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Doom 2: Good Morning Phobos - Map 18: Deletion (UV Max) 

thesoulingredient
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This is an updated 2021 version of sincity2100’s original 2017 release of GMP. It upgrades the soundtrack of multiple maps, makes several map replacements, and makes smaller improvements to other maps.
Good Morning Phobos is a 33 map WAD. It takes heavy influence from the likes of TNT: Evilution, Perdition’s Gate, and some newer WADs. It also heavily utilizes the Community Chest 4 texture pack. Some might see it as a drawback, due to how much it’s used, but the gameplay makes up for whatever visual/aesthetic flaws the WAD has.
This is an underrated pick, in my opinion, for the top WADs of the 2010s. The combat is addictive as hell, and sincity’s ability to make consistently fun and engaging levels is something to admire.
====================
IWAD: Doom 2
Port: DSDA-doom 28.0
Compatibility: Boom (comp level 9)
Mapper(s): sincity2100
MIDI: Tristan Clark - Ionian Isolation (from TNT: Revilution)
====================
Good Morning Phobos (2021 Edition): www.doomworld....
DSDA-doom: www.doomworld....
====================
Holy shit did I screw this run up at the end lmao.
Besides that, this is another sleeper hit for me, bolstered significantly by Tristan Clark's classic MIDI for MAP12 of TNT: Revilution (Transduction). It adds a deep and ominous atmosphere that carries with you until the end.
The combat itself is kind of mild for the most part. The first three quarters of the map don't have many encounters that really stuck out as too dangerous for me. Maybe the whole blue key section can have some tricky parts, but overall this one is pretty mild until you get to the final room.
That final area is a bit of a scorcher. There's danger everywhere you go, not to mention that Cyberdemon constantly nagging you and the multiple Arch Viles sprinkled around. I messed up the BFG jump a bunch, which pissed me off considerably, and I also took a ton of unnecessary damage throughout the fight. It made the Revenants swarm and last combination of Arch Viles and Cyberdemon pretty dreadful to go through.
Overall, the atmosphere and music of the map are really strong.

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19 сен 2024

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