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DirectX9 C# Custom 3D menu 

Dlablo
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This is just a 3D menu that i developed using the Microsoft DirectX9. The state of a rendered 3D model depends on the distance of the camera towards the model. For example if i get far away from the model, it bursts into the triangles it is made of. And the model is displayed properly when the camera is closer to it. This simulates an effect of building up the world as you go through it. The project was originally inspired by the UI of Assassin's Creed 3.

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15 сен 2024

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