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Don't Overcomplicate The Immortal. There's A lot More Than Target Lock 

CoolGuy
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20 окт 2024

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Комментарии : 598   
@CoolGuyGames
@CoolGuyGames Год назад
Very happy we have the discount with Surfshark again! Get Surfshark VPN at surfshark.deals/coolguy - Enter promo code COOLGUY for 83% off and 3 extra months for FREE! Immortal will still stand after nerfs. It's too good. I would get a couple rolls and be ready for whatever is thrown at it.
@mininearby
@mininearby Год назад
The only time I've seen them touch stats was the main ingredient
@ovejasnegras2474
@ovejasnegras2474 Год назад
Coolguy, probably Surfshark needs to check the math. They are not giving 3 months free, they are charging them, so if I pay I do it for 27 months and, I get taxed for 27 months, not 24. I went all the way until I had to choose my method of payment. The price though, is cool but I can't trust a company that has math issues.
@MRLuckyE85
@MRLuckyE85 Год назад
My first roll was the encore killing wind roll, with range barrel and MW, and I immediately said "target lock or no, this will be my favorite one" and it really is. Target lock is very popular in the vids, but definitely don't discount all the other sweet rolls this thing can get. For base stats, it's the Palindrome of smgs, and that is not an exaggeration. Thanks for reminding the community to keep an open mind on this thing, there's so much more it can do.
@BayouRambler
@BayouRambler Год назад
Nice! That’s the roll I want. Encore/Killing Wind.
@DarthTetrious
@DarthTetrious Год назад
I got the same roll, gonna try it out tonight.
@Akwardave
@Akwardave Год назад
Something I didnt think about until I saw you playing Shadebinder was how useful Target Lock would be against frozen targets. Combined with Whisper of Rending, especially.
@lukatosic09
@lukatosic09 Год назад
I don't think rending procs in PvP unfortunately
@LunarHorus
@LunarHorus Год назад
​@@lukatosic09 it does
@ringerscheckmate7938
@ringerscheckmate7938 Год назад
​@@LunarHorus it just offsets the damage resist frozen guardians have right?
@LunarHorus
@LunarHorus Год назад
@@ringerscheckmate7938 not completely, but you do get some damage back!
@Dainurian
@Dainurian Год назад
It's almost indescribable how strong this gun is. I managed to go solo flawless this weekend and played against a fair variety of loadouts on my way there. However, since I've hit the flawless pool, every match has been completely dominated by increasingly good rolls of The Immortal, either paired with a sniper or Le Monarque. That's how good it is: within the player population with access to it, EVERYONE is using it. It feels like a bit of an arms race tbh; you put it on yourself or you get crushed by it. It's the definition of meta-warping.
@Etechtroniks
@Etechtroniks Год назад
Right!! That's super fair!! How Tfff tarrabah( a raid exotic ) getting nerfed but they put this OP shit in the game
@TheEscapePlan01
@TheEscapePlan01 Год назад
​​​@@Etechtronikstarrabah deserved the nerf, hoping they nerf the immortal too.
@dynomitethis
@dynomitethis Год назад
Did my first ever solo flawless this weekend and got an adept w/ smallbore/ricochet/encore/killing wind/range masterwork. Absolutely love this way more than the ikelos
@APEXDREDGEN
@APEXDREDGEN Год назад
That roll is slept on tbh, encore with killing wind gives it some massive ramping range
@yoman6142
@yoman6142 Год назад
@@APEXDREDGEN it's good for 6's, yeah, but in 3's? in neutral? not really
@APEXDREDGEN
@APEXDREDGEN Год назад
@@yoman6142 same can be said for everyone's favourite perk kill clip, using your logic that perk is awful
@yoman6142
@yoman6142 Год назад
@@APEXDREDGEN damage perks are jus better 🤷‍♀️
@Mariosunbornchild
@Mariosunbornchild Год назад
I have the non adept version. I went on d2foundry and it says with that roll you get 100 range 100 stabilty and 100 handling. That is if you get max stacks of encore + killing wind
@EtreNameless
@EtreNameless Год назад
Great video, as always. You continue to provide the most balanced reviews in the game.
@A_Block_of_Cheese
@A_Block_of_Cheese Год назад
I think you are undervaluing keep away. There are lots of clips in this where you are easily 15m away from the enemies and would be proccing it. Additionally, the range bonus is basically just up all the time because within 15m you don't experience falloff. You only get the bonuses when you need them. It also gives accuracy which makes it easier to land shots as you start getting falloff. It is quite comparable to rangefinder.
