Тёмный

DOOM: The Dark Ages | Detailed Gameplay Analysis from the Reveal Trailer ( REACTION ) 

Under The Mayo
Подписаться 143 тыс.
Просмотров 124 тыс.
50% 1

Опубликовано:

 

26 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 1,2 тыс.   
@underthemayo
@underthemayo 3 месяца назад
I can't believe it's been so long since Doom Eternal that we're looking at a new Doom game on the way. Time to get hype. If I got something wrong here, okay. It's just a fast reaction while I'm excited. Let's just have some fun here. Also, this video is very relevant: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qtk6XOGgBto.html "There is no Doom Eternal 2". Support me on Patreon: patreon.com/underthemayo Mayo merch here! teespring.com/stores/underthemayo RU-vid Memberships to my channel now available, click the "Join" button. Follow me on Twitch at twitch.tv/underthemayo
@isaaclai1636
@isaaclai1636 3 месяца назад
It feels so strange, Eternal feels like it released like a year ago
@rayhoyer4829
@rayhoyer4829 3 месяца назад
This game better not be as hard to play as eternal was
@frozezone2947
@frozezone2947 3 месяца назад
I was looking forward to your speculation of the new doom and you didn't disappoint
@frozezone2947
@frozezone2947 3 месяца назад
Oh and mayo I have this question Ive been wanting to ask you since hugo martin started an interview with you and the other doomyubers
@minegaming13524
@minegaming13524 3 месяца назад
Excuse me, can you remind me my beginner guide, the heavy cannon, they have a mod called precision bolt which is used for quick swapping, micro missiles, it’s used for quick swapping with the rocket launcher, does that mean it can work on all weapons with the micro missiles?
@Chano-h2h
@Chano-h2h 3 месяца назад
For the enemies dying so easy, remember that in almost every doom trailer all enemies are one shot basically, to mantain the flow of it ig.
@OnTheArchipelago
@OnTheArchipelago 3 месяца назад
Yea, its just for cinematic purposes
@Kwatcher100
@Kwatcher100 3 месяца назад
Well, we were told that in this game you, “hit like a truck.” So who knows?
@Dasaltwarrior
@Dasaltwarrior 3 месяца назад
​@@Kwatcher100 I def think enemies will be less durable, as the enemy count seems juiced up quite a bit compared to Eternal and 2016 in mob shots
@paperclip6377
@paperclip6377 3 месяца назад
​@@RU-vidTookMyNickname.WhyNot oh God not the walmart version of Titanfall
@BardicGM
@BardicGM 3 месяца назад
Well there's also the aspect that the team behind it said when 2016 cme out that the closest difficulty to the canon slayers power was easy moe.
@bufflb4184
@bufflb4184 3 месяца назад
I'm 99% sure that the mancubus/hell knight one-shot kill is just to make the trailer more cinematic. No way their health is that low, even if there's a weakpoint/parry stun state.
@underthemayo
@underthemayo 3 месяца назад
The mancubus one shot isn't a kill, it's a weak point break. He's definitely still alive.
@PossiblyAnIrishGuy
@PossiblyAnIrishGuy 3 месяца назад
@@underthemayo if that's actually the case, then they really leveled up the destructible demons system to a whole new echelon. I wonder if you could blow off both a Mancubus' arms while he's still alive, would be a cool thing but also pretty funny and/or gimmicky.
@alexkovacevic2029
@alexkovacevic2029 3 месяца назад
​@@underthemayoyou always have this arrogant sheen about you. Its kinda gross
@SB-dc5on
@SB-dc5on 3 месяца назад
@@underthemayoit definitely looks like a death animation but it’s just my opinion
@adamdavis1737
@adamdavis1737 3 месяца назад
I was hoping for quake. I kind of thought that the Quaker remasters coming out was a bit of a hint that they were doing something with the franchise again while doubling as a way to get people talking about it. But this looks sweet, and as someone who preferred the gameplay pace and atmosphere/design of 2016 over Eternal. This looks like it's more up my alley. Not that I didn't think eternal was great
@iWant2BeASaiyan
@iWant2BeASaiyan 3 месяца назад
That "Baron" at 6:20 has the head that looks super similar to the Doom Hunter minus the visor. I think this may be one of the Agaddon Hunters before Eternal. I may be wrong but I can't wait to see it next year!
@FyruHawk
@FyruHawk 3 месяца назад
yeah i saw a reddit post that also pointed out the glowing thing on his chest is very similar too, just on the opposite side.
@AidenSmith-fw5xe
@AidenSmith-fw5xe 3 месяца назад
I was thinking this as well
@ShadesMan
@ShadesMan 3 месяца назад
I figured it was a baron at first, but his horns and his face look like a Doom Hunter, sans cyclops-visor. Indeed could be the Agaddon Hunters of old, pre-cybernetics!
@googlefish80
@googlefish80 3 месяца назад
As dumb as this sounds, I dont think that's a baron, im thinking and hear me out, I think thats the Bruiser from Doom 3.
@The_Dinosaur_Heretic
@The_Dinosaur_Heretic 3 месяца назад
@@googlefish80 It would have a TV face if it was a Bruiser. I’d love for him to make an appearance, but I strongly doubt he will
@shortwinger3
@shortwinger3 3 месяца назад
So the bone gun is called the “Bone Crusher,” the new plasma rifle is called the “accelerator”, and the impaling gun is called the “Rail Spike”. There was already an interview in which Hugo and another ID Software dev were asked what their favorite weapons are.
@francocentrone197
@francocentrone197 3 месяца назад
where can I find that interview?
@rawmaw
@rawmaw 3 месяца назад
Where?
