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Digital Audio: The Line Between Audiophiles and Audiofools 

Mark Furneaux 2
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I apparently made this video twice since I forgot I made one last year, so that's why this is on my second channel. The beginning overlaps what I've already covered, but I thought I would release this regardless.
Audio Error Signals:
romaco.ca/blog...
To the crazy souls who watched both videos, which style is better? Screencast, or pen and paper?

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4 окт 2024

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Комментарии : 3 тыс.   
@markfurneaux2659
@markfurneaux2659 7 лет назад
This was requested but I forgot I already did this last year. Mostly the same content at the beginning of my other video. New stuff starts around 17:00.
@juxtaposeism
@juxtaposeism 6 лет назад
it´s not about facts it´s about ideologies ;-)
@EscapeMCP
@EscapeMCP 6 лет назад
FLAC doesn't take off as it doesn't offer enough improvement over WAV. You gain tagging, but you lose compatibility as not all players support FLAC. The space argument is moot now. You're only saving about 30% space when compared to WAV. With 256GB microSDs and multi-TB HDDs, the choice between 1411kbps or ~1000kbps is like choosing McD or BK.
@freekwo7772
@freekwo7772 6 лет назад
juxtaposeism Similar to ideology but more like dogmatic theoretical approach.
@freekwo7772
@freekwo7772 6 лет назад
Dear Mark, You have started wonderfully but you expose some of your claims as facts. This is not good. Just because you have tt it doesn't mean that you are the automatically reference. You're spekaing of "capacity" of certain technology not how it is used. So there's no rule about SQ regarding technology when we speak about war between vinyl and cd. When a recording has overall 30 dB dynamic range it is not important whether it's vinyl or cd when both suffice. Digital can be better but mp3 is digital as well so how you compare it with vinyl. Speaking of a potential of medium for music can have much or nothing about music. I think that vinyl has enough capacity and the technology itself is old and tested. What is not good is detorioration with time and use. 70dB dynamic range is good enough for most of the contemporary recordings since we don't hear 60dB when something louder is near that source of sound. That's called acoustical masking. If you don't believe me, you can study the speaker crossover cut off frequency design. I don't have tt but it is not the point in that. The point is that some vinyl if properly mastered and in a good setup can sound better than digital. On the other hand you have blindly accepted the concept of the cd made by corporation like it is written in stone. The only reference is live recording - not this or that concept. Bob Stuart challenged that mathematical cd concept on the science level. You are talking about ultrasound gain and of higher frequency but he says that higher frequency is needed for computial reasons only since he discovered that our hearing system's timing threshold IS NOT DEFINED by the feature of sound called frequency. Frequency only defines pitch, not the speed. It is easy to look isophohe diagram to realize that human ears is more or less sensitive to certain frequencies according to evolutional development of hearing. So linear mathematic model does not apply. The same is with the correlation between the speed and frequency. Math tends to be discrete and that is not how we percieve the sound. Every frequency has it is own rule. Since the most of everyday hearing is in so called midrange, we are more sensitive in this audio band area then others. Just like don't see/sense ultraviolet but clearly see the green. That's why some people find vinyl better because is natural in midrange spectrum. And audio masking can fill the gaps of sins of omission. Digital is too mathematicly defined, it should be adjust to human hearing - not opposite. So when ear hear that is something wrong, designer/scientist should ask himself what? Dogmatic approach will not solve the problem. We are hearing by ears, and centres in our brain for hearing are not persuade by mathematical beauty of concept. Hearing development is much older that cognitive thinking. Math/engineering should adopt to that and not vice versa. When we hear 10dB at 1kHz to hear at same level deeper bass i.e. 100Hz should be at least at 60dB so that actually hear that 10dB of 100Hz. The same is with frequency. If you determine speed of ear drums based on 20kHz you will get 50micro sec threshold and the nyquist lead you to 22.05kHz but what Stuart have found out after long research that some people's hearing timing threshold is 6microsec - like conductors - and that would mean by nyquist 3 microsec in digital processing. That's the number that Bob Stuart says that is good for archive purposes, and 192khz sampling frequency for commercial use. That means 1/192000 - somewhere around 5microsec - means real life double - 10microsec - and that's huge difference from starting 50microsec - to much for precise interpolation. We are all eager to hear how that sound and that is only one of the differences/findings in the tech called mqa. I don't believe in analog filters when needed density of samples is 4x higher than it is now and it has to produce some distortion of wave inspite interpolation based analog filteters. That's why there are so many different filters more or less succesful and every manufacuter says that his is the best. Should we use big data to reconstruct sine wave? No, we just have to use higher sampling frequency.
@juxtaposeism
@juxtaposeism 6 лет назад
@Mark and Freekwo if you believe in your opinions more than in facts it´s no problem but it doesn´t change anything about facts...
@RomanHoltwick1
@RomanHoltwick1 4 года назад
„I am an audio file“ Me looking suspiciously at the screen: „Nope, definetely a video file“
@RomanHoltwick1
@RomanHoltwick1 4 года назад
Nibogen Cupcake You're welcome 😄
@wizardmix
@wizardmix 6 лет назад
Extremely informative and a great view, thank you for posting. As a musician and someone who is in a recording studio on a weekly basis I can also speak to the quality of analog hardware that is on the front end of a recording. Not all are created equal and there is a constant analog hardware vs. plug-in software debate on our end as well. Most of the problems we encounter on the digital side have to do with processing power, software bugs and latency (the delay between what you perform and what you hear). All of these issues effect performance and in ways that go against intuition. I'll give an example: In digital recording you have a vast array of tracking possible and an insane amount of editing capabilities. Now I am in a group that relies HEAVILY on digital technology to make what we do possible. That said, I can speak to the negatives as well: In the negative, regardless of fidelity, digital has developed a habit that is both lazy and hyper obsessive by musicians/engineers. Lazy in that when a performer knows they'll have an infinite amount of takes possible in a home/amateur studio, they'll never approach a single take with the right attitude (me included). Punch edits become the rule rather than the exception and slowly but surely a take can lose it's human feel. Hyper obsessive in the fact that an engineer can take the human factor right out of any performance by correcting timing, pitch and noise. It's the "fix it in the mix" approach where a person is polishing garbage. When you're rolling tape, going though an analog board with stellar mics, mic pres, compressors, etc., a listener might not know the difference (in fact they might notice the tape hiss) but something happens to musicians in that situation. Maybe it's the zero latency that's so nice not to deal with? Maybe it it's the nostalgia back to when studios were these mysterious laboratories bands only had access to through the deep pockets of their record labels? I think it's that musicians are constructively lazy, tape is expensive and a lot harder to edit. So engineers are going to set everything up right on the front end to save themselves from more work in the mix. Little things like room setup, mic, placement, preamps and signal paths become more important. You're playing to the weakness of the tape itself which means more care goes into what you're feeding it. Oddly, sometimes those limitations spark more creativity than all the options in the world. When a musician knows more work exists for them if they don't play in reasonable time, or nail their take, they tend to do it right the first time. Engineers weren't so hyper obsessed with antiseptically perfect takes, they were focused on feel, performance. You can hear that difference is pre-digital recordings. Listening to singled out tracks from a popular recording from the mid 70's, a person will be surprised at just how many imperfections they might hear and yet when heard as a whole it's hard to imagine it any other way. That's the human factor and I believe analog has a way of bringing that human factor out. That's my argument for it.
@josephlopes3771
@josephlopes3771 2 года назад
amazing comment
@Nooneknows74
@Nooneknows74 2 года назад
@@josephlopes3771 I second your opinion, great comment.
@holl0918
@holl0918 2 года назад
Completely agree! How do you make sure people don't fail? Remove failure as an option.
@vincentlammert7003
@vincentlammert7003 10 месяцев назад
Beautiful insight into the interface between engineering and musical art! As an electronic engineer, it's always about signal paths, dynamic range, sampling frequencies etc but in the end, music is an art form and it can't be expressed only by numbers. I loved that part where you described what an analog recording setup does to the minds of the musicians. And I think it's the same for audiophile listeners. From an engineering perspective, an analog amplifier can be completely replaced by a digital one and it can be verified by measurements that there is no difference in the produced waveforms. But what happens to the listener's mind when they put a vinyl recoding onto a beautifully crafted record player that feeds a glowing tube amplifier.... that's something that can't be expressed by numbers :)
@fraserkatz2081
@fraserkatz2081 9 месяцев назад
The problem is audio signal compression. Once mastered, can't be undone.
@melchior-christophvonbrinc7764
24 bit is very useful when you modify the level of sound digitally. For me 24bit / 48khz rules.
@acmenipponair
@acmenipponair 4 года назад
Well, that's true, because then you can be as precise as needed. Also most of the big sound systems in stadiums and so on are 24b/48khz. But on a CD you don't need it. And: You can without much noise (as he explained) broadcast a 16bit sound file to a 24 bit sound system without much disturbing noise added.
@crigonalgaming1258
@crigonalgaming1258 3 года назад
For audio engineering, 24 bit is a must. For casual music consumption, 16-bit will work.
@crigonalgaming1258
@crigonalgaming1258 3 года назад
@E. O. not really. 24 bit in a recording session just gives you a wiggle room to modify the audio in the studio without ruining the source file. If you are doing a lot of audio-bending shenanigans like placing the instruments in proper time (Quantization), 16-bit might distort the audio quality.
@hafibeat834
@hafibeat834 3 года назад
@@crigonalgaming1258 The only truth about this comment is: 24Bit is more fool-proof than 16Bit. But 16 Bit gives you enough dynamic room if one obeys very basic gain staging rules. Every analogue recording has less than 16 Bit. Almost every "analogue" chain (Room - Mic - Preamp - AD ) equals less than 16Bit Resolution. In conclusion: The Benefit of 24BIt is VERY small in most cases, and therefore it's simply irrelevant.
@rotate14
@rotate14 3 года назад
FLAC has caught my attention (undivided, really...) by a company founded by the gentleman who said " The sound of this sucks"... all the Star wars fans should've heard of him: George Lucas. Yeah... THX, go figure. I havethe THX Onyx and the THX Spacial Audio certified Razer Blackshark V2 (Yeah... THX current owners, go figure...). And suddenly, a 300 buck sound system revealed all the detail FLAC has. Detail.. not noise.
@slawor4
@slawor4 7 лет назад
I'm a simple man. I see a fountain pen, i upvote
@45rpm.
@45rpm. 6 лет назад
What make and model of fountain pen is this one?
@GlassDeviant
@GlassDeviant 6 лет назад
Dip pens ftw!
@andycarter9845
@andycarter9845 6 лет назад
pilot metropolitan
@45rpm.
@45rpm. 6 лет назад
Thanks for the info!
@havocproltd
@havocproltd 6 лет назад
i LOVE my fountain pens! ( im a mountblanc guy..)
@colinm213
@colinm213 5 лет назад
The reason vinyl sounds "better" on older recordings is down to the mastering, and incredibly poor transfers of analogue masters onto digital formats back in the day. Vinyl has a log frequency response that drops off sharply as pitch increases, wheras digital is linear right across the frequency range. Original analogue studio recordings were made onto two inch tape, which was close to linear, but to produce the final master to press vinyl records, the studio tape had to be recorded with artifically boosted treble to compensate for the high end loss of vinyl, so that the final vinyl playback from the speakers sounded like a flat, linear frequency response. They needed to add the extra treble on the masters to compensate for the high end loss of the final vinyl playback format. Back in the early days of CD, record companies just stuck those analogue masters directly onto a CD, with the artifical treble boost stil in place but now audible due to the linear response of CD, which results in harsh sounding, trebly, tinny, thin sounding recordings, all the problems audiophiles say is due to digital. Its not that the format is digital, its that they transferred a log compensated master onto a linear format. They why 60s, 70s vinyl can sound better than bad CD versions. However, any modern stuff recorded digitally, mastered digitally, and then pressed onto vinyl? Literally the exact opposite problem. But the record companies are now making a fortune selling bad vinyl masters to audiophiles at extortionate rates, wheras in the 80's it was the other way around. They also now run analogue masters through a filter to drop the treble, call it a "remaster" and sell it back, again, to the same audophiles, in digtal. And I say this as someone who owns a stack of vinyl too.
@user-xg6zz8qs3q
@user-xg6zz8qs3q 5 лет назад
So you wouldn't recommend vinyl to people today?
@shotgunmasterQL
@shotgunmasterQL 5 лет назад
There's also another thing I have heard, but I don't have enough of a understanding in the subject to really verify this. But based on a couple of videos on the subject I have seen, the way the sound is "pressed" onto the vinyl/the way the sound needs to be mastered, it prohibits you in certain categories. The way I understood it, it had something to do how bass and dynamic range were represented on vinyl, it forces the dynamic range to be within certain limits. CD has way less limitations in this regard, so it can have greater dynamic range, but it can also have a more narrow dynamic range, which is largely used by a lot of modern musicians and production companies. The way vinyls need to be mastered, the dynamic range at least has to be above 8 or something (Im not sure what the unit for dynamic range is, but Im thinking of what a dynamic range meter would give you on a PC), while a lot of pop music is around 5-6. I have heard that many rereleases of older albums will also mess with the dynamic range, so their original CD releases or (new and old) vinyl releases could sound better due to this difference. That could explain why some perceive vinyl as softer or just "better". Any truth in this?
@thunderpeel2001
@thunderpeel2001 5 лет назад
Very interesting!
