particular were made to help existing janky decks but the problem here is while you help the less consistent decks, you over tune the already good ones.
@laststep56
@laststep56 7 месяцев назад
​@@DIGI-PANDAmight need to hit the overtuned decks on that case. Though ill be honest Idk if I even think jamming from bukamon was that big of an issue that it needed a hit.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
@@laststep56 Bukamon was really powerful for Melga and Mirage. But it was definitely something that Amphimon could've valued on. If anything, make it more trait based at this point instead of generic.
@laststep56
@laststep56 7 месяцев назад
@@DIGI-PANDA I played mirage quite a bit and I will say I played bukamon because it was the best egg available. I didnt need or want the draw from wanyamon and other eggs either did nothing or were hard to activate. I have missed less of a beat then I even thought because I am still doing the same thing. If I play the deck right then I go into bt11 machgaogamon and gain enough dp that im bigger then everything anyway. Melga already has battle protection and really didn't die that often without bukamon to begin with. Im just not seeing how helpful bukamon was overall to those decks. I didnt need to or sometimes even wanted to swing before lvl 5 in both decks. And you can interact with the condition.
@Luciusem
@Luciusem 7 месяцев назад
Apocalymon was definitely tested exclusively as a pure Dark Masters deck and without using anything outside that. No Garuru engine, no Crania/Magnadramon, nothing. Only the Dark Masters and their minions.
@MacNPlz
@MacNPlz 7 месяцев назад
Multi colored eggs are inevitable, but I think if you can add some sort of restriction that they can ONLY be used for specific archetype support (ex. Blue/Green egg ONLY for Examon, Red/Purple egg ONLY for Imperialdramon), they can exist without being overwhelming. But I also don’t see that happening and once the floodgate is open every deck will run dual color eggs.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
My counter proposal was you might have a dual color egg like Demiveemon that's blue and green. However, it has an added condition of "BREEDING AREA: This card is only ever treated as one color." Meaning if you have blue OR green option cards you can play them. But if you wanted to play a BLUE GREEN option, you cannot.
@MacNPlz
@MacNPlz 7 месяцев назад
@@DIGI-PANDA so in that scenario you never gain the option benefits of having the colors to use something like Megadeath, just by hatching, but higher end digimon that have effects for having multiple colors in sources (Imperial, Kimeramon, etc) still get the benefits? I don’t hate that but I feel like at that point it’s just the same as having a single colored egg for almost every deck. It would just make Heaven’s judgement even more broken than it already is.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
@@MacNPlz In my mind that makes it more flexible for your level 3's. Take a black red Koromon for example. There are some Agumons that cannot digivolve from a Koromon that's red.
@MacNPlz
@MacNPlz 7 месяцев назад
@DIGI-PANDA I guess I don’t follow b/c that would go against the breeding effect of only treating itself as one color as you previously mentioned, unless I’m misinterpreting that.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
@@MacNPlz So there is a black Agumon X from BT11 that cannot digivolve off arguably the best Koromon from BT5. My thought was if you had dual color eggs, what if the egg was treated as either black OR red. So you had a more flexible choice of digivolving. However, it wouldn't give you the black and red source needed to play Hades Force.
@sephyrias883
@sephyrias883 7 месяцев назад
There is a lot to unpack here. First of all, the upcoming BT16 meta will have plenty of green in it. Rapidmon, Kabuterimon, Imperialdramon. However you're not wrong that a lot of the green decks were weak. Rosemon, Angoramon and Tyrannomon all underperformed. On the matter of color balance, people should look at Magic the Gathering, not Yugioh. Yes, the graveyard as a "second hand" is powerful, but the problem is rather that the purple trash synergy cards are too cheap, not that they exist at all. Bandai can fix this by just not printing more undercosted trash synergy cards. More worrisome in my opinion is that they introduced 3 color cards. If they make too many of those, then you end up in a situation where every deck can use the best cards of every color. Removal and protection are also a difficult balance. Right now yellow's -DP removal is by far the best, but it will become weaker when powercreep makes everything gain tons of +DP.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
For sure! A lot of these new essay styled videos are more so for thought and discussion of where players feel they're at depending on the topic. While green does feel like it currently underperforms, I have hope that green does make it big in future sets.
@sephyrias883
@sephyrias883 7 месяцев назад
@@DIGI-PANDA Ah, one other thing that I think can't be understated: memory gaining. Color balance is a deckbuilding matter, but memory gain is a huge factor for gameplay. Bandai cannot allow Digimon to become a game of 10 minute long combo turns like Yugioh.
