It's very well designed. The sprites, backgrounds, and portraits are all beautifully done. Dragonball FighterZ basically copied its base roster almost exactly.
A lot of players don't like this game, I do. The graphics are daring, the developers had taken the risk of doing something different to change and I find them pretty. The sound effects are also good but the music, I admit, is not very good.
I enjoy the song after you beat the game (where you see peaceful water and leaves floating on it). Other than that, yeah it doesn't fit DBZ. It also doesn't fit with most things at the time, rock and roll would have been more in spirit with the show and the times.
tf you are talking bout? Sounds like pure BS! This game was the only one without a break for the ki blasts and could be played like a street fighter game fluid. @@foster-uz5rt
what would really help me (and maybe a lot of other people) if you could upload a video where you show the timing of the keys you press to perform the moves. i spend two hours training gokus move but i couldnt make it working constantly, because maybe i pressed buttons to fast or two slow or not at the right moment or... thanks buddy
Por mas que lo intento me sigue pareciendo un aborto de dragon ball z. Jugabilidad tosca, lenta, gráficos muy mal definidos, banda sonora pauperrima y unos efectos FX lamentables. El autentico e imbatible dragon ball z en los 16 bits es el super butoden 2 por goleada.