@user-xg6zz8qs3q
@user-xg6zz8qs3q 5 лет назад
Jim Mitchell I used to own vinyl, and I played them through a cheap Sony record player and a pretty decent bookshelf speaker setup. But the speakers weren’t positioned properly. Anyways, I couldn’t tell the difference between CDs and vinyls of the same album. Worse, my records would often crackle and that was annoying AF. But watching HiFi videos makes me doubt myself. Like what if I had a better phono? Speakers? Amp? Did I not experience vinyl properly?
@metacalm6951
@metacalm6951 5 лет назад
Thanks man. Very informative post.
@kindface
@kindface 6 лет назад
I applaud you, Mark, for making the effort to share your take on audiophile processing and output format in a way lay listeners can understand. Kudos.
@digitaled1080
@digitaled1080 6 лет назад
One comment regarding 48K sampling rate. While I was Chief Engineer of the Ampex Pro Audio Division we were in discussion with Sony as to the proper audio sample rate for digital television systems. We strongly proposed 48K as opposed to the 44.1K rate Sony used in their Umatic style digital audio recorders. 48K was very much easier to integrate into the then proposed digital television transmission standards. Ultimately Sony agreed and we both moved forward to making that the television standard which is now is.The main engineer that derived this frequency was Allister Heaslett who was also responsible for the linear phase frequency compensation for the ATR-100 series pro audio recorders. For dithering it is interesting to note that if the input signal has noise it will also dither the sampling possibly negating the need for adding digital dithering. Digital dithering was used by some post production facilities to prevent the visible quantizing of almost flat video fields. This is the reason that pro video went from 8-bit to 10-bit per sample.
@PapaWheelie1
@PapaWheelie1 6 лет назад
Digital Ed - and now the norm is 4K tv’s with 1” speakers that are rear firing (so the bezel is tiny) - CC is used more than ever lol
@icenesiswayons9962
@icenesiswayons9962 5 лет назад
@@PapaWheelie1 where did you get lost in the discussion?
@PapaWheelie1
@PapaWheelie1 5 лет назад
Icenesis Wayons - yeah, it’s like the comment is from another thread, or I was really drunk. Probably the latter.
@icenesiswayons9962
@icenesiswayons9962 5 лет назад
@@PapaWheelie1 lol, well said, cheers! :-)
@artysanmobile
@artysanmobile 5 лет назад
Digital Ed Thanks very much for the historical perspective. I used Ampex and Sony pro recorders for many decades and depended heavily on the brilliance of your and your colleagues’ work.
@itsjusterthought7941
@itsjusterthought7941 3 года назад
Hi Mark ...the usable dynamic range of the human ear is around 90db. You can hear louder, but your ears will muffle the sound to protect the ear drums. Go to a loud rock concert spewing out 110db and your ears will quickly muffle the sound to protect your ears. The 90db dynamic range will still be in place, lowering sensitivity to quieter sounds by 20db. Hence when you come out of a loud concert, your ears are ringing and muffled. You will have difficulty hearing someone speaking to you so you shout at each other, because 20db is shaved off your hearing from the bottom. You are hearing 20db - 110db. Gradually your ears settle back to 0db - 90db. CD is 0db - 90db. Music with no pain. No ear damage risk.
@SergeSeeTube
@SergeSeeTube Год назад
Hi! You have described a protective mechanism that, at the physical level, reduces sensitivity during prolonged exposure to high amplitudes of sound pressure. Better to avoid it. 87dB in the place where the sound engineer is at the concert is a certain standard that does not cause discomfort to the listener for 2-3 hours. Exceeding this time is also undesirable for hearing.
@gclip9883
@gclip9883 8 месяцев назад
I don't understand how CDs would influence the decibel range, isn't that dependant on the speaker? With a speaker that has a very high sensitivity, you can easily exceed 90 db and even go beyond 100db. What does this have to do with the medium on which the data is saved?
@evtyler
@evtyler 3 года назад
You actually DID convince me that I don't need better than CD quality audio...Well done, sir!
@JesseGuthrieSF
@JesseGuthrieSF Год назад
Why add shit to the signal (dither) to take away the quantization noise and give it more Dynamic Range when 24-bit has inaudible quantization noise and naturally has well enough Dynamic Range? Even though most humans can't hear above 20Khz, I still believe buying 24-bit 48 Khz is the way to go. I may be incorrect, but I believe 48 Khz is good as it gives enough room to avoid roll offs before 20 Khz. I do see roll-offs when looking at a 44.1 Khz wave form and a 48 Khz wave form. It basically starts rolling off before 20 Khz whereas 48 Khz rolls off between 20 Khz and 21 Khz. Anything above 48 Khz is foolish.
@EdgarsLS
@EdgarsLS Год назад
CD audio uses a very high bitrate, around 280kbps iirc. What is commonly referred to as "CD Quality" often doesn't, rather they only share the sample rate and bit depth with CD's, but with a much lower bitrate most commonly 128kbps, other standards are 256kbps, and 320kbps which would exceed actual CD audio. Furthermore there's merit in different DAC filters, most "high end" CD players having just a worse filter from a technical standpoint, which introduces some distortion but it makes the audio sound better to most. the real main advantage for analog would be that it isn't fundamentally limited in it's frequency range like digital is, for a sample rate of 44100 samples per second (CD Audio), the max frequency that can be reproduced by the format will be half of that, so just above 22khz, while analog while it is limited too, it's sort of a soft-limit, so there would still be some information recorded at 30khz for example, but it would be at a much lower level. And transients in audio do have an impact on perseved sound, even ones that are ultrasonic. although it's negligible in most cases, many swear by it, most don't actually hear it.
@JesseGuthrieSF
@JesseGuthrieSF Год назад
@@EdgarsLS It looks like your first paragraph is not referring to CD Quality, it's referring to MP3 quality. You said: "CD audio uses a very high bitrate, around 280kbps". CD Audio is 1,411Kbps.
@Mtaalas
@Mtaalas Год назад
44.1@16 is plenty enough for reproduction... using 48khz and 24bit etc. when you capture sounds for digital signal processing has merits (better anti-aliasing filtering, lower noise-floor, noise compounding reduction when you mix tens or hundreds of tracks, ability turn down recordings/tracks without decreasing your SNR), but when you reproduce the final master, 44.1@16 is WAY enough if done right. But your mileage varies obviously if recording, mixing and mastering engineers/techs (most are not engineers even if they call themselves that) did their jobs correctly before it was rendered into that 44.1@16 master :) but if you had more bits or samples, you wouldn't make the material any better than it was when the master was printed/rendered... so :D
@Yarach
@Yarach 11 месяцев назад
@@EdgarsLS I usually never respond to old posts but this is utterly false. The bitrate of CD is 1,411 kbit/s.
@dmytrolevin738
@dmytrolevin738 6 лет назад
Higher sample rates and bit depths can be useful in audio production, as they provide extra space for sound editing. There are techniques in sound design which involve warping noise samples, and those samples are often recorded at 192kHz, so you can create a lot of different sounds from them without digital artifacts. But yes - there's no need to keep such high sampling rates after editing
@griffin8062
@griffin8062 3 года назад
Another advantage to higher sample rates, especially in live sound is lower latency.
@Zestyclose-Big3127
@Zestyclose-Big3127 3 года назад
@@arottedfruit The video said that the 48 kHz figure is true because human hearing goes up to around 20khz. If the sound is treated in editing to some "warping" that e.g. slows it down by much more than half, then perhaps differences that once were well beyond 20khz (and therefore inaudible) will indeed start becoming less inaudible as they descend into the sonic range. Or at least that's what I think the commenter was trying to say.
@hafibeat834
@hafibeat834 3 года назад
@@griffin8062 That is correct - but only on paper. Look at the specs.
@hafibeat834
@hafibeat834 3 года назад
@D R That is only your personal sensibility. Back it up with hard facts or it is ingenuous.
@hafibeat834
@hafibeat834 3 года назад
@D R What you're basically saying is: My hearing is better than yours, my equipment is better than yours, and, best of all: FUCK science. Very clever. Welcome to Flat-Earthers Land. Sorry, you have no clue what you are talking about. Guys like you make me sick. But go ahead and spread your agenda. I'm out.
@itsjusterthought7941
@itsjusterthought7941 3 года назад
Hi Mark ...solid science. To all the audio fools out there, I state the human ear drum can only flap 20,000 times per second, so will only register air pressure waves below 20,000 per second. If you're older than 20 you won't be hearing the 20K. So mature audio fools can't even hear CD quality. Because a wave has a peak and a trough, we need to store the negative pressures as well, hence the Nyquist 2x frequency sample rate (40K). The bit depth relates to the volume of each sample. A 16bit value can store a dynamic range up to 90db resolution of volume. Again, the limit of human hearing. CD = 16bit 44k for humans. Above 90db risks blowing your ear drums, so the human body has a defence mechanism that muffles the sound. As you turn up the volume, the quieter sounds get muffled, so you only ever hear a 90db range. Why do we need bit depth and higher sample rates? The public consumer does not. They only need what they can hear, without wasting money and resources storing what they can't hear. Sound engineers need higher sample rates so they can manipulate the sound without degrading it. The finished content is then downsampled to what the consumer can hear. It's the same principle as image pixels. If a graphic designer worked with a 72p image in Photoshop, resizing or turning something would blur due to aliasing (quantization error). Work is down on a high res master that doesn't degrade when manipulated then downsampled to 72p for the web. The same with digital audio. Work is done at a higher quality to avoid aliasing then downsampled for human consumption.
@tulliusagrippa5752
@tulliusagrippa5752 5 лет назад
Higher sampling rates improve your dog’s appreciation of the music, but not your grandfather’s.
@mofayer
@mofayer 4 года назад
😂😂😂
@jjcale2288
@jjcale2288 4 года назад
👍best com around
@shannondove96
@shannondove96 4 года назад
What if the grandfather is a dawg?
@Badassvidsz
@Badassvidsz 4 года назад
Not not only your grandfather’s. but all people's too only X-MEN - SUPERMAN - FANTASTIC 4 & e.t.c comics heroes can detect the difference super hiigh samplings is for superior digital archives , CD 16/44.1 is allready what best for the human physiology indeed
@driz77
@driz77 3 месяца назад
A higher sample rate can reduce filter audibility, but probably not beyond 96kHz.
@casinatorzcraft
@casinatorzcraft 5 лет назад
"You can't generate a function for the sound that comes out of a microphone" *angry Fourier noises*
@brianref36
@brianref36 4 года назад
To his credit, he did say no feasible way. He said it could be done, just not in any practical way...
@Mostlyharmless1985
@Mostlyharmless1985 4 года назад
ReaktorLeak *band limited* it’s a distinction that has meaning in the 10-22000 hz world of sound we live in.
@bskull3232
@bskull3232 6 лет назад
While this video is great, I would like to point out a few things: 1. 96k/192k are still making sense because they allow the use of cheaper analog filters. Not all DACs do high ratio internal interpolation before sigma delta modulation. Most only do 8x or 16x, so with a 8x interpolation, 6-bit, 5th order SDM (fairly typical, similar to PCM1792A), you only get theoretical maximum SNR of 92dB at Nyquist frequency, which is not even 16-bit. Sure, many audio players and DACs have built-in sample rate converters before DAC chip, but should the user choose to disable them, they won't get maximum analog performance from 48ksps input. 2. 24-bit is also making sense. While we don't need true 24-bit, but 18-bit~20-bit is perceivable. Some people can perceive more than 16-bits. Another reason is to allow digital volume control, which will deteriorate audio quality quickly at 16-bit. This is why many modern DACs internally process data in 32-bit format, and some high-end custom implemented DACs (like MSB) processes data internally in even floating point format. I do agree that there's no need to store music at 192k, but interpolation to 192k before sending data to DAC is still a good practice. The same is for 32-bit audio. We don't need to hear 32-bit, not even 24-bit, but internal processing should be able to at least preserve 18-bit of data.
@OHMSdev
@OHMSdev 5 лет назад
nerrrrrrrrrrrd
@OHMSdev
@OHMSdev 5 лет назад
​@Dave Micolichek still a nerd
@powerpz1
@powerpz1 5 лет назад
Very smart answer, adding realistic samples before D/A is better from adding the approximation samples, buuuut! In video is talking for ideal transport. If you have your CD on flac, you will get 22.050Hz without need of interpolations and bits missing (needs of oversampling). That's why listen flac and vinyl :)
@erictheboringone5292
@erictheboringone5292 5 лет назад
Dave Micolichek That’s gotta be the most idiotic comment I’ve read in quite a while. So if you listen to a CD you aren’t a real man? Not that I listen to music via CD but I don’t think someone that does so is less of a man than me. He may not hold the same standards for quality entertainment that I do but that is no reason to call his manliness into question.
@ehutch79
@ehutch79 5 лет назад
192k/24bit is not for playback. It’s useful for recording and then running effects,mixing, and mastering “in the box” It’s not about nyquist.its about the number of samples and data to work with. The final output sounds fine at 44.1/16
@007bistromath
@007bistromath 5 лет назад
"There's no reason for these higher sample rates." But what if I'm making music for dogs
@007bistromath
@007bistromath 5 лет назад
@ReaktorLeak Deg, Inc. is always very high value stonk
@johnb6723
@johnb6723 3 года назад
Woof woof!
@alanhilder1883
@alanhilder1883 3 года назад
Do you work for a spy organization, training the dogs to kill when the target plays his favorite opera?
@smartcatcollarproject5699
@smartcatcollarproject5699 3 года назад
Humans too can feel lower and higher frequencies than the 20-20K Hz, but the range of conscious hearing reduces with age. There are studies that demonstrate we are still sensible to lower and higher frequencies when adult. I suspect that the brain suppresses perception of these extreme frequencies because they are painful for the higher, and disturbing for the lower.