@jseo0348
@jseo0348 7 месяцев назад
This is intersting.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Hope you enjoyed this one! I'm researching a few other topics now as well!
@Dr.SamCarterPhD
@Dr.SamCarterPhD 7 месяцев назад
Dual-colour eggs are totally inevitable. We're seeing more and more two-colour Rookies as well.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Come on dual colored Dawn and Dusk rookies. You know you want to.
@Luciusem
@Luciusem 7 месяцев назад
It's inevitable but if they don't turn out to be the first eggs with _negative_ effects I think I might lose all hope in the designers, honestly. There's just too much that can break with multicolor eggs if you're not _extremely_ careful with it.
@Leonardovideogoes
@Leonardovideogoes 7 месяцев назад
imagine a red egg that gives +1 security attack
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
And like Bukamon it would get immediately limited XD
@kevingu9270
@kevingu9270 7 месяцев назад
My reaction when he is talking about purple restricted cards : nu uh. Knowing dam well, they were powerful 😂
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
BT2 Gabumon and Eyesmon scatter mode are the 2 in my mind that could come off the restriction list. But it's very difficult to design around purple overall.
@DigiTism
@DigiTism 7 месяцев назад
If they did it once, they’ll do it again. I think triple color is a bit too much. It also seems a bit hectic on the game development side. It’s only a matter of time before a triple color card is printed that has too many options for support cards because of the three colors they gave it. Also, Heaven’s Judgment is one of my favorite cards and it’s eventually going to get hit cause of three color cards. 😭
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
I'm curious whether they'll ever do a rainbow colored card but restrict it in other ways. Like it only has all the colors of all cards that you currently have in play. Regardless... would make for an interesting concept. But scary at the same time.
@DigiTism
@DigiTism 7 месяцев назад
@@DIGI-PANDA that rainbow card better be Kimeramon. Haha. BT8 Kimeramon is already kind of a pseudo-rainbow card.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
@@DigiTism It's true! I kind of want more of them ha ha.
@raikaria3090
@raikaria3090 7 месяцев назад
I wonder how long purple will be the most punished color considering the stranglehold yellow has had on the meta since the BT15 ban, through BT16, EX06 and of course, ST19 is yellow too.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Yellow is probably in my mind the second most powerful color. Some recovery effects have been watered down though at this point where there is a specified cap on security.
@legamersh7453
@legamersh7453 7 месяцев назад
I keep saying, purple it's has a bad desing with This Game, the fact that it's the only one that can use the trash AND not having a true con in loosing cards, gives too much advantage
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
There are also too few cards that interact with the trash. Only a handful come to mind and even then, it might be more of an annoyance than a true combo stopper.
@TheD19
@TheD19 6 месяцев назад
As Yugioh fans, I see any deck than cant use its GY as second resource just straight up unplayable. That probably why purple is too strong as other color cant use trash as freely as purple.
@DIGI-PANDA
@DIGI-PANDA 6 месяцев назад
It's interesting even that Numemon cards though placed in the black and yellow category have recursion effects that are kind of on par with purple.
@Jscallen13
@Jscallen13 7 месяцев назад
I hope we never get multicolor eggs. Sec Con already has enough tools to annoy. I’m much more accepting of tribal enablers.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
I think it'd be hilarious if the egg has two colors, but it is only treated as one color (OF YOUR CHOICE). Meaning it's flexible to use either color but not both.
@TheHophoppoppop
@TheHophoppoppop 7 месяцев назад
Same as alliance, it was come out as green effect. But right now some color get it and doing it better than the original color. Shameee
@ghostrouxinol6169
@ghostrouxinol6169 7 месяцев назад
I personally i never saw Alliance as Green. It's feel like as long two digimons were connected, they would have Alliance. But now a Digmon could sneeze and gain Alliance.
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
At least alliance continues into EX6. Fortitude just seemed to disappear.
@ghostrouxinol6169
@ghostrouxinol6169 7 месяцев назад
@@DIGI-PANDA Maybe Future Leomon. Instead of being Deleted as gimmick, they can have Fortitude. It also be cool if they got an effect if they less sources than foe.
@TeamTrollJk
@TeamTrollJk 7 месяцев назад
Hot take but I legit think 60% of the cards on the restricted list could come off and the game would be fine
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Not a hot take at all. In some respects I agree with you. Take HPD for example. This card is very abusive in green decks. But Emissary of Hope? I think there are a lot of parallels you can make with this card and in that regard, will it be hit to 1 at some point as well?