@ezzwhitezombie666
@ezzwhitezombie666 3 месяца назад
Should’ve been called “the skull grinder”
@SHARATHCHANDRA-dh6yx
@SHARATHCHANDRA-dh6yx 3 месяца назад
Or skull shredder or bone shredder
@thorveim1174
@thorveim1174 3 месяца назад
Meanwhileme wondering whats "rail" about the rail spike, that thing has seemingly no rail whatsoever
@thomascoushman1106
@thomascoushman1106 3 месяца назад
I have a theory that you can parry green attacks. This would be similar to shooting the marauder or gladiator when the eyes are green in eternal. It would make sense with that one enemy firing 5 projectiles but only 1 is green
@EstonianFreedom100
@EstonianFreedom100 3 месяца назад
I noticed those attacks as well, there must be a mechanic tied to them for sure
@cerealofbonedmilk
@cerealofbonedmilk 3 месяца назад
I bet he cant parry projectiles from a certain other game about going into Hell
@las4gna84
@las4gna84 3 месяца назад
@@cerealofbonedmilk Doom Slayer is gonna parry his shield like it's the fucking Sawed-on Shotgun lmao
@ronthorn3
@ronthorn3 3 месяца назад
lol don’t tell Mayo, he sucks at parries 😂😂.
@Madchimpz
@Madchimpz 3 месяца назад
Good catch, I think that definitely is the case because the Hell Knight also had a green glow on its arms right before doom slayer parried its jump attack. And right before that, an Imp was preparing to shoot a green fireball before getting killed. I like that mechanic, you can't just parry every attack, only certain ones.
@chester51161
@chester51161 3 месяца назад
I like how the gameplay looks a lot more weighty and heavy hitting and not as much of a streamlined hyper efficient killing machine that the doom slayer ultimately culminates into in Eternal.
@maxburrill6192
@maxburrill6192 3 месяца назад
This is probably before he started putting thrusters and shit in his suit to let himself fly around like he does later.
@simionmatei9715
@simionmatei9715 3 месяца назад
​@@maxburrill6192to be fair, what he wears there its not even the preaetor suit
@cyberdemon6517
@cyberdemon6517 3 месяца назад
as hugo said himself hit like a truck
@FastFox916
@FastFox916 3 месяца назад
Machine, turn back now
@youreafurryhuh
@youreafurryhuh 3 месяца назад
​@simionmatei9715 actually it is
@UnfaithfulServant97
@UnfaithfulServant97 3 месяца назад
Doom finally going full Army of Darkness lol.
@underthemayo
@underthemayo 3 месяца назад
Yes! Bring me forth into thy castle!
@karanvirsingh7829
@karanvirsingh7829 3 месяца назад
"Shop smart, shop S-mart. YAGOTTHAT?" - DoomSlayer probably
@Kspice9000
@Kspice9000 3 месяца назад
​@@underthemayo"This is my BOOOOOMSTICK!
@Schlangeguzik
@Schlangeguzik 3 месяца назад
2:13 this bonegun is just good old unmaker i like it
@The_Dinosaur_Heretic
@The_Dinosaur_Heretic 3 месяца назад
I bet it’s gonna be called the SkullGrinder
@cabnbeeschurgr6440
@cabnbeeschurgr6440 3 месяца назад
Grimdark unmaker my beloved
@ahmed_gamer_gym_biker
@ahmed_gamer_gym_biker 3 месяца назад
I think it could be called NailGun
@samokazem2211
@samokazem2211 3 месяца назад
yes, it unmakes skulls.
@Schlangeguzik
@Schlangeguzik 3 месяца назад
@@The_Dinosaur_Heretic what if it is, that's would be badass
@EWischan
@EWischan 3 месяца назад
id Software's tweet mentions a trilogy. This could be the last Doom game for a while.
@maxburrill6192
@maxburrill6192 3 месяца назад
I mean, the DOOM: Eternal DLC ending seemed pretty final for this particular iteration of the series. We did it. The big bad is dead, and Hell has lost all its power.
@simionmatei9715
@simionmatei9715 3 месяца назад
​​@@maxburrill6192there are stilll enought content to be explored for at least one more trilogy There still that thing about the Profecy of the Black Priest
@blazkowicz_the_3rd810
@blazkowicz_the_3rd810 3 месяца назад
Probably for the best, i love doom, it is my game for many many years, but they need other IPs as well. And they should be mixing it, not just doom, although i cant complain.
@Kobalt_Rax_the_one
@Kobalt_Rax_the_one 3 месяца назад
​@@maxburrill6192 Are you sure ? Samur and the Hell Crucible that would become the dark priest most likely , Vega . The other group of Seraphs that are regarded as the Acient Gods and may be related to the higher being that created Primavels like Devoth etc. There is literely more lore and secrets to be revealed. But the next Doom the sequel to Eternal would most likely be like a fresh new start , the cycle will begin anew.
@RL-DarkSpark
@RL-DarkSpark 3 месяца назад
​@@simionmatei9715 So we have the father and Davoth the original god, but is there like a devil or is Davoth supposed to be the devil
@raptyrn1290
@raptyrn1290 3 месяца назад
One extra thing I'd like to point out is clearly there will be more environmental kills 5:43 We can see that demon impaled on a bed of spikes behind it and just in general, the demons seem to be affected by physics a lot more just overall, and that's going to make things super interesting
@maxburrill6192
@maxburrill6192 3 месяца назад
I hope they give us the Dark Messiah super kick. That shit would be hilarious.
@ItsCosmoTewulf
@ItsCosmoTewulf 3 месяца назад
I always thought the environmental glory kills from 2016 were neat, so I'm glad it looks like they're expanding on that concept rather than pushing that aside like they did with Eternal.
@papayer
@papayer 3 месяца назад
​@@ItsCosmoTewulfEternal had crushers.
@James11111
@James11111 3 месяца назад
Reminds me of Bulletstorm just abit.
@ItsCosmoTewulf
@ItsCosmoTewulf 3 месяца назад
@papayer I was more talking about the glory kills rather than just environmental kills in general. I guess I went off on a bit of a tangent there lol
@raptyrn1290
@raptyrn1290 3 месяца назад
I'm not convinced that's a baron that to me looks like an Aggadon Hunter before it got resurrected as a Doom Hunter Like, the real deal this time
@asimplepie2279
@asimplepie2279 3 месяца назад
I’m so excited
@biga9144
@biga9144 3 месяца назад
They better give us a greatsword to go with the shield
@_strayfer_
@_strayfer_ 3 месяца назад
Oh I’m sure they will
@Yaboi-if8bw
@Yaboi-if8bw 3 месяца назад
Oh, I have faith they will give us the Slayer's Crucible from Doom Eternal
@jamesallred460
@jamesallred460 3 месяца назад
Hell yeah!