@colbyclay5911
@colbyclay5911 Год назад
I had this thought, but I wasn’t sure if I was just trying to defend my keep away/target lock roll haha but I feel like within 15m, this thing doesn’t need help (like threat detector) because the stats are juiced, and rangefinder can sometimes feel awkward up close until you’re used to the zoom. But keep away helps towards the limits of this things range by bumping range and accuracy to go along with the ramping damage. Really good for 3s
@HRforges
@HRforges Год назад
It's a good alternative for people who don't like the increased zoom from rangefinder since it does mess with cones which can feel off to some people (I personally don't like rangefinder on some hand cannons despite liking it on others, totally a feel thing)
@hellsing1983
@hellsing1983 Год назад
Yes! I have a max range roll with full bore. Keep Away and Kill Clip. Increased range, accuracy and reload. It goes very well with Kill Clip. I usually fight people beyond the 15m range because fusion rifles and side arms. Think about this @coolguy
@ShaoShaoMienshao
@ShaoShaoMienshao Год назад
If Rangefinder gets nerfed then Keep Away will be the alternative.
@Spike2276
@Spike2276 Год назад
I think CoolGuy undervalued Keep Away a bit, because it's free range + extras But i'd say that KA is better in a 3v3 scenario where there's less players and less running and gunning, whereas in 6v6 someone might be 15 meters away from you but in a different room I'd say RF is still the better option because it's +zoom and it's basically always active, but i've seen a few friends complaining about literal 4/5 rolls with Keep Away
@coolerrrrrrrrrrrrrrr
@coolerrrrrrrrrrrrrrr Год назад
bro said ”they might mess w the zoom” 5 months ago and they just did, i’m subbing. This guy knows what hes talking about.
@RackSaxxon
@RackSaxxon Год назад
I think encore is being incredibly over looked as well. The buff to an already good perk is amazing, and its synergy with field test is absurd.
@DUKEzors
@DUKEzors Год назад
Yeah, I got mowed down by that one from Pulse range last night.
@Fatlumpthe1st
@Fatlumpthe1st Год назад
After trying a few rolls, I think Keep Away is actually great. I preferred it to Rangefinder. The accuracy and range bonus after 15m feels awesome. I find the Rangefinder roll awkward in close range fights because of the extra zoom but Keep Away doesn't have that problem
@SpizzieNizzie
@SpizzieNizzie Год назад
Not only does Killing Wind give you +20 range, but it also gives you a 1.05 modifier on your damage falloff range. So with the roll Cool Guy has, you're getting to 100 range with a 15.4ish zoom and an additional 5% range on top of all that. -Sincerely, a Lover and Abuser of Submission with Encore + Killing Wind
@grayg2600
@grayg2600 Год назад
I'm trying to understand why you feel keep away is out of place? Outside of 15m you're getting 10 range 30(?) Reload and 10% accuracy cone reduction. Imo that's great. You get the range when you need it. When the enemy is far away you get a bump. You don't need a 25m drop off if you're fighting under 15m. The 30 reload procs if you win your duel if the enemy is close. They're dead, you reload fast if no one is around. The accuracy bonus is what I like the most. It really helps with consistency at or past drop off. People always hype up dynamic sway or tap the trigger. This works the entire time the trigger is pulled though I'd take rangefinder over KA, but honestly I wouldn't sleep on it.
@grayg2600
@grayg2600 Год назад
Also forgot to mention, it's nice to roll with Gemini Jesters. When the buff goes away you get a solid confirmation to dodge to knock radars. Just my opinion though 🤷
@patriot459
@patriot459 Год назад
Range finder tap the trigger has been an absolute monster in pvp. While then I got a range finder target lock in order to fit in with the rest of the player base chasing meta haha.
@Shadoxas
@Shadoxas Год назад
I need people to carry me to flawless cuz I want to get target lock rangefinder
@HajileMalach
@HajileMalach Год назад
@@Shadoxas don't need to go flawless for it
@Tehkneekz
@Tehkneekz Год назад
tap the trigger is pretty redundant, its already the easiest SMG head shots in the game.
@TerraTheWise
@TerraTheWise Год назад
@@Tehkneekz not everyone plays easy mode mnk
@Shadoxas
@Shadoxas Год назад
@@HajileMalach uh not if u want the adept one?
@andrewwoodard6914
@andrewwoodard6914 Год назад
I went solo flawless for the first time and got a roll with surplus and tap. It's an absolute laser in pvp. Doesn't need target lock to be a beast imo.
@sebastiancaballero8201
@sebastiancaballero8201 Год назад
People sleep on that maxed stability
@Herbster0
@Herbster0 Год назад
@@sebastiancaballero8201on console yeah . Tap the trigger is active for its entire ttk aswell !
@JG54206
@JG54206 Год назад
I didn’t get a single target lock drop with over 20 rolls. This video helps me cope. That being said it’s not going anywhere so I can’t really sweat it because everything else I farmed recently was on the lightfall deadline. I also got a bunch of other rolls that I wanted. I think hatchling is cool and solid but kinda like incandescent in that it plays best in easy content, not as good in hard content. That’s why I really want the target lock roll… it’s the one for chunky PvE content. The straight up rangefinder/kill clip with 72 range stat has been the only one I’ve put time in on so far but in PvP it’s great. Haven’t tried it much in PvE but I imagine in any content where SMG’s are good for actually mowing down the bulk of targets it will be amazing. I’ve become used to no damage perk on the mini tool and the Ikelos requiring a kill for voltshot anyway so I was wrongfully jaded when I didn’t get target lock this weekend. Honestly when I have frenzy up on funnelweb or submission they feel like they shred so I imagine going to a 25% bonus for chaining kills when I’m going to be chaining kills anyway will feel excellent. I’ve also never really liked surplus because I like to use my abilities but now there are so many builds and situations where abilities are plentiful and often have multiple charges. Triple strand melees or the double nade with the Hunter really make that perk seem more appealing; as does Starfire along with many other builds.