@iLL-iNNeR-GrOoVe
@iLL-iNNeR-GrOoVe 3 года назад
Too many variables your, right and wrong at the same time here. Right by spec sheet. Your opinion like all cant be proven unless you have a ear collection you can snap on your head. Then hear with my ears as well as others. Whats your background? Im a IAR NYC graduate.
@larydixon4824
@larydixon4824 5 лет назад
Hi Friends, I noticed that the discussion on high resolution doesn't have any mention of capturing the sonics in a musical performance. I happen to be part of the population that is fortunate enough to have non diminished hearing, and I really appreciate high resolution CD's and DVD's, and especially the concert hall experience. But there is more to the argument that applies to everyone. When you are listening to an orchestra or a band, in concert, or your favorite recording at home, you not only hear the power of the music, you feel it, from the deep bass, pounding in your chest and feet, to the violins and the cymbals, washing through the air around you! Even though you may not hear it, you can certainly feel it, and it's a vital part of the listening experience! That is why we are drawn to the music, why it is so moving and exciting to us. Everyone has had that experience, and felt the chills and the excitement of the extended frequencies of the music, and this is the power of high resolution recordings! The Sonics.. Lary
@hikkamorii
@hikkamorii 9 месяцев назад
I agree that there could be parts of audio that you won't hear, but will feel, sub-bass is the easy example. The issue I have with this argument is that it's very unlikely you'll hear those from any recording, be it CDA, digital ""high res"" or analog, because even if your speakers could reproduce these sounds (which is unlikely), DACs and amps most likely have their own LPF and HPF that will cut out ultrasonic and ultrasubbass frequencies.
@absurdistcat
@absurdistcat 6 лет назад
Thank you for this explanation. I now have a better understanding of how sound is stored. Indeed, this video is unique and much needed. Excellent work!
@byronwatkins2565
@byronwatkins2565 5 лет назад
Analog filters shift the phase of the signals. This is especially true for frequencies near the sampling frequency. Arithmetic can be performed without these phase shifts. Oversampling developed to allow the filtering to be performed using digital arithmetic. Since the new oversampled frequency is many times higher, the analog filters need work much less hard and shift the phases much less as a result. Simultaneously, discretization errors are averaged among many samples so that the effective resolution can be increased by 2-3 bits. DACs having the increased resolution can also take advantage of this improvement.
@ruia.6729
@ruia.6729 3 года назад
EXCELLENT vídeo! We are finally having some knowledge getting to the audiophile community! 🙏
@Scorry
@Scorry 6 лет назад
Fountain pen? Upvote. Linux? Damn, where is my second upvote button?
@TheSwartz
@TheSwartz 4 года назад
Simply the best video I’ve watched on this subject so far. Thanks
@ZReviews
@ZReviews 5 лет назад
17:55 .. You are the hero we deserve and the one we need. I will spread the good word.
@miro007ist
@miro007ist 5 лет назад
hey there Z
@rehlean
@rehlean 3 года назад
If Z recs, my wallet would comply
@joshuapinter
@joshuapinter 3 года назад
"And this... is completely bullshit." Love that line.
@thatcrazywolf
@thatcrazywolf 5 лет назад
If you're listening on a bus with $10 earbuds there is no difference between mp3 and FLAC. That's the main reason FLAC hasn't taken off
@Firebrand911
@Firebrand911 5 лет назад
Hell, just the ceiling or floor fan or AC or TV playing in another room or squeaks of your chair and typing of keys on a keyboard or street noise on a bus or while driving, or treadmill engine and people chattering next to you, etc, etc, will generate similar differences. Every practical application in real context has too much background noise to even worry about the internal noise differences. Now... if you can find a quiet room on a spring or fall evening and have high-end headphones, then you'll tell the difference. If you're feeling picky. So basically 1% of people, out of 1% of scenarios, would care or notice -- not really enough to justify changing business operations & pushing partners to do the same. That said, the video makes good sense.
@ztgasdf
@ztgasdf 5 лет назад
Amen to that. Mastering is the main thing that really matters. Even though I do like having FLAC for archival purposes.
@DougDeBurrooo
@DougDeBurrooo 5 лет назад
@@TykeMison_ Uhhh, what are you talking about my dude 😂 I can tell all of my tracks apart from each other; even on LDAC (in a double blind testing), I could tell the difference between 320kbps and FLAC. The HARDEST one to differentiate is WAV from FLAC because there's literally *no* sonic/tonal information up there. You just hear white noise lol
@sbrazenor2
@sbrazenor2 5 лет назад
If you can't afford anything better than $10 earbuds and a bus pass, the type of file you're listening to is the least of the problems you have. LOL :-D As you go up in equipment, there is a definite different. Recently someone told me that this was not true. I have an album that I've got on CD, FLAC, and MP3. The MP3 (320kbps) sounds like grainy garbage compared to the FLAC and CD.
@sbrazenor2
@sbrazenor2 5 лет назад
@@TykeMison_ It's not an age issue. Perhaps the reason you can't tell the difference is that you have terrible headphones or speakers. On something that has a high resolving quality, you will absolutely hear the difference.
@marcusberggren1090
@marcusberggren1090 6 лет назад
Thank you for your time to educate. One of the coolest things a human can do. Very much appreciated. Getting on my way with a DIY speaker project with some crossover expert friends.
@timreeves
@timreeves 6 лет назад
I studied audio technology at uni, we covered your theory here in lectures, but we were also informed that phase information above 20k is important for spatialisation, and we had this theory tested on us, over half the class could consistently tell 2 hi Res recordings apart, one with everything over 20k filtered out.
@marks5603
@marks5603 2 года назад
Clearly, Mr. Furman is unaware of the nuances of group delay and filter slewing presented by the anti-aliasing input as well as DAC output filtering to remove the steps presented by the lowest Nyquist sample rates. Employing high speed computation on significantly greater data at higher sampling rates does NOT produce higher frequencies being stored or reproduced, by algorithmic design. It does however preserve phase relationships between low and high frequency sound components. This phase information, albeit subtle, is VERY recognizable to the listener. In fact, psycho-acoustic testing has revealed human "hearing" is significantly more sensitive to phase differences than amplitude, Further, Nyquist's theorem assumes perfect "brick-wall" filtering after the D/A reconstruction. This not to say that most people will ever appreciate the greater fidelity available at the higher sample rates, but to deny it's existence, and worse, to infer it introduces sub-harmonic distortion is just ignorant.
@wright96d
@wright96d Год назад
Do you know what sort of filter was used to remove the ultrasonic content? Was it an EQ? Linear phase EQ? Which one of the billions of EQ plugins was it? Or a resampling algorithm? How steep of a cutoff? And again, which one?
@A_RosnerNZ
@A_RosnerNZ 5 лет назад
Good explanation. Few additional points 1) It was a long video but I played it at 1.75x speed - still perfectly understandable! 2) Storage of audio on portable devices - this is largely negated now owing to streaming 3) The "loudness war" / dynamic range compression of music that seems to be prevalent means you could probably store most music at 8 bits per sample and just shift the dynamic range window to lie between peak and -20dB, and nobody would notice the difference.
@timothyhudson2399
@timothyhudson2399 6 месяцев назад
Mark - just ran across this video. Thanks for the refresher - it caught my eye due to my engineering background (I am now retired). I do GET and agree with your assessment and explanations. These are spot-on. Here’s why I think most don’t care. It’s not about the technical virtues of lossless or lossy compression. If I were constructing a man-cave and invited other persons into it to enjoy a perfect audio reproduction - FLAC would surely be a thing. But I think many do not have that “use-case” for “best” audio formats. Q: WHY do most NEED a lossless audio on their phone while listening to music - with cheap-ish earbuds while sitting on a commuter train? A: They don’t. My wife and I had a couple of friends over the other night. We had a beer or two after going out to dinner. I have all my music ripped to a NAS - have a UI app on the I-PAD and I played DJ, throwing tunes to a Bluetooth soundbar. Background music, it was never going to be a Zen listening session. So… I think your technical thoughts have total merit. BUT that’s my view - the broad market doesn’t really care so much for the way engineers might consume music. Enjoyed the “low-tech” video.
@jameyscott4188
@jameyscott4188 6 лет назад
Great video; I love reaffirming the basics. One note on the issue higher sample rates: (and this is not to be argumentative, just a case to consider) there is a case where higher sample rates become very valuable and that is to people like me, who make sound effects for movies and games. Capturing sound at high sample rates allow us to retain all of the frequency content when we varispeed pitch shift things down to ridiculously low playback rates. This technique opens up huge creative possibilities for digital sound manipulation. A simple door being shut can be used as a joint mechanism for an 80 foot mech. It's fun stuff. Now, that's not to say that these higher sample rates aren't feeding into the ridiculous marketing bullet points that ooh and ahh the folks who think that bigger is always better, but from my perspective (which is admittedly obscure) I just love that it's out there and available!
@beaZ136
@beaZ136 6 лет назад
Very cool, what equipment do you use to record sounds/environment? I have a small recorder i think the max sampling rate is 96k though.
@c2ashman
@c2ashman 6 лет назад
Sampling at very high rates is not good. Reason: read this in-depth article from the Xiph people who have the scientific background on this topic: people.xiph.org/~xiphmont/demo/neil-young.html Just one quick quote: "192kHz digital music files offer no benefits. They're not quite neutral either; practical fidelity is slightly worse. The ultrasonics are a liability during playback."
@Shaker626
@Shaker626 6 лет назад
He's not recording for music. He uses his sounds slowed down as effects.
@crehanchris
@crehanchris 6 лет назад
c2ashman AES is the authority when it comes to audio research & setting the standards in the professional audio community. The case for Hi-Res audio has little to do with extra frequency bandwidth (save for cleaner bandlimited filters). It's more to do with with the temporal resolution of the recorded audio www.aes.org/tmpFiles/elib/20180927/17501.pdf
@LilyArciniega
@LilyArciniega 6 лет назад
Yep, that's another example of hi-fi audio being great for recording and production but being absolutely useless for playback by the consumer. And unfortunately most of the proponents of 192khz claim they can hear the difference. They can't. Scientists and audiologists would have written many papers on these people with super-ears by now, if they ever came forward to be blind tested, that is.
@LostBeetle
@LostBeetle 2 года назад
Wow, fantastic work dude. You have definitely deepened my understanding on this subject by a lot.
@charlesgentile7397
@charlesgentile7397 3 года назад
Thanks for your presentation. Me, all things equal, I choose vinyl every time.
@larryhuff3383
@larryhuff3383 3 года назад
This is a great discussion Mark. I’ve worked in the audio industry for my entire career. Although it’s understood that 16 bit 44.1 kHz audio is really the golden standard, it’s not easy to explain that there is no benefit to the newer HD audio formants. Any improvements can only be the result of a superior source recording. I’ve been digitizing my vinyl collection for years and have yet to be able to hear any difference between the vinyl format and the wave file recording. Great explanation.
@mattkinchloe4985
@mattkinchloe4985 5 лет назад
Thank you sir for this fine presentation.
@ChristopherRoss.
@ChristopherRoss. Год назад
19:12 I will say that there is a point in storing audio at those high sample rates, but that reason only exists in the production stage. The finished product requires nothing above 48kHz. That reason is digital aliasing. If a frequency is sampled above Nyquist, it is "reflected down" or odd order harmonic artifacts are generated that sounds awful to the ear. Production processes like compression and saturation create harmonic content that often extends well past Nyquist if you're sampling at or below 48kHz. If you sample at higher rates, the generated harmonic content needs to be much higher in order to alias. Similarly (and this is the reason its 44.1 instead of just 40), the way to remove these frequencies is with a low pass filter; the problem is that a low pass cannot be exactly steep enough to cut at exactly one frequency. The extra sample room for CDs exists to allow room for that filter to work without aliasing, but even then is aggressive enough to cause its own problems. Using 48kHz allows for more room for the filter, and basically removes any aliasing concerns that may exist. As for bit depth, on a practical level it doesn't really matter for loudness as you talk about. Amplifiers have volume knobs. Where it matters is the noise floor, and how loud (-96dB or -144dB) the noise floor sits. For comparison, on the best day a cassette has 5 bits of depth (very noisy) and 2" magnetic tape has around 13 bits (well below CD quality). That's the infamous tape hiss that audiophile fawn over screaming "WARMTH!"
@onceupona1
@onceupona1 5 лет назад
This was a magnificent presentation, Mark. I'm no math whiz, but speaking as a career musician and recording engineer, every point you make, down to the letter, matches with my experience as a music studio operator. Of particular note is your mention of how supersonic frequencies can create distortion. When I was in electronics school, in the 1970s, this was a fundamental principle in audio circuit design, not only because of the distortion problem, but also because supersonic frequencies can create spurious resonances and self oscillations in cheaper circuits. Supersonic frequencies can become airborne inside the chassis and travel around to places in the circuit where they're not anticipated in the circuit layout. Thank you for giving us such a thorough and competent presentation.
@datamasked623
@datamasked623 5 лет назад
I'm an audio engineer. I don't disagree with you at all. I record at 48kHz, 24-bit usually, because it's a smaller file size. Higher bit depth is actually more important than sample rate, frankly. The reason, though, that analog isn't going anywhere in pro audio is because the harmonics the circuitry adds is just so great. Unlike digital, where you absolutely CANNOT go above 0 dBFS, you can really push the signal through analog circuits and until you _hear_ clipping, it's fine. It's very forgiving. Also, when I'm in a perfectly tuned room (like in a proper studio), I actually can hear a difference between 44.1k and 192k. The 192k just sounds more "transparent" if you want to call it that. It's hard to describe. I prefer the sound of tape to digital, though, because, as you said, digital is more precise, it's just so clean it sounds sterile. But, again, you are totally correct in saying that 192k is bullshit for consumers. Absolutely zero need for more resolution than 44.1/16-bit.
