Brigand
(ThiefHit or BackFlip), (FireSlash or ChargeUp), (ChargeUp or Flash). 1 action per turn.
HP 200 MP 0 Atk 80 Def 46 Agi 71
Exp: 199 G: 11
ShrubMage
Random use of: Attack, Firebane, Sleep, ThiefHit, Fury
HP 140 MP 30 Atk 65 Def 50 Agi 72
Exp: 182 G: 6
Bandit
Random use of: Attack, CragThrow, BugPowder
HP 180 MP 0 Atk 75 Def 40 Agi 96
Exp: 187 G: 8
Epong
(Attack or PoisonGas), (JockDance or RobDance), (CragThrow or Claw). 1 action per turn.
HP 230 MP 45 Atk 68 Def 40 Agi 77
Exp: 204 G: 5
This boss is one that usually holds up players and causes them to class grind in order to win. Assuming you keep up with equips it really isn't necessary to grind, but you will find it extremely helpful to win items from Lucky Panel.
Bandit has 0 resistance to confusion, Star ort him before he uses BugPowder. Epong is the next threat that we can disable right away since he barely resists sleep. CragThrow is dangerous so put him to sleep with a Sleep staff.
ShrubMage has almost no HP and is very, very dangerous since he casts Sleep. After disabling the two above take him out as soon as possible. Brigand isn't really dangerous since he relies on physical damage and Upper pretty much negates anything he can do.
18 сен 2024