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Disintegration... 

CGMatter
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28 сен 2024

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Комментарии : 44   
@headphones_guy777
@headphones_guy777 Год назад
Something tells me I'm going to have a lot of fun with this But not before I suffer for 2 and a half hours trying desperately to get it to work
@scientificboysclub
@scientificboysclub 3 месяца назад
0:41 How to apply the same effect to multiple objects?
@akramhossain5241
@akramhossain5241 10 месяцев назад
Shadding issue after following up this tutorial, I can say this tutorial isn't complete. WIth shade flat particles behavior is fine. I tried shade smooth through geometry node but particle doesn''t work like in shade flat. Particle get messed after using the "Set Shade Smooth" node next to the "Edge Split" node with the "Join Geometry" node. I guess the "Edge Split" node makes shade flat. How to fix that?
@Derpduck.
@Derpduck. Год назад
CGDematerialized
@neilkingham1880
@neilkingham1880 Год назад
Hi, great effect! When I add an image texture to a mesh with this effect it gets all messed up even though the effector (sphere) is no where near the mesh. How do I stop this please?
@stanleythrewbrick
@stanleythrewbrick Год назад
God *damnit!* even when I follow a tutorial to a T _obviously_ literally nothing happens - I’m trying to do this with a “piece of paper” by importing image as plane & the nodes literally don’t effect anything! Help
@qarlaman
@qarlaman Год назад
can i somehow shade smooth my object with this effect on since i split edges?
@user-gu9vf3cc4u
@user-gu9vf3cc4u Год назад
I saw a guy who is doing AI stuff in another channel looks exactly like you, do you have a twin brother?
@blenderstuffs
@blenderstuffs Год назад
That's him too😅, you mean default cube?
@gelonzo71
@gelonzo71 Год назад
You people really hate that monkey
@warlockhunt
@warlockhunt Год назад
Hello, we are creating a shortfilm, in it we need this kid to disintegrate into particles/polyfaces. so i watched and follow a tutorial from youtube which i will give link below. I need these faced flying toward camera but for now they just disappears. i wanted to break the geometry into separate faces which i achieved but the faced disappears they need to live and move through the camera. i can share blender file if anyone care to help, please. the deadline is 3 October.
@gamergirljuice
@gamergirljuice Год назад
Mr CGMatter, I dont feel so good....
@xiemeon2268
@xiemeon2268 Год назад
Right in the feels, eh?
@amitsinghababu1160
@amitsinghababu1160 Год назад
Thanos wants to know your location
@Koshisimsofficial
@Koshisimsofficial Месяц назад
Does this work with characters from daz or any other program?
@mch_8212
@mch_8212 Месяц назад
How to keep object "shade smooth" after splitting edges in geometry nodes ?
@BrookBoley
@BrookBoley Месяц назад
Using a Weld modifier after seems to work.
@mch_8212
@mch_8212 Месяц назад
@@BrookBoley Yes, it works. Thank you so much.
@sidekick3rida
@sidekick3rida 4 месяца назад
That was the perfect tutorial. So many "tutorials" just want you to copy their settings, but you actually explain what is going on. I really appreciate it. Thanks!
@oshit2874
@oshit2874 Год назад
this is straight up phenomenal, do you work in "The Industry"?
@bean_mhm
@bean_mhm Год назад
Hey, you could use the Location output in Object Info and do a distance calculation with a vector math node (so that way we *can* use an empty)
@DavidWinstead
@DavidWinstead Год назад
Thant's an awesome effect man, thanks for sharing!!
@bloom945
@bloom945 Год назад
2:35 couldn't you use an empty and vecmath distance(location, position)? position as in the vertex position field and location as in the empty's translation? It feels kind of redunant to use geometry proximity but then scale the sphere to 0 not that performance is much of an issue anyway..
@biIIybob858
@biIIybob858 Год назад
🤓
@synapse349
@synapse349 Год назад
I suppose you could use non zero scale and just make the object not render, then the shape of the object factors in also and doesn't just create a spherical field
@cobrat1ger
@cobrat1ger Год назад
Please get a better microphone, I really LOVE ur videos, but my ears bleed every time I watch u, much love, no offence
@schultzdivision6749
@schultzdivision6749 Год назад
What about a setup for pealing skin from a skull? 😊 like blown away, front to back…
@sublimebeyondloss6887
@sublimebeyondloss6887 Год назад
Cloth sim
@AlexHaitch
@AlexHaitch Год назад
It would be so difficult to do but this immediately looks better than a bunch of the Ave***rs fan films that have a dusting. Just make a 3D model of yourself (because it's so easy to do) and then do the effect once in RGB then once in BW and comp them together so the "flakes" desaturate as they fly away
@kimoiguess
@kimoiguess Год назад
would it he possible to make a material with this with a special material the particles blend to?
@RaffoVFX
@RaffoVFX Год назад
very cool!
@explorerpony
@explorerpony Год назад
can u mix this method with newest simulation node?
@Igrium
@Igrium Год назад
Mr Stark, I don't feel so good...
@aksi221
@aksi221 Год назад
i have seen this really cool peel effect done in houdini, could it be done in blender?
@orlandeuce6567
@orlandeuce6567 Год назад
NO DisintegrationS!!!!!
@BRON3D
@BRON3D Год назад
thank you Matter!
@Archi_Voxel
@Archi_Voxel Год назад
Thanks appreciate your work!
@Keith-zo8qh
@Keith-zo8qh 5 месяцев назад
how do you smoothen it?
@Keith-zo8qh
@Keith-zo8qh 5 месяцев назад
someone help me
@R3DBLAZE
@R3DBLAZE Год назад
I was praying for this video 🛐🛐
@Creepy_c
@Creepy_c Год назад
i have one quetion for if you would like to answer.
@pile333
@pile333 Год назад
Cool! Have you tested it on some complicated object?
@NoBullshitJustGaming
@NoBullshitJustGaming Год назад
Noice
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