@datamasked623
@datamasked623 5 лет назад
@@olibarahosasa1137 Honestly, unless you're using excellent A/D - D/A converters, I mean exceptional...like Bricasti or Dangerous or Crane Song or something...the artifacts you start getting above 96k are just atrocious. There's actually no point going above that. BUT, in a conducive listening environment (no axial modes, isolated room that is properly tuned, etc.), 192k with excellent conversion and sufficient bit depth (aka dynamic range)...it is very noticable. 99% of people can't afford gear or environments like that, though...soooo. I can't. I have to rent time in studios like that. LOL I mean, excellent converters for only 2-channels of audio can run upwards of $5,000...and that's just for the gear. Building a room designed for listening is probably 5 or 6 figures.
@NSluyter
@NSluyter 5 лет назад
With higher sampling rate you can restore more precise with correct phase. I found 24bit 96k sounds more like analog then cd quality.
@ACDCbassist
@ACDCbassist 5 лет назад
Holy cow, lots of comments here. Mostly agree with your video. I really wanted to hear a difference between WAV straight from different discs and MP3 at 320 kbps. But despite my quite good hearing (up to about 16/17kHz; 23 years old) and having used high-quality Sennheiser headphones, I simply couldn't find any difference. And when you're listening to some music, you are simply not only listening for any quality characteristics of the music. So I concluded for myself, that 320kbps MP3 is totally sufficient for me. I can sit back and enjoy music, that feels like high quality to me.
@hotjazzbaby
@hotjazzbaby 5 лет назад
But knowing it's inferior would bother me.
@bluesteel7874
@bluesteel7874 5 лет назад
Excellent video. I think an issue with FLAC (first time I heard of it here) is it must come from a legit source. If an MP3 file is converted to a FLAC file, no one would be the wiser and the loss less format becomes moot.
@Tyco072
@Tyco072 8 месяцев назад
It is not an issue of FLAC. Convert a lossy format to a lossless format is pointless. It doesn't and can't improve the quality in any way. It can't rebuilt any missing data and it even doesn't try to do. The only purpose to convert from lossy to lossless is when you have to edit or apply changes to the lossy file. Then as first you convert it to lossless, you do your editing, and then you don't convert it back to lossy again, to don't loose data once again.
@steelgtr
@steelgtr 6 лет назад
Could you do a video on DAC's if you haven't already? I would love to have you cut through that hype, if any?
@hello-pq5pj
@hello-pq5pj 3 года назад
@D R if you have a very resolvibg stereo system then separating from the computer power supply noise can be an advantage. Plus I don't like having vacuum cleaner noise from the computer fans in the background
@mikeabbott2455
@mikeabbott2455 4 года назад
Absolutely true and very informative. Thank you very much. Hope this clears it up for many people. Especially interesting at the end about available download rates. I can’t understand why flac isn’t the standard in this day and age. This is why i won’t pay good money for downloads or streaming music. Luckily cd is so cheap these days. Best bang for the buck is buy the cd and rip it lossless. I use a store that sells used cds at 6 for £5. Unless I’m really bothered about owning a particular album, which I’ll then buy new, i rip them to my hard drive and then put them in a charity shop. Great way to achieve a massive music library at lossless quality.
@ethankleinaudio
@ethankleinaudio 5 лет назад
You can hear 96kHZ difference if you have the right stones in your room.
@Hanssone
@Hanssone 6 лет назад
Its normal in the recording industry to use 24bit or even 32bit in a DAW because of the extra headroom it gives you to work with, but it wont make a difference when its converted to 16bit for the average consumer. And that is because western music wont ever reach the noise floor because of the loudness standard. Classical and movies is a whole different story because it tries to replicate real life which isnt convenient for car speakers, earbuds and cellphones.
@elisabrown7069
@elisabrown7069 6 лет назад
The average consumer has never heard decent amplifiers and speakers,sad. Modern engineers do not understand dynamic range, just compress,compress,compress. I agree with most of what you say regarding modern perception and its like saying someone who has never tasted a real home made meal will swear that Mcdonalds is great! Sad,Sad,Sad....
@squidcaps4308
@squidcaps4308 6 лет назад
" Classical and movies is a whole different story " No, it's not. To give this the best case scenario, you can maybe expect 10dB more dynamic range. Classical music is not recorded as-is, there is level control happening and the resulting DR is still
@esekion1
@esekion1 6 лет назад
With a volume encoded on 32 bits your ears explode
@esekion1
@esekion1 6 лет назад
wrong: 16 bits are enough to encode the dynamics of any classical music.
@uzefulvideos3440
@uzefulvideos3440 6 лет назад
The dynamic range of 24 bit audio is 256 times bigger than of 16 bit audio. There is no scenario where 32 bit audio (65536 times bigger than 16 bit audio) would make any sense for the end consumer.
@SocraticIAM
@SocraticIAM 6 лет назад
This is an excellent presentation with a clear line of evidence, since you included the caveat of quantification error,. While epistemologically problematic for practice however this is a bringing together of multiple disciplines of inquiry and is an applaudable effort. one correction is 2 to the 8th is 256, stated as 255
@mac7825168
@mac7825168 6 лет назад
Curious about out of range harmonics in music. I have been studying a possible gap in the basic theories and applied science in the realm of music reproduction, storage, and even a little psychology. Basically, I'm thinking about this from the following angle... Music is not simply a bunch of sounds within the bandwidth of human hearing (generalized as 20-20Khz), but music contains a great deal of harmonic frequencies that extend largely beyond the 20-20Khz baseline. Those extended harmonics combine with other frequencies within the hearing range and are heard as tertiary sounds that essentially add a bit of color to the sound of the instrument. While some would call this a type of distortion, I promote the concept that this is not - and it is a fundamental part of the instrument sound...it's what it make the instrument(s) unique. Having said this, this implies that the extended harmonic frequencies need to be captured, stored, and reproduced along with what most would consider the baseline of 20-20Khz. Some research may need to be accomplished to determine where the new extended frequency range would reside before it meets the point of diminishing returns. This also implies that the Nyquist theory, being logically applied, would drive the sampling rate far above the 40Khz....and possibly far beyond the 48Khz. End point - for music in its finest form to be reproduced from a sampled medium, one should look toward the highest point of sampling up to the point of diminishing returns is reached. Where is the point of diminishing returns? That's a good question.
@janminor1172
@janminor1172 6 лет назад
BlueGlass what youre saying isn’t new at all, it has been known for hundreds of years. Any signal that is not a pure sine wave consists of additional overtones above its base frequency. And yes, for some instruments that might include frequencies above the human hearing limit. And that doesn’t automatically imply that we need to capture them, that’s a fallacy. What you cannot hear in real life does not necessarily need to be captured on a medium. Which it hasn’t for the most part of human recording history, just recently when the hires marketing scheme came into place. Record labels can make nice money selling their stuff as more expensive hires audio. BTW a lot if not most microphones don’t record much over 20KHz. Personally I don’t care whether anyone buys hires stuff, but I am usually very wary about claims that it is generally better than standard SR. And there are so many factors in music production much more important than back format...
@engjds
@engjds 6 лет назад
Take the example of a square-wave, the high frequency harmonics are contained within the fast transitions, if you were to increase the frequency of the square-wave through a digital system, you would notice the square-wave becoming more like a sine-wave(i.e less 'sharp') as it reached the upper frequency limit. However, since our perception of distortion is reduced as sound reaches 20KHz then would it really make an audiable difference? Do you know of any instrument that produces harmonics above 20KHz?, I don't, but that's not to say they don't exist.
@noobulon4334
@noobulon4334 6 лет назад
The tertiary sounds made from higher frequency content would be captured with normal recording as the audible effect would be represented in the 20-20khz band there is a name for this information which i beleive is the negative harmonic series, the funny thing about them is they dont really exist in nature and until fairly recently it was thought to be physically impossible to make it acoustically
@christopherslaten7733
@christopherslaten7733 6 лет назад
There most certainly is a real physical effect of upper harmonics, or overtones, even if they reach above the audible range. These harmonics do provide the timbre, or coloration present in the tones of individual instruments. More importantly, upper harmonics reinforce the fundamental tones and overtones present below them in the harmonic series, even if they themselves are inaudible to the human ear. The decay rates of these upper harmonics are also different than in frequencies below them to which their resultant combination of tone provides extra strength and coloration. This would seem to indicate that sampling at any rate could potentially miss capturing some of these very subtle nuances in tone. This is the way it is in the real, physical world. The more of this sonic information that can be captured and reproduced, the more rich, full, and realistic the recorded music will sound. These harmonics are not fairytales...they really do exist and have a real impact on how we hear sound. I am a pipe organ builder, and have first-hand daily experience with how the presence--or lack thereof-- corroborating harmonic frequencies does effect the sound being heard from organ pipes. Moreover, I have yet to hear a digital version of a pipe organ that can faithfully produce the sound of the real thing (apples and oranges, I know). I believe there is way more to the production of musical tones than the sonic strobe light of digital sampling can capture at this time. Analog has infinite resolution--and nature is analog. I am not arguing how good or bad analog vs. digital recordings may be. There are just way too many variables to producing a good recording. I am not willing to suggest that digital is more than good enough--even better than analog recordings. That is much too subjective a topic. There are great digital recordings and mind-blowing analog ones as well. To me, the best recording is the one that gives my ears the closest representation to sitting live with the musicians and instruments in the venue it was recorded. Let your ears be the judge..........which, by the way are analog devices.
@mac7825168
@mac7825168 6 лет назад
If you require something tangible, perform a spectrum sweep on a live instrument (non-recorded) and simply look at the harmonics that appear above the "normal" hearing range. You may be surprised what you see. I am now beyond the days of having direct access to that type of professional equipment (I'm not a lab tech). That said, you would need to reverse engineer your question. Instead of asking for proof, provide evidence that my theory or claim is invalid. I'll listen to anyone who has an idea; although, I may not agree with it.
@nathengallivan4587
@nathengallivan4587 5 лет назад
I agree with 95% of what you said in this video. However, I do have an issue with this representation of the 48KHz vs 96KHz+, which is that it is a sampling rate of the 5Hz-20~KHz range, so when it gets to the amp it isn't being given a 48KHz or 96KHz+ signal, it is simply being given a 5hz-20khz analog signal that was simply over sampled, and the same would apply to the speakers. so in fact, it would not add harmonics, even in the DAC it wouldn't add harmonics, as it was a digital signal and not analog (hence the DAC). I'm not saying a 48KHz+ sampling rate would sound any better, it just wouldn't sound worse. Also, you are correct that you can't perceive a difference between 24bit and 16bit dynamic range, but not because we cant hear the difference, but because music generally has less that 60dB of dynamic range, and the only ones that get close to the 60dB range are orchestral music, most pop/modern music is closer to 40dB dynamic range. Nitpicking side note: 2^8 is 256, you would 'lose' a level for the level 0, making it 0-255 which is still 256 levels.
@pirate0jimmy
@pirate0jimmy 4 года назад
96kHz sample rate PCM does have audio frequency response to 40kHz, AND can have better sounding filters than 44.1KHz digital audio. 24/96 is the sweet spot for sound vs. cost music recording in the twenty-teens. Recording at lower resolution is fine for logging voice speech or surveillance, like microcassette. Mor3 hifi might be possible wth DSD.
@mandeadd
@mandeadd 3 года назад
Tux profile picture, fountain pen, and talking about audio and DSP stuff. Instantly subscribed and look forward to more
@julianwest4030
@julianwest4030 6 лет назад
I always figured the point to owning vinyl records was that a lot of times you'll find the best master of that recording on the LP.
@mentalrectangle
@mentalrectangle 6 лет назад
Yeah, sometimes that's the case. Also, sometimes the CD version is a rare print and super expensive while the vinyl is cheap and plentiful.
@StopMoColorado
@StopMoColorado 6 лет назад
Julian West - 45's are higher resolution than LP's, FWIW.
@robcerasuolo9207
@robcerasuolo9207 6 лет назад
It depends on the age of the original recordings. Stuff done back in the 50s will not benefit "as much" from digital. With the advent of LPs, people often recorded (maybe), mixed (likely), and mastered (definitely) specifically for LPs--there are a lot of technical aspects to consider--so those albums will sound fine on LP. If they recorded and mixed specifically for studio-level tape and left the technical considerations of LP, tape, etc., to the mastering process, then mastering or remastering for digital (such as CD) will essentially reproduce a large amount, if not all, of the "tape-like" quality of the tape recordings. Setting aside any issues with the respective physical media (pops and crackles, pitch errors, wow and flutter, etc.), there is a noticeable difference among baseline LP sound, baseline tape sound, and 44.1K/16 digital sound. Some people may not be able to hear a difference. Others seem (at least to me) to be hypersensitive to the differences or merely biased for whatever reasons; and still others just seem to prefer the coloration that tape and LP offer to the sound, which to me sounds like a more honest and respectable thing to say. It's interesting to note that the sounds of tape, tubes, etc., and possibly LP, are now being achieved digitally with EQ and algorithms, to the point that most people can't tell the difference very easily or even at all. These technologies are getting better as the years go by.
@jamieanderson7757
@jamieanderson7757 6 лет назад
Rob, it usually depends on the level of deterioration of or number of the successive generations of the tape used for transfer. And first pressings are often superior, especially seldom or never played original promo copies. For these reasons vinyl often has way more resolution than digital.
