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Donkey Kong 64 Hideout Helm: 11 Minute Timer (No glitches) 

CountBleck2009
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Donkey Kong 64 Hideout Helm completed with only one blueprint.
I always wanted to see how fast I could do Hideout Helm without failing and without using any glitches.
11 minutes is possible but takes near perfection to pull off.
Without using out of bounds glitches, it is impossible to turn off the Blast-o-Matic within the base ten minutes. The furthest you can reach is Diddy's minigames.
Enjoy.
Timestamps:
0:00 - K Rool Cutscene
0:37 - Snide Cutscene
1:04 - Hideout Helm
4:02 - Donkey Kong Minigames
5:44 - Chunky Kong Minigames
7:03 - Tiny Kong Minigames
8:36 - Lanky Kong Minigames
10:21 - Diddy Kong Minigames
12:34 - Trying to complete Hideout Helm with only ten minutes
#DK64 #DonkeyKong64 #HideoutHelm
Donkey Kong 64 hideout helm one blueprint

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23 июл 2024

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Комментарии : 18   
@nikhilmurthy7096
@nikhilmurthy7096 Год назад
K. Rool's background evil laughing kicks in at the following checkpoints: * 10 minutes before Game Over (2:04) * 5 minutes before Game Over (7:03) * 3 minutes before Game Over (9:03) * 2 minutes before Game Over (10:02) * 1 minute before Game Over (11:02) * 30 seconds before Game Over (11:32) * 10 seconds before Game Over (11:52) Feel free to reply with any additional "evil laugh checkpoints" assuming the timer maxes out at 50 minutes (a.k.a. ALL 40 Blueprints are delivered to Snide).
@gameguy_64
@gameguy_64 15 часов назад
Nice job man. And with just seven seconds left too! Man, that was pretty intense to watch!
@cookiescream8628
@cookiescream8628 2 года назад
This is impressive as hell dude, I knew you needed at least one of the pieces to the blueprints to avoid the machine going off, but damn! That was some intense speed and action. Felt straight outta the movies!
@jordonlyn4615
@jordonlyn4615 Год назад
This is why I found all the blueprints
@ErikCarlson-en4vz
@ErikCarlson-en4vz Год назад
Yes, even with over 30 minutes it can still be challenging if you don't know what you're doing.
@hummingblerd6157
@hummingblerd6157 Год назад
Damn dude, this brought back my nostalgia like nothing else has! Your run was epic to watch, and with only 1 blueprint too! Impressive run my dude!
@CountBleck2009
@CountBleck2009 Год назад
I appreciate it.
@juanpablouriascruz1411
@juanpablouriascruz1411 Год назад
Hello BC2009. I am watching this video 11 months after you uploaded it and there were 11 comments when I wrote this. It would be nice if this comment had exactly 11 likes.
@saraharnold2757
@saraharnold2757 Год назад
I would be a nervous wreck if this happens when i played in 99
@superpikminbros
@superpikminbros 2 года назад
Awesome! Was this played on N64 or on Wii U virtual console?
@CountBleck2009
@CountBleck2009 2 года назад
Wii U Virtual Console.
@derriethelm1524
@derriethelm1524 Год назад
Is this possible on original hardware too? I could never do it in less than 11 minutes. Really impressive run
@CountBleck2009
@CountBleck2009 Год назад
It's possible, but takes a ton of luck too. The minigame that makes or breaks you is Chunky's where you have to find the kremling in the crate. If you have to break all 4 crates to get the kremling, your chances are slim. All the others are skill and homing ammo is a must as well to get rid of the mecha zingers with Lanky as well.
@douglasschultz9808
@douglasschultz9808 3 месяца назад
Well played
@RainbwSpctrm
@RainbwSpctrm 8 месяцев назад
I know it's been a little while since this was uploaded, but is there any chance of in-bounds 10 minutes being possible, TAS or otherwise?
@CountBleck2009
@CountBleck2009 8 месяцев назад
Out of bounds glitches are needed to make it in the 10 minute mark. I've never seen a TAS speedrun but it doesn't mean there isn't one out there.
@RainbwSpctrm
@RainbwSpctrm 7 месяцев назад
@@CountBleck2009Forgot to respond, but If I had to take a guess on how to make in-bounds 10min possible: Orange lag clipping perhaps? Specifically through the minigame room doors to skip using instruments, since the instrument and door opening cutscenes combined seems to take a total of about 10 seconds each time. Clipping through the doors instead and cleaning up a few minor mistakes such as the jump into the tag barrel as Diddy Kong after flying through the rings might make it happen while still remaining in bounds? Though this also seems to be the Wii U port which is just about a locked 30 FPS at all times.
@saraharnold2757
@saraharnold2757 10 месяцев назад
ive got all the blueprints 50 minuets for me
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