Anyone else hyped that Anodyne ( healing spell ) is now a CORE SKILL? This means you don’t need to expend a skill slot for a healing spell, god that’s good.
Hoping the relationship with our main pawn is something akin to the relationship between the Arisen and Pawn in the Netflix anime. That would be such a cool and refreshing experience.
there's also the silly carnage option of having the arisen as a trickster with 3 sorcerers to train hell on your confused foes. you only pay if the pawn is higher level than you, you pay more the higher the level gap and the higher the actual level is. now this doesn't mean you pawn won't let you get payed if they are hired by players on the same level all the time, it just means that they don't have to buy in. that can make your pawn more attractive to other players and the important part is that every time your pawn goes on adventures with others they copy a percentage of rift crystals earned to bring back to their arisen. you can mark pawns as favorites so they are easier to rehire. when hired, pawns snapshot everything so the only thing that will save and return to the other player are rift crystals for their cut, any knowledge that is new to them, and any gifts you send. next time you recruit a pawn, their player may have changed a lot about them, like level, gear, vocations, skills, etc. it's still worth checking both new pawns and those in your favorites list regularly so you party's levels and gear keep up with you. the heart is likely the favorites system from dd1, likes may make your pawn more favorable in searches if they fit what you are looking for and seeing more likes will tell you more people saw this pawn as helpful so you are more likely to use them. are we sure they are different voice actors for inclinations, it would make more sense to have like the 3 or 4 male and 3 or 4 female voice actors record every line for every combination of scenarios and inclination pairing. that's how they did it in dd1, there were a set amount of VAs that did every line that had a nomral, high pitched and low pitched variation also. it's also unclear if the pawn quests are given by game or if a player can set a pawn quest as a form a trade request. "hey i'm having trouble getting item A to drop, if you give them to me i have some item B for you." that would be a cool evolution of the gifts system where you can ask the community for things and offer compensation and you still have the old gift system too. if it's like the original, you can't change a hired pawn's vocation. the go command is also used as the yes button if you pawn suggests an action. if you press it they will follow through with their idea like leading you to a quest location or specific tactics on a mosnter like grabbing a running ogre, also after some of their attacks like the end of the dropkick animation, so it falls the ground.and a couple of them can try to pin it down. i hope many of the new monsters have more unique tactics like this for them. therre's also the classic cyclopse trick of one of you clings to its leg and someone else attacks the other leg when it tires to stomp to get the off but ends up falling on its back. in dd1, if pawns were tossed in the water, either by monsters or the player, they would go back to the rift with a nutral rating and no gifts. this is a buff but it kills a meme.
Inclinations are a double edge sword, a lot of the time it is actually a negative imo, at least in the first game, since players don't know enough about it making some rented pawns useless.
Yes that’s true. To brand new players, if you don’t know anything about inclination and how it works. It can make you have a very useless Pawn. In the first DD, all Pawns run by a strict script doesn’t matter what inclination they’re. All inclinations are meant to work well in certain situations, and also meant to fail. I’m curious to how this is all going to work in DDII. So excited for this game.
For me the main issue was that your pawn inclination would change over time to mimic your behavior, so if you play strider and your pawn is a mage, you are probably going to end with a wizard that likes to jump on monsters and spank them with its stick. I mean, lore wise I get it and its neat, but game wise it can feel restrictive.
I agree, so I created my own full team using my husband's account and a spare just to experiment. It was great. There is an exploit too where if you start a new game, if your pawn is still rented out then returns, all the stars come with it so whaver you earned before could be preserved. I used it a lot to experiment with inclinations and different vocation paths. It was fun. I have a lot of time on my hands though so it was a great thing to fill it for a good long time. It may not be for everyone but my team is very effective.