@gazdust896
@gazdust896 Год назад
Managed a fullbore/ricochet/perpetual/TTT stability MW with adept range I have 83 range and with almost 100 stability after perpetual and TTT kick in(95 to be exact). I love this thing for dueling in 3s. I see a rangefinder or Target lock nerf coming in the future, especially since rangefinder is seeing the same popularity with SMGs as QuickDraw had with shotguns. I have faith my roll competes and will stand the test of time. Great vid again Cool guy love ya brother
@marasenna781
@marasenna781 Год назад
That is the roll I will be spending all day hunting
@Confidential1133
@Confidential1133 Год назад
This is one of the few times I’ve disagreed with you. Keep Away is such a a good perk on this gun, because when it’s not active you don’t need it since the gun is so good at base. But the second that perk becomes active it’s a tangible difference; at least to me. Heavy bias here, but keep away has more utility than rangefinder to me. It’s worth trying out keep away because of the benefits it gives and how it can elevate the gun into engagements it really has no business being in. Amazing video as always!
@Zenovii-senpai
@Zenovii-senpai Год назад
I got the god roll, just hatchling instead of target lock. Then I got a demo rangefinder roll that makes me happy with my Spider-Man swings.
@patriot459
@patriot459 Год назад
How good is that demo in pve? Like are you maintaining good damage on neonmuna still even though you don’t have a damage perk?
@Zenovii-senpai
@Zenovii-senpai Год назад
@@patriot459 If you use grapple and have perks like heavy handed or the grenade counter part, it's good with the add clear sense you go ham with tangles. The grapple melee kills count as both powered melee and a grenade on kill. Makes synthoceps fun with Spider-Man swings. Honestly it's more for fun. Target lock or hatchling would be better for endgame stuff. Although, I'm pretty sure shooting a tangle with the demo roll and getting kills count towards your grenade energy coming back. Gotta do more testing.
@patriot459
@patriot459 Год назад
@@Zenovii-senpai oh man if the explosive tangle kills count for demo then that is for sure nasty!
@Zenovii-senpai
@Zenovii-senpai Год назад
@@patriot459 Good news, it does.
@lordember5230
@lordember5230 Год назад
I got keep away and hatchling (normal) Then I got dynamic sway with hatching (adept)
@youvereachedkyle
@youvereachedkyle Год назад
CoolGuy - presents the best and most honest reviews. The best content for beginners to vets. We appreciate the time you take my man! 👊🏾
@thealldayspecial
@thealldayspecial Год назад
Unless I'm forgetting about something more obvious only time I can really recall when Bungie's hit out and retroactively changed stats was when they tweaked Model Red 8 only for Multimach, and Jack Queen King 3 and Spare Ration's stupidly high AA got lowered a bit despite being long sunset. But anyway you're correct this is very much like Igneous Hammer where even if you got the 3/5 roll, the thing still is coming in with some of the best default stat possibilities and you can't really go that wrong with stuff. That Origin perk absolutely is amazing as well.
@azura6648
@azura6648 Год назад
For hunters I recommend using a perpetual motion roll + speedloaders My roll is full bore, ricochet rounds, range masterwork, perpetual motion and target locked. And it just makes the stat package insane. + 10 stability after 2 seconds + 40 handling after 2 seconds and a dodge + 40 reload after 2 seconds and a dodge + 30 AE after a dodge And if you keep fighting and winning? You can get 10 more stability, and an extra 30 handling and reload. Like, what. Would I take the two extra metres of range from rangefinder?. Honestly no. I wouldn't.
@DropForgedSurvival
@DropForgedSurvival Год назад
*In comp / Trials... Weapons Always feel way way more OP.. Because team shooting occurs far far more frequently so getting absolutely deleted happens so dang fast but that is how the cookie crumbles.* Is it OP... Nah... Last Word Hand cannon has 21 meters of range with a .53 TTK!!* it has always been way more deadly than most SMG's in the shorter range category.
@GoDLiKe211
@GoDLiKe211 Год назад
I'm hoarding about 6 of these right now. My favorite so far is a max range (90) with DSR and TTT. Monster range and the perks bring the stability up and make it a laser beam, without needing a proc. Just shoot and it feels great all the time
@Sin526
@Sin526 Год назад
That's the same roll I have on my pvp Ikelos smg and it's great.
@mcflu
@mcflu Год назад
Wasn't even looking for target lock, I wanted tap the trigger, but honestly the gun just feels so good it doesn't matter what you get lol
@tomis080
@tomis080 Год назад
I’ve got a rangefinder / target lock for PvP and an encore / Kill clip for add clear in pve (with Field-Tested that’s a LOT of stat boosts). Both non-adept, both powerhouses.
