I tried to download your master campaign on Nexus mods but it says that it is hidden or something like that when I click the download link. What do I do about this? I really want a master campaign.
I wish that all custom master level could be on the list called Custom Master levels, instead of repleacing main campaign maps. Then I would install them all.
@@1ztype343 I don't think so, i haven't missed a single event yet. Unless it was a twitch prime exclusive. Also, thanks. Good to know how to get the regular shotgun.
@@1ztype343 the video in question is clearly being played on a PC, he uses commands in the console, mods and has button prompts that correspond to the keyboard.
I downloaded the mod and at the start of HOE I didn't know if I was supposed to start with the Blood Punch , Dash and Grenade/Icebombs , I asked the author on nexus but nothing so far. I also had the Hammer but it wouldn't charge on Glory Kills , only on weakpoints and it was doing it at a slower rate than on Horde Mod , I had to destroy 5 weakpoints to get it . Do you guys know if this was supposed to happen or it was a mix of bugs ?
just take it's file out of the .zip archive. It should be e3m4_boss or something like that. Just re-zip it on it's own, however my changes to the icon of sin won't be included if you don't also grab the gameresources folder as well.
@@Kaiserwill I know of that the folks of the discord modding server helped me But I don't think I'll be playing the mod again. Some of the choices you made in the level are plain stupid imo after finishing half of the level, especially the final sin changes and the serious lack of fodder at the end. I had the infinite extra lives cheat and still it was very hard and kinda stupid
@@Kaiserwill bro don't lol ok me. The last part on the bridges spawned only 3 imps and 1 gargoyle with a tyrant and 2 pain elementals after a revenant a Doom hunter and various other demons. That's definitely stupid if it was intentional. And the 0 bfg and crucible ammo with respawning archviles and marauders on the boss is the definition of mental imo. Almost everything else was fine but those 2 points are what broke the mod for me. I am serious when I say consider changing some of this shit.
@@Kaiserwill why did you remove the reply I can still see some of it in the notification. I fought through the bridge but the game didn't spawn any fodder and I quickly ran out of ammo for everything. That's my only complaint about that section.
I wonder, if you don't own DLC1 and install this mod, can you get to fight the possessed demons/spirits which aren't supposed to be in the base campaign? If yes, doesn't that mean people can technically experience DLC-exclusive contents without purchasing the DLC?
@@adityaganduri7670 dude i made the mod, they have the spirit buff. They can be frozen because it would be unbalanced if they couldn't, they have the resistences and damage modifiers of spirited enemies.