Some spots i noticed: -Harder chart? -Void's voice is more clear for some reason -Void's icon floats a little higher, and also wobbles slightly from side to side. -Bf looks more expressive -Health bar looks more sharper (better quality) -Void starts looking with the goofy face in the first dimensional shatter (he did not in older version) -Void drains even more health in his turns -Before the second dimensional shatter void sprites are already moving (kinda offsync) -Background in the second shatter looks more shattered (no pun intended lol) -Void's icon shakes violently after the second dimensional shatter -Arrows move to the middle in the darker part due to problems with visibility in the previous version -Arrows move to right side of the screen and then come back when it's Bf's turn leaving a better cinematic view -New BF 2nd form -New Bf's second form looks kinda less expressive than before -Visualizer in the background with a black hole shape -New splash notes when bf is in it's 2nd form -While Void is recovering his icon is kinda transparent, when he starts singing again it fades in I think that's all I could find
It would be cool that when BF turns in his nightmare form he started to gain the double of health That would be a nice detail that shows the power of the nightmare forms
@@air-cooled-mini-vega I feel like it would be more terrifying if when Void was in his full black hole mode, the custom icon would become larger, maybe shaking more and more as the song reaches its end
One thing I noticed was when BF's Nightmare form activates, the note splashes you get when hitting "Sick" becomes Indie Cross splashes, then reverts when the Nightmare form is faded behind BF
Hey I need bf character design like all of it cause I will need it for of mod of mine that I making and I thought " ah this skin of bf look sick I should get it cause I will need it" I looked everywhere but all of them were incorrect so can u plz give my it plz like In discord
Things that I think might have been changed cause I spent way too much time watching these side by side: - New Nightmare sprites! (looks awesome) - Void's bar icon now twitches violently when it has the more expressive sprites - 1:42 BF used the wrong emote (he points goofily, same sprite used at the end of Gravity) -- During that part his bar icon switches to scared rather than remaining the standard one - At the end, transparent Nightmare BF seems to be a bit more offset forward - When the screen darkens and BF and Void sing backwards, the arrows are moved to the center of the screen (I think it's probably to make them easier to see due to the reduced visibility) -- After this, they drift off to the right and become invisible until the next time BF sings That's all I know looks changed from the original v4 update vid, but I did see a few things that I think might be changes, but seem a bit to ambiguous to be sure: - BF seems to overall have less push on the bar now than the v4 vid - After Void temporarily dies (of cringe) at the end of his black hole phase, BF on the bar starts a lot farther back, though I'm not sure if this is a direct change or just relates to accuracy. - The Accuracy Misses Rating UI is in for the full song rather than a pop up at the end (idk if this is togglable in the settings already) -- The order of these was actually flipped (it used to be Rating, Misses, Accuracy) -- There's also a grade in the settings (whatever stuff like SDCB is, I also don't know if it's settings enabled and is already in) I likely missed something, but I think this is probably most of it. If anyone finds anything I missed, comment it below.
This mod is honestly so sick. I never knew how much more dynamic mixing two different sets of key poses would make an FnF mod. The ONLY thing I could possibly suggest is, during Gravity, when BF and Void get snapped back from whatever dark dimension they are in, the song bar at the bottom doesn't immediately get reset back to the center unlike when they do get snapped into the dimension. Instead, there's one more back and forth between BF and Void, and then it resets while BF is in the middle of a hold note, which just kinda messes with my OCD and just feels wrong. Could you potentially make that reset happen right as the snap happens so that it doesn't randomly shift as the final phase of the song begins?
I've noticed something or i'm just inventing stuff but it looks like there's some kind of overwhelmed system where bf actually gets shocked when a big chunk of health gets taken away very fast
Stuff that was changed: Void's afterimages are present for the whole song. The garbles Void does now uses his second set of icons instead of his first set. Void's first set of icons is slightly reanimated. Occasionally Void's idle animation bops at either normal speed (for a 200 BPM song, which is what this is) or slower speed rather than doubled. Boyfriend's strikelines slide into view before his first turn at the start. Whenever Boyfriend's shocked animations are used, they're a slight more delayed (the change from shocked to angry is now immediate). The only exceptions are: This one: 2:24 And this one: 2:47 Void now uses his "slightly peeved" look here: 1:31 (you only see it for like half a second, but it's there) Boyfriend now does the animation he does at the end of Gravity here: 1:42 During the dark section, middlescroll is automatically activated, and after it ends, Boyfriend's strikelines fade away as they return to normal position, returning to view before his turn begins. Boyfriend also seems to recover more health during this part. Void's second set of icons now shakes. Nightmare Boyfriend's animations (and by extension, his icons as well) are revamped and now his hair glows and his eyes now have a flame effect. The screen now shakes when Nightmare Boyfriend sings near the end (after Void Fan leaves). The note splashes for Nightmare Boyfriend change to that of Indie Cross to reference that mod further. Other differences: Score is no longer seen. The thing below the health bar now reads Accuracy, Misses, Rating, and Rank.
