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DLSS Frame Generation will be Obsolete 

Vex
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27 сен 2024

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Комментарии : 1,2 тыс.   
@vextakes
@vextakes 4 месяца назад
I did wanna point out the Vsync issue with DLSS FG- I was having this problem in Ghost of Tsushima and haven’t tested in other games too this point. Lmk if u have a different experience and I’ll prolly be testing this in the future
@onlinecheatersexposed8491
@onlinecheatersexposed8491 4 месяца назад
and if we cant add frame gen we can also now use lossless scaling from steam
@onlinecheatersexposed8491
@onlinecheatersexposed8491 4 месяца назад
ehmm you dont need to enable vsync in any games if nvidia controlpanel has vsync enable.. optimally you wouldn't want to enable vsync twice
@chefffs
@chefffs 4 месяца назад
there's some really weird lighting problems with in game frame gen, I haven't been able to use it.
@chefffs
@chefffs 4 месяца назад
if you look at the ground on the comparison tool dlss is clearly choppier
@GuiltySiNz
@GuiltySiNz 4 месяца назад
why I gods green earth would u use Vsync oh nevermind maybe a Gync Monitor is not being used...
@Fantomas24ARM
@Fantomas24ARM 4 месяца назад
I'am glad I didn't upgrade this generation. Thanks to AMD for adding new features to my 3080.
@djstef4549
@djstef4549 4 месяца назад
Lol
@christophermullins7163
@christophermullins7163 4 месяца назад
What?! That's wild bro I didn't know AMD and Nvidia were working together.
@Accuaro
@Accuaro 4 месяца назад
@christophermullins7163 More like AMD being open, Nvidia wouldn't work together with AMD GPU division if it was the last thing they do.
@N3ro72
@N3ro72 4 месяца назад
you wanted to upgrade a 3080? bro I was about to say with my rx570 for a couple more years hadn't I found a 1080ti for 200
@katto1937
@katto1937 4 месяца назад
@@christophermullins7163 They're not, every gpu can use AMD tech because they made it open unlike Nvidia
@Tenmo8life
@Tenmo8life 4 месяца назад
Nvidia Framegen uses AI AMD Framegen uses black magic
@vagamer522
@vagamer522 4 месяца назад
one is made awfully (Nvidia) and the other is made with care with flaws that could be improved (AMD).
@SweetFlexZ
@SweetFlexZ 4 месяца назад
@@vagamer522 AMD Fanboy detected. Which GPU do you have?
@Vibes2270
@Vibes2270 4 месяца назад
⁠​⁠@@SweetFlexZNVIDIA fanboy detected, logic is disabled and stop hating base off of gpu choice (Btw my first gpu was a gtx 1650 so no bias) :/ Edit: goes for the "made awfully" guy too
@Tenmo8life
@Tenmo8life 4 месяца назад
@@Vibes2270 Intel fanboy detected, knowing he is inferior and lashing out on others
@SweetFlexZ
@SweetFlexZ 4 месяца назад
@@Vibes2270 Epic logic from you, nice. Not wasting time with this tbh, but hey, keep defending shit like the guy I was answering is saying,
@ifvta
@ifvta 4 месяца назад
Nvidia probably doesn’t want their in-house FG to be that good as it would make newer gen GPU look worse. AMD doesnt care about selling new gen as much as Nvidia, so it makes sense FSR is a higher priority.
@tomislav2494
@tomislav2494 4 месяца назад
You are so wrong that it is laughable every company (AMD included)only cares about profits and old gpus are not making them money. Only thing is they are willing to develop features and roll them to older gpus to get consumers through their long term support and viability especially in mid to low tier of gpus
@Qimchiy
@Qimchiy 4 месяца назад
You do realize every time they do a GPU release they're going to flex the frame rate with DLSS and FG ON to get the longer bar graphs. Also to show off that the next gen GPUs have "better AI for DLSS FG" and all the other stuff.
@MK10280
@MK10280 4 месяца назад
​@@tomislav2494 is that not what they said?
@orehcele
@orehcele 4 месяца назад
They do care about profit. But their focus is making your competition not sell their new product and popularize your software solution to grow on market share, betting on adoption growth based on “the most cost effective”. I wonder what is the margin on AMD GPUs. Because let’s face it, 40 series is wildly expensive with little gain from the previous generation
@arenzricodexd4409
@arenzricodexd4409 4 месяца назад
​@@orehcelethin. 7800XT was delayed roughly for 9 months because it is said even at $600 that gpu will be sold at or even below cost. They wait for things like memory to get cheaper before launching 7800XT.
@Sp3cialk304
@Sp3cialk304 4 месяца назад
8:49 the reason fsr looks choppy on the top half is because of the overlay that pops up. It's treated like a HUD. The area behind the words Fox Den are transparent. FSR frame generation runs HUD elements and on screen overlays at native frame rate. Very noticeable in games with large transparent HUD elements. Such as mini maps, location names, a compass, weapon wheels ECT.
@MLWJ1993
@MLWJ1993 4 месяца назад
Literally its only noticeable flaw as of now. In that regard DLSS FG is easier for the developer (although Nvidia needs to do some tweaking on their end to avoid garbled UI elements from FG).
@vextakes
@vextakes 4 месяца назад
Mmmm imma have to look further into that. I thought in this game the HUD elements were layered on top of FG so they didn’t have to do that but thanks for pointing that out, I’ll check it out
@kevinerbs2778
@kevinerbs2778 4 месяца назад
@@vextakes How about you compare Frame generation to My S.L.I rig? I have RTX 2080 ti with 5800x 3D rig & see if you can keep up with your RTX 4070 Anyways here is one game we can compare with each other Quake II RTX in 1080p with both GPU working in Vulkan I get around 136fps with everything enable. No AA or upscaling.
@adeptalakay
@adeptalakay 4 месяца назад
@@vextakeswhen people were modding puredarks fsr3 fg mod into games, this was a problem. he fixed it by creating a hud ui in reshade and adding it to the fg mod. i think thats what they are doing here (which shows laziness lol) maybe they couldnt figure out how to implement fsr fg under the hud? idk.
