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Dragon Dogma 2 A Real Magic Archer (Skill Maker) 

第一代玩家OsuTea
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28 сен 2024

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Комментарии : 8   
@philxx100
@philxx100 4 месяца назад
yeah thats too much...
@anatawakimochiwarui
@anatawakimochiwarui 4 месяца назад
that's too OP!! Like everything in the game will be obliterated with one or two shots and that's killin the fun
@OsuTea
@OsuTea 4 месяца назад
yeah i was notice it,still fixing the issue XD a moment and release a new last 1 skill
@bartinga
@bartinga 4 месяца назад
Holy mackerels! That dragon is as good as dead.
@melee-dexterdexterious2878
@melee-dexterdexterious2878 4 месяца назад
what about tweaking the DD2 MA to the DDDA form? dual daggers, magic rebalance, immolation etc..
@OsuTea
@OsuTea 4 месяца назад
I already make 6 skill for dual dagger,but as now im still want to complet it as 8 like a combo thing ,still no imagine about own creation skill,if you have good suggest anime or movement can leave me a commend maybe i make it 12 or 16 :D i did a soft version of vertical maneuvering still need to improve the frequency? (sorry my english ) to make it look like a real dashing forward thing XD you know that feel on AOT :D the rebalance thing you mention,as i using custom difficult,my boss hp and def hard like shxt,i need to casting too much skill to them before they die,but on first few map yeah the damage to boss like maybe fight within 5 or 10 mins it will finish but if you reach the 60% part enemies and boss like a hard shell those skill like mosquito damage XD but look cool.the A Real Magic Archer i didnt recieve people let me to soft after i update the version 1.1,if still need to rebalance again,i will :D kindly leave comments on Nexus about which skill need to decrease and improve thank you :D
@tchrono12
@tchrono12 4 месяца назад
Cool skills BUT i feel like they gnna just need nerf and cast time equal to that of Master Spells or something :) And not 1shot :D
@OsuTea
@OsuTea 4 месяца назад
check version 1.1 the damage shells already fixed cant 1 shot now🤣
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