I have watched 3 long reviews now and it’s incredible to see that every reviewer pretty much likes different things and dislikes different things. The only thing that seems to be consistent is that each reviewer has said “it’s gonna come down to how you yourself feel”
@@Arctis326 No, no it doesn't. Dark Souls is the same way. Its not everyone's cup of tea, but it's still a good game. Opinions are not objective reality, people like different things.
@@Arctis326not at all , they said the same thing about the first and the first was one of the most amazing RPGs I’ve played so that’s bullshit right there . Not my fault people quite an hour in because they didn’t understand how the game works . People also say it was janky . Janky ? Really ? Have y’all not played any souls game or Elden right ? Those games are the definition of janky games , they are still good , doesn’t change the fact that it’s janky and awkward as fuck . This game looks like a success simple as that , everything els is just nitpicking at this point
@@christianflex4all I am on your side there. I guess the way to do it is play only with your pawn, so a party of 2 instead of 4. Perhaps even refrain from using healing items in mid-late game as you can just pause and heal yourself to full half a second before dying... kinda kills the whole experience really.
I understand the concern but I’ve recently beaten the game and I think that complaint undersells that these monsters are WAY more complicated than the ones in DD1. Every cyclops fight I’ve had has gone down differently which I can’t say for DD1. The physics and enemy AI add a lot. Also the enemy variety isn’t bad at all imo especially compared to other open world games that don’t have enemies on this level.
I think people forget how small dragons dogma map size actually was so 4x bigger isn’t going to be like a massive scaling difference. All in all looks awesome though!
@@IzzyOrnitier yeah which checks out, if memory serves DD1 is about half the size of Skyrim so 4 times would make it about double that is big but still smaller than let’s say Elden run or breath of the wild. Which is perfectly fine for me.
i aint buying a reskined DDA 1 with worse performance. 4 x 0 is still 0. 4 times bigger than DDA 1 map means its actually not demo lvl map size now LMAO PATHETIC CAPCOM
You're correct, the first game was really small. It was basically 4 branches extending out of Gran Soren that were usually narrow paths with a couple of arenas spread down there length. It just felt large because some of the paths were very long.
I mean, DD1 wasn't hard either. Its brutal while you're learning, and still low leveled, but pretty much every time I died outside BBI was dumb luck. Or the bandit filter.
Yea base game DD1 was pretty easy, the difficulty curve didnt hit until dark arisen, im at the point with my characters that i can full on skip the griffin fight at bluemoon cuz i kill it during the ambush
@@Arzak776 true that base game dd1 was very easy with it only being difficult at the beginning but i was still hoping for much more out of the sequel. Not even having a hard mode along with it being as easy as the first makes it a skip for me personally. Three deaths the entire playthrough is honestly astounding
Why every time I hear a review about any rpg type (with or without open world) game, the reviewer says something like 50 or 60 hours with side missions. But then I play the same game and rack up hundred of hours easily and still feel like I need to go back in case I missed anything? Is it just me?
Its not just you, most reviewers do not completely mine games for content like consumers do.. do you think every reviewer played Elden Ring to completion?.. or BG3?.. lol no These people have had Dragons Dogma 2 for probably less than 3 weeks, they have not seen everything in the game
Depends on the quality of thoses quests. Most of the time I'm just a bit above a reviewer because I tend to wander around and not rush But I would be lying saying I do 95% of the quests, because either they are boring or there are other games to play
Weird. After 12 years, it sounds like they're kinda making the same mistakes they made in the original release of dragons dogma BEFORE the dark arisen dlc. If they release a dark arisen style dlc, that just gets us back to the status quo of dd1, but with better vocation balance and prettier graphics, I'll be a little disappointed. Ngl.
Damn you guys made it sound super underwhelming.. easier than DD1, not that much bigger, no strider or assassin, side quests seem kinda pointless and 30fps...
Honestly, that's kind of the feeling the game gives me so far. It's pretty awesome when it comes to moment to moment gameplay, but it is nowhere near as ambitious as I (and I'm sure many others) had hoped.
@@cylop224 Now that I've played it im lvl 36 the gsme is actually pretty amazing, I think Capcom didn't give them a huge budget like with MHW abd the Devs said this is what they originally wanted DD1 to be they said it's basically DD1 reimagined. So hoping this does well enought so we get ether dlc or another game in the future.