@arenzricodexd4409
@arenzricodexd4409 4 месяца назад
@@adeptalakay could be tech limitation.
@panjimaulanabuckriawan5266
@panjimaulanabuckriawan5266 4 месяца назад
i got 60 fps with a 1050 on a laptop 💀
@NatalieRath
@NatalieRath 4 месяца назад
Dang that's nice.
@iskda1585
@iskda1585 4 месяца назад
Wowza! That's really good💯❤😝
@2ruthwastaken
@2ruthwastaken 4 месяца назад
damn they did a good job
@HanSolo__
@HanSolo__ 4 месяца назад
Cool
@alanliang9538
@alanliang9538 4 месяца назад
1050 laptop in a nutshell☠☠☠☠☠
@-pcmr-108
@-pcmr-108 4 месяца назад
Couple things. DLSS FG is different than FSR3 FG because of how it works. Nvidia is using the OFA to generate the frames, which are part of the encoder engine. The reason why it doesn't generate more frames is because DLSS is balancing delivery to maintain a smooth frametime, FSR3 doesn't do the frame pacing. It just pops the frame out as soon as its done. The higher the FPS gets, the more narrow that delivery time DLSS FG has to get the frame out, so its discarded. DLSS FG is tied to the 40 series because of how it works, its using the OFA. The OFA was upgraded with the 40 series to give it the throughput needed for this. There is a benchmark of the OFA with Ampere and the results are pretty low compared to the 40 series. So if they allowed it on the 30 series, you'd just get lower FPS. Doing an iCAT comparison is pretty silly considering you're not comparing generated frames. You're just comparing normal frames. Its incredibly hard to capture the FG frames. FG doesn't have an IQ hit on non generated frames.
@Ked778
@Ked778 4 месяца назад
Finally an answer from a person with brain
@jayceneal5273
@jayceneal5273 4 месяца назад
This channel just pops out the most nonsense copes imaginable. Sure Nvidia does some questionable things but acting like fsr is the greatest thing in the world is ridiculous when it has so many quality problems compared to DLSS, which is a price to pay for it being so available. Everything has a trade off
@supervidak64
@supervidak64 2 месяца назад
Just cap your fps
@riseone2812
@riseone2812 17 дней назад
@@jayceneal5273 And this video is meant for people who don't care about those problems. As simple as that. I see you as a guy complaining that someone dares like having lots of bass in their headphones instead of having it balanced. BuT wHaT aBoUt ThE mIdS??? They just don't care, they want more bass.
@jayceneal5273
@jayceneal5273 17 дней назад
@@riseone2812 i never said people don't have a right to be wrong. they just shouldn't be surprised that amd is losing the gpu war more and more every year. obviously, many people do care about these problems.
@Strale972
@Strale972 4 месяца назад
Perfect timing, just when I was about to start eating, now I can watch something as well.
@proxas9878
@proxas9878 4 месяца назад
comrad
@Personalinfo404
@Personalinfo404 4 месяца назад
Gen A frontal lobe rot
@prem3548
@prem3548 4 месяца назад
Nvidias excuse to Framegen only works on 40 series is that the newer cards got a huge boost to their optical flow performance. In that case I would expect it to generate more FPS than FSR 3 which runs even on an RX 5700 XT.
@mr.incognito4640
@mr.incognito4640 4 месяца назад
DLAA + FSR Frame Gen is the best setting for this game.. Edit: I have a 3060 and its giving me around 80 fps (1080p)..
@dingleberries360
@dingleberries360 4 месяца назад
dlaa native 1440 looks best to me on a 4070. dlss frame gen still looks better to me. fsr oversharpens way to much.
@mr.incognito4640
@mr.incognito4640 4 месяца назад
@@dingleberries360 I'm on 1080p native so fsr frame gen is better for me ..
@AdiiS
@AdiiS 4 месяца назад
Input lag is ass compared to DLSS FG + reflex. Most of you don't even know how BIG of a difference it is in input lag because you don't own a 4000 series card.
@MrEditorsSideKick
@MrEditorsSideKick 4 месяца назад
@@mr.incognito4640 Use DLDSR + DLSS. I have a RTX 3060 I'm using high settings 1440p (1080p monitor DLDSR), DSR 60 fps ingame, nvidia reflex and FSR 3 FG. I get like 100 fps with ~50 fps latency.
@MrEditorsSideKick
@MrEditorsSideKick 4 месяца назад
@@AdiiS What about FSR 3 FG with Nvidia reflex + boost?
@ohmygosh6176
@ohmygosh6176 4 месяца назад
Well to be fair DLSS was always a temporary patch. It stood for: Developer's Lack in Software Skill
@Motivatedman604
@Motivatedman604 4 месяца назад
​@alargecorgi2199at least amd respects their customers and their money
@djeezy808
@djeezy808 4 месяца назад
Dlss was originally invented to boost frames for ray tracing games, but devs started to use it like you said in games that dont have RT and still run like crap.
@uret2
@uret2 4 месяца назад
@@djeezy808 Devs are using dlls to avoid optimising their games
@SaltyMaud
@SaltyMaud 4 месяца назад
But when it's free performance and often an improvement in picture quality (especially image stability), I see only positives in enabling it everywhere.
@DungxxHen
@DungxxHen 3 месяца назад
​@@Motivatedman604That's a fanboy comment.
@swianr
@swianr 4 месяца назад
People used to hate on FG without even testing it, now they have access to it they will know it's actually a great feature, same as DLSS when it launched it got a lot of hate but now every one uses it whenever possible
@theskeletonboi
@theskeletonboi 4 месяца назад
The reason I dislike it is because it's making developers lazy. It used to be that developers worked really hard to optimize games. I've seen a lot of newer games that are running on the newest hardware, (which don't even look that good) and they run like garbage because they just rely on upscaling and frame-generation to achieve playable frame-rates.
