I agree with you, I think this game looks somehow *even better* than FighterZ, which is absurd because FighterZ was already the best-looking DBZ game ever made
Fighterz definitely is not the best looking dbz game, it's a glorified street fighter game just with dragon ball characters and moves. The best dbz games are definitely bt3 and raging blast 2
i think the white outline on the Oozaru is probably superarmor. like In Tenkaichi 3 i believe (Or maybe its Raging Blast thing) when you are doing a heavy punch your character has a little bit of Superarmor like the first 2 hits doesnt work but the 3 onwards works. probably something like that.
Goku’s attack is called god bind Vegetas attack it had no name as it was just him flexing his power against broly trowing those air pressure bubbles 🫧 We indeed have goku early, mid, end, super. Majin vegetas attack is called atomic blast. And im not disappointed in the variants i just hope they dont scratch great characters for that reason just to leave them for dlc
Something I really like is how in some of the shots you can tell which saga vegeta is from since over the sagas his face model changed a bit and you can tell just by the face which saga he is from which I find as a nice detail
64 Characters in Budokai Tenkaichi 1 129 Characters (in USA) in Budokai Tenkaichi 2 while Japan has 135 characters in PS2 and WII in the Sparking! Neo… 161 (Including Transformations) Characters in Budokai Tenkaichi 3 while solid 98 characters
u can pin this if u wanna but ill explain to thoose who are confused goku(early) goku (kaioken/early) goku(mid) goku(super sayain/mid) goku(end) goku(super sayain/end) goku(super sayain 2/end) goku(super sayain 3/end) goku(super) goku(super sayain/super) goku(super sayain god/super) goku(super sayain blue/super) goku(ultra instinct/super) goku(mastered ultra instinct/super) vegeta(early) vegeta(early/great ape) vegeta(mid) vegeta(mid/super sayain) vegeta(mid/super vegeta) vegeta(end) vegeta(end/super sayain) vegeta (end/super sayain 2) vegeta(majin) vegeta(super) vegeta(super/super sayain) vegeta(super/super sayain god) vegeta(super/super sayain blue) vegeta(super sayain blue evolution) thoose are the forms of goku and vegeta and please pin,im sweating like a lunch box over here
Hey my friend, if you want to go frame by frame on RU-vid, use the comma and period keys, the " , " and " . " keys and it'll bump the vid back and forth ONE frame at a time. Great video! (EDIT: When paused, of course)
3:07 or it could be Max Power like they did in Tenkaichi 3. 6:57 now I can say the Producers confirm since I went to Battle Hour this game is indeed a sequel to Tenkaichi 3. ^^
I think the whole early, mid, and end thing will be: Early Goku: base, kaioken Mid Goku: base, ssj End Goku: base, ssj, ssj2, ssj3 Super Goku: base, ssj, god, blue, blue kaioken(?), ui(?), mui(?) Early Vegeta: base, oozaru Mid Vegeta: base, ssj, super Vegeta End Vegeta: base, ssj, ssj2, majin Super Vegeta: base, ssj, god, blue, blue evolved(?)
Its a transformation also that's not vegetas ultimate attack final explosion also notice those triangles in the corners of the character sellect collums there may be more collums for characters
Exactly. 164 character base roster + 5/10yrs. DLC content. This game's final line-up is going to be unprecedented. And save for Tobal 2, it already is- being's that it already has three more characters than Tenkaichi 3 had.
@@HonestJohn_01.19 yea but u see arrows at the side of the collums and top and bot that may indicate more either for future dlc or maby more aswell either way i am satisfied hope there is no gt and they focus on the newer stuff db dbz and super since gt isn't really made by toriyamma
Yo Rikudou not sure if you know this or not but I have a strong feeling that Dragon Ball Sparking Zero will be released the same time as Dragon Ball Daima just because it’s a promotion anime. And it seems like it’s gonna be released in 2024 Fall so probably during around Sept-Nov around those months I could be wrong but that’s what I think.
I’m hoping that in mid-battle when you get to full power you can go through slots of transformations that you can choose and not have to go in order of the forms because if you have to go in order then having to stack kaioken to x20 wasting your health charging back up to max just to get super Sayian would get annoying real quick💀 or maybe just have it like the original Budokai Tenkaichi series where you’d have Goku Early-Mid-and End sagas and maybe like FighterZ which they counted the transformations as different characters 👁👄👁
I hope the arenas will be big enough and won’t have weird invisible walls like in the older games It was really annoying and kinda game breaking when you were close to the map limits, especially in the raging blast games, there was a lot of weird camera angles and hitbox glitches, and since the maps were pretty small, it was kinda hard to avoid being stuck at one end or the other
Hey @rikudoufox I feel like the white outline surrounding them when they attack is when they charge an attack and knock the opponent back. Look at scouter vegeta
This game will gonna be goosebumps and great adaptation anime game to pc from bandai ever, i hope next project Gundam (mode open world like kakarot) or Bleach (semi open world/ open world)
According to Google there were 161 character in budokai tenkaichi 3 so if there are gt,z,super character in the game so it could be around 200 characters because they introduced many characters in super. Daima characters could also be in the game
One thing I just noticed vegeta never gets that fluffy super saiyan hair like goku I wish he did tho I’m pretty sure it was the same in budikia and raging he never has had it in a game but in the anime he does
Goku(Super) is unfortunately only gonna be able to go SSJ, SSG and SSB. Seeing the fact that every character seems to only have 3 forms max, I'm worried UI Goku might be a separate character.
So may be a dumb question but I’ll still ask anyhow. Will the transformations just be a whole separate character? As it seems set up that way. Or will it be like presets having certain transformations? Maybe even a goku and vegeta preset that has all of their transformations (aside from vegetas great ape form) in one preset character.
@@Jirenblack82 ahh okay thank you for clearing up my confusion. It’s been a long time since I’ve played the third game so my memory of it is fuzzy. Still hyped to play it tho as what memory I do have it was a fun time
I don't think so. If you think about it we're getting already 4 Gokus and Vegetas and in each of them they transform. So it seems like we have 4 variations of them, with mdifferent movesets then within each variation we can power up by transforming.
They say there’s 169 character but over half of those characters are literally just alterations of three characters in dbz. Transformation count as a different character.
Yeah it kinda sucks but I think each transformation should have some different super moves from their appearances in the anime. Which is alright it feels weird saying characters when it includes variations
Riku just so you know, Tenkaichi 3 has ~100 characters while XV2 has ~120 Characters. Sparking! ZERO will indeed have the biggest character roster out of any fighting game (The current most is 131) Edit: SSG Goku's Counter at 11:19 is called "God Bind"
I’m just going to put this out there,this is way better than xenoverse 2 it has way better graphics than xenoverse and at least there are beam clashes.
Dragon ball bodukai Tenkaichi 4 is called sparking zero because the Japanese name for dragon Ball Bodukai Tenkaichi 1 was call sparking the 2 was sparking neo and the 3 was sparking meteor they just decided to stick with the Japanese name