Huge thanks to *Austin Shelton* for creating the custom HD armor set used in the video. Become a part of the Dragon's Dogma Lore community over on our *Discord* : discord.gg/J7frnuY7ut
@@Artemisarrowzz Fournival is your sugar daddy, keeping you happy with his riches while he makes Gran Soren's economy work right. He's your...guilty pleasure. :D
Oh, There was one major flaw in this video tho... And that is, you didn't show the mysterious door in the keep, where Mercedes fights Julian. I played this game for way over 10 Years now and still have no Idea how to get in there, it only says "you are missing the right key" and there IS a chest, visible in there... :( I NEED THAT! XD Skeleton Keys don't work. I also tried some other keys from the game but to no result.
@Dero I believe if you get a barrel, hope onto it, and then jump towards the door, it'll let you pass through it. Disclaimer though, pawns will destroy the barrel if given like half a chance
God I hope that Capcom manages to fully realize every idea they have for DD2... We need another game like this, but with more content, and less repetition
One thing that always bugged me is one single line said by Madeleine when you talk to her in the encampment. She says that "there are other ways to reach Gran Soren" instead of the main gate and turns out she wasn't lying. I got bored and took the back way (where there's a bandit hideout) and after some good hours of killing some though monsters, running from a Wyvern, etc, i got to the mines. And if you manage to go through all this hell you will indeed reach Gran Soren without taking the main quest (to deliever the hydra's head) Sadly, the guards won't let you in so it was pretty much a huge waste of time from me, still, i thought it was pretty fun.
It might have been excellent. Then again, it may have sucked and dragged down the experience. I'd love to see the unrealized vision but I'm fully aware that part of what makes this game so amazing is literally the product we got. So, it's an incredible what-if but it can run both ways. Good and bad. I'm satisfied enough knowing what we got is incredible.
@@ThePawnedPawn I am talking about other races being in the world too. I would say it would be a little weird being the only elf in the land but considering the Arisen is an orphan it would make sense.
I love this game so much. It starts as a simple story with a weird twist but the more you think, the deeper it goes. And I haven't even finished dark arisen yet. This game is crazy and so damn underrated. I need to go even deeper.
You can sneak into the duke's treasury at night and open the locked chest with the wyrmking's ring before turning in the quest. There will be no special dialogue no matter if you choose to give the Duke the original or forgery after stealing from the chest.
It's got alot of cool things in it and it's main flaw is just that it's early to mid game are extremely boring outside of set pieces. It's also worse depending on the class you want to be.
@@dadladtv8321 don't get me wrong bud, but dragon eating heart, defeat dragon ain't the brightest story ever. I will say bitterblack is the main game, and main is the dlc, cause of the negative arisen thing
If I am not mistaken, those Gladiator-style arenas at the Everfall areas are for you to fight Arch-Hydra. I haven't been playing for years, so I forgot what the Hydra trigger is (extermination side quest, I think).
I remember when the game was out after some months, there was a rumor that originally there was going to be a 4th class that was a cleric who used holy books to heal allies and debuff enemies before becoming a necromancer vocation that could use staffs in order to control and raise dead as fodder or create different skeleton types in place of extra pawns but it wasn't added because of deadlines so they put skills that were complete to the mage and sorcerer while using the book animations for Steffen using the tome
One of my favorite games of all time. It starts out very slow & boring, but gets way better the deeper you get into it. Definitely one of the most underappreciated gems.
Dude i remember hearing babies crying in the area where you fight the dark bishop/undead dragon in bitter black isle which literraly sent chills down my spine.
Seriously one of my favorite games of all time, even though it's unfinished. BBI is maybe the best endgame content in any RPG. In many ways, the "real game" doesn't start until you've finished the main game twice.
@@7dayspking Yes but you didnt compare it as endgame content, just as an expension. For exemple blood and wine and heart of stone for witcher 3 are better expansions than dark arisen but bitterblack isle provides better endgame content and replayability than both
Still my favorite game of all time...Capcom needs to confirm a part 2 already LoL it's killing me... I played this game over 10 times already...Just realized after my last playthrough that the best vocation overall is for sure the Magic Archer...Anyone who hasn't played this do yourself a favor and play NOW!!!