@tadsnyder2756
@tadsnyder2756 4 месяца назад
I don’t use either when I can avoid it. Why would I want it over pure Raster.
@theskeletonboi
@theskeletonboi 4 месяца назад
@@tadsnyder2756 I will say in some cases (like for Cyberpunk) it's not only necessary, but DLSS 3.5 can look better than native when using things like Path Tracing.
@how2pick4name
@how2pick4name 4 месяца назад
@@tadsnyder2756 Because they are normies and have no idea about hardware and software. People that use frame gen and upscaling should buy a console. Also, if it's all so wonderful, why isn't it just in the driver being better instead of a separate tool?
@how2pick4name
@how2pick4name 4 месяца назад
​@@theskeletonboi In about 10 years your GPU will just imagine the whole game from scratch. Because that's what's happening, your DLSS is imagining new images. How can you have all the data if you upscale from a lower resolution? You can't, so it's making things up. Like 75% of the image is fake if you upscale from 1080p to 4K. Such an improvement, if you are dumb.
@christophermullins7163
@christophermullins7163 4 месяца назад
I have been using Tsushima with FG and i am amazed just how well it works. Unless youre already getting over 100fps at native.. just use it. It does a great job.
@OllieOtterOxen
@OllieOtterOxen 2 месяца назад
You def want to use it if you're getting over 100 fps on a high refresh monitor. It should only be used at high fps due to latency
@glubrix
@glubrix 4 месяца назад
Yes, you are right, DLSS is Legacy, the future is in a more flexible technology, open to all platforms not just Nvidia. Nice video . Thank you
@pav1u
@pav1u 4 месяца назад
Maybe not because they want to sell for higher prices so proprietary tech is mandatory
@ArtisChronicles
@ArtisChronicles 4 месяца назад
​@@pav1u What happened to G-Sync then? Lmao
@nossy232323
@nossy232323 4 месяца назад
LOL. Right. Not gonna happen with the market share Nvidia got.
@francoalejandro1620
@francoalejandro1620 3 месяца назад
mrlloroncagatodo JANAJAJA
@jsonkody
@jsonkody 3 месяца назад
@@pav1u proprietary tech that work on 5% of cards for like less than one year when new version of the tech and cards is out is worthless
@CobraF1
@CobraF1 4 месяца назад
If Nvidia betrayed everyone with a 30 series GPU and is constantly locking new features behind new graphics cards, meanwhile AMD makes things available for everyone (inlcuding FSR upscaling and now FSR 3 with frame gen)... Then support AMD and buy their GPU's people. If you don't buy AMD's stuff, we may arrive at a point when they stop giving us that "free stuff" that works on everyone's GPU. I'm here to tell you I have an AMD gpus and I don't regret it - they work great (RX 7900 xtx + a RX 6650 XT).
@arenzricodexd4409
@arenzricodexd4409 4 месяца назад
AMD does not always enable their tech on older card either. RSR? i believe AMD only support down to RDNA 1 only despite AMD older card like vega and polaris can support FSR just fine. nvidia NIS supported down to their maxwell card.
@SaltyMaud
@SaltyMaud 4 месяца назад
My puter isn't just a glorified gaming console. AMD is a nonstarter if you work with anything running on Cuda, tensorflow, optix, pytorch etc.
@sensei7059
@sensei7059 4 месяца назад
Не надо покупать их карты только потому, что они "корпорация добра". Они такие же как и Nvidia и наглеть будут не меньше при любом удобном случае
@undefinedxx55
@undefinedxx55 3 месяца назад
@@SaltyMaud Not discrediting your statement but 90% of Nvidia buyers buy it because that's all they know, not because it's good.
@kishaloyb.7937
@kishaloyb.7937 3 месяца назад
@@arenzricodexd4409 Literally no one cares about RSR. It's just FSR 1 in drivers. We have Loseless Scaling for that at this point. Same goes for AFMF. Either way, AMD made it pretty clear that they are slowly ending support for GCN cards.
@jamesbailey8449
@jamesbailey8449 4 месяца назад
The studio behind this port is gonna be the first to implement fsr 3.1 in ratchet and crank later this year, seems like they may be testing some of the features.
@Virenss4
@Virenss4 4 месяца назад
It does, I was amazed at the performance on my GTX 1070 with FSR
@joaquinb333
@joaquinb333 20 дней назад
In which games have you tried it with FSR?
@Paulie8K
@Paulie8K 4 месяца назад
Funny enough, I've been playing GOT with a 3080 using FG. In fact, ive played half of the time at 7680*1440 which is triple 1440P via Nvidia Surround using DLSS balanced and FSR FG combined. I still get 80-120fps. Some of the most glorious visual experience in my decades of gaming. Can't wait for FSR 3 frame gen to be adopted in more games. May be able to hold on to my 3080 a few more years.
@OllieOtterOxen
@OllieOtterOxen 2 месяца назад
FSR even uses less vram than dlssg, again fixing another problem Nvidia caused vram starving the 3080
@wildeyshere_paulkersey853
@wildeyshere_paulkersey853 4 месяца назад
Np cap, used FSR 3 and frame gen on Ghosts of Tsu with a 1060 and had way more than 60 fps. Did the same recently on Cyberpunk with a FSR 3 mod. Got above 60 fps constantly. AMD taking Ws
@N3ro72
@N3ro72 4 месяца назад
60 with a 1060 is crazy
@w00t692
@w00t692 4 месяца назад
Does it actually feel good though I would think on a 1060 would probably feel pretty atrocious
@katto1937
@katto1937 4 месяца назад
@@w00t692 The whole point is that it feels good because it's 60fps... It's not just some fake FPS raising technology, it actually creates extra frames which make the game feel smoother and reduce latency. That's why its so good
@camdustin9164
@camdustin9164 4 месяца назад
@@katto1937FG has a big weakness where if you don’t have enough fps (at least 60), the game can be very flickery when FG is enabled, so if you turn on FG to get 60fps, then your experience very horrible because every time your camera moves, it feels your whole screen just wild shake.