@@LegendMillzz I would also love DLC with more challenging and varied content. My main gripes are the fact it doesn't feel as big as I had expected, and it seems shorter than anticipated (though I haven't finished it yet). Still a great game, though, which is why I'd happily have more via DLC.
@@cylop224 Have you done all of the Vermund, Desert and Volcano areas? Theres NG+ too, also you and your pawns can get to lvl 999. The game is definitely bigger than the 1st and there are more different types of enemies if the other regions.
Yes, I agree with you 100%. And I am glad that your comment is honest. So many delusional people overhyping this game. I wasn't very interested in DD1. It looked very fun at first sight, but there was just something I couldn't explain or put my finger on, why I didn't like it. DD2 gives the same kind of illusion, I feel like it is overhyped, but people will find themselves having fluctuated reviews on the DD2 game too. I just know 1 thing This game would have been perfect, and that is if this game had multiplayer. The reason why Elden Ring is still played is because of multiplayer. Multiplayer allows people to keep playing despite beating the game. There is another category of fun to just help and adventuring with people. For example Minecraft. (I am not a kid, and I don't play Minecraft don't get me wrong; this is only an example of survival game) Building and adventuring are fun alone to a certain point, but then being able to meet/play with a couple of other players and adventuring, surviving at night, and camping together would make this game hands down the game of the year. But unfortunately, the developers did not take that leap, because they were afraid to.
This is also leaving out NG+ which is usually where the game adds new things. Plus theres at least two different endings confirmed, a normal and true. From other people reviewing theyve put in 90 hours on average
@@JaredBruski Yeah I have heard some people saying they are getting 90+ hours in a single playthrough doing all the quests they can find and exploring, in this day that is nuts. Personally I did not even need that much content to buy it tonight when it releases (I only preorder physical copies PC seems to never have physical so steam it is so no preorder) as I am one of those people that have bought this game three seperate times, Preordered for 360 then bought on PS4 and later PC. The reviews I have seen from anyone that is a fan of the first says if you loved the first this is just a refined version so I know I am going to spend a lot of time in it.
@JacoBee93 God no. Please, just because your a child and have thousands of free hours a year, doesn't mean the rest of us want 200 hour long rpgs. 50 is more than enough, if you can get to know a bunch of characters in a 2 hour movie, you can do the same with 50 hours, unless you are particularly dense.
Yes, this game will be a flop. So many delusional people overhyping this game. I wasn't very interested in DD1. It looked very fun at first sight, but there was just something I couldn't explain or put my finger on, why I didn't like it. DD2 gives the same kind of illusion, I feel like it is overhyped, but people will find themselves having fluctuated reviews on the DD2 game too. I just know 1 thing This game would have been perfect, and that is if this game had multiplayer. The reason why Elden Ring is still played is because of multiplayer. Multiplayer allows people to keep playing despite beating the game. There is another category of fun to just help and adventuring with people. For example Minecraft. (I am not a kid, and I don't play Minecraft don't get me wrong; this is only an example of survival game) Building and adventuring are fun alone to a certain point, but then being able to meet/play with a couple of other players and adventuring, surviving at night, and camping together would make this game hands down the game of the year. But unfortunately, the developers did not take that leap, because they were afraid to.
@@johnyboy-lo8tm it’s the people who preordered like fools who are upset at any criticism. It’s not looking good between the performance and difficulty. It’s 2024 folks games shouldn’t run at less than 30 fps. This was touted as a difficult game without handholding…
@@johnyboy-lo8tmnah, fuck multiplayer in single player games, it always translates horribly. Elden Ring is NOT played to this day because of multiplayer lmao that’d be like saying DS3 is played to this day because of its pvp, stay deluded.
DD1 was never hard. Only time it got hard was with the DLC Dark Arisen's Bitterblack Isle. I don't quiet remember how long it took me to finish DD1, I can only play 3 hours a day during those days and it felt fine lengthwise back then. We might have become spoiled by massive games nowadays but 40 hours is still quiet long.
I was thinking this the entire time he was talking about difficulty. In fact, MOST of my deaths I remember were from dying to bandits or whatnot that were too high of a level for me when I first ventured into a new area. I don't remember any content in the main story to be "took 10 -20 attempts" or anything. This is what 12 years of Souls games being the "only" action RPG for people does, everyone expects monstrous difficulty. /shrug It's a bigger, more refined version of the original and since the original was kind of dated even when it came out (especially visually), this is going to be great for me.
