wall hops are possible with the flicking method, the shift-u shift method does an instant turn while when you flick you need to flick 45 degrees in 1 millisecond which is like 18000 rpm edit: wall walks are possible, anything is possible, you just either need to shift and unshift within a span of 500 microseconds, or flick back and forth at 18000 rpm. Ladder flicks work because he actually meets that requirement. Even at 0.25x speed (250 fps), he is still flicking in about 20 milliseconds. The dance clip works too because well, instant turn. But the game would've noticed it faster before he flicked, or retracted the humanoid to its proper position faster so that the character while still in motion hasnt clipped through yet.
that only limits how much you can see, roblox's client still increases quite a bit and causes physics alterations. This can be proven by how many glitches become more or less easier to preform when you change FPS.
@@Bryson_Bruh man, you got this wrong. Roblox physics handle differently with different fps, since the game runs way smoother. Causing it for example to be faster then on a regular client. Do your research before you start calling people out.
not the most he’s still need an i9 12900kf and a rtx 3090 ti to have the most powerful nasa pc (for less than 3 months before linus got a better pc sponsored by nasa)
Ethan j’ai trouvé un glitch plus facile que le lag jump mais on il faut avoir 2 murs comme pour le fat clip et qu’il soit pas trop haut ,c’est pour les débutants et pour le faire il faut faire comme le fat clip ( se coller entre 2 murs ) sauter et pendant que tu es en l’air se retourner ( sans shift lock ) et activer shift lock
the way I do ladder flicks is by turning my camera 90 degrees any direction and start holding a/d based on the way my camera faces. I then press shift, space, shift quickly. it also works better if you are using both l shift and r shift.
@@sldicy I know but not common for these type of people who only just types random stuff. I even make some games in roblox and many other stuff, but your explanation is not gonna help that dude because he won't understand why.
I with 60 fps at the game about flying: I fly up, turn off the flight, take off 200 studs in height and i with 1 frame per 3 seconds: 1700 studs height
btw sometimes fps can be bad so i like to put on 60 beacuse it works with almost every glitch and if i wanna speedrun tower of hell its easy with 60 fps so ye