@wildeyshere_paulkersey853
@wildeyshere_paulkersey853 4 месяца назад
@@w00t692 Ngl. It's ok on Cyberpunk. On Ghosts it felt no different than native. For a 1060, it's brilliant imo.
@CorneliusCornbread
@CorneliusCornbread 4 месяца назад
What we're likely seeing here is the reason _why_ DLSS FG isn't available on 30 series GPUs, as even the 40 series is struggling to generate frames at high frame rates. See with FPS in games as the number of FPS increases, the *time between frames decreases.* What this means is that when your NVIDIA GPU is generating frames the algorithm it's using has _less_ time to generate the in between frames. The ML algorithm that's running is likely not tuned to generate frames when there's _tons_ of frame data already, so it's doing more work than is necessary to construct new frames. There's plenty of data it can pull from but it's taking _too long_ to generate a new frame and by the generated frame is created, the regular CUDA hardware has already finished rendering many, _many_ new frames ahead of it. Making the in between frame worthless as we're already well past that in between frame. There's likely a fix for this, changing the way frame data is gathered and _when_ the in between frame is placed, but it could also be that the Tensor Cores in the 4070 just can't keep up with the CUDA cores _no matter what._ Frame smoothing technology has existed for _fucking forever,_ it's been in our TVs since the start of the past decade. Frame generation technology is quite similar, but we want less smear and more clarity and have the hardware to back such complex algorithms (There isn't a RTX 4070 in your TV exactly). So... AMD were pretty much already dealing with a _solved problem._ NVIDIA decided the best way to tackle this was to use deep learning. Well it turned out the deep learning approach didn't work out quite as well as it did with DLSS. “An idiot admires complexity, a genius admires simplicity" -Terry A. Davis
@DETERMINOLOGY
@DETERMINOLOGY 4 месяца назад
"DLSS Frame Generation will be Obsolete" Everyone is guessing and being bored at this point no one knows what nv will do but they will improve on it. They going to find ways for you to buy the 5090 and improvements will be made across the board. I can see DLSS 4 , A new version of frame gen along with good enough specs to make the 5090 look better over the 4090 . So Obsolete? I highly doubt it
@MtFoxt
@MtFoxt 4 месяца назад
Probably path tracing would be their main selling point for 5090
@DETERMINOLOGY
@DETERMINOLOGY 4 месяца назад
@@MtFoxt Its going to be everything. If i had a 4090 i wouldn't rush out to get a 5090 just for path tracing and if the frame rate isnt a massive gain i wouldn't spend 2k$ to upgrade as the 4090 is a killer card anyways and gaining 50-70fps or less would be buyers remorse
@akosv96
@akosv96 4 месяца назад
​@@MtFoxtThat would make sense. From what I've heard AMD will finally be replacing their old ray tracing cores with better ones, so NVIDIA marketing on something that will make AMD GPUs scream in terror is a good strategy for sure. But honestly with a high end 6000 series gpu I honsetly don't get why rtx is so "awful" on AMD. On 1440p it is perfectly playable 60fps on most games even without all this frame gen stuff.
@katto1937
@katto1937 4 месяца назад
Yeah and by the time there's DLSS 4 which is exclusive to the 5000 series, AMD will release their FSS 4 for all GPU's which will be just as good or better, like FG. Once AMD outpaces Nvidia nobody will be using a closed solution like nvidia's. It's already a huge amount of effort to implement for developers, one solution that works for everyone is much better
@camdustin9164
@camdustin9164 4 месяца назад
@@akosv96the reason why AMD suck on RT is because it take their best GPU in the 7900xtx to get similar RT performance to the 4070 Super, NVIDIA’s mid range GPU, and in games that actually implemented ray tracing and not just implemented some half bake RT shadow then call it a day, the 7900xtx would even have a hard time competes against the regular 4070
@osmane888
@osmane888 4 месяца назад
Tbh my only problem with the game, right now, is that sometimes the game doesn't look smooth at all when i lock the framerate at 60 with a perfectly flat frametime graph. I do that to almost all of my games because i'm still on a RTX 2060 Super and not having my gpu running at 90+% utilization makes it WAY quieter (also my case isn't that great either), but for some reason Ghost of Tsushima is the only game where sometimes the game feels laggy even though the frametime graphi is flat and the CPU is not even close to reach 100% utilization. So, my first fix was to use fsr frame gen at 100hz (i have a 144hz monitor that i run at 120hz to make 60fps games look better), because locking the game fps through the driver couple with fsr frame gen would just freeze the game. They released a patch that fix that so i was locking the game at 60fps + fsr frame gen but the algorithm that runs the frame gen made my gpu hit 95+% utilization almost all the time BUT it gave me 120fps most of the time (and was dipping to minimum 105fps even in heavy scenes), so the gpu noises problem was back. All of that text to say that the fsr frame gen algorithm is quite heavy on the gpu and for anyone with a "weak" gpu who want a smooth experience and lowering the gpu utilization, set the game to 100hz + fsr game gen (and vsync ofc). If you set the game to 60hz + fsr frame gen, the game will run at 30fps internally and it won't look smooth at all (at least in my opinion) AND the response time of the game will be atrocious.
@MaTtRoSiTy
@MaTtRoSiTy 4 месяца назад
Honestly, well played AMD
@stevenwest1494
@stevenwest1494 4 месяца назад
It's like AMD are paying more attention to devalue Nvidia's latest generation, than they are making their own high performance, functioning hardware.
