i am excited to see how further it could possibly be optimized, it could be like super mario bros, or this could be the world record and a perfect run, idk but ye
The movement in this run was so intense I started getting seasick and had to take a break. Absolutely incredible speed and precision to keep up for two straight hours.
Awesome run! This was really fun to watch. I love these types of runs more, because I really don’t care for many of the 3-D games, third or first person runs, where the focus is primarily glitching out of bounds. I love watching speed runs where the runner mostly stays in bounds and actually plays the game with ridiculous skill like this one.
This might be the most impressive run of the event. The skill required and the ability to maintain that pace for that duration is off the charts. Amazing!!
Been watching speedruns for a couple years and so far this is probably one of my favorites. Such a greta amount of skill, calculations, mechanics, aiming, routing, complexity, speed, swag, and other words that describe how awesome this run.
Excellent run and with amazing movement, Mute! The couch commentary was also excellent, you could tell the people on there were very passionate and knowledgeable about the game which made for a very entertaining run
Imagine a timeline where Moroccan Spiced Chicken With Toasted Vegetables could have been called something boring like Lift Skip, and be thankful we’re living in such a spicy world lol
34:55 NOOOO he didn't collect it! I saw the end screen say 16/17, and so did he. Rewinding to the map screen frames, the same secret is missing on both fast travels, so he actually fast traveled a little too soon. There's no way he's replaying half the level for that later on, right? Gotta wait and see... Edit: yeah, the run wasn't valid sadly. Still a great showcase of the game/category, who cares about a dumb little technicality like that.
I'm good at this game, but Mute is thousand levels ahead, these fast gates one after another after another, sick movement, extraordinary execution of skips, just wtf, my kuddos dear sir
pokemon speedrun = *guy prays to RNGsus and mashes A for 2 hours straight* DOOM speedrun = *guy breaks both his wrists, speedruns his eyesight and loses 10 pounds after every run*
To be fair, they're completely different genres. I think that's what makes FPS games so visually impressive is they're much more action heavy and often times they are *flying* through the environment. RPGs (usually being turn based) are impressive to see all the shortcuts in strategy to do maximum damage while often being way under leveled because they skipped the usual game design that requires one to spend hours training and getting money for things to make your characters more powerful. Both require a lot of items and strategizing but RPGs are usually more battle strategies while FPSs are more environmental navigation strategies. (And then there's platformers which often fall somewhere in the middle)
Me this whole run being like, "this host sounds exactly like Lawrence from Funhaus" que the end and i check and its actually Lawrence from Funhaus, blows my mind. p.s. what an amazing run never wanted to play doom more
there's a talk Mick Gordon (DOOM eternal's composer) gave where he discusses how he came up with the music and some funny things he hid in the audio files. I think the best part is when he is told that he can't use a guitar in the music, so he combines a guitar with a chainsaw to get around that requirement. absolute legend.
also I object. "effect and cause" in titanfall 2 is probably the best single level in video game history, but I only say that because I haven't speedrun Urdak