@TheDragonfriday
@TheDragonfriday 3 месяца назад
Even better the shotgun with attached greatsword
@knowledgeanddefense1054
@knowledgeanddefense1054 3 месяца назад
I believe there's a name for it
@macgyverman8733
@macgyverman8733 3 месяца назад
Looks to me like he’s shooting Nine Inch Nails.
@CritStanley
@CritStanley 3 месяца назад
The quake vibes in this game are very overwhelming. :P
@Robster881
@Robster881 3 месяца назад
@@CritStanley underwhelming* this doesn't feel like Quake.
@M1551NGN0
@M1551NGN0 3 месяца назад
Fun fact: the soundtrack from the second level and the last level of DOOM 2016 is a remix of Quake theme
@HugoStiglitz88
@HugoStiglitz88 3 месяца назад
Hope not. Nin is absolutely garbage
@CritStanley
@CritStanley 3 месяца назад
@@Robster881 it does to me. Knight/marine hopping through dimensions of dark gothic medieval age vibes fighting against magic and insanity inducing monsters. That’s Quake. To me, Doom was always fighting invading demons in futuristic high tech bases and then taking the fight to Hell in the end. Of those two things, Dark Ages leans _heavily_ towards what I always associated with Quake.
@PatrickN8
@PatrickN8 3 месяца назад
6:30 Mister sword and board here sure looks like an Aggadon Hunter
@JefeMaestro83
@JefeMaestro83 3 месяца назад
I think that this game is, a clearly, Doom with Quake skin
@CRT_YT
@CRT_YT 3 месяца назад
i bet 0 dollars it was originally a quake game but corporate wanted it to be doom
@skandy6847
@skandy6847 3 месяца назад
same honestly ​@@CRT_YT
@jaredmccain7555
@jaredmccain7555 3 месяца назад
The rail gun is good evidence for that.
@SkyFly19853
@SkyFly19853 3 месяца назад
Hexen and Heretic too...
@FBI_42069
@FBI_42069 3 месяца назад
or it's doom but in a different time period not everything has to be something else reskinned because it's not what you wanted, if you don't like it don't play it.
@HevonCZR
@HevonCZR 3 месяца назад
The most Quake looking Doom game ever for sure. In a parallel world this would have been a new Quake.
@FBI_42069
@FBI_42069 3 месяца назад
or it's doom but in a different time period not everything has to be something else reskinned because it's not what you wanted, if you don't like it don't play it.
@lostsanityreturned
@lostsanityreturned 3 месяца назад
​@@FBI_42069simmer down fido... stop being a precious little flower, they weren't complaining.
@idglet9565
@idglet9565 3 месяца назад
​@FBI_42069 C'mon man, the devs haven't been shy about their love of Quake and it's influence on their work. To flat out deny the obvious influences is either dishonest, disingenuous, or just completely blind. Any fan of FPS games and their history would have no problem with the statement they made.
@FBI_42069
@FBI_42069 3 месяца назад
@@idglet9565 saying everything that looks like quake a reskin is also dishonest, disingenuous
@Led....
@Led.... 3 месяца назад
​@FBI_42069 he didn't even say it didn't look cool lol. Just a simple comparison. Please go touch grass
@filipvadas7602
@filipvadas7602 3 месяца назад
A gun that grinds Demon skulls into bone splinters and then fires them as projectiles is the most *metal* thing I have ever seen
@dereturd
@dereturd 3 месяца назад
I feel like theyre going back to OG Doom level, gameplay design and enemy placements. Though ofc not necessarily the OG layouts, but the amount of enemies on screen, the open areas and the mobility isn't as high octane as before.
@energeticyellow1637
@energeticyellow1637 3 месяца назад
That's what I was thinking. Literally a more grounded old-school experience, maybe we'll see a return of the old level design with more backtracking
@steel128
@steel128 3 месяца назад
i'm more of a fan of the 2016 setup over Eternal, so this is more welcoming to me
@Kobalt_Rax_the_one
@Kobalt_Rax_the_one 3 месяца назад
​@@energeticyellow1637Old level design are more strait up mazes ,I don't think it will be quite like that , at least not as frustrating to navigate and know where to go at times . I think it will be a bit more beefed up design of 2016 one , maybe. Either way it will still be an interesting and creative design regardless .
@Go_Coup
@Go_Coup 3 месяца назад
@@Kobalt_Rax_the_one , they're not mazes. They were known for not being mazes, as that's what many first-person games used. Getting lost in a large map doesn't mean that it's a maze.
@Kobalt_Rax_the_one
@Kobalt_Rax_the_one 3 месяца назад
@@Go_Coup They do have a maze like or labyrinth design everyone knows that , not necessarily strait up but yea .
@kyle35_36
@kyle35_36 3 месяца назад
I like how it’s suppose to be a “grounded” game yet it has a gum that grinds up skulls and shoots the fragments at enemies. I’m sure you were referring to the gameplay but it’s just a lil funny
@Narko_Marko
@Narko_Marko 3 месяца назад
Grounded as in, you are literally on the ground way more than in previous doom games.
@thanus6636
@thanus6636 3 месяца назад
Grounded as in, you are literally putting three times as many demons into the ground.
@nobody-yk2hu
@nobody-yk2hu 3 месяца назад
Honestly I'm interested how we get ammo for the skull grinder (until we get its official name I'm reffing it as the skull grinder) like do we have to glory kill small enemies and use their skulls as ammo of are they gonna take inspiration from the Hecatoncheires in greek mythology and have an enemy with lots of heads that give us lots ammo for it I wanna know how they incorporate other weapons a d I hope we see the return of the soul cube and hopefully people will finally stop hating doom 3 for being different I know not everyone hates it but it feels like half of the players seem to
@paytonkraft7564
@paytonkraft7564 3 месяца назад
I don't think they meant THAT kind of grounded.
@WolfShi3ld
@WolfShi3ld 3 месяца назад
Like what I saw. More enemies, larger maps, slower player movement without slowing enemies, lower target healthpools, weapons made for crowd control, varied enemy attacks that look like they can't all be solved by circling an arena forever. Seems to be taking notes from Serious Sam. Here's hoping all that forces actual target prioritization, which is the one thing Eternal lacked.