@@JLG35X Yeah that was annoying especially the one where they pick up items (forget the name) it could get so bad they would stop attacking just so they could loot 🤣
I'm making sure to make my dad and brother's main pawns just so I can have a full party of pawns exactly to my liking. Ofc I'm going to be making some compromises because I want them to enjoy playing with their pawns too but they've already given me the OK for character customization at the very least (neither of them care about that and always let me make their characters in games because they say I'm good at it) and I've started talking to my brother about how he wants his pawn bc he actually has some things he wants in his pawn unlike my dad who genuinely doesn't care lol. Like, I was going to make a party of even genders but then my brother mentioned he thinks he wants his pawn to be a female because he doesn't tend to do that and I said alright bc in the end it's his pawn. I'm more concerned about things other than a pawn's gender at the end of the day. At least he was sure about wanting a human pawn which is good because we're in agreement that we hate the beast race. They look cool but I can't 😭 They give me the ick so I'll have none in my party. Not judging anyone who likes them ofc. Just my opinion :)
Your guess that Dragons are born from pawns with the plague is probably not correct if we go by the game’s lore from the first game. In the first game it is established that Dragon’s are born from Arisin themselves after they kill the Dragon that took their heart but fail the one final test. It’s possible that new lore could be added that a pawn could become a lesser dragon that appears around the world, or they may be affected in a way that some pawns are in Bitterblack Isles where they go insane and attack every Arisin that goes there to confront the Dark Arisin, a Half transformed Arisin who was cursed by the Dragon for rejecting their duty to make The Choice from the Dragon herself.
@@godly_potatoe69xd19 Yes, but that itself was already established in the first game. That there are other worlds and all of them follows the same cycle. The only exception had been the Dark Arisin who rejected the cycle which warped reality to create the Bitterblack Isles and it's super natural phenomena. In any case, I was saying that it probably is not likely to be correct, not that it is impossible. There are exception to lore, and the Dark Arisin itself is one of them.
Will this game have good loot and rare weapons? Nothing beats the feeling of opening a chess and finding a sword or armor that’s more powerful than what you currently have
Possibly, DD1 had some pretty sweet weapons to find throughout the world and it was all RNG based on opening a chest, one save you could find a skimpy mail leggings, the next save could be a regular bow or a really dope ass dagger with special stats on it. And it got even better bitter black isle where all the loot had specific attributes on them and was technically the best gear and weapons in the game when fully upgraded and “dragon forged” ( I forget the actual upgraded name but the icon looks like a silver dragon and gold dragon when fully to near fully upgraded) but in short. If it fallows the predecessor DD1, yes.
the first one aged like fine wine, highly recommend you play it, very similar mechanics so this is like a little practice and introduction to the game@@CyberDopamine
Your theory on the Dragons Plague might actually be worth considering since In the first game you either go on and beat the current Seneschal and become the new guardian, or you die trying and become his servant as a dragon. I guess there's the endings where you become the Duke or whatever and others where you simply reject the Seneschal's offer or killing the dragon at all. . . But in this game it says that the arisen is supposed to sit on the throne. And it says your destiny is the defeat your dragon and take the throne from the fake arisen. That isn't possible if the arisen and dragon's fate is the same as the first game. Unless of course it goes a similar way to the Duke ending in the first game where you sacrifice your lover or something to sit on the throne. But I don't think that's the direction they're going with. Because they said that the arisen has always sat on the throne so that means all of the arisen would have chosen the same ending somehow. I just don't think this new plot works well with the 1st game's lore if we ACTUALLY end up on the throne. If that's not actually happening then the 1st game's lore would work just fine. But otherwise. . .I think the chance of the story changing is actually much more likely. Just a feeling I guess.
For pawn inclinations, I'm hoping that they are partially tied to classes this time and it seems like it might be with there being fewer options. In the original game you'd get into situations where pawns would have completely incorrect inclinations because of class switching. For example hiring a mage that keeps climbing enemies instead of casting spells because it had the scather inclination. That was a big problem in the first game because most people didn't know how to customize inclination and it gave the impression that pawns were less useful than they actually could be. So I hope in this one that basic inclinations are tied to class, but then there's room for them to have different personalities and styles asides from that.
I made my Pawn a spitting imagine of my Arisen in every detail. Sense I want people to play my Arisen in Pawn form rather than just a another pawn. I made my own self lore that Me and my Main Pawn are Twins in every way.
5:53 thats not how the Go! command functions. when you tell a Pawn to Go! they charge ahead like mounting a monster or triggering an ambush, it isn't the command for saying "Ok lead the way" they will lead the way weather you want them to or not
I’m just going to have a team full of different magic users 😂 probably won’t stick with That but it would be hilarious to see 4 huge tornados happening at once 😂
@@nachobrigante6581 you do realize there was romance in the original game too right and they've practically confirmed romance for this game too just without using the word "romance" and instead using the term "deeper relationships" ???
@@Dantics Ayy! First time the RU-vidr has actually replied back. Cheers for the video, man. Oh, and mind the wolves, I heard they hunt in packs.. Probably.