@Ominous_Waffle
@Ominous_Waffle Год назад
Keep Away has been banger for it imo. The reload is super and the range and accuracy buffs help when you actually need them, past 15m. The only time I think it's worse is when you're fighting a 1vX and one person is deactivating your Keep Away while you shoot someone far away. I feel like for PvE, Rufus will just be a better workhorse with Demo+Hatchling/TLock with the same range and double mag
@TheSaltFarmers
@TheSaltFarmers Год назад
The great part about your perspective is that it’s giving us all some room to breathe! And these other rolls deserve to be considered!!!!! Thanks man!
@v-7815
@v-7815 Год назад
I got farmed multiple rolls because you know this gun is gonna get hit with a nerf eventually. >Surplus & Demo >Rangefinder & Target Lock/Kill Clip >Rangefinder & Tap the Trigger/Hatchling >Dynamic Sway & Tap the Trigger/Killing Wind (those two perks are stability overkill imo, might delete it).
@CupUhhJo
@CupUhhJo 11 месяцев назад
I ran my first full trials card a week and got a keep away + target lock roll with corckscrew + armor piercing and a stability masterwork. It is now the only gun I use in PVP 😂 it just feels so good. So much stability on an aggressive frame. I don’t win ever gunfight (because I’m dog water at pvp) but when I do it feels definitive.
@ivantarjan7360
@ivantarjan7360 Год назад
I focused it 5 times and i got basically every roll i wanted, hatchling-rangefinder, target lock-dynamic, surplus-demo, and tap the trigger-dynamic rng blessed me
@stompeez4958
@stompeez4958 Год назад
Those all suck XD
@yoman6142
@yoman6142 Год назад
@@stompeez4958 no? this thing is a monster at base, perks are just cherry on top
@beni6533
@beni6533 Год назад
Not a single god roll other than arguably tap+dynamic, but if that’s what you’re looking for just craft an ikelos which will do the same job better
@yoman6142
@yoman6142 Год назад
@@beni6533 literally said they've gotten the rolls THEY wanted, it ain't about godrolls
@ZadeKirian
@ZadeKirian Год назад
I got a Keep Away + Killing Wind (or KC), and while yeah, Keep Away is a little out of place, I find that to be its greatest strength. It gives you leniency for being "a little out of place". We've all been there. Thinking someone is pushing up because of the radar ping only to round the corner and see them actually backing off and holding an angle. Also, if you're slaying out, most engagements where keep away is no longer active, you have Field Tested or in Rumble cases, Alacrity, compensating for the lost stats. We got Killing Wind min-maxing the gun after a kill. Point is, the perk may be the "oddest" pick in the third column, but it still has PLENTY of value.
@jpeezy9157
@jpeezy9157 Год назад
I’ve rocked this with peacekeepers in trials. It’s pretty absurd. People have a hard time killing me due to the increased strafe speed.
@Spike2276
@Spike2276 Год назад
Shhhh, don't mention the sauce, do you want Bungie to nerf us again?
@Chris-iq5pr
@Chris-iq5pr Год назад
The speakers here 😂😂
@Sin526
@Sin526 Год назад
@@Spike2276 People are already crying about it
@Mad-Slick
@Mad-Slick Год назад
Controller player and I got my two rolls. PvP: Hammer Forged, Ricochet, Rangefinder, Tap, Stability MW, Range Mod. PvE: Hammer Forged, High Cal, Perpetual, Demo/Hatch, Reload MW, Reload Mod.
@mx151mx
@mx151mx Год назад
what shader are you using to make it grey and red???
@reesalas
@reesalas Год назад
got 2 90 range rolls pretty much identical but one is rangefinder TTT, and the other is rangefinder target lock, honestly the tap the trigger one feels so nice esp on controller since full bore kinda tanks the stability to push the range to 90.
@LagCityNative
@LagCityNative Год назад
I got DSR and killclip on my first one, with 80 total range with the range mod. 2nd one was Threat detector and hatchling. I haven't used it in crucible yet, but I'm so ready to test it out
@phelan1201
@phelan1201 Год назад
Bit of copium but I got my first flawless in almost two years, got Keep Away/Target Lock on it right away and I love this thing, I'm emotionally attached, rangefinder be damned. Keep Away helps when you need it the most in the longer engagements, target lock feels great, then I got it a friend that has Hatchling for PvE. I think you're sleeping on Demo for PvE though, literally anything with demo is great in this meta even if you would rather have it in the third column than the fourth, just depends on your build.
@samgreen8582
@samgreen8582 Год назад
My best one outta ten was full bore, light mag, perpetual motion, tap tt, stab mw. It's dirty with 70 range. 25 stab base but with perpetualx2 and ttt it actually has 85 stab while ttt is active. Got a new one, rf kill clip. So happy with this thing
@rjsmith5339
@rjsmith5339 Год назад
I have many rolls including some mentioned although I don't have rangefinder target lock, I settled on this one: hammer forged rico rounds surplus target lock stability masterwork. Range 65 stability 45 (70 w/full surplus) handle 58 (100+ w/full surplus) reload 30 (80 w/full surplus) Smooth as butter with decent reach and high damage. Not THE god roll but definitely MY god roll right now.