@purebaldness
@purebaldness 3 месяца назад
Bare in mind low health pools was a staple of Doom Eternal trailers
@RedCommunistDragon
@RedCommunistDragon 3 месяца назад
@@purebaldnessIt’s been years since I’ve seen the 2016 trailers, but, I assume it was a staple for those as well.
@corvax8644
@corvax8644 3 месяца назад
Basically Doom but as a hacknslash
@purebaldness
@purebaldness 3 месяца назад
@@RedCommunistDragon i think so, at least in the one where the cyberdemon is at the kadingir samctum
@papayer
@papayer 3 месяца назад
???? Eternal forced the shit out of priority targets if anything lol, Arch-vile, Marauder, buff totem, carcass, cybermancubus.
@jijigri9224
@jijigri9224 3 месяца назад
Not sure if it gets mentioned later in the video, but at 3:09 we see the enemy shooting a green projectile along with the other projectiles. And at 5:23 the Hell Knight was charging a green attack before getting parried I think we can imagine that attacks colored in green can be parried by the shield
@Jane-qh2yd
@Jane-qh2yd 3 месяца назад
The "Baron of Hell" that you pointed out in the trailer is not a Baron of Hell at all. The Baron has horns that point forward, with the tip actually facing down and sitting below his eyeline. The Baron also has no spikes coming out of his shoulder plates, and his teeth are crooked and evenly big, without any canines. This demon has curved horns that point directly upwards, as well as a small horn coming out of its forehead. This is the EXACT same horns that the Doom Hunter has in Eternal. This demon also has spikes coming out of its shoulders, and a similar mouth/teeth to the DH. This is without a doubt the Agaddon Hunters that were used to make the Doom Hunters.
@KneeCapHill
@KneeCapHill 3 месяца назад
They really should've made ammenda woth Gordon. His music was a huge reason for the popularity of Doom 2016 and eternal
@Cri_Jackal
@Cri_Jackal 3 месяца назад
I don't think Glory Kills are here, I believe that decapitating mace swing what just a straight up melee kill, the player targetting the weak point that is the head.
@cabnbeeschurgr6440
@cabnbeeschurgr6440 3 месяца назад
Agreed. Maybe it'll have more melee options, but less/no finishers
@procow2274
@procow2274 3 месяца назад
Its actually a flail
@Mrjohnny164
@Mrjohnny164 3 месяца назад
He only killed the rider of the pinky, the pinky is still alive. Its probably considered "part" of the pinky so there shouldnt be a glory kill opportunity
@cabnbeeschurgr6440
@cabnbeeschurgr6440 3 месяца назад
@@Mrjohnny164 if I had to guess maybe it's a deeper weak point system, enemies will have phases and you can do finishers/melee on certain weak points to break them off of the demon entirely
@CatInKnightsArmor
@CatInKnightsArmor 3 месяца назад
@@cabnbeeschurgr6440idk about that I think glory kills are too big of a part of Doom games DNA at this point for them to not be in this one
@antoniotrivelloni8191
@antoniotrivelloni8191 3 месяца назад
The chainsaw shield has me feeling some type of way. As long as the mech and dragon segments aren't too long, they'll feel so cool. Imagine dogfighting a squad of Pain Elementals on a DRAGON
@YEY0806
@YEY0806 3 месяца назад
Or dragon demons
@antoniotrivelloni8191
@antoniotrivelloni8191 3 месяца назад
@@YEY0806 God, just IMAGINING that is getting me hyped. I don't think I've actively wanted a game to be good for years like I want this game to be good.
@kingchirpa
@kingchirpa 3 месяца назад
The dragon feels like a nice point A to B type thing. Sort of like how a lot of games recently have gliders where you can soar over the map.
@JamesTamesGames
@JamesTamesGames 3 месяца назад
it's giving me serious sam vibes with how the small soldies are charging at you
@Jack_War
@Jack_War 3 месяца назад
Yes, and the original Doom games
@AleenaLearner
@AleenaLearner 3 месяца назад
​@@Jack_Warfrom 1995? I wouldn't say they were charging
@Jack_War
@Jack_War 3 месяца назад
@@AleenaLearner some enemies charge at you, like the pinkys. And I thing this new Doom game it's very similar to serious sam because it's very boots on the ground, unlike the doom 2016 or eternal that were more like Quake
@AleenaLearner
@AleenaLearner 3 месяца назад
@@Jack_War pinkys zig zagged, like revenants and archviles. I do recommend DooM 2, it makes you feel chased by generals, oou can give it a try
@Lakezhealme
@Lakezhealme 3 месяца назад
I originally subbed to this channel because it was the best Doom Eternal hub when the game came out. Ahhhh, it feels so good to be back! I fully anticipate watching your vids covering this new exciting Doom game.
@rawmaw
@rawmaw 3 месяца назад
4:51, I actually don't think this is a form of a "ground pound". To me, it looks more like a dash done mid-air that's simply targeted towards the floor. So dashing is not as static as it is in Eternal when it comes to its directions. But of course, I could be wrong.
@nbdante
@nbdante 3 месяца назад
Slayer can now parry and stuns the enemies with his shield! I noticed in the trailer that they didn't show any verticality in Doom's movement! Maybe this time is more focused on ground movement and brute force, since he has a shield doesn't need to move fast and dodge! The game looking amazing!
@citizen3000
@citizen3000 3 месяца назад
Doom guy
@IagoM013
@IagoM013 3 месяца назад
When I saw the Mech combat and Dragon segment I thought they were cool and, after thinking, now Im wondering if that was just them teasing that the game will have cool and unique set piece moments. I trust ID on this, one of Doom 2016's criticism is that the pacing wasn't really good; in Eternal they added platforming sections so the players cool off after the action, but it was somewhat "controversial", and added more Boss Fights; I think Dark Ages may have actual unique set pieces to improve the pacing and also add diversity to the campaign gameplay from time to time. It makes me remember the Gears Of War franchise with the cool set pieces like fighting bosses, using vehicles and even controlling the enemies's monsters like the Brumak or the Reaver.
@TylerMcVicker1
@TylerMcVicker1 3 месяца назад
Holy shit you worked fast on this one. I’m not even done with info collecting!