Oddly enough this game has become a revolution in RPGs or in most games in general like the longest journey or Minecraft. The change is the npc customization and being able to romance almost all NPCs and what you can do with the classes. It's all thanks to these eccentric, quirky and neurodivergent game devs as I've come to realize, not some magical master with some once in a century genius. This proves neurodivergence is a blessing and not a curse for otherwise our culture never evolves.
So fun fact check, we dont really know where pawns come from, atleast I dont, but what I DO know, they dont turn into dragons, its the Arisen who turn into a dragon.
How cool would it be if theres an mb app to watch your own pawn and maybe even others that you can for example favoriete to bee fisible and just see them doing their things in your absent and witch also do indeed lvl them up at least the slightest percentage as ling as youŕe watching them in the app. I think it would be even more tempting to immerse in it as ut would already be. Eather way i cant wait anny longer to linger the deepest depths of this games universe
If I could customize all pawns in my party I'd love it, but just having and dumping the others constantly is pretty lame. Managing a whole party would be fun. I guess when you get to later levels you have the pawns lionger but it'd just be annoying to have to keep investing in people and then replace them and re do the inventory again.
Does it matter if you don't progress as fast as others though? It's a single player game, if you find that you enjoy the combat more by yourself then do that, many people did that on the first game.
No, you should be able to get pawns that where made by the dev's or also go online, get pawns you like and go offline. They should stay until they die or you dismiss them. As far as full control I'm not sure what you mean since even your pawn is AI controlled, but if you don't like the armor or weapon they have you can gift them new ones.
Nah there are pawns that appear randomly in the game regardless of other players, and you can’t have control over all 3 pawns since it’s the other persons pawn, and the whole point of renting a pawn is that you have to pick and choose within the restrictions of what players give their pawns, otherwise there’s no real trade offs of the pawn systems. It’s much more fun at least in my opinion to have to look for what skills you like best out of what other players have equipped, rather than being ever to simply do whatever you want with them, have to level up 4 characters (it’s already hard to just level up 2), and then basically completely change the pawn from what it was.
@@godly_potatoe69xd19 I don't know about this game, but on the first one you COULD give them weapons and armor as long as it wasn't higher level cursed drops or special armor from the shop that duplicates items.
@@JLG35X yeah you could, but it would be given as a gift to the player themselves, this person wants control of the pawn and to still keep their stuff. I don’t rmbr if it would actually equip to the pawn tho, and they seem to want to be able to change their skills too.
@@godly_potatoe69xd19 They never said that but I can see why you would assume as much. Regardless, if you have the gold to gift them gear or spare gear you know you won't use that is an option for the individual player. I would constantly deck out hired pawns. As far as control of pawns, he/she is not clear enough about that either since your own pawn will execute using AI not specific commands like Baldurs Gate. If you issue ATTACK on the 1rst game, they all tried to attack.
Bro have you played 1? I guess spoiler but . . Dragons are born from arisen who fail to become the equivilant of god Its called a word i cant spell lol
if they want us to feel like a fiend is with us why not also allow multiplayer in 2024? this game is so good but gdi idk why we cant have multiplayer and the pawn system.
@@rebeccaadams2509 no, i heard u had to have online capabilities to play this because of capcoms DRM, so theres no piracy. And im not sure, but if u want u use other peoples pawns, how else would u access them without online capabilities?
Harem? Nah, I'm building a team with Gimlee, Legolas, and Aragorn. Then again, the archer isn't like the 1st game that also has good melee so I might have to make some trades.
Nowhere does it say pawns can be elves (or that you cant be one), what they said is that pawns can get a specialization called woodland wordsmith. You can give your "human" character elven ears which makes them elvish I guess.
They did say you can’t be an actual elf or understand the language, because beastren and human are the only two choices in the race category. But you can have Elf ears like you said so ig they’re a half elf?
@@Dantics So hopefully you can take this as constructive criticism. I re-watched the video and I didn't get that from you, much less that you stated it multiple times (maybe somewhere else). You did give info that has already been given but honestly nothing that tells us how they have been improved from the last game. I don't know how familiar you are with the previous game but from your video it feels that at most you might have gone through it for review purposes but didn't really deep dive into it, if I'm wrong I apologize (by the way, we know that the main dragon isn't a pawn but a failed Arizen). I would recommend you check this ( Nihil0.0 ) dude's channel and some of the other channel's he is friends with like Infinite Cringe and The Rift, just give them credit if you use info you get from them.