@Davesworld7
@Davesworld7 6 лет назад
Complete BS, LPs are one of the worst methods of reproduction. Do you have any clue how many generations of analog copy occur before an LP is cut much less how it's cut? You have your original analog multitrack master, that is mixed to another master from it's tracks to give stereo, then that master is copied to distribution masters sent all over the world to be cut and pressed. You have to go through a damn good amplifier to even remotely hope to capture any facsimile of the waveform. You are basically driving motors like a speaker voice coil against the mass of the cutters and the resistance of the lacquer. Ok with all these losses then there is the fundamental weaknesses of the medium itself, surface noise, tangential tracking error, skating, only 45db of stereo separation, coloration caused by the pre and post groove echo and worst of all, the inner tracks are far more distorted sounding due to the less molecules per second passing by the needle. With the latter it is impossible to have a good representation stored physically. It's like 600 grit sandpaper versus 30 grit on a polished surface. You also get at best about 6 to 8 bits worth of signal to noise. Most modern Vinyl is actually made from CD quality audio, if the original master is in digital, it can be mastered and copied digitally with no degradation. In 1979 while I eagerly awaited the CD and digital masters were already being made, digital mastered Vinyl made on JVC vinyl was the best it ever got in vinyl. I also owned direct to disc recordings where the mixing board was sent directly to the amplifier running the cutting lathe. The digital to vinyl were every bit as good. Making CDs directly from my vinyl sounds indistinguishable from the vinyl complete with pre post groove echo, wow, flutter, rumble, noise and so forth.
@treelibrarian7618
@treelibrarian7618 5 лет назад
Whilst I agree that compression has a far greater effect on audio accuracy than bit depth and sample rate I think there is a counter-argument to both your assertions that 44.1kHz and 16bit are enough (disclosure: I am an EX audiophile, I decided I'd rather listen to the music than my equipment a few years ago, but I've also been into recording and producing since the late 80's, starting with 8-bit sampling...). First, the reason for 24bit isn't noise floor, but headroom. You got close to this with the recording explanation but it's more complex than just making it easier: in recording having 4 bits (16x) headroom means that any transients can be accurately recorded, whilst the extra 4-bits at the bottom can make a difference when compression applied after digitisation boosts up the quiet bits. In playback this is less important if the music is mixed to fill the top bit of the signal all the time, but in some genres (probably only classical) the dynamic range of the music can be much greater, and when mixed so the whole 200-piece orchestra with timpani and cymbals all going all-out fits into the range, that quiet part with just one violin as quiet as he can get would only have 10 bits detail left. The reason for higher sample rates isn't about frequency range, it's about distortion of frequencies near the nyquist point. On the recording side it means that high frequencies (above the audio range) don't get reflected into the audio spectrum by the sampling frequency (frequencies above the nyquist point are indestinguishable from the sampling rate minus the frequency). There is a filter on the audio before the ADC, but getting an non-distorting analog filter more than 24dB/octave is hard, and remember that 48kHz is only one octave above 24kHz so frequencies that get through the filter will end up in the audio spectrum as distortion. FFT based filtering on the digital side can get rid of this issue for the downsampling, but it is useful to record at the higher frequency. On the playback side, though, there is an interesting effect on frequencies near the nyquist point, that may make higher sample rates (at least 96kHz) useful: that a frequency near the nyquist frequency will end up represented by a pulsing wave due to the interference between that frequency and the nyquist frequency, effectively AM modulation at a frequency of (nyquist) - (original). Again, an FFT based upsampling algorithm would mitigate this, but how many audio codecs implement anything that processor intensive? But I only listen to 16-bit/48kHz aac's on a cheap 2.1 speaker so what do I care? ;p
@robertromero8692
@robertromero8692 4 года назад
“the reason for 24bit isn't noise floor, but headroom. “ 16 bits allows for 96 dB of dynamic range. That is PLENTY. With dither, it increases to 112 dB. So no, 24 bits isn’t needed. “in some genres (probably only classical) the dynamic range of the music can be much greater, and when mixed so the whole 200-piece orchestra with timpani and cymbals all going all-out fits into the range, that quiet part with just one violin as quiet as he can get would only have 10 bits detail left. “ This is nonsense. NO classical piece, and certainly no real world playback system, is going to need more than 112 dB of dynamic range. “The reason for higher sample rates isn't about frequency range, it's about distortion of frequencies near the nyquist point. On the recording side it means that high frequencies (above the audio range) don't get reflected into the audio spectrum by the sampling frequency (frequencies above the nyquist point are indestinguishable from the sampling rate minus the frequency). There is a filter on the audio before the ADC, but getting an non-distorting analog filter more than 24dB/octave is hard, and remember that 48kHz is only one octave above 24kHz so frequencies that get through the filter will end up in the audio spectrum as distortion.” Digital oversampling and filters eliminate this problem. Listeners can’t hear the difference between a well implemented 44.1 sampling rate and a 96 or 192 rate. More here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-cIQ9IXSUzuM.html
@kolinstallman3788
@kolinstallman3788 4 года назад
@@robertromero8692 Sucks, that video you linked was great but he disabled comments so nothing is discussed.
@Roflcopter4b
@Roflcopter4b 3 года назад
@@kolinstallman3788 There's nothing to discuss on that video. It's a very slick, well made presentation of a series of irrefutable facts.
@kolinstallman3788
@kolinstallman3788 3 года назад
@@Roflcopter4b plenty to discuss. Always is. Usually when someone disables comments they are full of shit so even if its good info, its a bad look.
@イエンスヨハンセン
@イエンスヨハンセン 5 лет назад
Very very good video. This is the most convincing explanation I've seen for why higher bit depths and sample rates are just there to line someone's pocket. I've been a lossless listener for a decade or more but for a long while I've fallen foul of high res marketing. So I have quite a collection of higher resolution stuff I now feel like I should down sample to save space on my players. Before I do, though, I will mess around with some diffing in Audacity just for the laff... Once again, thank you for this!
@richardmellish2371
@richardmellish2371 5 лет назад
I take issue with the statement that Philips chose a maximum audio frequency of 22050 Hz. Surely they chose 20 kHz but made the sample rate a bit higher than the Nyquist rate to allow for the practicalities of filtering.
@aboutsoundandvision
@aboutsoundandvision 6 лет назад
I've always ripped my CD's to 16-bit FLAC files because I knew the limitations of CD's, I did my research a long time ago to come to that conclusion but you did an amazing job making me understand this concept even better. Excellent video! Edit: I use MP3's on my phone since I only have 32GB of space, but I use FLAC on my PC since I have a 500GB SSD and a 1TB HDD to store music.
@richarddavis5542
@richarddavis5542 3 года назад
In 1978 after I completed electronics school with an Associates in Electrical Engineering, I gave a napkin presentation of my vision of digital audio to my 69 year old father. That presentation was very similar to the early part of this presentation, minus the specifics of the digital standards which didn't exist at the time. Dad used to work on battery radio sets in the 1930's and was still mentally active at the later stage of life. This is a great primer for anyone interested in the nuts and bolts of digital audio. He presents facts and his opinions are supported with real data. The only disagreement I have is with the numbers. For example 8 bits gives you a range of 256 values not 255. In this case, 0 is a value and so is 255. Minor point that doesn't change his conclusions at all.
@LarryAllenTonar
@LarryAllenTonar 5 лет назад
I highly agree that digital is better that analog. However ... The Nyquist limit is that theoretically WITH PROPERLY (or luckily) CHOSEN SAMPLES you can recreate up to 1/2 sample rate Hz sine wave -- but if you arbitrarily select 44100 samples per second of a 22050 Hz sine wave and your sampling happens at the moments of zero crossing, you will collect samples of 0,0,0,0,0...0 and NOT be able to recreate your input! If you were to sample an input of 22000 Hz at 44100 samples per second, you would actually collect an apparent 100Hz [beat] signal and output 100Hz not 22000Hz. Practically, you want to sample at a minimum 5x rate of maximum Hz sine wave you wish to arbitrarily sample and approximately recreate. So, the 96 Ksamples per second rate is NOT BS, although 192 Ksamples per second at 8.7 times 22050Hz is more than necessary, especially with interpolated oversampled output. The higher sample rates do make it easier to design the (analog) low-pass filtering to remove speaker-killing high frequency aliased output signals and still preserve full strength of 20KHz input sine waves. The higher sampling frequencies also allow for neat frequency-shifted sound effects and analysis of bat, bird, and insect sounds. ;) >= 24 bits per sample is needed in the recording process because you are possibly combining hundreds of tracks and need to set your input levels to not distort at the highest (attack) input levels, which have various transformations applied, especially compression, and then the various tracks are combined at varying relative input levels , and probably further compression applied to output to create the headroom that streaming broadcasters require to have a consistent output level. (If you don't control this, they arbitrarily attenuate the quietest passages to inaudibility.) (Ignoring compression applied in pre-amps and pedals.) However, if you want to get the feel of a live performance, you are not going to get that with today's highly-compressed 16-bit recordings. (I personally dislike the bland sound resulting from this process.) Ears DO NOT REPORT PHASE of pure sine waves to the brain, just amplitude. Brains do notice Beat interference pattern of two sine waves, inter-ear arrival time of complex sound patterns, and infer source location also by the quality of sound by head shadow and ear filtering. E.g. summed sine waves of 220Hz and 440Hz sound the same if the zero crossing match in phase or at any degree of phase mismatch from headphones. This is why sound compression algorithms use frequency from the FFT (fast fourier transform) and ignore phase information.
@thomasmorgan6609
@thomasmorgan6609 5 лет назад
He is probably right on
@piranias
@piranias 5 лет назад
"Practically, you want to sample at a minimum 5x rate of maximum Hz sine wave you wish to arbitrarily sample and approximately recreate" total BS. 44100 HZ is chosen to fully recreate frequecy up to 20khz. you can downsample your 176.4 khz file to 44.1 and upsample it back to 176.4khz with SoX resample with best quality settings and linear phase, compare these two 176.4 files in anti-phase, and you won't be able to see differences in frequency up to 20khz on spectrum analyzer. stop posting BS please.
@aholder4471
@aholder4471 5 лет назад
Since you seem to know quite a bit about the subject, I have a question. What am I hearing when I am summing a bunch of tracks in a daw, and it seems to create what I can only call digital harshness and a smearing of the 3d soundfield? What is that called and how do I avoid it? I've noticed it's not a problem when live through an analog board, but as soon as I'm digital, the sound stage gets smeared. I've been trying to figure out what this is for a while.
@johncrighton4738
@johncrighton4738 5 лет назад
Guys, Larry's comments have a very glaring flaws, but he is much more on point than Mark's "freshman" engineering description. Mark is way off base, but I'll reply to mark directly about that. Larry is mostly correct, but he has made a math error with nyquist. Nyquist states that frequencies less than "but not equall to" half the sample rate are fully reproducible, give optimal filtering. Larry example of half, with the stream of zeros falls apart because it VIOLATES the nyquist criterion.
@johncrighton4738
@johncrighton4738 5 лет назад
Reaktor is right , this is well known basic stuff so we should stop getting it wrong. Larry does have very good points about phase and many other reasons that oversampling the signal is beneficial. Mark totally missed the Mark with this video by only focusing on the human limitation and doing a poor job of considering the "how" we optimally recover signals satisfying nyquist. Not sure if I'm more irritated with wasting my time on this video or the disservice that he's done to those who don't understand and are interested.
@hpa4355
@hpa4355 2 года назад
Higher sample rates and bit depth are helpful when processing audio, so it makes sense in the professional context (like raw, super high res footage from cameras). CD standard or even good mp3 encoding are extremely good enough for distribution.
@bcb2585
@bcb2585 6 лет назад
I learned so much from this video. You obviously know your stuff. I have a snobby ear, and I notice a dig difference in sound between different outputs; such as Bluetooth, CD, radio, satellite radio, and MP3 player through USB. It's nice to understand a rudimentary reason as to why.
@pastwords
@pastwords 6 лет назад
You said analog is shit. Let's try that again. Analog "RECORDING MEDIUMS SO FAR UTILISED" are shit. Analog is NOT Shit. Analog is the real world we live in and wonderful stuff.
@konadbenz3383
@konadbenz3383 6 лет назад
pastwords vinyl records are for people who hear and FEEL. cd's are nwo, no more feeling allowed in this soul-less world. watch the "stars" of today heartless, soul-less, no emotions, only show. showing their almost naked body, but no music. wo-men. and no physician will never understand this, they don't feel, they count.....
@mentalrectangle
@mentalrectangle 6 лет назад
I do think the statement about analog could've been worded better. Vinyl has huge limitations, especially with the way it deals with the highest highs and lowest lows. Reel to reel master tapes are analog though and can have studio quality. DXD vinyl also improved on the technology considerably. We could probably do even better with vinyl today and encode a digital signal on it, to have the beautiful, tactile form factor plus higher sound quality. Similar advancements were made with DAT cassette tapes. I think the wrong analog formats are making a comeback. But vinyl is admittedly a sexier form factor than clunky tape reels, and it was the most widespread, and a generation has nostalgia for them.
@pastwords
@pastwords 6 лет назад
I think you both have completely missed my point. I was not really speaking about recording medium other than a side reference to historical applications, as you have elaborated on. My point was that the real world is not digital. It's infinite variablity is my reference point in any discussion about how to go about recording aspects of it. Op amp slew can be slower than a 44.1k digital sample step, so there is no big deal superiority of fidelity in what people like to call analgue recording methods. I'm not arguing that vinyl or tape is superior. I'm arguing that calling analog shit is an ass-backwards and fundamentaly blind way of approaching the subject refered to in this video. I;ll say it again, the real world is not digital.
