Spoiler from dendro element trailer: Yeah especially with how the environment mechanics seem to involve combining elements. The dendro shrooms seem to need dendro plus another element to change their state. Im hoping sumeru has even more mechanics like this, but they will surely prove challenging to traveler-san
Seeing you replay the old domains really shows how much they changed in their approach in making domains. The hitboxes of everything is plainly visible. If there's a hole, you can go through it. If there's a platform, you can land on it. This is so different on newer domains where there are visible and invisible walls everywhere and platforms that you slide off of.
For sure. They should return to the old way. It's much better game design. There's nothing worse than seeing an area you should be able to walk to, but then there's just an invisible wall.
your traveler-san reminds me of abyss aether, always ominously looking the area from up top and being way more knowledgeable than he should be about this world.
It's really entertaining that you actually stick with your own rules, explain the mechanics involved, and do not edit out the important parts of the exploit when you do it. I've watched some other challenge videos and they mostly have these problems.
1:05 Yes! Thank you so much Moosh for pointing this out! When I run with Raiden a TALL female character she feels even slower than Venti I'm like how?? Also the requirements we need to participate in 2.8 event is to complete the Kazuha and Běidou archon quest. But hopefully players without finishing that can still teleport to GAA just like I could still do it last time as a low ar player.
I think raiden should be faster than venti maybe im wrong, in the video he explains that middle and small girls can't do the trick but I think raiden model is tall girl like ningguang yelan etc so she should be able to do it, and taller than venti that is middle boy and slower than zhongli tall boy
well the short male is actually fastest, even faster than tall male. Tall female can bhop and is nearly as fast as tall male but actually swims the fastest of all. Short female and child can't bhop well and also run slowly, making them just bad in comparison.
I wish newer domains were this open too. I remember doing a little bit of OoB exploring when I played through these the first time but this is on another level.
Traveler-san's series made me spent my time on Genshin on a complete different and fun way. Breaking into and out of places just for fun is really enjoyable. Keep up the excellent work.
You're the only one who managed to clear these domains without breaking the rules of your account and especially without the help of the wind catcher 🤩 I'm amazed by how genius you are .. great job 👏👏
I absolutely love this series and all your videos. It's inspired me to also find ways to break the game. Since I started watching your vids I can't help but think to myself how I can glitch out of bounds in the overworld and in domains, and how I can complete the domain even without using a certain mechanic the game wants me to. I mostly tried this in my alt acc, since I haven't done most of the quests there and I've been having a lot of fun so far! Thanks for the content and keep up the amazing work!
So this is a real Traveler between worlds who knows no boundaries and is not afraid of obstacles. This one will pull his sister out of any Abyss, and put the unknown Goddess into a cube)
This one was incredible. I have gotten stuck on these ledges at random before. I had no idea it could be used like a "mechanic" to get you through stages. Also love the wall jumping. I would love to see that actually play a role in getting you through something one day. Good luck getting to the new Archipelago!
Learning these OOB magic tricks from you and showing some of it to others in co-op, then plugging your medium has been what i get my kick out of the past couple days 😅 Their reactions are always fun
Moosashi: *clear char domain with just running and jumping* Hoyoverse director: *look at domain designers team*👀 Domain designers team: What are we supposed to do?! He just good at this ♿
When u said quests in the previous video, the first one i thought of was the xiangling one, since I remember there is alot of pyro monuments. I have never thought that xiangling’s domain can be parkoured like that
This video is so good, I watched your videos everyday and rewatch them like I did with this one. Keep up the good work and enjoy your day. R.I.P Lisa you have helped this amazing man with his challenge
SO I'M NOT THE ONLY ONE WHO DISCOVERED WALL KICKING! I thought I was the only one who knew about it. I actually tried designing a domain around it during the Mario Maker event but I couldn't get it to work. It also works on one slope but you don't get any height off of it. You kinda just rocket off the mountain.
Know what's funny? The bomb dropping mechanic in Amber's Trial was brought back as a gadget using Sorush from Sumeru. So, it's possible they can bring back "one time" game mechanics for later use.
To be honest.. many of us don't even think of raising traveller-san beyond 70.. but watching him do all these beautiful stuff with Ttaveller-san gives me inspiration to do some experiments with him..🤩🤩 Great series btw.. hats off..
I've griped about the extra step after landing for a while. I've found that toggling the walking speed (instead of running) abruptly ends your landing endlag animation and lets you walk slowly immediately after landing. Saved me many falls already.
Wow, if the only-one-weapon challenges I'm following weren't all past this point by now, I'd be recommending this video to them for sure. Certainly a good reference source for future people trying those challenges though!
It's almost like the devs intentionally design the domains in a way that you complete them without the need for specific characters, especially that part with the fallen pillar reaching into the next room
With how these are found, I feel like somebody in the level design team allowed for this, especially the conviently placed fallen column over the invisible wall