@ronstantinople
@ronstantinople Год назад
What shader is used to switch out the gold parts of the gun?
@cande0861
@cande0861 Год назад
So my question with keep away is within 15 you don’t need the extra range, however at your longer engagements when it’s proc it can help win the fight. Like you said it’s a stat monster and I feel 15 in you don’t need the help form threat detector, but 15 out you will need the extra help.
@dakotagarcia997
@dakotagarcia997 Год назад
A bummer when this happens sometimes, Because by the time the second chance of getting adept comes out they’ll nerf into mid.
@kemical4chaos688
@kemical4chaos688 Год назад
please tell me what shader that is on the gun
@lordkira9791
@lordkira9791 Год назад
if rf and tl are both nerfed, immortal groll will prob be fullbore ricochet perpetual motion or dynamic sway killing wind or kill clip range mw
@Smurf2416
@Smurf2416 Год назад
I use to think the same about keep away but think about it like this keep away proc 15m out if you are closer than that you don’t need any range perks because at base this weapon fall off damage starts at 20 m
@TzHaarRealm
@TzHaarRealm Год назад
I got the perk and masterwork combo I wanted (rf/tap with range masterwork). I didn’t get good mag options and my barrel is fluted. The adept range mod makes up for the lack of a range mag, and the stability and handling bump makes it beam outside of tap the trigger. It’s only 3/5, but it’s way better than my 4/5 Coldfront. Such a good gun all around.
@derekthedell8235
@derekthedell8235 Год назад
I disagree about Keep Away - its active when its useful. Adding range when you are fighting an enemy further than 15m is perfect. Max range w/ Keep away has comparable fall off to Rangefinder, but you are shooting a gun with lower zoom so the close range encounters are easier.
@TriangularDuck
@TriangularDuck Год назад
Keep Away also has a nice synergy with Kill Clip rolls - once you get the kill and if there are no more enemies near you, you'll get +30 reload to get KC up.
@tonytopol8092
@tonytopol8092 Год назад
I don't know if I agree about Keep Away being out of place. When the enemy is close enough to remove Keep Away, I dont need it to beam them. But when I need that extra range to knock someone, Keep Away gives it to me for free, no kill necessary. I prefer it to Encore for that exact reason, and while Rangefinder is the best, Keep is a solid 2nd place to me.
@2117turbo
@2117turbo Год назад
"They would have to actually adjust the stats. Which I don't think I've ever seen them do". Bungie did it to Main Ingredient, they lowered the stability and aim assist stats. They also did it once to the other gun he was talking about the Ikelos smg. It's stats used to be even more juiced.
@PerfectlyFriedBread
@PerfectlyFriedBread Год назад
Dunno if I really agree with the analysis on keep away at least in 3s. Maybe it's copium since that what I have but play trials with it I felt like most of the time when I needed to engage at longer distances it was up for me. Now you don't get the accuracy boost when you're in close range engagements but in the general case if you have someone within 15m then you shouldn't be taking pot shots at someone 22m+ away from you instead.
@Spatan295
@Spatan295 Год назад
I ended up getting a good range roll with full/small bore, high cal, RF, Target Lock/Demo. Really happy with it. Plus, if target lock gets nerfed, this thing is a stat monster and wouldn’t mind switching to demo on this for Grenade builds or restoration nades.
@zackphy
@zackphy Год назад
I got the "godroll" from my first flawless chest(full bore, ricochet, rangefinder, target lock, range mw, and killclip as my 2nd perk choice) and its amazing. I got it before most other ppl had and were using it in Trials and when you're the only one in a lobby with it it feels unfair. No other primairy can compete.
@ravikrao
@ravikrao Год назад
I only went flawless once, and got a surplus + killing wind/tap the trigger. It's a laser beam with 83 base range and a huge stability buff from tap the trigger. Even without the RF or target lock, it's such a fun smg to use.
@BigDaddyBeefPatty
@BigDaddyBeefPatty Год назад
I'm not gonna lie target lock is definitely S tier but if you look on gunsmith at what tap the trigger does it gives 40 stability and 50% recoil angle and 10% accuracy for .6 seconds and if you land all headshots the TTK is only .67 seconds. I have a threat detector tap the trigger roll and that thing is a LAZER. Threat detector also gives 15 stability when someone is within 15 meters and 40 stability if 2 people are. All that with ricochet rounds and a stability masterwork with adept range and extended barrel when someone is in close proximity I get 100 stability and 100 recoil and still have 78 range.
@MattEnters
@MattEnters Год назад
I have a gut feeling that Rangefinder might be hit soon. I was lucky enough to get the standard RF/Target Lock, but I also kept a nasty DSR/Target Lock + Kill Clip roll just in case of nerfs!