Ive replayed dragons dogma 1 quite consistently every year or so, and yeah I usually run two playthroughts doing most of the major side quests, and it takes me around 40-ish hours to complete ng+, so no, DD1 was never super long, the main time sink is usually grinding monsters in the everfall, or playing through BBI both times. Also have to agree with the difficulty comment, I can pretty usually destroy most higher end monsters and drakes with even starting equipment as long as you know what you're doing, its more so about knowing how the combat works, and the certain weakpoints for monsters, than leveling or higher end equipment, at least for the base game.
I overhyped myself I think. I rarely do that. Looks like Dragon's Dogma 1.5. Still looks fun but judging from what I've seen here, I think we should've gotten more innovation, or at the very least a lot more enemy types after 14 years.
i think the problem with DD2 (and DD1) isn't the game itself per se. It's that the game design is inherently divisive, you'll either love it or hate it. Hence the fluctuating scores
If the performance was better and there was a hard mode you’d see a lot more 10s. Dont think it’s the divisive game design in this case. Elden ring also had a divisive game design and was insanely well received day 1
@@jamesf4423 DD2 started to be compared to Elden Ring, which might hurt the scoring as well. I think it's fine to be a divisive game. I don't need every game to be liked by everyone.
It's baffles me, that they had 11 years and finally the funds they needed to fully realize their original vision and yet made it somehow worse in terms of gameplay, music, story, monster variety, skill variety and optimization (despite using the well optimized REngine!!). The only real upgrade were the graphics.
such an in-depth review! Thank you for your honesty, I'm super hyped for the game, sounds like a tonne of fun even if not absolutely everything we maybe were hoping for. Can't wait for Friday!
I appreciate your honest review. I have been waiting for this game forever, I am still excited to get my hands on it. Also, I feel like you were rushed by Capcom and that kinda ruins the experience. I think the best way to play dragons dogma is at your own pace.
I appreciate the HONEST review. Most reviewers act like they’re too scared to be honest and it’s exhausting. Best review of about 10 that I’ve watched. You even have some like “FightingCowboy” calling this a masterpiece when we can all tell it isn’t.
fightincowboy's reviews aren't good. he recommended lords of the fallen lmao, and half the time he doesnt even finish the game or get even halfway through before putting them out
I love Cowboys "Lets Play" but he give good reviews to any game he gets for free and early release from developers. He gave a almost perfect score of 4/5 for *Starfield !* Now he looks foolish for that . Stick to Angry Joe for reviews and Cowboy for entertaining funny playthroughs. I did like Cowboy saying he thought RDR2 was just a ok game not fantastic. I tried that game twice and found it tedious . Where rest of the world thought it was the 2nd coming of Christ . LOL
@@Crashed131963 Yea, I was shocked to see him call it a “masterpiece” and when I said “people use this term far too liberally” he went full aggro on me in the comments and even called me poor, lol. He’s at the bottom of the barrel for what he does so he’s not going to give anything bad reviews because he wants his early copies. I’m glad I didn’t rely on him for Starfield though, I had no idea he gave it a glowing review. Hilariously ironic and in character for him it would seem.
@@PenguinsAreColdish He did recommend that game, I just remembered thanks to you! Apparently he gave a glowing review for Starfield as well so I think it’s safe to say he’d be better off sticking to his mediocre build guides, lol!
gotta say really disappointed with the vocations, not with the new 2 (and a half ). not having advanced classes for all the 4 main base vocations is so weird and not having a hybrid for every class is also so strange compared to the first one, what I liked about the vocations in dd1 was how simple it was to under stand, advanced where advancing on the damage potential of the base classes, warrior, sorcerer and ranger and while we have the first 2 missing ranger is weird and not having one for thief is also really awkward (feels like if playing those classes there isn't any "upgrade" for it) and the hybrid vocations was that a hybrid of the base vocations now they are completely separate, it seems so weird to remove classes in the game but not offer alternatives, magic tank gone, sniper gone, speed class gone, at least we did get a melee magic but it is so different to mystic knight that is doesn't feel like a replacement. Also even ignoring dd1 it still dosnt feel right why doesn't thief have a hybrid or advanced class?