@@ThePawnedPawn LoL i love the Ranger i wanted that to be my favorite class since i like sniper style gameplay but Living armors do exist so you need some type of elemental to deal with them that's why i said overall because i think the Assassin is the strongest because you can charge the Force Hatchet and use six fold with blast arrows for insane damage but you run into problems when you need magic to take on certain enemies that's why Magic Archer is the best and there isn't even a close 2nd.
In regards to the "The Duke tries to assassinate the Arisen" point at 18:40: I think the idea is that the assassins you fight during the quest "Nameless Terror" were actually hired by the Duke. The evidence mostly being that it's an end-game quest that occurs around the same time that the Duke is getting nervous about the Arisen, and there's not really a clear motivation for their attacks otherwise (apart from the "tightly-folded letter" that implies it's a religious issue). Of course they could also just be part of Salvation but other Salvation agents are happy to identify themselves as such, whereas the assassins do no such thing and say it's not personal. Another counter-argument is that the tightly folded letter you get as a quest reward is involved in the DLC quest "Lost Faith", which implies it was a member of the Faith who was responsible for this and who wants to retrieve the evidence for it.
It's an interesting theory that the Duke was behind the Nameless Men. I'm not sure if it's accurate, but we don't have a whole lot to go on so it's as good as any guess. My favorite take on it is that they were hired by a cult (probably not Salvation, who has no issue throwing bodies your way) who sees the Arisen as an obstacle. Hired by, of course, not pulled from the ranks of. They're apparently very skilled mercenaries under one central leader. That said, it could be Salvation who hired them, but it doesn't add up to me. Perhaps an off-shoot, or even a sub-sect of the Faith that disagrees with certain parts of the teachings. Lot to look into. They'd definitely deserve their own video, rather than just a part of one.
@@7dayspking The quest is intriguing to me because the lore behind it is both complex and scant. We get a warning note, we get a dialogue, we get this sense of foreboding and minor clues to these killers' motives and identities... That's a lot of effort for just throwing in something pointless. It may just be for show, and it may have been time or budget constraints, or it may just be what we see is what we get. But if there is anything to find I'd love to go digging. And the implications of it all really reeks of fun to me.
@@7dayspking I think they made great points. It's worth analyzing and debating because we're here doing so, no? It definitely seemed like a quest that didn't get followed up due to constraints.
I remembered when I played this game for the first time. I wasn't expecting that much but God.. what a game! I was totally shocked by how much fun and epic that was. This game is truly and heavily underrated. It's actually a true hidden gem. Also, I'm 100% sure we will see a DD2, it's just a matter of time, we just have to hope that it will be as good as DD1.
On the Team Riftstone discord we do seem to debate this regularly. My personal favorite theory is that it's a physical manifestation of the rift (which is why a single moon can orbit multiple worlds) but with the Seneschal's will weakening he can't hold it manifest as well and so we can't see it in-game. Given the original plan was to face the Seneschal or Creator on the moon, and we face them in a very rift-like plane, I think it holds water.
Speaking of the Griffin hunt quest. I had an odd glitch where the Griffin couldn't enter the arena, due to being stuck on one of the walls. Luckily it was an easy fix, I just needed to leave and re-enter the area.
Apparently the tainted mountain was an active volcano which could mean that the ruined city was destroyed by an eruption maybe caused by the death of the dragon
@@PRiSiNY It's very unlikely Grigori destroyed it. It's far more ancient than he is. More likely that he just knows what happened, or has some idea otherwise.
@@PRiSiNY Looking into the history and extended materials, The Tainted Mountain predates Savan by 900-1000+ years. It was way before the time of the game. It was way before the time of Godking Leonart. So there's literally no way anyone we ever see or meet was involved in it. Further, it wasn't caused by the death of a dragon. Tainted Mountain was caused by a dragon taking it over. Fascinating stuff. I'd love to do a video on it sometime soon.