@ThePetrifiedkit
@ThePetrifiedkit 7 месяцев назад
I still think Lilith, magna angel and holy wave should be at 1
@Oops-All-Agumon
@Oops-All-Agumon 7 месяцев назад
same with patamon, emissary of hope, Bt03 kari
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
Lilith in my mind still takes a certain amount of set up. The rest of your restrictions point predominantly at security control, which is true there's not as much counter measure against this deck for all colors. Maste runs Magnaangemon at 1 typically. I see how obnoxious it is but I don't think it's at the restricted offense yet like other cards.
@ThePetrifiedkit
@ThePetrifiedkit 7 месяцев назад
@@DIGI-PANDA she is never used for anything that isn’t toxic is the thing
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
@@ThePetrifiedkit Tis true ha ha. But she is basically the first waifu who did a lot of damage.
@Shakzor1
@Shakzor1 7 месяцев назад
Purple has just too many generically good effects for the whole color, wheras the others are usually bound by archetypes. BT15 Garuru is pointless in Gaomon, Renamon has no reason to be in YV or Analogman to be played in Etemon, while purple barely does these. Especially the trashing needs to start being archetype specific, otherwise ALL purple decks continue to use them all (see ex5 gabu/garuru), get boosted and limited again They already utilize trash, so constantly getting ez tools is just poor planning
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
This I do agree with, and apologize for not getting to this comment sooner. Pro about Garurumon X from EX5 was that in order to gain the memory you needed to have digivolved over Garurumon or have the X Antibody underneath. Con overall was that you could digivolve and draw 2 and trash 2. I feel like this could have been a Draw 1, Trash 1 on digivolve, THEN if you have the Garurumon or X Antibody you activate the effect again and gain 1 memory. That's been a problem for too long with the generics in purple.
@Oops-All-Agumon
@Oops-All-Agumon 7 месяцев назад
This is the first time i think you almost completely missed the point of the topic you are trying to talking about. The discussion was on colors and started off that way then shifted into mechanical identity and the ban list? the ban list is not a measurement of power which you were alluding to it being one. When it comes to colors and their power purple is the strongest color, NOT because of how many cards got hit but because of the mechanics they are working with which and how they flow into one another is why they got hit and how little they learned from their mistakes. Yellow is the second strongest color for that reason but has way less cards hit because they learned how not to make yellow stupid (even though it kinda is still). if you look back at some of your own points in the video, some cards got hit because it let the archetype over preform and some got hit that made a mechanic over preform. Digimon is primary an archetype based game so hitting a card would generally be for specific archetypes to keep it in check. But looking at the ban and restriction list this is farther from the truth as most of the restrictions came from too generic of cards. Purple having some of the least amount of archetypes compared to other colors means it is naturally one of the few colors that is playing more into mechanics and has such harder to balance having an easier time swapping out parts and using a wider variety of cards because it is fulfilling a role/function rather than us caring based on name and trait. Yes purple does have archetypes but when you look at something like Anubis it is a deck operating purely on mechanics and being the best at abusing everything it is playing with. A lot of purple decks are like this so as the library and tool box gets bigger there is naturally more issues that are going to come with it because most of that color is just built differently. Yellow is the second strongest color (and as of BT16 the strongest color) for almost this exact reason. It mainly plays with the mechanics and it has some of the strongest ones in the game. DP reduction deleting based on the rules of the game and not an effect is absolutely broken. Recovery is too strong because of how security works which they can also manipulate not better than ever. But because everything in the color that is good is also a vaccine it already is playing in archetype again having some of the widest amount of tools they can use. Patamon like jetsylphymon single handedly cannibalized yellow to run whatever top end the deck needs and the low end builds and play itself like yellow hybrids up to BT10. Blue is the third best color because of mechanics it just tends to play more in archetype so they tend to make the same deck multiple times. Garururmon is a deck that draw a lot of cards, bounces the opponents cards, and multi attacks. Mirage is basically doing the same thing with some small twists to differentiate the archetypes but their cards cannot be swapped with each other efficiently enough limiting the tools they can use and thus limiting their overall impact, yet both are still strong because the colors mechanics they play into are just that much better. I feel like this point on mechanics and how each color uses them would have been a more effective way to convey what you were trying to say when it comes to measuring a colors strength.
@Salty010
@Salty010 7 месяцев назад
Because stupid purple got side deck, what side deck? Its freakin trash its side deck with incoming new imperialdramon PM ace its gonna be another strong staple that can be abused for sec con player urghh and its stupidly busted effect if you dont have to remove it soon as possible they already secured the win…😢
@DIGI-PANDA
@DIGI-PANDA 7 месяцев назад
There definitely should be more cards that work against the trash with certain caveats attached to them.
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