Well, I probably missed some, but from what I've noticed the most notable changes are : - New Nightmare BF Skin and Icon - The stat bar is always present - The winning Icon of void has an extra vibration to it - When Void makes the screen spin around the arrows are now centered (THANK YOU SO MUCH FOR THIS CHANGE, literally had to squint my eyes last time) - When in nightmare mode, the scroll speed is a bit slower than last time? Though I could be wrong here I've also noticed minor differences in health drain, though that could be from accuracy. Oh, and one thing that definitely hasn't changed - the single miss from last time is present here aswell X) Other than that, loving how the reimagining is doing so far, I can see how effort and passion you put in your work and im loving every single bit of it! Looking forward at what is to come, Cheers man!
Updated things: 1. Bf angry sprite, 2. Score bar, well the FC, SDCB thing added 3. timebar and health bar got webbed by spider or something lmao 4. A.C Void's icon changes before the intense part 5.middlescroll before the intense part 6. after void thanos snapping, the health bar changes into a blackhole (ie. you must not be sucked by A.C void in his blackhole form.) 7. btw the ankor speech is remade (ie. the text above the timebar) 8. notes being sent out at 0:05 9. ah yeah, A.C's smile animation is used frequently 10. remade icon script as A.C shakes instead of floating if getProperty("health") > 0.4, but if getProperty("health") < 0.4 then setProperty("iconP1.angle", 25 or -25) lmao I know lua and hscript. And that is the updated things in singularity updated.
This is the perfect fnf song in all ways. I only see it being inproved with a heavier modchart but those are tedious to make (i would know lol) i once made a heavy modchart for this same song I would love to see that modchart with all of this combined
These updates just keep getting better and better. It has been quite a while since I watched some of your vids. I'm noticing a few different changes in this one, like: - BF's icons matching with his expressions - The health bar getting cracked more with the first shatter at 0:42. - The smug/goofy winning animation(?) with A.C. Void looking at the player when the player's health is low. - The little transition of BF going into his nightmare form. - (Correct me if I am wrong on this one) Void and BF's headbops are matching the beat of the song. And obviously much more. Keep up the good work my guy! I do love watching your vids to see what details you add to the Void mod!
All the things that I noticed that have changed are: bf arrows move in the begin, void has an other smile face if he is beating bf, bf has different sprites depending on voids sprite, void has an random black hole icon, bf icons changed too, there is an random black hole mechanic where nightmare bf is stronger then ever
It's awesome that BF breaks the fourth wall a few times to look at the player during this song, especially with that concerned look on his face, like 'What situation did y'all put me in, bruh?'
i like the arrows poppin up and fadin cant tell if it got recharted voids icon slightly shaking bf getting shocked more the arrows fadin bf goin god mode on the beat
Here's some I noticed about the differences 1- BF doesn't instantly becomes the nightmare bf in the blackhole part, instead doing it at the best part 2- Void's goofy face went from .v. to an actual bruh face. 3- instead of the normal tug of war mechanic, void becomes a black hole in the icon and sucks you in (instead of pushing you to the end) much like an actual black hole 4- Void's losing part, instead of the quadruple long notes, it's back to the normal spam from the original mod except the down arrow is alot more used. 5 - GF went from "okay?" to being shocked as hell 6 - the ending is a static, not what I have seen from the last versions 7 - the guards don't seem to be terrified after Void's loss about the rap battle 8 - Although this was kinda seen in the older versions, BF now has a shadowed effect of Nightmare BF that is alot brighter and easier to see compared to the other versions. Atleast on my perspective
hi, it's me from the v4 video comment section. :D I really like this and I do like some things on it, and what I'm saying is just my opinion but I think keeping some arrow functions the same would make it a bit better, and also a few more things like some camera functions too, the zoom in on some parts IS cool, but I liked how you made the zoom in function to zoom in quicker and flashy for lots of the other songs. the splashes are cool, but I think that's all that bothers me personally, the void mod being remade is pretty cool, but I'll stop making you read paragraphs lol
После всех этих апдейтов у меня всё ещё не запускался мод, но я уже смирился, наверно- (Почему-то на компе в гостях на котором был Виндоус 7, этот мод работал)
It would be the another cover the last when void is defeated by the boyfriend i saw the eyes is still alive so yeah i did more notice when void uses all the power on the headphones
I think having a second difficulty that keeps a lot of this flair while making the chart more readable would help a lot. Phenomenal job on the updates tho!
I know it's for trolling but I don't like void's mocking smile, it's supposed to be a final battle and against the most ruthless being in the universe, and the first thing he does is put on a face like (B) the other faces and effects 10/10 but that face jars me a bit (if there is a spelling or word mistake, it's because I speak Spanish and I'm using the google translator XD)