@Superdazzu2
@Superdazzu2 4 месяца назад
Playing on an alienware aw3423dwf, oled 34 inch ultrawide monitor with hdr, a rtx 4070 super, the game looks gorgeous, i even forget i'm playing a game sometimes
@VorteX_SH
@VorteX_SH 3 дня назад
I'll add a point which I noticed while playing ghost of tsusima, On my 4050 laptop using dlss quality and DLSS FG static texts and items on screen and the lower portion of the screen where grass is present will cause weird ghosting issue when I turn around fast as if someone is smudging an oil paint, which is NON existent on FSR3.0
@anonymousrex6278
@anonymousrex6278 4 месяца назад
the gpu side of tech has been quite the fireball innit, an evolving fireball, but a fireball regardless
@Shahzad12357
@Shahzad12357 4 месяца назад
Bro is British 🙏
@Keemochi420
@Keemochi420 4 месяца назад
ngl pretty rare to see a british person commenting
@Zenfis1337
@Zenfis1337 3 месяца назад
I've got the same result while changing settings in Deep Rock Galactic and thought like: “This can't be happening” but now that's real for sure.
@z3roxeditz
@z3roxeditz 3 месяца назад
this locked me into amd CPUs forever fsr3 is also in sons of the forest and man am i hooked
@SaltyMaud
@SaltyMaud 4 месяца назад
I wouldn't mind if we got FSR FG on every game if it meant we actually got FG in every game. Even if I didn't _need_ it, it's still appreciated when playing on high refreshrate monitors. But don't make me use FSR upscaling, that shit looks terrible in motion, give me DLSS or give me nothing.
@jamafett
@jamafett 4 месяца назад
Great comparison, appreciate the tech updates. Thumps up 👍
@pju28
@pju28 4 месяца назад
I can see well the difference by slowing down to 25, FSR is definitely smoother then DSSL! Your effort you took to show us is incredible! Thanks for your work and information you sharing with us! Greetings from Austria 🇦🇹
@mleise8292
@mleise8292 4 месяца назад
I think the tearing might be from the transparent HUD element drawn over the scene.
@SeparatiXz
@SeparatiXz 3 месяца назад
Just tried this on my own 4070, and i got to say FSR even feels way smoother when it comes to latency which is probably the major reason i prefer to not use FG if i dont need to.
@franciscomontoya3768
@franciscomontoya3768 4 месяца назад
I've seen that many games with FSR 3 they show like 30 or 60 additional frames than DLSS 3. But if you see a comparison between both in slow motion it looks like DLSS 3 is much much smoother than FSR 3. Not in this case since they look very similar
@nicholasxamotainiumgilgamesh
@nicholasxamotainiumgilgamesh 4 месяца назад
but who plays in slow mo
@franciscomontoya3768
@franciscomontoya3768 4 месяца назад
@@nicholasxamotainiumgilgamesh exactly
@slim420MM
@slim420MM 4 месяца назад
If you zoom in 200% you can see the difference in quality
@andreuserna
@andreuserna 3 месяца назад
The thing is that AMD is only a frame interpolation, on nvidia DG is on the gane engine and calculates movement vectors and has less input lag
@monsterboomer8051
@monsterboomer8051 4 месяца назад
I have AMD 7800X3D and RX7800 XT and game keeps crashing with some graphics bug even with most recent drivers. I tried all combinations of graphics setting, TAA, FSR and framegen on/off. Still keeps crashing. I read some forums and other people has this problem as well even with nvidia gpus. I hope they patch the game soon, because it is a really good title I want to play. But not now.
@monsterboomer8051
@monsterboomer8051 4 месяца назад
Few hotfixes later and my crashes still occurs. Developers are preparing some larger patch.
@noobgamer4709
@noobgamer4709 3 месяца назад
@@monsterboomer8051 One Thing with AMD i have noticed before on DX version based game at least for my system is that they tend to crash when not installed on C drive(window drive). I have some vulkan based title and they run normally on D or other drive just DX game only. My system is 5900x and 6700xt.
@Tekilafiend33
@Tekilafiend33 3 месяца назад
Disable expo in bios That help me with game crashing Can you tell me your motherboard model?
@RyanMetz
@RyanMetz 4 месяца назад
As an AMD user,i use FSR3 frame gen AND Lossless Scaling LS1 upscaler, its better than FSR similar to DLSS. LS1 also looks good with TAA, you can also use Lossless Frame gen on top but the latency is noticeable at this point.
@Lemmiou
@Lemmiou 4 месяца назад
I bought an rx 7800 xt to upgrade from my 3070. I was using dlss I’m most games but now I use fg (in the drivers) and it looks really good. It is sometimes blurry when it comes to texts but the rest is sharp. Couldn’t be happier.
@damos_k
@damos_k 4 месяца назад
Is Frame Generation inside AMD's drivers? Or are you maybe confusing it with Fluid Motion Frames? I'm asking because i have a 6650xt and I don't have Frame Gen in the drivers, so I have to use mods or 3rd party apps that utilize FSR3 frame gen.
@christophermullins7163
@christophermullins7163 4 месяца назад
I am having issues with the afmf... It's choppy AF and generally unusable. 6950 XT 4k144hz free sync monitor on display port cable. Any recommendations?
@Lemmiou
@Lemmiou 4 месяца назад
@@damos_k Yes I use fg in the drivers. I think it’s in beta and only available for 7000 series. I’m not sure though.
@DragonOfTheMortalKombat
@DragonOfTheMortalKombat 4 месяца назад
You downgraded from DLSS to AFMF and Couldn't be happier ? Something doesn't add up here. You know that thing doesn't even work during fast motion right ?
@damos_k
@damos_k 4 месяца назад
@@Lemmiou holy shit this is great news! I was hoping that happens because as Christopher says, Fluid motion frames is very unstable, when we all get driver level Frame Gen, Nvidia cards will be done 😂
@a675432100
@a675432100 3 месяца назад
Generally, anything above 60fps is not easily noticed by the eye. I would disable DLSS and bump up other things, only bringing in DLSS or FSR when absolutely needed
@baumstamp5989
@baumstamp5989 4 месяца назад
6:55 DLSS has a smudgy blur to it, always had. even with the sharpening applied. it improved version by version but in essence it is there still.
@rmboesche6416
@rmboesche6416 4 месяца назад
Hi, to enable vsync with nvidia FG you need to enable the vsync via NVDIA app for the game or global, it works perferctly.