@underthemayo
@underthemayo 3 месяца назад
I'm like Neo with this shit.
@asimplepie2279
@asimplepie2279 3 месяца назад
Hey VNN
@fatlegoman8756
@fatlegoman8756 3 месяца назад
I can't get over the heaven's spaceship Doom guy gets shot out of
@jonathanbrockway5861
@jonathanbrockway5861 3 месяца назад
I saw the trailer earlier and wondered how long it would be before you got a video out. You didn't disappoint Mayo!😁👍
@underthemayo
@underthemayo 3 месяца назад
I've been at it for the past 4 hours lol. Not easy to do something like this the same day if i dont just wanna ramble.
@jonathanbrockway5861
@jonathanbrockway5861 3 месяца назад
@underthemayo watching your video shows you're as excited for this as I am. I'm also somewhat cautious but I trust Hugo Martin and his team to nail it. Not to mention also watching your gameplay analysis videos in due course!
@gageshippy2256
@gageshippy2256 3 месяца назад
​@@underthemayothis will definitely be a slower game than eternal. The very addition of the shield is a big testament to that. In eternal you mainly avoided damage. Running around as an efficient killing machine. In the dark ages i feel like we'll actually have to "battle" the demons more.
@bmFbr
@bmFbr 3 месяца назад
That Bethesda release schedule sheet that leaked some time ago is from like 2019 and it already had Doom Year Zero listed, and that was even before Eternal got out. So it wasn't any sudden change of plans, not "it's better to launch another Doom now", it was in their plans from the start.
@Jazzy--
@Jazzy-- 3 месяца назад
The ultrakill "critic" using ultrakill music. Ironic lmao
@rca4788
@rca4788 3 месяца назад
do you realise he has the music from the second gabriel fight on background?
@Jazzy--
@Jazzy-- 3 месяца назад
@@rca4788 that's not from ultrakill? Lmao
@LaggyLuke
@LaggyLuke 3 месяца назад
@@rca4788 Yeah that's what he just said?
@SparePencils
@SparePencils 3 месяца назад
Yall got stunlocked by a single ytuber and cant get over it.
@Kodaiva
@Kodaiva 2 месяца назад
@@rca4788 literally the entire soundtrack of the video is ultrakill
@SchwererGustavThe800mm
@SchwererGustavThe800mm 3 месяца назад
1:10 This new Super Shotgun design is incredible! For those who dont know, its a hybrid between an original rabbit eared coach gun and a Winchester Model 1887!
@cherrikola999
@cherrikola999 3 месяца назад
If there's one thing I REALLY want to return, it needs to be a heavy hitting, laser- esque gun like the Gauss Cannon or Ballista. After all, the Ballista WAS made by the Sentinels and their technology, so it's possible an early model of it could appear.
@thorveim1174
@thorveim1174 3 месяца назад
There is, the gun that shoots huge spikes seems to act JUST like this
@cherrikola999
@cherrikola999 3 месяца назад
@@thorveim1174 hmmm maybe
@DECIMATOR69
@DECIMATOR69 3 месяца назад
I think Hugo said that the next game he wants the player to feel like a tank oposed to the fly like the butterfly sting like a bee of eternal
@younannowzaradan1149
@younannowzaradan1149 3 месяца назад
Can't wait how much you'll shit on this game when it releases because it's not DOOM eternal.
@maxburrill6192
@maxburrill6192 3 месяца назад
"We now interrupt DOOM to bring you Warhammer: Vermintide."
@switchiro5262
@switchiro5262 3 месяца назад
Here before everyone says "You always compare X to Doom The Dark Ages"
@Kobalt_Rax_the_one
@Kobalt_Rax_the_one 3 месяца назад
​@ET0228Maybe a 8+ or 9 at most how knows but yea depending on your preferences and comfort zone, it won't be quite the same.
@spearten_coffee
@spearten_coffee 3 месяца назад
The map size is very interesting and I think this may be getting us much closer to classic Doom with how many enemies and large maps people have made there. I like toning the pace down a little bit from being a super acrobat because after many Ultra Nightmare playthroughs, I think I'd like to quick switch a little less. One of my biggest turn-offs with eternal is the early game and how much weaker you feel in regards to health, armor and ammo. I'd like to ditch a lot of those RPG elements and just focus on gun upgrades/variety and if there are unlocks, just have them be cool abilities like the runes or things that completely change how you use some guns.
@tyler_dtm
@tyler_dtm 3 месяца назад
My lovely Quake....(
@CritStanley
@CritStanley 3 месяца назад
It is weird that Id is making Doom be more like Quake, rather than just making a Quake game. :P
@SWY1356
@SWY1356 3 месяца назад
​@@CritStanley because doom is alot more known and wanted, like mayo said, id doubts quake would make as much money as doom, so i guess ID tried to make the new doom a little bit like quake. Just hope that they use dark ages as a means to gather resources to make a quake game
@Kodaiva
@Kodaiva 2 месяца назад
@@CritStanley it's because people will buy doom.
@starchman8758
@starchman8758 3 месяца назад
we dont gotta worry about developer passion you cannot make a gun that crushes skulls into shrapnel and fires them at enemies without loving it lol
@Uptoll
@Uptoll 3 месяца назад
Ngl I wish Doom Guy had the Sentinel Armor like the one you can get for free in DOOM Eternal. Would’ve been more cool imo
@asimplepie2279
@asimplepie2279 3 месяца назад
Yes and no, because I fucking LOVE this new suit
@ihatestairs9034
@ihatestairs9034 3 месяца назад
this new suit is better
@JAGtheTrekkieGEMINI1701
@JAGtheTrekkieGEMINI1701 3 месяца назад
Looks MUCH *Cooler* than Eternal tbh Ps. The "Razor Shield" reminds me of the Razer Wind as a weapon from Turok2&3...
@Ashtonyss
@Ashtonyss 3 месяца назад
LOVE the gothic quake-like designs of the enemies and weapons.
@CritStanley
@CritStanley 3 месяца назад
The Quake vibes here are so strong, I'd believe it if a dev came out and said "This was going to be a Quake game, but we decided to make it a Doom prequel midway through development"
@DirranProductions
@DirranProductions 3 месяца назад
I got a lot of Turok vibes from it bizarrely enough.