@ShaoShaoMienshao
@ShaoShaoMienshao Год назад
Smart man right here
@JW-sl3ht
@JW-sl3ht Год назад
Yeah I got the god roll with Kill Clip and Target lock. I also have like 7 other adept versions with various rolls. I kept grinding in the flawless pool till I couldnt just to be on the safe side :)
@laheygiblets
@laheygiblets Год назад
My lighthouse roll was Rangefinder with Target lock or KC. Feeling pretty blessed with the nerf proof-ness. Awesome video. I expect to see this just as often and long as Ive seen Shayurahs.
@g_od2080
@g_od2080 Год назад
Might I ask the barrel and mag. That's some blessed rng. Lol
@Zipinater
@Zipinater Год назад
@@g_od2080 I just got a extended barrel, full bore, and armor piercing rounds with rangefinder and target lock
@g_od2080
@g_od2080 Год назад
@@Zipinater good range 😎
@laheygiblets
@laheygiblets Год назад
@@g_od2080 smallbore and ricochet. Ended up with a stability MW but it’s close enough for me!
@Jslaughter90
@Jslaughter90 Год назад
You are undervaluing Keep Away quite a bit.
@YoshiLupus
@YoshiLupus Год назад
I've found I don't ever have an issue keeping Keep Away procced. I tried a few Threat Detector rolls, and it felt like playing within Threat Detector's activation range is a death sentence against Ophidian/Syntho shotgun apes since I've been running this and a bow for my second primary all weekend. Even as fast as Target Lock melts, I'd often trade to a shotgun punch if I played too close. Would prob feel better if I paired it with a special. Haven't tried my Rangefinder rolls yet, but it's never a bad perk. I really want Surplus the most, though. Def doesn't feel necessary with how great Immortal's stats are, but I'd like to see how it feels nonetheless.
@branphlayx133
@branphlayx133 Год назад
I’m sure you’ve heard it before, but you spoil the community with your reviews! They’re always very well put together. I don’t even like watching any other review videos from other content creators anymore, most of the time I’d prefer to just wait for you video. Thank you for your service!
@ShutchyerLips
@ShutchyerLips Год назад
I only got one roll, but it's adept with hammer forged/armor piercing/dynamic sway/tap the trigger and hatchling. It's pretty intense. I'm hoping to get some other rolls to try next time, but I think I really want perpetual motion/target lock with kill clip for pvp and rangefinder/hatchling for pve. Edit: forgot to add that roll has a stability mw
@orionthehunter55
@orionthehunter55 Год назад
I managed a ricochet/dynamic/demolitionist roll and I'm instantly in love the thing is a sniper wearing an SMG's skin, it's glorious
@cookies23z
@cookies23z Год назад
ok, asking here because where else would I ask? mostly kidding anyways, does ophidian (the warlock gloves) speed up weapon swap much more if im already using quick access sling on my bow and smg? I have fallen in love with the combo, but I dont particularly like ophidian... so if it isnt doing much then I can justify swapping off to something else edit: I am keeping 3 rolls, rangefinder+lock for pvp, rangefinder+killclip pvp (unfortunately not range masterwork for either) and a hatchling one for pve for my strand hunter build
@marlyxmar
@marlyxmar Год назад
I have an adept dynamic sway/ demo + killing wind, range masterwork…it feels like a great hybrid for PvE and pvp all I have to do is change the 2nd column instead of having an extra immortal on me
@vincezywczak
@vincezywczak Год назад
Is Keep Away that out of place? If you want to push out your range for far engagements, it will be active for those, and any closer where it isn't active you don't need the range. Seems to me like it's a good consolation if you can't get rangefinder. I get that range has more benefits that will help even in CQC and 6's are chaotic so you more frequently have people near you to deactivate it but still, it seems like it will effectively help with the same thing just not quite as well as RF does, and if RF is in the nerf crosshairs this should very viable
@bstanger17
@bstanger17 Год назад
What am I missing with keep away? Active when 15m out from your target, which with and SMG is when you’ll need the extra range an accuracy? Obviously rangefinder is the better perk. But I don’t see why keep away “doesn’t fit”?
@swozer
@swozer Год назад
I had an e-z breez-y solo trials card to get my first flawless run since vanilla D2 and got encore kill clip on my adept, so I’m super happy w that. Personally, it sounds like target lock should be nerfed on this, it’s clearly proccing too fast based on the magazine. Mayyybe +1 or +2 toward the end of a ttk to help with over shields and restoration.
@ttgprince7790
@ttgprince7790 Год назад
I'm on console and keep away target feels better then the other roles. You don't have yo get a kill or do anything to start it. It's literally the best not because of stats but ease of use. Also hatching roles are disgusting in pvp with the threadling spawn fragment. I've got Hella double kills without reloading about one kill a threadling spawns I move to the next target without reloading dump the mag the thread finishes from the first kill. It's nasty and I'm on hunter using it not warlock.
@nsfryguy
@nsfryguy Год назад
I would argue that Demolitionist is the play for a PvE roll for Titan or Hunter. Hatchling for Warlock. Damage perks are good regardless. But Demo plays with Thread of Generation. Giving Titans and Hunters grenades back faster.