@mfr58
@mfr58 6 лет назад
pastwords, I agree with your sentiment, but it may be that the analogue world is fundamentally digital at the level of the Plank, 1.616229(38)×10−35 metres. The smallest length in the electromagnetic realm. Not sure digital audio will ever approach that resolution though.....
@pastwords
@pastwords 6 лет назад
haha, hi mfr58, yea, I've been learning a little bit recently about the idea that the entire universe could be some kind of digital hologram. I won't rule that out.
@klazzera
@klazzera 6 лет назад
18:00 you're totally wrong here, nyquist theorem suggests that the minimum sampling rate required to represent a signal is double of it's frequency. It doesnt say that the signal will be represented perfectly at that sampling rate. If you try to represent a 10kHz signal with 20kHz sampling rate, you'll represent the original signal at its correct frequency without aliasing, and this is the absolute minimum. If you have phase differences between the signal and the sampling you can even get the amplitudes wrong. These are the ultimate basics of signal sampling and you got your basics wrong. Control engineering msc here
@MarkTillotson
@MarkTillotson 6 лет назад
A signal has to be _less_ than half the sampling rate to be accurately representable. You cannot recover a 10kHz signal sampled at 20kSPS, the theorem never claims this.
@saedabumokh9577
@saedabumokh9577 6 лет назад
Mark Tillotson get a paper and a pen, draw a sine wave and choose a frequency just higher than that of your drawn wave, start sampling, and see that you get another wave with oscillating amplitude
@anttilankila1250
@anttilankila1250 5 лет назад
@@andrewholden1501 It's just an edge case, and not particularly interesting. All frequencies less than the nyquist will have their phase recovered from the collected samples, because the analog waveform is uniquely determined from the samples if we can assume that the original signal did not contain any frequencies at or above nyquist frequency.
@yuukishin242
@yuukishin242 10 месяцев назад
This is a great video! I'm an electrical engineering student and you were able to explain the science behind audio very well. Just a minor correction, the Nyquist theorem says that the minimum sampling frequency must be higher than double of the highest frequency of the signal, not exactly equal. If you try to use exactly double the signal highest frequency, you will ser what we call aliasing. Also, the only reason to use frequencies way higher than 48kHz is to be able to use worse filters and still have the same result (the explanation to it has to do with the frequency spectre of the wave)
@yuukishin242
@yuukishin242 9 месяцев назад
@@nicksterj Yeah, in the end, those "sharp edges" of the filters cost a lot more to produce than increasing the sampling frequency
@singlesideman
@singlesideman 5 лет назад
If you work in the real world of digital audio workspaces - digital multitrack recording, DAWs, virtual instruments - you need these higher sample rates and bit depths to retain clarity, separation, detail, frequency range and dynamics. In the digital audio workspace we have to rely on the math, the audio engine, how the people who wrote the software implemented the calculations, what you're using for a DAC, etc. Have you ever worked on a multitrack project with a live performance recorded at 44.1K / 16 bit, with additional tracks of virtual instruments that are generated and reproduced at 24 bit / 96K? The virtual instrument tracks with the higher bit depth and sample rate always sound brighter and more detailed than the tracks with lower bit depth and sample rate. When it comes to mixdown, yes, there's really no need to bother with more than 44.1 / 16 as far as I'm concerned. But in those intermediate phases, including mastering, the higher bit depth and sample rates really make an enormous difference. As for vinyl, when it's well recorded and mastered, it sounds fantastic, and it's not because it's made of magical materials per se, but because the audio is mastered for the medium, and we really nailed it with a lot of equipment from the fifties that we still use - just look at Fairchild compressors, for instance. Also, RU-vid's algorithm is getting frightening. This video was recommended to me. As a recording artist / producer and user of vintage flex fountain pens, this was eerie. Have you ever used a Waterman's 55 with a flexible nib from the 1920's? :)
@scottjones5455
@scottjones5455 5 лет назад
Digital music has never sounded as good as vinyl to me. If I was a Cyborg I would probably love it, it would resonate with my digitized soul.
@singlesideman
@singlesideman 5 лет назад
@@scottjones5455 vinyl sounds terrific, especially at its best. It's where I cut my teeth as a wee sprat in the seventies and eighties. Again, it's because we understood what we were after, and developed technologies and techniques that were obvious and essential outgrowths of what we knew and could conceive. There is a beautiful relationship between what we can imagine and what we can make, and how we go about making it. That is the direction we go in, when we are at our best..
@singlesideman
@singlesideman 5 лет назад
@Micah Lall-Trail or just go with a linear tracking turntable for playing discs, like the Technics SL-J3 that I bought in 1984.
@singlesideman
@singlesideman 5 лет назад
@Micah Lall-Trail also, discs have a much longer playing time than cylinders.
@singlesideman
@singlesideman 5 лет назад
@Micah Lall-Trail Linear tracking turntables solve this problem.
@TheScreamingFrog916
@TheScreamingFrog916 5 лет назад
I like your comments about vinal records and players. I have a record player because it's fun, not because it sounds better. Obviously my digital gear sounds much better, and is a more accurate representation of the recorded sound, than any analog storage medium.
@jorgeribeiro6489
@jorgeribeiro6489 4 года назад
Nice vídeo. In general, I agree with your statements and it’s a good sum up for those who want to make good decisions not entirely based on marketing BS. Let me add: - every frequency above the Nyquist frequency that gets quantized generates aliasing in the lower band. Since no analog filter (low-pass) is able to fully eliminate the stop band signal, when you quantize at higher rates you minimize aliasing. I do agree though that with proper post processing in the digital domain you can down convert back to 44.1KHz and save on storage. Also remember that for calculations these are numbers, but in a DAC the samples are not Dirac impulses, rather square pulses with non-zero duration. You may benefit a little bit from higher sample rates even if good DACs perform up sampling (not everyone has food DACs) - one additional reason for 16 bit being enough, re dynamic range, that you actually briefly mentioned, is the average quantization error, vs the maximum you calculated. This can easily raise the dynamic range well above 100db for a typical sound wave. Also, to this day, you still struggle to get downstream components to have a combined noise floor below that, or sound proofed listening rooms. Your breath may be above that floor On the other hand, if you stream audio and only can control volume by multiplication of samples (as opposed to remotely instruct your amplifier to lower the volume and always send bit perfect audio to it) you may have an argument for higher bit depth (although you can upsample beforehand, but the case is there) - higher bandwidth amplifiers, when fed higher frequencies, never generate additional harmonic distortion in the lower ones. Harmonics are always multiples. You may argue that a wide-band class A or AB amplifier needs to have less feedback to remain stable, which in turn generally means higher distortion overall, but that’s a different mechanism. Also, class D amplifiers probably don’t suffer from that as much. - you did not mention the cellular network streaming use case. I surely wouldn’t be willing to pay 4x the data consumed on my celular when using Spotify, only to then have music reproduced on crappy earbuds. This makes for the vast majority of music listened to, I would argue, and therefore the case for lossy is still current in 2020. Also, not everyone owns B&W 800D Series with McIntosh amplifiers - mp3 256kbps is way better than my kitchen DYI speaker can resolve... If you read this far, oh my 🙂 Thanks!
@tim71pos
@tim71pos 5 лет назад
I was riding in a car with Sirius radio about ten years ago and the driver had on some classical music. I turned to the driver and said, "What's going on with this orchestra? It sounds like it is drowning in marshmallow." That's when I found out the horrific truth about compression.
@sepehrasghari3755
@sepehrasghari3755 5 лет назад
Hey, there's an upside to recording at higher sample rates. Yes, not really helpful during playback but recording at higher sample rates allows sound designers, foley artists, and sound editors to easily warp ,time stretch and re-pitch samples.
@CynHicks
@CynHicks 5 лет назад
I didn't watch the whole thing but 20 min in I was gonna reply the same. Not sure if he clarifies later in the video but there's a damned good reason for higher sample rates with a 64 bit depth. From a consumer point of view that statement is correct though. Rendering to 44.1 16bit lossless is more than enough and should be the standard for stereo listening.
@hafibeat834
@hafibeat834 3 года назад
@@CynHicks There is no 64BIt recording, not even 24Bit in the real world. You refer to 64Bit FP-Mix-Bus architecture like in Nuendo/Cubase., which is more a marketing gimmick than a real step forward from 32Bit-FP-Mix Engines - at least for the majority of real world users. You should strongly differentiate 1. AD-Converter 2. Recorded File 3. Mix-Engine 4. Downmix-File. In most cases it looks like: 1. ~ 18 Bit -> 2. 24Bit -> 3. 32 Bit FP -> 4. 16/24 Bit.
@CynHicks
@CynHicks 3 года назад
@@hafibeat834 That comment is from a year ago so I don't even remember the video or the reason for my comment. What I do know however is that you are correct. Maybe it was a typo IDK. I am and have always been aware that the 64 bit processing thing is not to do with the audios bit depth. The first 64 bit vst I ever used actually made that clear in the manual. You seem to have a greater knowledge of audio engineering than I do but I'm not that uneducated. 😆
@CynHicks
@CynHicks 3 года назад
@@hafibeat834 Thinking about it and seeing that I edited it it may be that I mentioned 64 bit processing along with 24 bit audio and edited it out because it wasn't important nor totally true and when I did I left the 64 instead of the 24. Hahaha...I'm not one of those people that can't stand being wrong though it may seem that way. I'm just confused at why I wrote it.
@hafibeat834
@hafibeat834 3 года назад
@@CynHicks All good Cyn :-)
@RJRyenolds
@RJRyenolds 5 лет назад
This is what youtube should be used for. Thank you for the exceptional video man.
@znraymond
@znraymond 3 года назад
So nostalgic to see a fountain pen, no much people use that nowadays. So good.
@christopherward5065
@christopherward5065 6 лет назад
Good discussion. I thought about quantisation as a noisy process needing steep filters to remove artefacts that sound like angry wasps. Higher bit rates push this up out of audible range and allow simpler shallower filters that do not create phase errors that reiterate themselves down into the audible range. Oversampling helped improve linearity by creating intermediate false samples to do the same trick. The treble resolution of sound recordings improves with higher bit rates. The harmonic complexity of a sound often depends on interactions with frequencies outside of the supposed audible range. The additive and subtractive effects are discernible and are part of that sound experience. The stereo imaging improves as phase differences that manifest themselves in harmonic content are kept in phase because quantisation and timing errors are smaller. There is better ease of use when it comes to editing and noise shaping too. The CD standard is very old and whilst adequate in most ways, it has been improved on. We can talk about good enough and stop there except that as we push the boundaries, more sound becomes available as accurate transcription from microphone to storage and can approach reality more closely. The need now is for amplifiers to operate digitally and directly use the digital signal to create a series of precise voltages and then we can get away from negative feedback systems creating errors in playback and we can have bandwidth without amplification going into error and meltdown. You have to remember that sound is not made of pure tones, it also is made of a any number of harmonic images and digital systems at the 16bit, 44.1 kHz level are not handling those accurately. The high bit rates and sampling depths we are using with suitable transducers will sound more real. FLAC will also make the file sizes more manageable and audio will make a closer approach to real sound.
@user-vn9ld2ce1s
@user-vn9ld2ce1s 3 года назад
Just a note to the lossy/lossless part: in video, 1080p@24fps uncompressed is something in gigabits per second, therefore literally any video you see, however great your setup is, is compressed. I'm not saying there won't be a time when we'll be able to just stream uncompressed 4k@60fps over the internet, but right now, compresed video is all we've got, and (in my opinion) it's good enough. The same goes with audio, although i can spot the difference between compressed and uncompressed audio, the difference is definitely not big enough for me to care at all.
@IsmaelMartinezPR
@IsmaelMartinezPR 4 года назад
This video should be required viewing for all aspiring audio enthusiasts.
@Jeff-Russ
@Jeff-Russ 6 лет назад
Realism isn't the only goal of recorded audio. Some people want recordings to sound like recordings, with all the coloring the equipment imparts on the sound, rather than simply an accurate reproductions of sounds.
@jlkoelker
@jlkoelker 6 лет назад
And those people, we politely but firmly ask to fuck off.
@AuditoryStorytelling
@AuditoryStorytelling 6 лет назад
I agree to some extent. I am a guitarist and I don't want my guitar to sound EXACTLY like it does before it enters the amp. I want the warmth and color of the tubes to bloom it into something I could never have digitally recreated myself. The natural, organic color can be so unique and pleasing to the ears. When making a recording, exact perfect realism isn't always what's most pleasing to the ears. But it always depends on the style/source/etc and who's ears are listening. "better" is not an objective term with music.
@Jeff-Russ
@Jeff-Russ 6 лет назад
I've done both ways. I used to try emulating analog recording with digital and one day I just got fed up forcing the unnatural with it and went totally clean. But when working analog gear I definitely embrace the non-realism aspects.
@aTTaX420
@aTTaX420 6 лет назад
thats a creative decision not a technical one.... in the end of the day, it all gets digital in your pc.
@cbcdesign001
@cbcdesign001 6 лет назад
Ok Supercurio but if you chose to record the sound that your amplifier is helping your guitar to create you would presumably want the listener to hear the sound you created in as much detail and as accurately as possible.
@robertlivingston360
@robertlivingston360 3 года назад
Heterodyne! Sampling at exactly the Nyquist depends on phase. Sampling at the zero crossovers yield zero results. Sampling near the Nyquist frequency yields both upper and lower sideband additional frequencies or beat-notes.
@robertlivingston360
@robertlivingston360 3 года назад
@ReaktorLeak Right! Sampling rates higher than the Nyquist.