@lucassimoes3351
@lucassimoes3351 3 месяца назад
i cant belive he wants people to play doom eternal ithe way its intended but doesnt play any other game how its intended to be played.
@DeathMetalThrasher
@DeathMetalThrasher 3 месяца назад
A gun that uses crushed skull bits as ammunition is incredibly metal.
@viis
@viis 3 месяца назад
This looks so sick!! Gives me Doom meets Quake meets 40k vibes and I’m all for it
@_eya
@_eya 3 месяца назад
you get to be big mech guy
@citizen3000
@citizen3000 3 месяца назад
Wow yeah the classic Doom gameplay of piloting vehicles
@rawmaw
@rawmaw 3 месяца назад
@@citizen3000 you pilot a Revenant in DOOM Eternal. not that big of a deal.
@killhippies8815
@killhippies8815 3 месяца назад
@@citizen3000 It's probably going to be a little set piece moment, which are fun in small doses and the fan base has been pretty vocal about piloting a mech for a while now. They were never heavy handed with that kind of stuff so I wouldn't worry about it.
@G59forlife.
@G59forlife. 3 месяца назад
@@citizen3000how is anybody complaining about this game bruh. weirdo
@OkayLyo
@OkayLyo 3 месяца назад
​@@citizen3000imagine complaining about that? U trippin
@stoicghost4313
@stoicghost4313 3 месяца назад
Rejoice. D2016s atmosphere is back
@inksicle2533
@inksicle2533 3 месяца назад
3:50 at first i thought those were cacos but looking further into it they actually look like early concept art renditions of maykrs/maykr drones from the art book!
@Wapaz
@Wapaz 3 месяца назад
Your attention to detail is great Two other things I noticed: - the HP of the enemies are probably lowered for the trailer - there's very little verticality in the arenas shown, hopefully that's not reflective of the final game
@juliotironi3134
@juliotironi3134 3 месяца назад
Still cant believe they parted ways with mick gordon...... his music was one of the biggest reasons doom eternal blew up the way it did
@cato3277
@cato3277 3 месяца назад
I love the aesthetic change from Eternal to Dark Ages is almost a return to 2016’s gritty hellish look.
@thevoyager9649
@thevoyager9649 3 месяца назад
It would kill if Trent Reznor scored the soundtrack for this game.
@killhippies8815
@killhippies8815 3 месяца назад
He needs to come back for quake if it ever happens. Just give the man whatever money he wants.
@sachiekat1238
@sachiekat1238 3 месяца назад
Yoooooo
@iananglin4325
@iananglin4325 3 месяца назад
Celldweller, Trent Reznor and Maynor
@igodreamer7096
@igodreamer7096 3 месяца назад
Interesting for sure
@Hex_Scythe_takanashi
@Hex_Scythe_takanashi 3 месяца назад
​@@iananglin4325better to have Celldweller and Sonic Mayhem
@xdrastig_4207
@xdrastig_4207 3 месяца назад
I honestly like the slower-paced approach, since eternal already set up a crazy standard in speed which would only be surpassed in a title by pro players I think people kind of forgot doom guy is a killing machine who could canonically tank everything instead of being a speeding bullet, making him a tank suits him better as a character imo Another point I'd like to make is that doom guy canonically nerfs himself with guns just for fun, so it makes sense for him to change his fighting style every title Btw, for anyone complaining about the dashes missing, if you look closely doom guy charges at enemies with his shield, I think dashes will be used as an offense mechanic instead of "avoid damage" as shown in the trailers
@____GoMeZ____
@____GoMeZ____ 3 месяца назад
While the trailer is friggin awesome, remember E3 for Eternal? It was VERY different from what we got at Launch. I expect the same to happen here. Dont put all your eggs into this trailers basket, it WILL be different come launch. And this is in no way a complaint or me admitting it looks bad - all im saying is, it will most certainly be different from this.
@legacyisanimesh
@legacyisanimesh 3 месяца назад
What I thought about the new weapon at 2:00 that it was a better heavy cannon with micro missiles.
@DestroyerApollyon
@DestroyerApollyon 3 месяца назад
"I do like when combat systems have a parry option." - Ultrakill's biggest hater
@underthemayo
@underthemayo 3 месяца назад
I like Ultrakill's parry option...
@HugoStiglitz88
@HugoStiglitz88 3 месяца назад
Ultrakill is trash dude lmfao give it a rest
@DestroyerApollyon
@DestroyerApollyon 3 месяца назад
@@HugoStiglitz88 If "Ultrakill is trash", then why is it's reviews better than Doom Eternal's?
@METALLIFY16
@METALLIFY16 3 месяца назад
Man I’m glad that the combat is gonna be more grounded like it used to be. Doom Eternal was wayyyy too twitchy feeling. Not everyone is hopped up on cocaine like speed runners and dudes who play this shit 24/7
@SimakSantana
@SimakSantana 3 месяца назад
its like the new call of duties theres so much new stuff it can never go back to the regular movement systems
@Dlngusrat
@Dlngusrat 3 месяца назад
This game should have infinite ammo, and a style meter.