@ShaoShaoMienshao
@ShaoShaoMienshao Год назад
I'm saving my Encore and Keep Away rolls in the event they nerf Rangefinder on SMGs specifically. Or adjust their recoil to be worse without higher Stability commitment. Encore and Killing Wind feel especially nice together with Field Tested! So many stats for a single kill.
@jamese3114
@jamese3114 Год назад
Coolguy and gushing about mid perks, name a more iconic duo
@spenn2007
@spenn2007 Год назад
It's not too late to grind the non-adept version, it took me a little over two hours and I ended up rolling a bunch of them getting nearly an adept roll. So save your engrams until lvl 10. I hope Bungie leaves this alone, I'm getting D1 vibes with this kinda loot, and lightfall grew me BIG TIME, dope DLC and awesome loot so far.
@EvilRedDynamo
@EvilRedDynamo Год назад
I'm absolutely loving my pve roll with rangefinder/ and a choice of demo and hatchling with ricochet and a range masterwork. I've been mainly using demo for my stasis warlock for ice turret spam and nothing gets past me with all the grenade energy I build. I need to try a strand build soon but thats my input on this gun
@joshuamagruder2241
@joshuamagruder2241 Год назад
I've settled for the non adept version. Its pretty much the same, especially in pve. But dude I cannot be asked to carry my teammates who consistently try to lone wolf in situations they definitely should not be. I get strategic flanks. But it's every game that I gotta 1v3 because my teammates go in entirely separate directions with no regard for positioning or map awareness. Literally painful to experience.
@jlb4685
@jlb4685 Год назад
A 2 front and 1 flank is a sound strategy. I void invis and will always hit flank most rounds and my team know to not fully commit until I start poking the flank or get a pick. You engage at the same time.
@joshuamagruder2241
@joshuamagruder2241 Год назад
@@jlb4685 okay. But when the flank fails, do you keep trying that flank even though it keeps failing? Or do you adapt your strategy and try a different approach? I understand the strategy behind a flank. But it's obnoxious to try to flank every round despite the enemy knowing it's coming. I'm not just letting my team push up alone. But I'm smart enough to understand that a team of three people all with shotguns should probably be dealt with at a range. Only after conditioning and smart positioning would I try to flank a team of people who can collapse on and rush a single person effortlessly.
@joshuamagruder2241
@joshuamagruder2241 Год назад
@@jlb4685 like you literally ignored a big part of my comment. I understand the use of flanks, and I know its an effective strategy. But not when the enemy team knows what the fuck you're trying to do and has an answer for it. If that's the case, the answer isn't to keep doing it. At that point you're just feeding the enemy kills and leaving the remainder of your team at a disadvantage because not only are we a teammate down, now their rez is in a real shitty spot to try and get.
@RYAN799
@RYAN799 Год назад
My best drop was Smallbore,Rich Rounds, Surplus,ttt with a stability mw, im loving it so far.
@jeremywhatley8387
@jeremywhatley8387 Год назад
I actually want to try hitting Flawless next time this comes around. I got a few base rolls and I’m loving it. For now the one I’ve settled on is Hammerforged, Richochet, Rangefinder, Target Lock. Unfortunately got a handling masterwork but so far it’s the roll that I’ve liked the most. I have a couple similar rolls one has tap the trigger instead so I’m sure that one will definitely be good, but I’m for sure going to play more trials this season. I fell in love with my Ikelos last season and now that they added this gun I need to get the best roll I can plus for some reason I was actually having fun in trials. Never tried to go flawless I was just grinding rep but at the same time I was having fun.
@awesomeface7777
@awesomeface7777 Год назад
I think you’re underestimating Keep Away, it grants an easy 10% accuracy buff that’s equal to opening shot and tap the trigger, turns this into an auto rifle. I think it’s too perk for both PVE PVP
@AJGudmundsen
@AJGudmundsen Год назад
Been waiting for your take on this monster. I'm not an amazing pvp player, managed to get a few good non-adept rolls, but couldn't make it to the lighthouse. As a "mediocre scrub" in pvp, what would be your recommendation on improving chances of getting there? As a hunter should I focus on finding some cheese ability build, or just focus on improving gunplay in comp/quick play? This weekend was the closest I got, made it to 5 matches, then lost 2 in a row just outplayed. All 5 matches previously were absolute sweat fests tho. I've been going strand hunter with facade, focusing mostly on gunplay with some suspend dives where warranted.
@jdhenry1610
@jdhenry1610 Год назад
For Pvp, I've found that there is basically no difference between the adept and the regular. The stats increases on the adept aren't very noticeable for PvE, but you do get adept mods. For my PvE people, don't worry about getting the adept
@jamesrevere2992
@jamesrevere2992 Год назад
Please stop the hard coping, there is an obvious difference between the normal and adept version. Its a shame so many people resort to extreme coping methods in this game
@dir7y1
@dir7y1 Год назад
Well in this case, adept range mod is pretty strong. roughly 1.5-2 more meters before damage fall of starts is very strong for smgs.