@GnuMovies
@GnuMovies 7 лет назад
love the pen and paper version if it doesnt bother you its really nice !:)
@sorwis
@sorwis 7 лет назад
There are two arguments for the higher than 44.1/48 KHz sampling rates which I think should be mentioned. You have to remember that the DA-converter needs to filter out everything beyond Nyquist frequency to prevent the remaining band from folding down to the audible band in order to prevent aliasing. If we assume our upper hearing limit as a generous 20 KHz and Nyquist freq at 22.05 KHz, it's impossible to create a low pass anti-aliasing filter steep enough within that 2.05 KHz band we have left. Ideally the low pass filter would lower the amplitude below the noise floor of the format, eliminating the aliasing without altering audible band. Especially with the 44.1 KHz we are left with some sort of a compromise. Low pass filter designs vary some and we are mostly concerned about eliminating the aliasing rather than preserving the amplitude of the upper range of the audible band perfectly as it's an area where our hearing is less sensitive, easily masked and sometimes not capable of sensing at all. You often see a slight reduction in frequency magnitude linearity near 20 KHz on DA-converter measurements at 44.1 KHz sampling rate. It's the effect of the LP filter at work. Depending on the filter used and your hearing, the effect can be completely irrelevant or slightly audible. This is not worrisome given competent converter design but something an audiophile might want to think about and something which can make and argument for higher sampling rates as they allow more effective filters to be used. The potential downside of IMD is mitigated by high quality gear, storage requirements are doubled or quadrupled and availability of these formats is poor. The second argument goes back to the example you used in the bit depth part and capturing audio. Higher sampling rate has a similar advantage but only in recording applications. Downsampling from a higher sample rate can be used to lower noise and distortion in the recording. It's somewhat useful headroom that potentially reduces errors by a small amount. The only downsides are the increased data rates and storage requirements but those are insignificant in production environments. I disagree with a lot of stuff about the lossy vs lossless points you made. My ideas problems summarized: lossy vs lossless discussion is fairly detached from the rest of the audio chain and devices you use. Audibility of lossy data compression is a complex matter that always has to be double blind tested to know. It's dependent on the format, encoder and its settings, data rate, audio sample, listener and to some extent gear. Throwing in a blanket statement like "You can/can't hear the difference" begs the question of the exact conditions under which this conclusion was made. It can be either. Under the same conditions the answer can be different for two different people. It's important to understand that the subjective part, listener's skill, as familiarity with the possible compression artifacts is the key for telling something compressed vs lossless apart. In addition to amplitude and bandwidth, human ear has a temporal resolution which the encoders utilize heavily to reduce data rate. You can absolutely throw away information without this ever becoming audible. The null test does not work with perceptual encoding because the effectiveness of such encoding fundamentally depends on all of the information being presented to your ears simultaneously. Same goes for spectrograms or any other way of viewing the information which changes or distorts how its being perceived and shown to us. Lossy only works if its presented as is in its original form.
@il2xbox
@il2xbox 6 лет назад
Everyone knows what "begs the question" means in colloquial speech. If you know what he meant, why bother wasting time telling him he's wrong? He makes good points, no need to split hairs about the wording.
@220qworkshop
@220qworkshop 6 лет назад
crashkdw holy shit thanks for the laugh my man
@repker
@repker 6 лет назад
Does any of the sampling rate discussion relate to listening to audio recreationally?
@anttilankila1250
@anttilankila1250 5 лет назад
> it's impossible to create a low pass anti-aliasing filter steep enough within that 2.05 KHz band we have left Actually, sinc based filters can exhibit a transition band as narrow as is desired. The filter gets very long and computationally complex, but it is regardless feasible to design one that is basically flat to 20 kHz and at -96 kHz at 22,05 kHz and all frequencies above that. IIRC the filter order is something like 140 samples in that case. Most systems utilize aliasing, so they actually set the middle of the transition band at 22.05 kHz and make the transition band about 4 kHz wide, resulting in a low pass filter that does 20 to 24 kHz, with the part above 22050 Hz still aliasing in the ultrasonic range where it shouldn't matter. Such filters are only half as expensive to run.
@infodemo1951
@infodemo1951 5 лет назад
The anti-allias filter should be used with the AD-conversion! Indeed a higher sample frequency has the advantage of a less steep filter.
@DruMusica
@DruMusica 4 года назад
I watched it all, yes I can't believe I've stared at a sheet of paper for so long on the 2019 version of RU-vid. I guess it's because your video was very clear in explaining several concepts relating to each other, without oversimplifying it, and also it was very clear when you made a factual statement versus when you gave your opinion on things. Very valuable video for whoever gets into the digital vs analog stakes; since so many BS gets spread on that matter... Thank you!
@designerfuzzi
@designerfuzzi 5 лет назад
Higher kHz (>48khz) recording exists for time pitching reasons. When you slow down a sample you definitely hit the physical boundaries of Nyquists definitions. Double the sample rate helps you keep freq informations between the normal transients to be audible when slowing down the play rate.
@jmrarick
@jmrarick 5 лет назад
A very good video with very good discussion in the comments. Vinyl has one more advantage besides it's "fun" factor. Many albums are mastered differently (less compression) because of physical limitation of the media. This brings back some dynamic range and makes albums lost to the loudness war listenable.
@joshuapinter
@joshuapinter 3 года назад
That was a fantastic presentation. Not only did it teach me the core about audio formats and rates, but it made me want to get a notepad and my favourite pen and do some maths. Also, the infrequent use of "shit" was spot on comic relief. Well done!
@robertking7584
@robertking7584 6 лет назад
Seems to me you're confusing the frequency as in audible data versus the frequency as in time data. Higher sampling rates are time not audible. Higher rates give a truer picture of the actual source audio, not higher frequencies (audible or inaudible).
@amonster8mymother
@amonster8mymother 5 лет назад
Yes. He's right. I agree. Also when i record audio i need overhead because i will master DOWN to the cd audio rate.
@skoue4165
@skoue4165 5 лет назад
Not really. Higher sample rates allow you to record higher frequencies. You can not for instance record a 30K sound with a 48K recording. People don't "hear" that high but some harmonics can live up there and that can impact the frequencies you can hear. The only time I record higher than 48K is when I plan on slowing down the sound. The bit depth is what gives you a more accurate sample. So really it's a bit interactive, a low sample rate is noticeable, as is a low bit rate.
@triggermovies
@triggermovies 5 лет назад
And this is why this debate is never ending ; there is no "audible" data versus "time" data. Both are the same. A higher sampling rate has no effect on the lower frequencies ; the _Nyquist-Shannon_ theorem states that a signal of frequency _f_ can be *perfectly* reproduced with a sampling frequency higher than 2 * _f_.
@matthewtoomer2181
@matthewtoomer2181 5 лет назад
Frequency is time Robert King. A higher frequencies are faster. 2k means a there is 2k of sine waves in a given timeframe. So increasing the time is increasing frequency
@amdenis
@amdenis 6 лет назад
Good treatment of an important topic for audio lovers and sound professionals. However, one’s choice of output devices (monitors, speakers, headphones) and proper device and room calibration is generally much more important in terms of audible reproduction quality than the difference between 320kbps and FLAC. Secondarily, the hardware chain (amp, pre, source D/A, A/D) generally still have a greater affect than encoding above 320kbps. In fact, an unfortunately high percentage of FLAC has simply been upsampled from lower quality sources, or encoded using poor quality systems/methods (I know execs that do this and laugh about it vis-a-vis the almost free source of significant markup/revenue). Even whether it was summed in-box or in the analog domain consistently tests as more audible and important than anything above 320kbps. Many untrained and older ears cannot generally discern benefits above 256kbps. I have years of experience with this, and have a wide range of very high end digital and analog source material, conversion, mixing, mastering and output hardware, and I have observed first hand, many, many times how much of a difference properly matched and calibrated Focal‘s or Barefoot’s make to the mixing, mastering and overall studio listening process, or Martin Logan’s, Meyer’s Sound driven room, compared to what is all too commonly used to mix, master and review. This affects the resulting source material as well as the end user experience (both on creation as well as their listening, compared to them listening on poor performing, poorly matched systems), significantly more than anything beyond 256/320- and typically masks or effectively eliminates any potential benefits. I know plenty of people listening on Apple earbuds, prosumer/consumer Audio Technica and the like who spend a lot of money on FLAC and other lossless sources, when a cheaper output device upgrade would have a much greater impact on the sound quality and their appreciation of the musical experience. I am able to discern the differences between material transcoded above 320kbps in certain, limited and controlled situations (ie. the right hardware, source material, environmental/noise conditions and the like). It is generally subtle, but noticeable- when it is audible. However, 128kbps and below becomes quite impactful in how much it degrades the experience, and is generally fairly audible to most people. However, typical headphones, speakers and headphones in common use affect the entire experience to a much greater degree; and even the 2-3dB equalization bumps and related tweaks often employed to “sweeten” FLAC and other such material, has a much more noticeable effect than any inherent benefits of the lossless encoding method itself (which, btw, is not actually lossless- but that’s another subject). One last thing, some aspects of “better/worse” are both subjective and vary in their degree of importance on an individual basis. I say this in reference to analog reproduction methods (e.g. studio tape decks, vinyl, etc), and the difference to many, which again is quite audible, as are the pops and clicks on records, is generally much more audible than the differences above 320kbps. For some, these are positive enough to warrant their use. So, to assert that analog is not better than digital, analog (i.e. a pure analog domain live experience), free of digital artifacting, aliasing, and other errors inherent to the process), is both subjectively and objectively debatable. While analog recording and playback has its own limitations, digital is still not yet capable of achieving the full representation of analog. As such, many high end digital recordings use analogous analog techniques (tape sim, continuous interpolation adjustment, etc) to try to bring it closer to analog. There are many anecdotal experiences among top professionals, and studies that indicate that the more frequently people go out and listen to live, ideally unamplified performances, or play their own instruments, the more they gravitate to and appreciate the benefits (and accept the flaws) of analog. Just food for thought.
@DoktorKoch
@DoktorKoch 6 лет назад
nicely put
@dans1136
@dans1136 11 месяцев назад
regarding sample rates... when editing audio and time stretching... do a blind A/B test with 2 files containing the same audio. Have a 48khz version and a 96khz version. Now timestretch them both to double their length.. ie: a timestretch of 200%. Now listen to them both. The 96khz timestretch will ALWAYS sound better, cleaner, and will have a more transient rich sound. I can't think of any other situation where I would opt for higher sample rates than 48khz
@markfreedman2470
@markfreedman2470 5 лет назад
As an Audiophile at 70 who has lived through all of the developments you are referring to I can say that regarding sampling rates you are not up to speed. Look into SACD (SuperAudioCD). The equipment in recording studios that are used to monitor orchestras, and other difficult to reproduce music accurately reproduced digital artifacts. I represented a company that manufactured professional studio monitors. A pair of them sold for around $30K. This is a higher level of magnitude of audio equipment that doesn't exist and never will in big box stores. But that is what is used for create audio reproduction masterpieces for music and now movies. It is true that ad copy people get hung up on the numbers and specs however there is legitimate research (even if they are clueless about it) that supports higher sampling rates. Hope this helps
@jakopriit
@jakopriit 6 лет назад
I contest the sufficiency of 10000Hz discretion freq for proper representation of 5000Hz sinusoidal signal. Draw a sinusoid for a 5kHz. Mark the wavelength of it. Now mark the halfway point on the axis. This is a wavelength of a 10kHz discretion frequency. Now shift the discretion frequency by half of its frequency to either side. If you happen to measure a 5kHz signal values with 10kHz discretion with this phase shift you get a row of 0 (zero) amplitudes. These measurements do not represent anything useful.
@SwissBarracuda
@SwissBarracuda 6 лет назад
Jako-Priit Raud This part was overlooked in the video, however by not interpolating linearly like done in the video but with sine waves (like the Fourier transform does) you do indeed get back the original sine wave regardless of the phase.
@jakopriit
@jakopriit 6 лет назад
Alright, you get the sine back assuming every 0 point is where sine crosses zero values but without ANY amplitude information you may be off by a MASSIVE lot.
@SwissBarracuda
@SwissBarracuda 6 лет назад
I just read up on it a bit more. You're right, a sampling rate of 10kHz is insufficient to recover a 5kHz signal, but it is enough for any frequency lower than 5kHz. This way you cannot have zeroes at all sampling points, unless the signal itself is zero or contains frequencies over 5kHz.
@treksterman591
@treksterman591 6 лет назад
This is exactly right and where the majority of writers on the topic of Nyquist are being sloppy and state it wrong. In regards to the proper sampling rate, it not "at least twice the highest frequency", it's "*greater* than twice the frequency the highest frequency". That almost all sources on Nyquist state this wrong is one of my pet peeves.
@bicivelo
@bicivelo 5 лет назад
AWESOME video. I learned so much. I don't think FLAC has caught on because everything is streaming now so local storage is not needed anymore. People want the lowest hanging fruit and will sacrifice sound quality for convenience. I think there is a place for FLAC, just not for the masses that listen to over-compressed crap music.
@cbcdesign001
@cbcdesign001 5 лет назад
A poor excuse for compressed lossy audio. We have 4G and are moving towards 5G, plenty fast enough to stream Flac files.
