This cathedral level @1:39 is so mesmerising. I am in awe how the level designers made this level! For the first time I saw a 3D portrait of a level this beautiful in what I assume is a NES game, really! ❤️ I love it! ☺️
Could I request something like Sonic Mania's encore mode where you get to have all 3 helpers with you as the levels get rearranged and made harder? Edit: could I also ask for alternate costumes that makes the playable characters look like their Netflix counterpart except for Grant danasty?
@@Drameloch In the game, Terraria, I built a world of CastleVania as I built the original CastleVania castle & the castle from Symphony of the Night, all in one world & if you've played the Terraria game you'll know it's basically a huge sandbox area game (side scrolling) with plenty of room to build in.
@@alanpiper3711 That sound cool! I play that game a lot but now i hate it, not sure why, i still think its a good game but i dont want to touch it and i play games like that, minecraft (3D) been one of the most know and portal knight (3D) or starbound (this been a nice copy), perhaps all depends of what you have to do, i think terraria have tons of shits to craft that i start to just dont like it, well i think thats the why i dont like, im not sure, still like i say before i dont think its a bad game, its just i cant play it anymore :c
The sprites where made (most of them, im not sure if all) by Las and its only for this project as far i know, still i can be wrong since i wasnt involve in all the project, just in small things.
I guess not all the bugs with that boss has been fixed. I had issues, too where I would die for no reason like that. The bug where you would die if you jumped to the lower platform at that boss was fixed. Don't know how to replicate that one of the issues with the timer randomly freezing at the last stretch of that stage. I'm at the Inner Hall stage with Syfa and I can't figure out how to beat the doppelganger.
The best way i found for now for the dopel is have a lot of hearts, like 80, use Trevor and throw a knife and jump to avoid the knife, the ghost will be hit, repeat until he die.
@@Drameloch Did he add more hearts in the new update? I can't seem to get to it with 80 hearts. I also noticed that when I used Syfa secondary lightning attack where she summons lightning I don't take damage, but the doppelganger does.
@@joshuamoran7122 whit the update you can go up and down stairs areas so that areas get new candles to get hearts, just take in mind the time, but some times it glitch and stop working.
I appreciate what they're going for here -- the background is crammed full of dark and gothic detail, and there are parts of it that are genuinely beautiful. I think the problem is twofold. One, the assets they've used don't always mesh together well, so the final result comes across as unfinished. There's also some very jarring shifts between different graphical styles, like in the Mad Forest, where you have 3D-rendered castles in the background one moment and retro 8-bit backdrops the next. Two, the background is really, really busy, making it hard to discern enemies, platforms, and other crucial gameplay elements. It's not helped by the fact that they keep using things like actual enemy sprites as part of the background without differentiating them from foreground elements in any way, making it hard to figure out what's a threat that needs to be whipped or avoided and what's set dressing that can safely be ignored.
@@scottjennings503 Well perhaps KYA can fix that but i think that will be too much work, anyway i think that problem is only in the 1st stage and the pirate ship, that areas have tons of things happening, in a good or bad thing after you play that area a lot you start to dont notice that and just playing without problem XD