While the pawn system works in solo, we need to have a multiplayer version in a hopeful sequel, this game was/is amazing, could you imagine enjoying it with friends? I guess it would be competing with Monster Hunter, but i dont think thats a bad thing since they’re both Capcom games
They're very easy to miss. Those promissory notes are pricy and there's a seven day wait. You really have to know to look, or just be addicted to backtracking. It was much easier to find to find them in the Xbox 360 and PS3 versions where you had more reasons to go there again for the Berserk armors.
Lol, imagine if it was like the Subnautica ice biome, but you can now kill the worms by entering their tunnel network. It will be absolute hell but by god will it be awesome to fight Uber Graboids.
Thanks for the shoutout! This game has some of my favorite secrets and hidden locations, speculating about them has always been one of my favorite things to do!
What DDDA lacks in other content, they instead make up for their combat mechanics. Played lots of open-world rpgs and there are only few if none which comes close to the exhiliration that DDDA's playstyle brings. P.S. Am I the only who's really interested in exploring the Frontier Caverns. Can't imagine how huge and complex it is considering that's where the Hydra came from. This is a rhetorical question tho cause I know a lot of us DDDA fans are hungry of more content anyways...
Me and a friend I worked with both loved dragon's dogma, we would spent hours at work(while working) discussing potential lore we didn't know, speculate on DG2, talk about builds, classes we wish we could play in the online game when it was still playable. God I love this game! Still play it to this day.
I'm glad we can help keep that alive! If you're still in touch with that friend we have a discord where we talk lore all the time, and of course we do lore videos regularly too. 😃 Anything to keep this game alive for people, and help new players find a greater love for it.
8 years after release and even now after I've finiahed the game almost 10 times, there is still stuff I just now realize. More details that seem to tell stories never told. I don't know if some of this is because so much content was cut, so now it's only hinted at, or if it was the creators intention all along. I almost feel sorry for everyone who picked this game up and only played it once, not going into the true depths of the story. For many people, it's just a story about a nobody who went out to kill a dragon.
I can also skip most of the quests. If you know the game by heart you know you can just go to locations at specific times to immediately complete entire questlines. This makes getting all vocation based weapons from Grigori a lot quicker and easier.
1 Wakestone shards work perfectly fine though. You can forge those and it'll make a new wake stone. 2. YOU CAN KICK THE OX TO MAKE IT GO FASTER?! I NEVER KNEW THIS!
I have high hopes for a Dragons Dogma sequel. When they made Dragons Dogma, they must have used a lot of their resources and time on the mechanical aspects and systems of the game, this time around they have a lot to build on already. I am just impressed that it somehow managed to be such a good game even if 60% of it was scrapped in one way or another. Excellent video by the way!
Honestly I'd rather have a remake of the first game with massively expanded content, I dont think a sequel is gonna live up to the first game, it' just this great (and by god I hope they dont bring stuff from the DDO to the sequel!)
@@wallacesousuke1433 Actually it would not be hard for them to surpass the original with all of its flaws. By simply making a world that does not feel shallow. Fixing the blocky facial animations and dialogue and actually making a decent story, the story in the original was really poorly presented. Now they have the fundamentals to build on, which they did not have back when they made the original, meaning they can focus more on making a more fully realized experience. And no, I don't think its not realistic that they would implement MMO mechanics in a single player RPG. I certainly hope they take the games leaps beyond the original but make a game that is true to the chore aspect of the original. But they should not be too true to the original either, a lot of advancements have been made since 2012 in terms of game design.
@@snuppssynthchannel that's why I would prefer a remake to an actual sequel, despite of all its flaws and limitations, DDDA is just so amazing and unique, it has a charm to it that I can't describe in words, and the soundtrack is beyond amazing and fitting! Sequels generally fail to live up to the standards set by their predecessors, especially in this era where people demand sequels to be different enough to justify purchasing them (or no, it looks just like the first game, lazy devs, not gonna buy this cashgrab or gonna wait for a sale..!).. I'm know I'm just rambling lol and no way a remake is in the makings (at least not in the foreseeable time) but a man can dream :) Regardless, I'm gonna play the hell outta of a sequel, not hating!
