Crazy that Rhyme watched the cutscene all game saying "its not a cutscene." but on the 4th time he says, "What is that?" Like its a completely new occurrence 😂
I said it on rhymes video as well but that shit was the FUNNIEST thing in the world. And Dotos vindication when Dion was hit by the cutscene is just the cherry on top. "Yeah how'd that cutscene feel?" I could feel his frustration
Rhyme constantly calling Revenge Counters an invisible wall even though he had the most time spent playing the game before it released is actually so funny (and a little sad)
Dino definetly used the “forced ultimate hit” after a super lands, meaning it can’t be avoided, and likely set it for “1 time per battle” meaning once it hit Doto it wouldn’t trigger again.
It's not an ult, it's just a regular super that one shots the moment a super lands. This was made extra funny since Rhyme wasn't completely aware of what he had set up, and they were legit sus of Doto for calling it a cutscene😅
And to think, if Doto had switched in Rhyme when he was supposed to, then this whole cutscene debate would've been over completely. But on the other hand, the second half of that video where Deion was calling Rhyme out was really funny, so you can see the bind I'm in.
this is genuinely my favorite 3 idiots segment of all time, dude. mixed with the "if me, don't trigger... if me, let win" stuff in the same episode? my stomach hurt laughing so much 😭
Rhyme truly is the idiot of all time, not understanding he programed a cutscene, thinking there's a lot of invisible walls, but the funniest part is that he sees it all happen and still refuses to believe.
I think Deion believed Doto that it was a cutscene but figured Doto wasn't blocking or using an evasive. When it happened to him he realized that there was genuinely nothing he could do, it is extremely deceptive because it looks like the player's fault.
The most hilarious part about Rhyme thinking there's invisible walls is if you looked at MUI Goku's Skill count it goes down by 2 because it is indeed a Revenge Counter.
13:37 If you get hit with UI Goku’s Blast 1 then it hits you with UI Goku’s Blast 1 at 999% damage killing you instantly but only once So basically Doto would get hit with the first Kamehameha which would trigger the effect locking him into getting hit for max damage and dying instantly (AKA a cutscene) but it wouldn’t happen to anyone else cause the effect only goes off once
What happened was Dino set up an activation requirement for the "cutscene" when he created the raid. Should MUI Goku land a Kamehameha Blast super, the next one to land would have initiated a "cutscene" that deals max damge. Only if both had been landed properly, and if they hadn't tagged out after being hit by the first one and the ai deciding to utilize the action trigger. Usually would have been used to trigger a story-related defeat
Actually what happens is once the first one lands they will immediately follow up with another super that is guaranteed to hit (doto got teleported to the middle of the stage because ui hit one super causing the second insta kill cutscene super to happen)
I knew it seemed strange as soon as Doto Teleport after getting hit by the first attack he took the maximum so I guess that what happens so they can't except their Demise.
Fr it LITERALLY says “If you hit Blast 1, it will attack again for max damage (instant kill), but this effect will only happen once.” In the form of code
Dino trolled them so hard lol. He knows full well that he scripted any successful blast or ultimate to trigger a guaranteed one of the same type, but jacked up to max power. Good poker face, Dino!
The cutscenes happens because Dino set it to "Blast hit" which means no matter what happens or what youre doing they will get hit by the special if they trigger it which means guaranteed instakill instead Dino shouldve set "Force action Blast 1" which gives them a chance to not get hit by it however he cant change how much damage it does so yeah it was scripted
I'm surprised Deion or Doto weren't like "We're not leaving until you get hit by the cutscene". Also, I know everyone else is time stamping it, but 13:37 is that cutscene Doto mentioned.
@Elior-M Parsec, is a software for remote desktops, developed for gamers to more effectively share screens between devices. So in this case, one person has the game, the other two have access to it via remote access and can play a custom battle together