@sharky9008
@sharky9008 3 месяца назад
No reload button but ammo is limited
@Dlngusrat
@Dlngusrat 3 месяца назад
@@sharky9008 The joke is that this would make the game more like Ultrakill, and would trigger AboveTheMustard 🤓🤓
@PossiblyAnIrishGuy
@PossiblyAnIrishGuy 3 месяца назад
They showed so much and so little at the same time, definitely left people asking questions. The Atlan mechs and dragon could be very fun, I trust id to not overuse them or at least have dedicated sections or whole levels for them so when it comes to replaying you can pick and choose which ones are ground combat vs mech vs air. I just wanted to point out, I'm pretty sure the "Imp" creature you noted is actually a Prowler. It's just standing more upright, but its claws look like a Prowler's and its eyes too. As well, I'm surprised you didn't say anything about the nailgun type weapon that the Slayer uses to impale the Prowler. From a mechanics standpoint, maybe it's like a dedicated Precision Bolt gun? While the skullmuncher gun is like either an Unmaykr or a riff on the Chaingun. I'll miss the meathook, but like you said in your prior video we shouldn't get used to these things if the game is going a different direction. I'll also miss Mick Gordon. He was done dirty but as you said, there doesn't seem to be any follow up whether it's just a private settlement or something more litigious. I doubt Mick wants to sue and it seems like id Software didn't have a leg to stand on to sue him for libel based off what he posted in his Medium page. So it's a stalemate, which ultimately sucks for fans since we'll never get a truly mastered release of the Doom Eternal OST. The music in The Dark Ages trailer sounded like both David Levy and Andrew Hulshult at the same time, here's hoping it's them again. I preferred Andrew's work personally over David's, but I understand that Andrew has been super busy in the last year or two with Amid Evil: The Black Labyrinth as well as scoring the Iron Lung movie made by Markiplier. Speaking of which, play/review/give your thoughts on Amid Evil! I hope you feel excited and invigorated further by The Dark Ages. I'm optimistic that it'll be as mechanically exhaustive as Eternal was, maybe more. So who knows, maybe you will unintentionally end up covering it for 2 years again! One thing as well I wanted to note is that with the presence of a shield, I think it's possible that the multiplayer could make for something interesting if they go down the Deathmatch route vs Battlemode like in Eternal. I know MP isn't your thing, but I'd be curious about your thoughts on how it could be affected based off this trailer alone. Roll on Quake Con!
@usedtissue2328
@usedtissue2328 3 месяца назад
I clicked on the video and then I realized who the uploader was
@JohnSmith-ip6kc
@JohnSmith-ip6kc 3 месяца назад
They need to give the guy that came up with the skull shrapnel shooting bazooka a raise… and a promotion
@hihat4179
@hihat4179 3 месяца назад
Gives me Painkiller vibes
@deus_nsf
@deus_nsf 3 месяца назад
Yes!
@gabrielrodriguez6936
@gabrielrodriguez6936 3 месяца назад
In my opinion, in response to the “Doom Factory” concerns at 7:30 , I think Id is trying to warm the greater gaming community up to introduce quake as their next game. So they’re people get their fill of doom while simultaneously introducing a new style in preparation for quake. That’s what I’m hoping at least.
@Kroenchkin
@Kroenchkin 3 месяца назад
most important would be SNAP MAP RETURN
@Alfwin
@Alfwin 3 месяца назад
I'm looking forward to seeing how this more 'grounded' sort of Doom goes. I mean, Doomguy didn't need to jump for his first four games (five if you count TNT and Plutonia separately)! The shift in art style from the vibrancy of Eternal to the more muted aesthetics here reminds me a whole lot of the shift from the colorful sci-fi bases and boschian hellscapes of the original game to the grimy industrial locales of Doom II. I tend to be more of a 'bright, vibrant colors' kind of gal, but I liked the look of Doom II, and so far I'm liking the look of this, too. Also, glad to know I wasn't the only one who thought of the Hades shield!
@danielgeronimo5538
@danielgeronimo5538 3 месяца назад
For one thing, not every FPS even back then needs to be moving 300km per hour. There's a certain simplicity to the original Doom games where it's fast but not too fast, same with Quake, and of course the Build Engine games. Blood isn't as fast as Doom but, the action pacing and having this calculated feel to it which creates a satisfying feeling after surviving a difficult encounter with an enemy. I enjoyed a lot of the stuff from Eternal, and Eternal is one of the best FPS games ever made in recent memory certainly. But the fact every game afterwards just tried to imitate this and only this kinda made for massive fatigue of stop or die FPS
@Baguette18
@Baguette18 3 месяца назад
ultrakill music lol
@MarioTheLiopleurodon
@MarioTheLiopleurodon 3 месяца назад
One thing to note about the trailer is the art style seems to be a bit more grounded and gritty, being less "video game-y" if that even makes sense, sort of like 2016. With Doom 2016's "rust, dust, and guts" aesthetic; everything flowed together perfectly. All UAC tech, weapons, and locations felt like they fit together nicely and *believably* in the DOOM world. Hell's factions also fit together nicely with each other, everything having that brownish yellow coloring as if they had heavy exposure to sulfur (fire and brimstone eh). The aesthetic was consistent and believable. Nothing felt our of place. Eternal had a more arcade/video game-y art style, with bright colors and tons of flashing lights. Now everything certainly looked cool, but it had a lot less cohesion and even less believability. I get that we went to a bunch of different places that had different backgrounds, so UAC facilities, Hell, and Argent worlds would all look different. That being said, the health, armor, and ammo pickups tried to seem like they were just for gameplay purposes. Looks great, looks really cool, but it kind took me out of the immersion. Now it seems we've returned more to the consistency of 2016's art style and I really like that. Again I *love* Doom Eternal, and it looks great, I just preferred 2016's art style.
@blues3531
@blues3531 3 месяца назад
I love that the art style has a much more serious, gritty look to it. 2016 perfected that, and Eternal was a step back in art style IMO with its lighter tone. This is a nice return.
@jsarcastic3n436
@jsarcastic3n436 3 месяца назад
Considering the inclusion of weakpoints. Maybe we'll see the demons change up the way they fight, (or the bigger demons) based on thr amount of damage they have. Like maybe they mutate or change up the aggression a bit Like that revnant maybe using the tentacles behind it when its mini launchers are broken
@MILDMONSTER1234
@MILDMONSTER1234 3 месяца назад
Serious Sam/Painkiller with a doom skin
@BIGSTACK40
@BIGSTACK40 3 месяца назад
cant wait to see your breakdown annalysis on all the different weapons and your new brawler mode for this 🔥🔥🔥 It also seems like a lot of the new features from eternal have been shortened into the shield instead of it just being the new chainsaw, looking like it combines the utility of the dash, blood punch, and shoulder cannon in the forms of the shield bash and shield toss.
@Craft2299
@Craft2299 3 месяца назад
I have a feeling theres an openworldness to this game. The large "Arenas" dont look like arenas, more like fields, and you get a flying dragon.
@512TheWolf512
@512TheWolf512 3 месяца назад
since you mentioner armies, i think that having this game take inspiration from Serious Sam series would be pretty great
@mikeyahl7363
@mikeyahl7363 3 месяца назад
Gun that mulches skulls for ammo. Gun that mulches skulls for ammo. Gun that mulches skulls for ammo. Gun that mulches skulls for ammo. Gun... that *mulches* ... *skulls* ... for ammo.