@@wallacesousuke1433 We can be glad that Dragons Dogma was always a franchise that Hideaki Itsuno is really passionate about, he have stated that of all the games that he has worked on, DD is the game he is most proud of. I think they will nail it, and if not. Then we will always have the original to go back to. :)
Thank you so MUCH for doing this, I wish people would cover the lore more here too because this Game is amazing but it's lore is so dark it's good. Not only that but to me all of this lore needs to be fleshed out as well, hopefully we get some closure if Dragons dogma 2 happens.
This knight takes off his helm, thrust his sword into the ground, and takes a knee. I bid you a good day and good fortune to you and yours. I thank you for taking good care of Sam. We sure do love him :) thank you my friend:)
The water god temple houses a cyclops boss in its final area, which is a reference to Polyphemus: the cyclops son of Poseidon. After you beat the dragon, he's replaced with a Wyrm, a dragon associated with Ice, the closest ingame element to water. He's also the most cognizant of all the mini dragons; where as most of them are confused and enraged, he seems fully aware of what's happened to him and what's going on.
Just discovered your channel after a friend suggested this video, instantly subbed. Im a huge fan of Dragons Dogma and I really REALLY hope the sequel to this game hits every mark for me.
I don't know necessarily about a part 2, just for the length of video it would take to expand on everything, but some of the individual pieces could have their own videos dedicated to them easily enough.
Cheers man, glad you enjoyed it. Would love to make dedicated videos for many of these mysteries. The cape is custom made by Austin - love how he remastered it with the channel logo and all :)
Imagine if in the end of the game, apart from determining the next final boss, you can also determine what spawns in the next new game. You be given the freedom to create your own characters in the outpost and city, and such.
That was amazing! Thank you so much for this video. I hope to see more content creators come together to dig deeper into this amazing game. What blew my mind was that as awesome as Dragon's Dogma is that we actually are only playing with 40% of what the developers initially intended. Can you imagine the epic awesomeness if we had that missing 60% that got cut out of production?
It would be awesome! But at the same time I wonder if we would have loved it as much. Some of the things I love about this game came about because of the time and budget crunches. It's just speculation and I'd love to see a version of the game fully realized (or the cut elements integrated in a sequel), but I'm more than content to love and enjoy the product we got too.
I just found out something about the promissory note "A record of the coin you lent a peddler to cover travel expenses. Her name currently escapes you..." In the early game you can find Madeleine in the cassardis inn , she asks you on an escort quest to the encampment then asks if you will pay her to travel to gran sorem. I did this quests before talking to Mercedes, I'm unsure if that makes a difference though. After you pay Madeleine she says that she will pay back, maybe. So the notes could be her repayment
I believe that Daimon’s second form, the one that you can fight as many times as you want, was Ashe’s original pawn. I assume every arisen has their own pawn created when they become an arisen. With time the pawn starts to look and act like their arisen. You can see it with the dragonforged. In Ashe’s story he “takes on Orla as his main pawn.” Does that mean he replaced the pawn he started with with Orla because she had boobs? Or did Ashe never get a pawn issued to him? If Ashe did get a pawn issued to him when he became arisen, what happened when Ashe transformed Daimon? Would the pawn take on his form and share his desire for destruction? I think so. I think it’s the reason why when you beat Daimon after the first time the body gets sucked into the rift, like a pawn. It would also explain why you can fight him as many times as you want. Pawns without souls don’t die.