@lydkontoret2320
@lydkontoret2320 6 лет назад
Nice explanation. I agree partially with your statement that high-sample rates (i.e.anything above 48kHz) being unnecessary. Bob Katz did a test a some point, examining if the high samplerates contributed anything on extemely well designed DACs. His conclusion was, that - no - the higher samplerates doesn't convey any audible improvement in sound. I totally agree with this and it reflects my own experience. That said, there's some advantages to higher sample rates. Higher sample rates allows for a more gentle hi-pass filter in AD/DA conversion - and thus fewer artefacts - which will improve audio quality, but this basically goes to show that the general quality of your AD/DA converter is more important then the actual samplerate you're using. Also, high sample rates allow for more precise editing in the time domain, as - I in time of writing - I don't know of any DAWs that allow for sub-sample adjustment. Anyway, Katz concluded that anything above 96kHz is superflous - and any improvement you may experience isn't because of the higher samplerate, but merely becuase you don't hear the hi-pass filters. Regarding bit-rate, I agree with 16-bit being adaquate for consumer delivery. Of course, in recording 24-bit is necessary - and in post-production 32-bit float or above is absolutely essential, as quantization noise will otherwise accumulate. Also agree with your view on loss-less compression. It's a mystery why streaming of HD quality movies are standard, while buying/streaming audio is still on lossy formats - WHY??! There's really no need, as bandwidth and harddisk space isn't an issue anymore.
@kaioocarvalho
@kaioocarvalho 6 лет назад
Something weird just happened to me. I used to believe that CD quality was enough. Then I made the subtraction thing you'd said. I found a 24-bit/96 kHz song, then I created through Audacity a 16-bit/44.1kHz copy and subtracted them from each other. I inverted one and mixed them together, and much to my surprise, I could hear it. It sounded like a cracked and quiet thing, but still I could make out some heartbeats, clock chimes, cymbals and the guitar solo (the song was Pink Floyd's Time). Did I do something wrong, or did I truly found the opposite of what I was expecting? I was convinced for months the difference I had been hearing was due to placebo. I'm confused now!! Oh and just out of curiosity, I subtracted a 320kbps .mp3 file from a 16-bit/44.1kHz .flac. The remainder had so much audio that I can listen to the song through that!! It's the song, but the audio stutters and has lots of hiss, and some sounds are quieter than they should. I got shocked!! MP3 is garbage!!
@anttilankila1250
@anttilankila1250 5 лет назад
There is a possibility that the copy is slight bit quieter for whatever reason. For instance, there might be a 0.97 gain multiplier in the sample rate conversion, which would leave 3 % of the amplitude of the original audio left after you've subtracted the audio data. This kind of stuff could happen, for instance, because low pass filters required in sample rate conversion tend to ring a little, and if that ring clips at the digital value floor or ceiling, it introduces a really harsh-sounding artifact. So, an algorithm designer might have left a little headroom to allow for such ringing.
@GeorgeTsiros
@GeorgeTsiros 5 лет назад
mp3 does not have sample accurate sampling. try the same with vorbis.
@PeterKese
@PeterKese 5 лет назад
It is extremely unlikely that an album from 1972-73 is containing any considerable audio information above 20 KHz. And tape hiss is probably way above -96db (16-bits). So anything you are hearing is probably suggesting an error in your experiment. What you did was a sane null hypothesis testing and rightfully you should expect no audible difference.
@GeorgeTsiros
@GeorgeTsiros 5 лет назад
@@PeterKese funny story. I listened to a good quality cassette tape on (in?) a good quality, calibrated, tape deck. Dare i say to my ears it was *barely* distinguishable from a cd?
@PeterKese
@PeterKese 5 лет назад
@@GeorgeTsiros Interesting. I'm wondering if we actually hear way below the 16-bits of CD. When measured, cassette tapes have max signal to noise at around -63dB, vinyl goes up to -70db in ideal case, yet people like it nevertheless (even compared to -96db SNR of CD). I think -70dB is probably enough for human ear. Noise level in a quite room is around 30dB and if max audio peaks go up to 100dB (seldom) then there's noting to hear below -70dB anyway.
@fishypaw
@fishypaw 6 лет назад
I'm no expert but you explain and back up your opinion so well that I am prone to agree from your explanation alone but I have also experienced the difference enough to know that you are totally correct about how noticeable the difference is from lossless to lossy formats. A good test example, for me, is Pink Floyd's Dark Side of the Moon. It's an album I've listened to so many times over the years on every format you can think of. The first time I heard it on FLAC, through a good sound card and into good headphones, I was blown away. Not just by how much more clear and dynamic it sounded but I also heard subtle sounds that I'd never heard or noticed before. I still use mp3's on my phone but you make a good argument for a change that I might try it.
@ariellewest5024
@ariellewest5024 6 лет назад
Omg actual science in audio and not just marketing!!!
@davesmulders3931
@davesmulders3931 6 лет назад
Yeah, except he is grossly misinforming as he didn't understand one bit (pun intended) of digital sampling and the Nyquist rate meaning. It's unbelievable how many people he has given a false sense of understanding the topic. It's oversimplified and incorrect.
@Pownyan
@Pownyan 6 лет назад
Do you have any examples on specific things he got wrong, and why?
@davesmulders3931
@davesmulders3931 6 лет назад
The first clue is where he draws dots on a wave, and spaces them evenly on the wave itself. While that would be perfect, in real digital sampling the dots are spaced evenly on the time axis, not the waveform itself. This means a fast and high peak will have almost no points on them, and a slow sweep would have lots. Although you can argue it's a handdrawn example, I think when you try to explain something your examples should be at least correct about fundamental characteristics. This visual representation is misleading, and here's why: The main issue is this: * The Nyquist rate states the lowest sampling frequency you need to represent a certain frequency. Say you want to represent a 22 kHz sine wave, you will at least need 44 kHz to be able to reproduce this wave. But that does not mean that 44 kHz is enough to always sample a 22 kHz sine correctly. Think about it: for recording a 22 kHz sine, we need 1 sample exactly at the peak and valley of the sine. But what if our sampling timing does not coincide with the phase of the sine being digitized? Then the two sample points will be of lower amplitude. You just altered the frequency response through sampling. * Also, when you just have two points, will you draw a square wave between them? Or a sine? Remember a square wave sounds distinctly different than a sine. To get the guesswork out, you will need far more points. So his conclusion that 44 kHz of 48kHz is more than enough to digitize waveforms is simply not true. To capture the full frequencies correctly, regardless phasing, you need a multitude of that frequency. Also, recording instruments like a guitar where you would take the signal and process it through for example overdrives or octavers this will become even more important as inaudible harmonics now suddenly become audible.
@TheZooman22
@TheZooman22 6 лет назад
Well done Dave
@RavenandMystic
@RavenandMystic 6 лет назад
Sirina, music" is a "creative" process, and hearing is subjective (look at Beethoven) for just one example. As a result "science" only plays one part of the equation in a much more complex discussion in a field that is "art".
@gwapster13
@gwapster13 5 лет назад
This is a good lecture for "audiofools" that imagine things. Great video. It's either you're a real audiophile or an audiofool. if you get offended, then you are the latter. LOL. High-res audio belongs to the studio, with its advantage being exactly the "extra" bandwidth along the x- and y-axis of the waveform, to afford some flexibility against clipping and speed/pitch post-processing throughout audio production/editing. Now when the final product (the track) is delivered to the consumer,/listener, these benefits suddenly stop making less and less sense. Does this tell us that an entire HiRes audio industry was built on top of audio voodoo?
@Thanatos4655
@Thanatos4655 5 лет назад
Actually audiophiles use IEM's and uncompressed wavs, there is no such thing as hi res audio. He is only talking about bit rate, notably dependant on the recording. different media players and devices add fake bits during playback to recreate the original. He is not correct, quality depends on many things besides the file. A 16bit wav playback is dependant on software/hardware and headphones plus original recording. You seem to think hi res means uncompressed, it doesnt, its marketing. Audio have no resolutions, 16 bit means data is 16 numbers long it doesnt mean quality just the data length.
@VPXM2012
@VPXM2012 6 лет назад
15:39 on, is the best part of this video, in my opinion. It explains why the cd was truly the beginning of our digital audio technology revolution. When you take sample rate (individual peeps of sound), and digital bit (frequency resolution) to high enough levels, soon your ears won't tell the difference between compressed and analogue audio. That was the basis back then, vs what the technology was able to achieve... for a small mass market price. And yes, there's also another level of audio, that is completely being ommited, when usually listened to from compressed files. These are the combined frequencies as well as high and subharmonics, that are easily produced with proper analogue synthesis, but then become highly ineffective and even totally diminished when listened to... again, from most digital and compressed files, even lossless. The 24bit, 96kz audio, in most cases is high and wide enough to encode everything everyone will ever listen to, with their ears... even pros. But what I think is actually missing from any recorded digital audio these days, are those extra bits (mentioned before), for you to actually "enjoy and feel" your music. Here's my take (dibs lol), on how proper audio should have had been digitally produced and stored, from the beginning. You know the difference between computer bitmap fonts (made from individual screen pixels), and true fonts, which are "mathematically" produced from curvy lines, and look awesome at any screen size? ...THAT is the difference between digital recording, and analogue music, when you listen to it. And that's how they should have had made the recordings digitized, for us to actually enjoy music. This way, you'd get the best variable "digital and compressed" audio file, with true to life resolution, surpassing even audiophile equipment. I'm not a hardware engineer ...but, some day Timmy, some day. lol
@mrkdosmil2879
@mrkdosmil2879 5 лет назад
The world needs an update from you my dude, I'm definitely leaning towards your perspective.
@Meshamu
@Meshamu 5 лет назад
You've completely neglected phase of the wave, and whether a listener can perceive slight differences in relative phase of the left and right channels. I contend that this may be of some importance. While a sampling rate of exactly twice the frequency of your band-limited signal may be able to represent something at the upper bounds of the band, it can't do it with much accuracy with respect to phase. Consider the case of a wave with frequency of one half the sampling rate, at exactly 90 or 270 degrees out of phase with the sample positions. You get nothing. If you hold that 22kHz is the limit of human hearing, and if you care at all about phase accuracy, then sampling at exactly twice that frequency is not adequate. Though if you hold that little is heard beyond ~15 kHz, then 44.1 or 48 kHz sampling may be adequate, as it is conveniently about three times that frequency, giving some possibility to represent the phase of sound below that critical frequency. If that as far as you can hear, it would be good enough. However some can hear up to ~20 kHz frequencies, therefore a sampling rate above 60 kHz should be considered, to properly preserve the sound's phase.
@keyboarddancers7751
@keyboarddancers7751 4 года назад
I have only a layman's knowledge of these things. This presentation was utterly absorbing.
@SCOBIWAN
@SCOBIWAN 6 лет назад
once sound waves are let loose from speakers they bounce around the environment and interact with each other and any obstacles they encounter. while we may not be able to register higher frequencies, the effect these have on the waves within the frequency ranges we can hear will change the sound (no idea how much). when hearing natural sounds and attempting to capture and recreate these.. the better the frequency response/range of the microphone, the better a representation... the better the frequency response of the speakers, the better a representation. if we spit all frequencies of sound out as close as we can to how it went in.. surely we'll have a better result. for most situations, this subject is purely academic. there are few who strive to get closer to perfection probably due to costs, frustrations and the sheer volume of variables in the mix... room, kit, ears, source material. that said, I'm a firm 48khz recorder... I'm old, my ears are old, my kit is old and that seems to do the job nicely. Can't discern between 48 and 192 with my reasonable quality studio setup.
@MrHotheadalex
@MrHotheadalex 3 года назад
Amazing video.... Factually correct.... I've studied communication systems and you are correct about sampling theorem quantization errors and everything else... I've been telling my friends that you don't require high res audio systems, this is just a market gimmick n ur shelling out unnecessary sums of money with no added benefits. But they swear by the enhanced experience they get... Isn't it interesting how human mind can create an experience which isn't real due to the effect of placebo effect as by the advertisements they have convinced themselves that High res is vastly better than CD quality.....
@mjmonjure
@mjmonjure 6 месяцев назад
Thank you so many years later 🙂.
@kaelruland2190
@kaelruland2190 5 лет назад
Your vertical line drawing of wave fronts is inaccurate. How close the wave fronts are to each other is not the magnitude of the pressure.
@stanleymarch354
@stanleymarch354 5 лет назад
I was picturing more like a 3D Cube than a 2d Graph
@cadoozles2
@cadoozles2 5 лет назад
Studied Mechanical Engineering, in my class on Mechanical Measurements we went through all of this, awesome stuff. Seriously debunked so much stuff for me when I learned this in school. Thanks for spreading the maths. What alot of audiophiles don't express is that these high sampling rates and format preferences make them "feel" better. Which is completely ok. Music enjoyment is a subjective experience, so if listening to 192 KHz makes you feel better. Sure!
@martinhesketh4916
@martinhesketh4916 6 лет назад
Spot on about the 24bit format being too loud. The built in protection in our hearing is only good for approximately 15 minutes after that the listener is damaging their hearing, I think it's called Aural Reflex. So all you kids listening on max chat, BEWARE.
@WMalven
@WMalven 5 лет назад
Yeah, the never ending argument between what people think and what science says. Thanks for the video. The primary reasons the Redbook standard got such a bad rep early on were, 1- the low quality of mastering most record companies did when they moved their catalogs from vinyl to CD. Most early CDs had appallingly bad mastering. 2- the primitive state of DAC technology. The DACs of today are worlds apart from the humble processors found in early systems, even in the early "audiophile" DACs.
@allydea
@allydea 6 лет назад
Really impressed by the clarity and exactness of this presentation coming from someone who is not qualified to talk about audio.
@dhr.neuteboom4536
@dhr.neuteboom4536 5 лет назад
That means he is qualified.
@jackevans2386
@jackevans2386 5 лет назад
"not qualified to talk about audio." ? Who said he's not ?
@Wawisupreme
@Wawisupreme 5 лет назад
I mostly agree with your video, but there is an argument for higher sample rates: sound design. With higher sample rates you can lower the pitch of a sound by one, or several octaves, and still keep the nyquist frequency. It is used all the time in postproduction of media, and I always thought that was the main reason it exists.
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