@arlenegando9658
@arlenegando9658 3 месяца назад
This game is super optimized, kudos to the devs. My system is a Xeon E3-1280 v3, 16gb ddr3 and RTX 3050 6gb (yes the one and only) and this game is giving me 90 to more than 100fps using DLSS quality + FSR FG @1080p high settings.
@Hi_Im_o2
@Hi_Im_o2 4 месяца назад
DLSS 3 + FSR3 FG best combo so go get a 4070Ti Super LoL
@elitefaq914
@elitefaq914 3 месяца назад
4070ti Super doesn't even exist. It's either 4070 or 4070 super
@Hi_Im_o2
@Hi_Im_o2 3 месяца назад
@@elitefaq914 wdym 4070ti super doesnt exist you have dementia ?
@leonp809
@leonp809 3 месяца назад
At 6:50 the fur looks actually quite choppy and it's flickering. But I really like the idea of AMD to make it independent
@Jojooooooo
@Jojooooooo 3 месяца назад
The annoying thing I find is that there's still not a lot of games with more recent tech like fsr 3, so whilst it's very impressive there's still not a lot of games with support yet
@kaja-xb6kg
@kaja-xb6kg 4 месяца назад
if your horse is not named sora, thats a huge L vex
@b3as_t
@b3as_t 4 месяца назад
Kage better
@pattyspanker8955
@pattyspanker8955 4 месяца назад
Kage
@MrEditorsSideKick
@MrEditorsSideKick 4 месяца назад
Kage the best
@elitefaq914
@elitefaq914 3 месяца назад
Mine is Kage which is on the black horse
@jetcat5280
@jetcat5280 3 месяца назад
at 6:45 you see DLSS discards nearby flying particles (behind the back) while FSR keeps them but doesn't seem to add good frames so it looks a bit chopier but closer to the original.
@1312iYo
@1312iYo 4 месяца назад
To my surprise the disocclusion on the flask was even better on FSR than DLSS which was quite artefacty. Also the chopping we saw later is due tu how FSR FG handle UI: as a zone excluded from FG. We can see quite easily the virtual rectangle that is choppy whereas just above and below it is smooth.
@GimeilVR
@GimeilVR 4 месяца назад
dude this is just stupid nvidia sucks, my next pc is gonna be only amd
@-psycho-0
@-psycho-0 4 месяца назад
You really shouldn't care just check which one is better for you I got a 7800xt and 7700x because there is no reason for me to get 4070 but if there was a better option from Nvidia back then I would've got it you're the winner if there are multiple choices.
@plsno8125
@plsno8125 4 месяца назад
its just the 40 series really. Blackwell should be alright.
@smrah8750
@smrah8750 4 месяца назад
yea theyve gotten so greedy. the 40 series is such a cashgrab only maybe the 4070 is decent. the 4080 is just market illusion to make u save a bit more to get the 4090. really scummy
@pravnav
@pravnav 4 месяца назад
I just hope nvidia doesn’t get greedy. 10 series was amazing value, 20 series was alright just new tech that nobody really used, 30 series was great value (but u couldn’t even find it at msrp) and then 40 series is just dog crap value and performance. 50 series has to be good value
@Apalis
@Apalis 4 месяца назад
@@pravnav "50 series has to be good value" is gonna age terribly probably considering its NVIDIA and looking at their previous price increases, with people still buying no matter what, they think they can take more.
@nkristof1121
@nkristof1121 Месяц назад
The reason why the FSR FG looks choppy, is in FSR FG when you see a HUD element, it will disable FG around it, so the HUD stay sharp. DLSS FG works in other way, that's why it does look smoother around the HUD, but can make less FPS. It's more complex then FSR FG.
@mrboltik6503
@mrboltik6503 3 месяца назад
8:44 this isn't screen tearing, fsr 3 doesn't generate frames where the interface of the game is
@betterluckchuck324
@betterluckchuck324 4 месяца назад
Me who just bought an AMD card when everyone else has asked me to get Nvidia for the past month: 😁
@Henrybram
@Henrybram 4 месяца назад
the thing is is that dlss is usually way better than fsr3 in most games i have played, but for the frame generation thing fsr 3 is actually on par if you are upscaling with higher frame rates, but that isnt what frame generation should be used for, it should be used when you are at or below 60 hz, for example on msfs2020 the game becomes way more playable with frame genereration when i am at 40 fps and it looks still good(with alot of latancy) but it is great. In quality yes they are very similar but all the games that i would need frame gen for only support dlss frame generation not fsr
@HAMEDSniperS
@HAMEDSniperS 3 месяца назад
Whats crazy to me is how not everyone on PC community talking about this more this is honestly is way too HUGE for older cards
@AzithromY
@AzithromY 4 месяца назад
The only difference I noticed you did not point out in FSR FG is unstable fur on players shoulders in 6:45 :)) Overall even FSRFG mod from Nexus with DLSS in Witcher 3 which I am now playing has a little to no artifacts (they are mainly in Witcher senses) and it greatly smoothes out gameplay. Without FSR FG I couldn't expierience for the first time beautifull world of Witcher 3 so comfortably ( with ray tracing on! ) in its full glory. Thank you Modders and AMD!
@FrostyBud777
@FrostyBud777 4 месяца назад
I am hoping FSR 3.1 will be game changing! SO excited to see it, and I hope it is in cyberpunk very very very soon.
@wolfstorm5394
@wolfstorm5394 3 месяца назад
All RTX cards have optical flow accelerators, the issue is Nvidia basically says they're not good enough, and we just have to take their word for it really
4 месяца назад
Ofc that at obscene FPS frame gen will be undistinguishable, however, frame gen comes in hand when the game is cpu limited, in such cases you wouldn’t be getting 200fps, you would be getting like 40-50fps… also, for people playing in 4k and ray tracing games. At 40-50 base frame rate dlss frame gen is way better.