Maybe it is common knowledge, but Feste, the court jester guy, is named after Mephistopheles, who was basically the Devil in the famous German folk tale based on Johann Faust. In the story, Mephistopheles describes some of his aliases (just like Mick Jagger sings about in Sympathy for the Devil), one of which is a court jester.
at first, i hated my first few hours of dragon's dogma .... i was confused on what i had to and where to go ... but kept playing and thanks to some online guides info on which quests were necessary to move the main story along and which were side quests i started to see the path ... great game once you know you're way around and what your goal is ... would rate it a 7.75/10
Definitely in my top 3 favorite games of all time it's amazing. Never gets tiresome either, I believe I have up to 3500 hours invested in it if you combine the time spent playing the original DD, dark arisen and then the ps4 remaster. Really hoping for a sequel🙏
Only 40% of the content?!? Dragon’s Dogma was pretty damn good for just 40% of content. DDDA was a fantastic addition. DDON was a fantastic (and successful) experiment for co-op. Edit: It was pretty fun they added the elves in DDON. Not that it did much, but Elte Deenan was a neat dungeon to run around. Just wish it played a bigger role as an end game dungeon. That and the Temple of Purification, dang that was fun to wander around in.
@@7dayspking I can only hope DD2 is given all the development it needs. The game was rough and the mmo was a grand refinement. It would definitely be a winner if it gets the polish it deserves.
Thank you, so much!!!! For telling me about kicking that damn hecken Ox!!!!!! I dreaded that mission each and every time I would restart the game, most of the time I would just grapple it and sit on its back while it carried me to the next fight. Thank yooooooooou!!!!
Karathrax is an incredible and valuable source of information as well as an amazing person altogether. If it wasn't for her efforts I doubt I'd be involved at all myself in the community.
Yes you can kick the ox to make it sprint, however as its health depletes it will sprint for a shorter duration until it loses all health and collapses. It wont die but it will not move while it is resting and will eventually get back up with regenerated health and continue pulling the cart. Also you can heal the ox with group curatives and even anodyne if it is within the area of effect. Lastly you can ride the on top of the oxs back with no stamina reduction
In the concept book, aside from elves there was supposed to be a "Beast" race as well with half-man and half-lion properties. Anyways, great video man! If you ever need more things to talk about in the game I suggest looking into the concept book itself. (Edit: watching the video again, it seems like you've already check some of the things from the book, nice)
DD 2 needs to have the sake combat same camera same mechanics, basically everything the same with addition of lock on, sprinting not costing stamina and more skills to slot and it will be GOLDEN
I hope Salomet is actually alive in DD 2 or comes back to life and that the Wyrmking's ring comes back. I think call backs or references/easter eggs to DD:DA would be cool. I wonder if we'll be able to explore Gransys still?
18:50 I feel like the Flameservant’s Throne is a dark souls reference. The lords of cinder from the Dark Souls franchise are servants to the flame, giving their lives to it to preserve the age of light, and a lord usually has a throne.
Till this day I still don't understand why Capcom dropped this gem of a game. We only have FromSoft dominating this genre now, which they make some of my favorite games. But I always come back to Dragon's Dogma and imagine... what if? Elden Ring in two days and here I am thinking about Dragon's Dogma. Man what a great game.
1:46 this gravestone is the only place to get the material cassardite, I love how there are so many small unique things like this throughout the game and they all tell some sort of story if you're able to piece together the various elements
They need to work on a full version of dragons dogma with all the maps and content for the new console platforms. it would be so amazing I put so many hours in to this game because it was just so so good. Such a gem amongst the rough.
Thank you for the deeply insightful trivia concerning this awsome game. I remember playing it years ago when i was a teenager and had no idea about so many of these facts.
I understand that Bitter Black Island was created by the corrupted mind of Daimon. So probably the architecture of the place are "corrupted" versions of places he visited before.
I always assumed the Duke couldn't beget children because he was technically undead, his heart still being missing. This also drove him to madness, being a husk of his former self haunted by the failure of his will.
Arisen, Duke included, are healed by Anodyne so they're not undead. There's more than meets the eye with the Duke. Though he could just be firing blanks...
@@ThePawnedPawn I assume that it's not so much strict necromantic zombie type undead, but moreso something like elder vampires or something. They're unique so they get unique rules. I also assume the life force, while heartless, is entirely maintained by the Dragon's own. This is likely also why the Dragon can grant fame and fortune, it grants some of its power/will to the Arisen that makes a deal with it- both it ls magical life force and will dissipating causes the duke to wither and rapidly age as a mortal again. I feel like his dialogue implies that this condition is rapidly terminal.