@thunderred5263
@thunderred5263 3 месяца назад
So unskuller cuz it uns the skulls
@metalheadmaniac8686
@metalheadmaniac8686 3 месяца назад
@@thunderred5263 I can't put how much I love "it uns the skulls" into words.
@kadenmedley1367
@kadenmedley1367 3 месяца назад
Something I think a lot of people missed: the shield is attached to his arm by an attractive field of some kind, like a magnet. My theory is that you will be able to call the shield back to your arm mjolnir-style, and if it’s embedded in a strong enemy they come along for the ride.
@RTX4050Games
@RTX4050Games 3 месяца назад
I was wondering about you after the trailer reveal and you publish a video at 5am when i was about to sleep. Ok
@ps2progamer814
@ps2progamer814 3 месяца назад
prepare yourselves for 3 years of Mayo only talking about this game
@danieldaw1778
@danieldaw1778 3 месяца назад
The fact that you can block and parry is so interesting. Don't think I've ever seen that in a first person.
@BoTheJo
@BoTheJo 3 месяца назад
can't wait. almost redownloaded eternal seeing this
@BFG-hv2ml
@BFG-hv2ml 3 месяца назад
I honestly did not expect to see new Doom game this early since I saw midnight’s video “there wont be a new doom game” But I am ready to open my wallet, finish the game, and then make the conclusion.
@zachtaylor5312
@zachtaylor5312 3 месяца назад
Can’t believe it’s real. Thought it was some fan-made thing at first. Didn’t realize how far along a new game was
@GeoStreber
@GeoStreber 3 месяца назад
The floating guys behind the arachnotrons are basically what the arachnotrons are without their mechanical legs.
@underthemayo
@underthemayo 3 месяца назад
You think that's a place where they're being manufactured?
@GeoStreber
@GeoStreber 3 месяца назад
@@underthemayo Not necessarily a centralized plant, but yes. At some point, the mechanical part needs to be combined with the organic stuff.
@Touktouksoans
@Touktouksoans 3 месяца назад
If you look closely, the parried attack from the Hell Knight is glowing green. One of the projectile shot by the soldier on the Pinky is green and the orb charged by the imp is green too. I think green glowing attacks will be the cue for parryable attacks for the shield !
@MrGotens13
@MrGotens13 3 месяца назад
I mean, it's the freaking Doom Slayer, why are people complaining about enemies getting killed fast? You should feel like a god in these games. Also, they're clearly playing in super easy mode 😂.
@theeternalslayer9513
@theeternalslayer9513 3 месяца назад
I honestly think that the devs played Dark Souls/blood born, and got inspired by the visual and dark medieval themes of the two games. So I think they are inspired in that and decided to make it into a new Doom
@jeanfrancozaratemarcial7916
@jeanfrancozaratemarcial7916 3 месяца назад
Don't mention From soft here... Mayo ain't a fan of them at all lol.
@vanardnb
@vanardnb 3 месяца назад
This setting has been done many times before and after those games
@rca4788
@rca4788 3 месяца назад
this is the greatest crossover on yt , you talk about the doom triailer while having altar of apostasy from ultrakill on backgroung
@jotaa9660
@jotaa9660 3 месяца назад
OMG OMG OMG IAM SO HYPED
@Marcilit
@Marcilit 3 месяца назад
6:24 that enemy has a mechanical arm that is the same armor style as the dark lord's
@ZLEAP
@ZLEAP 3 месяца назад
Fun Fact: Marty Stratton sucks eggs because it reminds him of his dad.
@thenothing2786
@thenothing2786 3 месяца назад
I kinda love that everything isn’t blinking constantly. I hope this has more horror elements like Doom 2016
@theoutsider0724
@theoutsider0724 3 месяца назад
I just hope the combat will have strategic elements to it like in eternal and not as slow (and simple) as in 2016. I miss the meathook already 😢
@V1_The_Machine
@V1_The_Machine 3 месяца назад
UnderTheMayo: -Uses ULTRAKILL OST in the opening seconds of the video -Has criticized ULTRAKILL for various reasons in the past Honestly, can’t blame him. I’ve disliked games in the past, but they DO have great music.
@underthemayo
@underthemayo 3 месяца назад
I do not dislike ultraklll, I like it alot. I dislike its player base.
@V1_The_Machine
@V1_The_Machine 3 месяца назад
@@underthemayo gotcha. To be clear, I didn’t mean the comment as an insult. I was commenting on how subjectively bad games can still have a good soundtrack. :)
@citizen3000
@citizen3000 3 месяца назад
This looks goofy. Something about it doesn’t look right.
@citizen3000
@citizen3000 3 месяца назад
@Jurglenuts I think it’s just getting a bit too silly for me tbh.
@chester51161
@chester51161 3 месяца назад
it’s unfinished at this point. early trailers for eternal also looked a little off from the final game.
@citizen3000
@citizen3000 3 месяца назад
@@smugplush You wouldn’t be saying that if I said I thought it looked incredible. I dunno man, it’s a personal thing and I think it’s just becoming too much for me. Weird animation too.
@thanos2715
@thanos2715 3 месяца назад
Eh, theres no point worrying until we see more/play the game
@wjveryzer7985
@wjveryzer7985 3 месяца назад
2016 was VERY grounded and i prefer it because of that!
Далее
The Brilliance of Doom Eternal's Weak Point System
14:21
TEAM SPIRIT: НОВЫЙ СОСТАВ. SEASON 24-25
01:31
DOOM: The Dark Ages Discussion
24:13
Просмотров 12 тыс.
Punishments for Failure in Video Games
6:06
Просмотров 1 тыс.
Doom Eternal is Still the BEST FPS in 2024
28:40
Просмотров 146 тыс.
Xbox Showcase Event Has Some Good Stuff | MoistCr1tikal
35:46
The Wolfenstein Reboot Trilogy: Gaming's Biggest Fumble
1:54:56
Underrated Weapon Mods and Elitism in DOOM Eternal
10:32
DOOM The Dark Ages | Trailer Breakdown
13:44
Просмотров 20 тыс.
Is Doom Eternal really a "Quick Swapping" game?
9:16