@Kapono5150
@Kapono5150 4 месяца назад
Honestly, I never really turn on frame Gen, just don’t like the added latency, that’s just me tho
@kenshirogenjuro873
@kenshirogenjuro873 4 месяца назад
It’s not just you. I can’t stand it. I accidentally played with it activated when a Starfield update toggled it on, and I’ll admit I was visually impressed with how good the fake frames looked. I have to admit I might have gone a decent bit not realizing it was there were it not for that awful floppy feeling the latency introduced. THAT was immediately obvious, but the first thing I suspected at the time wasn’t fake frames but if HDR had somehow been activated, since that’s always resulted in a similar effect.
@tony_T_
@tony_T_ 3 месяца назад
Imma be honest, the Ghost of Tsushima PC port is the perfect example of how a game should be ported/made. It looks visually stunning at 'high' settings, yet it runs at 100+ FPS at NATIVE RES with a "mid-tier" GPU. It doesn't rely on upscaling and frame gen to get those frame rates like so many games do nowadays to cut corners in the optimization department. If other studios just followed in their footsteps, the gaming industry + GPU market would be so much better; games would be more enjoyable for more people, and we wouldn't need $1600 GPUs to get good performance.
@LostinMIA
@LostinMIA 2 месяца назад
I wonder if there are other games that are able to utilize DLSS and FSR FG like this game does? The frame rate increase is huge, especially with my 3090ti !
@AKMcF
@AKMcF 4 месяца назад
FSR3 has screen tearing around individual elements and fuzz.. am I seeing things ?
@itsTyrion
@itsTyrion 4 месяца назад
12:40 You can already get decoupled FSR3 framegen with mods that change DLSS3 FG to FSR3
@Maxz155
@Maxz155 4 месяца назад
8:40 min that issue is cuz of HUD elements, FSR3 still can't handle same like in Avatar. Also about Vsync, is cuz Nvidia forces Vsync via drivers, in reality is enabled hidden by nvidia, that's why they always add Reflex to DLSS3 FG games, to avoid Vsync and FG added input lag. Same happens in Cyberpunk 2077.
@ianwolter6142
@ianwolter6142 3 месяца назад
Hmmm, I missed the part where fsr works directly withthe game engine to produce more frames in game, and not creating images between frames after everything is rendered... I really don't see how dlss will be replaced tbh
@beetleburper9440
@beetleburper9440 4 месяца назад
Lossless scaling is a God send 🙌 look into it framegen in games that don't support framegen. Also you can use it in games capped 60fps say to boost them to 120fps.
@MDxGano
@MDxGano 3 месяца назад
Highly recommend testing system latency or "click to shoot" latency in some way. Previous tests show a generally worse input latency with fsr3 than dlssfg. Most tests i saw were a fair bit higher where a 4090 would be at 45ms total latency vs 60ms total latency with fsr3.
@Pray4TheBatman
@Pray4TheBatman 3 месяца назад
If we are at the point of slowing things down, zooming in pixel to pixel, I think FSR FG is a winner here lol. We're playing a game, not looking at photoshop, so yeah. High motion gaming, I'm not going to be able to tell. Props to AMD, shame on Nvidia trying to make their proprietary tech for 40-series cards only. Both AMD and Intel are laughing at NVIDIA with FG and Supersampling lol.
@ariqadiwidya45
@ariqadiwidya45 3 месяца назад
FYI. If you use AMD graphic cards, you could enable AMD FSR and Frame Generation literally on EVERY games! even for every game that doesn't any upscaling or frame generation feature. I've tested it using 6650XT on Monster hunter world and Code vein with 2K ultrawide monitor and medium-high graphic settings. It surprisingly works really well to push the famerates into 110-150 fps. AMD is insane
@Saif0412
@Saif0412 3 месяца назад
Pretty sure FSR frame gen turns off in fast motion, especially horizontally? Although FSR 3.1 needs to be seen. 😬
@HedgehogY2K
@HedgehogY2K 4 месяца назад
The problem with this test is that you're comparing 1440p footage. 50% 1440p is basically 1080p, which is already full high definition. step the output to 1080p and 50% scale should be 764p, from there you should definitely be able to see what Nvidia and AMD are doing respectively. 10:09 oh BROTHER, WHEN WILL PEOPLE LEARN?! 25%=720p, 50%=1018p
@linuxMaggott
@linuxMaggott 4 месяца назад
Maybe AMD is getting data feed back from the FSR software and that helps with further development of FSR and by making it available to others it widens their research pool.
@WasntYourFaultYouHaveToLetMeGo
@WasntYourFaultYouHaveToLetMeGo 2 месяца назад
While I love AMD for creating FSR to give life to a lot of older cards, I generally don't use it because it makes the graphics blurrier. I'd rather get 60FPS with clear imagery, rather than 120FPS and have textures become blurry.
@kenshirogenjuro873
@kenshirogenjuro873 4 месяца назад
The main thing is AMD was able to make fake frames work *without* any need for “AI”. This had to be their hope for FSR upscaling as well. Pulling off that hat trick could have allowed FSR to achieve DLSS3-quality upscaling AND fake frames on just about anything. I’m pretty sure that’s what the lengthy delay in FSR upscaling reaching subjective visual parity with DLSS is actually about. But it seems pressure from Intel, and now even MS and Sony is forcing AMD’s hand. So now they’re finally giving in and doing “AI”-based upscaling in the upcoming revision of FSR. It won’t have the crazy broad compatibility that an AI-free solution would have had, so it’s not the ideal outcome. But oh well.