@@UmbraDiSol Think of it like age simply freezing. Like the body is literally frozen in age at a specific point in time. The rapid aging is just what happens naturally when that 'pause' is removed and the body rapidly struggles to catch up to the correct age it should have been all along. At least that's how I've always understood it. Less raising the dead and more never allowing them to die in the first place.
Being springboarded onto griffins, taking out the knees of a cyclops, and my pawn holding a spellcasters arms behind their back while I turn him into a pincushion with a dagger. So many fun times
Today I just learned that you can kick the ox after having the game for more than a year and having played it multiple times on my Switch. 🤦🏽♂️🤦🏽♂️🤦🏽♂️🤦🏽♂️🤦🏽♂️ Have a sub..
Thanks for putting in an explanation at 15:42 about the "monkey" calls. I was playing this like 2 days ago and heard them and lost my shit thinking they just put monkey noises near the woods lol
I just hope it did well in spite of it and not because of it. My biggest fear is that a fully-realized game wouldn't be as fun or memorable. It haunts me.
@@ThePawnedPawn It was in spite of it. The game is most known by how incredible the combat is and most of the planned content was mostly focused on the story and world.
i just hope the towns will be like ddon, multiplayer shared space to find a party,completing it with pawns if you aren't 4, ddon classes added, big raid missions like in ddon, crafting upgrading reforging, and the same accessories as in ddon, esp that one that allows to run faster it was so good ! another bb dungeon that feels like a roguelike with randomly generated level and special ennemies and i'm done for my life looking for a game to grow old on lol ! dripstuno mentionned that when doing DD he wanted it to be different and added the climbing system, i'm expecting a new feature that will expand combat possibilities the same way, maybe more environment usage anything like that would be cool !
The Dragons Dogma show makes me think they're working on a second game with different possible endings. The fact the Arisen has new powers due to his hate and connection to the dragon, I feel like it may be implemented in to the second game and may even trigger a Bad Ending if you let your hate lead you.
bruh... like 500 or more hours of dragons dogma havent played in years and I DID NOT KNOW you could kick the fucking OX to make it move faster THE AMMOUNT I hated that quest so much for how fucking slow it was... and how it was just padding I COULDA MADE IT FASTER??? my eyes are open... and I feel like I wasted hours lol
You actually don't need the harpy to get to the secret chest in bluemoon tower, it's very difficult to get the timing and exact positioning but it can be done with a striders double jump.
@@ThePawnedPawn i missed bitterblack Island because I chose the invisible ending. Now I can't interact with the normal world. But you're right. And to think this game is 40% of what was originally planned
@@The_Rift maybe some digging around we can find answers? Or maybe its more of the cut content we never got to see. I alwats wonder what this game could have been were so much not cut
In a way they do. They recognize you as an Arisen. I always took their dialogue more like shock or surprise that they're still alive and more so that they're no longer human. The process of changing from Arisen to wyrmkin is demonstrably too long for them to be anyone we know, but it's still a fun piece of content that may or may not have been cut regarding their eloquence. Still, any dragon can (and will) speak given time...but that bunch are nice and wordy.
Itsuno would be proud. P.S In the next one how about you explore any theories you have on that one corpse just outside Daimon boss fight that's holding the corpse nettle. Also Selene.
I honestly never gave that one corpse much thought. I can go take a look at it soon-ish but I wouldn't put any hopes into uncovering anything mindblowing just for the fact there's not likely to be any mention of it in any texts or flavor descriptions. It's an Arisen who died. The corpse nettle could make it interesting, though. Might be something to spin out from that... As for Selene, I can't personally think of much mystery to uncover besides her true age. And that I'd put in the 300-500 range at least. Most of her life would seem plain to see. But then again, history can be fun to write and Sofia was certainly a very interesting Arisen...