@MrPinkpanzer
@MrPinkpanzer Год назад
This video makes me feel better about the rolls I got. 34 immortals, only 3 with rangefinder. The rangerfinder rolls aren't great. So I'm going to try and make due with DSR/TL or perpetual/ttt. I was just so disappointed every time I saw a roll without rangefinder and saw a reload masterwork. I wish the RNG could get looked at. Did rangefinder seem like a more rare perk for anyone else?
@thebmurphs6672
@thebmurphs6672 Год назад
Would you say dynamic sway reduction with killing wind and high cal/ricochet rounds is a solid PVP roll? I know they’re nerfing target lock so I was thinking my roll could be solid
@turtleturt27
@turtleturt27 Год назад
I think this gun is special in that there isnt really a bad roll, but there is a best roll. Going against a max range rangefinder target lock with your dsr tap the trigger you will feel the gap.
@adored8810
@adored8810 Год назад
dont sleep on keep away. its a lot earier to proc that it sounds
@Yeetus__Deletus__PS
@Yeetus__Deletus__PS Год назад
I'm keeping keep away in case RF gets nerfed on these (or changed). It gives me benefits for duels on the far end off my engagement spectrum and tells me if someone I near (like threat detector would)
@vincezywczak
@vincezywczak Год назад
Yep. And on top of that, Keep Away works in those ranges that youre trying to max out your range for anyway, so IMO it's a keeper perk on this SMG. Any closer where keep away doesn''t proc and you're close enough that you don't need range anymore.
@minimelegend
@minimelegend Год назад
Was waiting for coolguys opinion, Thankfully I got flawless so I can keep farming because 20 rolls in and still no rangefinder and never range MW.
@darcamar100
@darcamar100 Год назад
I'm super late for commenting, but this weapon Carry me for going Flawless for the fist time playing destiny, a non adept version with something similar he show in the video is Crazy good.
@idoqpobi
@idoqpobi Год назад
I went solo flawless this sunday, and I got two one with DSR/Tap The Trigger and Encore/Tap The Trigger, both with the last column being able to swap out to demo. I, as a console player, may have a field day come iron banana.
@zackphy
@zackphy Год назад
The bad thing is this is the ultimate top weapon slot smg meaning we'll probably never get anything better. That's the problem with power creep, to make an smg worth grinding in the future it'll have to outclass this and without Bungie just throwing even more stats on one or making a perk that gives damage eaiser than target lock or perks that add even more range than rangefinder. Eventually in a few years if we don't get a D3 or gear reset we'll end up with weapons with all 100s on stats lol.
@IMandalorianI
@IMandalorianI Год назад
Not sure if this roll is good but here’s what I got on mine, Arrowhead break or fluted barrel, appended mag or armor piercing, surplus and target lock or demo. Range masterwork.
@woodyrulesok
@woodyrulesok Год назад
I got about 7 non adept rolls and they all felt great to use. Only problem is deleting some, I need that vault space.
@danperkins4781
@danperkins4781 Год назад
For example a roll you didn’t talk about. Max range surplus+tap the trigger. Holy moly, it’s at 90 range 95 stability 100 handling when everything is going. HilRious
@delimonky12
@delimonky12 Год назад
I haven’t seen them tweak stat packages since D1 when they nerfed the hopscotch pilgrim into oblivion But I honestly wouldn’t be surprised if they decided to reign this monster in. Power creep doesn’t even begin to cover it
@shadow9692
@shadow9692 Год назад
I got a very very good roll on my second or third ever adept with Full bore, ricochet, dynamic sway, tap the trigger + range masterwork. Been grinding for more so I can at least get a rangefinder with some solid barrels and mags. So many crazy things going for this gun!
@evonbinns4440
@evonbinns4440 Год назад
@CoolGuy which shader are you using for those trials weapons?
@Emil-Roma
@Emil-Roma Год назад
Gonna try one final day for a couple rolls. Absolutely despise this meta and the strength of SMG's, but it's better to futureproof your weapons just in case.
@morsperferro3419
@morsperferro3419 Год назад
I've got my full bore/extended mag/rangefinder/traget lock + kill clip with range mw and it's broken in PvP, plus I've got surplus + hatchling for PvE too.
@slimemonster0381
@slimemonster0381 Год назад
Disagree about keep away… it’s active when it matters. These things don’t need stability. Inside 15m I’m fine on my own, outside that it’s extending range and giving accuracy. I find it to be extremely effective. Threat detector doesn’t do nearly as much imo, if threat detector is active it means you are dangerously close to shotgun range, and if they’re that close it’s easy to hit the shots anyway
@brettseaberg5033
@brettseaberg5033 Год назад
Not good enough for adept but I farmed 4 of the base ones, encore/kill clip/RIcoRound. Range finder/target lock. Range finder/killing wind. Idk which one to use! It's going to be fun testing these out! Good video as always!.
@iLLWiLLx21
@iLLWiLLx21 Год назад
It’s Trials of The Immortal now
@Oob144
@Oob144 Год назад
Got a rangefinder tap the trigger W range MW bringing it to 85 range . Thing goes in on my peacekeeper titan . Absolutely loving it
@GMurph2336
@GMurph2336 Год назад
With keepaway, isn’t it kicking in at the same time rangefinder would matter?
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