@dbd6393
@dbd6393 4 месяца назад
Welp, just bought a new pc, oh well its a considerable upgrade and is very satisfying regardless. But yea hopefully this will be implemented well. On my old PC Grayzone Warfare allowed non AMD users to use their AmD framegen. Which brought it to about 80 fps on a 3070ti 10700k. However the input lag was so bad that it felt extremely sluggish, yet looked smooth. Also it gave my pc instability, crashed quite a few times. I ended up playing with just standard DLSS on medium settings and the aiming felt a lot snappier and quick, albeit at a slide show at like 40 fps. Glad to hear its better implennted in this game. I think maybe in Grayzone it just added too many frames on such a shaky foundation. Like you want framegen to go from 110 to 140, not 40 to 80
@tushargedam8881
@tushargedam8881 16 дней назад
Bro!! Plz plz plz make a same topic video but on BLACK MYTH: WUKONG let’s see FSR VS DLSS FRAME GENERATION side by side also DLSS WITH AMD FRAME GENERATION MOD which one is best, plz plz I request to you..🙏🙏🙏🙏
@TrentMac
@TrentMac 4 месяца назад
Looks chopper in that scene because fsr 3 doesn't apply to HUD elements, and that applies to transparencies within the HUD.
@peacegamer22
@peacegamer22 3 месяца назад
is it worth buying 3090 ti at this point of time or should i have to wait, currently i have 2080 ti
@donnieweston3249
@donnieweston3249 25 дней назад
FSR works great with my 1080ti, there are some good mods to add it to games that do not have it natively
@veritas7010
@veritas7010 4 месяца назад
I understand that you may not understand but openness and ability to open up technology without a walled garden is a good thing and not a stupid thing. Not every strategy in business has to be strictly zero sum
@khanh-fc8zh
@khanh-fc8zh 2 месяца назад
AMd is definitely ahead right now. I'm using dlss FG and fsr 3.1 in spiderman MM and you can tell there's a big differrent. Using DLSS FG it is so suttering especially when it drop under 100fps and with Fsr 3.1 it's a buttery smooth experience even under 100 fps, but it still look terrible under 80 fps( still better than dlss fg when it drop under 80)
@Ivan-pr7ku
@Ivan-pr7ku 4 месяца назад
Frame generation tech pretty much superseded multi-GPU (SLI/CrossFire) setups delivering the same thing, i.e. more frames at slightly worse input lag, but this time at much lower cost and power.
@dbfzato-1327
@dbfzato-1327 3 месяца назад
the colours look deeper on the dlss one for some reason, always good to have more options especially for older cards, i hope elden ring launches a patch with the dlc to allow higher frame rates, and any upscaling tho dlss is preferred (i have a 4070 ti super overclocked to 3000mhz!) running it at max settings ray tracing max 4k at near perfect 60, i have g sync so any lil drops don't feel or see them, but would love to run elden ring at 120fps my screen max, would drop to 1440p for that, im aware you can mod dlss and uncapped frame limit but i want to do it without anti cheat having a heart attack or updates breaking mods! i already have this game on ps5 i have most the newer ones tbh, only recently got a pc that outperforms it 🤣 i want to see what horizon looks like on my set up but il wait for a sale
@izzanirfan2534
@izzanirfan2534 3 месяца назад
Playing Horizon FW on 1080ti achieving 200fps 1080p medium actually crazy. Never seen fps that high on story game
@Kevin15673
@Kevin15673 4 месяца назад
The only time I've tried using frame generation is in Gray Zone Warfare (it's enabled by default) and at least on my Pascal card (Titan Xp) it adds a ridiculous amount of latency, so much that it would be utterly unplayable even if it was a story game.
@Wolfrich666
@Wolfrich666 4 месяца назад
i mean, cyberpunk can do that too, if you mod the FSR into the game, and does the exact same thing as what ghost of tsushima is doing natively, thats how ive been playing cyberpunk with my 3060, with max graphics on ultra ray tracing at around 90-100 FPS, that i lock at 75FPS cuz my monitor only supports that and theres no point giving it more than that, but i leave it at 80 for better input response.
@eliadbu
@eliadbu 4 месяца назад
FSR 3 is impressive, my issue with it is bad frame pacing I've seen on several games vs DLSS FG which puts more consistent frames.
@shahriarahamed2740
@shahriarahamed2740 3 месяца назад
This game actually runs pretty good on 1080p medium on my 1650 laptop with FSR
@faisalhabibi6348
@faisalhabibi6348 3 месяца назад
Impressive really, it makes me remember about freesync vs g-sync
@abutalsafuba2179
@abutalsafuba2179 4 месяца назад
The difference between Fsr3 and Dlss 3 in the game is subtle. You have to look for it. Eg with dlss 3 there is ghosting in the UI especially on the mission objective text on the top left. Fsr3 has jerky world icons (eg merchant and bower icons) but no ghosting.
@via_negativa6183
@via_negativa6183 4 месяца назад
Currently getting 144 fps on average with minimal discernable input delay on a 2080ti in Ghost of Tsushima at 1440p. If this comes yo more games it's going to be a long time before I upgrade again.
@unrealdevop
@unrealdevop 4 месяца назад
At first I didn't see it but yeah there is a screen tearing effect. I imagine once AMD releases their next major update for FSR it will be just as good visually.
@ShinichiKudoQatnip
@ShinichiKudoQatnip 4 месяца назад
We add fsr to mobile games with no additional overhead to development hence fsr does stay at the top of our studios priority list :P
@lalkaveka4417
@lalkaveka4417 3 месяца назад
I hear that fsr 3 need 60+ fps for good results, but with dlss fg i increase 30 fps to 60 and dont see any artefacts at all
@slc9800gtx
@slc9800gtx 3 месяца назад
I have an Nvidia 4000 series card but I must admit that FSR has come so far that is really rivals DLSS now. FSR is SOOOO close to DLSS now. Great job AMD for caring about the gaming community.
@malabird
@malabird 3 месяца назад
Im glad I wasn’t the only one who noticed this
@Blueboat-nl6yr
@Blueboat-nl6yr 3 месяца назад
6:58 miner diff i saw when u look at the shoulder dlss indeed looks smoother but also it could be me and maybe video itself
@chefffs
@chefffs 4 месяца назад
9:20 if you dont see it in game I can see NVIDIA putting artificial screen tear in AMD recordings
@mdtrxtrr
@mdtrxtrr 4 месяца назад
FSR is lit 🔥 my old RX580 on Ghost of Tsushima is getting 30fps but with FSR it goes to 60-90fps!!
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