For Thief, I really don't feel like it needs an advanced vocation since it literally seems to just be the Strider and Assassin without the ability to use a bow. Considering Strider was one of the strongest vocations in the first game, I think Thief will be fine as long as helm splitter is still busted. Assassin in the first game was the best Archer in the game, but they probably wanted to give more light to the melee aspects of it... Which is probably where Thief came from. I think the expectation of advanced vocations is a bit odd, as it implies a linear progression system when really the advanced vocations are more specialized than they are direct upgrades. I think my disappointment with the vocations is that none of the classes from the Online game made it into this game (Priest, Shield Sage, Alchemist, High Scepter, Spirit Lance)
I agree. Further specialization for each class type added so much variety is gameplay and party comp. I hoped that some of the creative direction from DDO would’ve made its way into this game but it seems like that isn’t the case. This game seems a bit more bland than the first and online releases gameplay tbh.
Truly the issue with a lot of newer games, the exploration feels simply depressing. Why the fuck should I even care about exploring every nook and cranny of your open world map if all I’m finding is random trash?
@@Heldor100 that exactly what killed me about elden ring. i explored every inch of the weeping peninsula just to get rock and trash. it did get better later but not by much.
this has literally just stopped me buying it for a long time or until its on sale....a "Huge RPG" but you can finish it in 40hrs or less..... pffft nty... another Starfield.... as wide as an ocean but as deep as a puddle.
Honestly it felt so cope when he said he did 80-90% of side quests and only played 45h. Either he blitzed through dialogue and interaction to get the review out, or (more likely) he maybe completed 50-60% of side quests. Expect your first run to be around 15-20h longer than his, imo. Feel free to come back to this comment and call me retard if you end up finishing MQ and end game in 40h
12 years and you cant manage to put out a stable game? Capcom, if these problems persist after release and my 4080 is hitting 30fps in cities, idc how much i love the game...im leaving a negative review. People need to stop looking past genuine issues just because a game is new and exciting and stop giving these developers passes for half-assed work. There is no excuse for such poor performance ON ALL 3 PLATFORMS and its literally the ONLY way things will ever get better. Defending it ensures nothing will change.
exactly. Im so done with all these psychofans. Im a fan myself, but performence is a top1 in terms of everything. How the hell they are not ashamed of releasing AAA game with 30fps at max.. JESUS! IM SO MAD
Idk, honestly for me it’s madness expecting 80fps in 4k resolution in 2024, I consider 1440p the current industry standard and I expect the game to run well above 60fps in that resolution. If you invested in 4k knowing we were 1080p gang just a few years ago it’s on you imo, and games shouldn’t be catered to people willing to splurge that amount of money. Call me a hater, idk
@@Heldor100 nobody expected that though. You’ll only get consistent 60+fps all game with a 4090. Multiple reviews have confirmed this. The game is much more cpu heavy so it’s said changing resolution does almost nothing for frame drops. I want to add I also play 1440p. It absolutely won’t run as you’re expecting especially in towns, I’m not buying until there’s a performance patch. Do some research on a few different reviews and you’ll see what I mean, Capcom is known for shit pc ports but this is a whole new level. It’s going to be more like 1440p consistent 30-40 fps with a 4070 and high end cpu from what I’ve seen, you’re crazy if you think the issue is just 4k
Capcom basically shipped it in this state because their fiscal year ends this march, they don't care about the state of the game. They did this to appease shareholders for it to look like they are on time when it comes to release dates.
I wish they had more voice variety. I made a Gandalf pawn but the voices kinda let it down a bit, Im interested to know if the end game is better than the first as new more powerful enemies started appearing after a certain event?
Everything considered, as someone who never played the first game, it looks awesome to me. The only thing that concerns me are the alleged performance issues. Hopefully it gets ironed out quickly if that is the case.
Now I know why IGN said that Dragon's Dogma 2 is retold of the previous game. Dragon's Dogma 2 is not intended to be a sequel, but rather what Hideaki Itsuno visioned for Dragon's Dogma.
Then they shouldnt have added the "2" it should be DD remake etc...Ive asked many "reviewers" if the story is similar/the same and none have replied nor addressed it...not good.
You say you have a 4080, but the game is said to be very cpu limited. What cpu do you have so we can get a better expectation of performance on our own pc? Thank you.
Honestly performance issues like this are unacceptable. Part of game development if playing with the hardware available. This is skip for me until a patch or next gen.
You have to understand that the "First Game" that they are referring to includes the Dark Arisen DLC, while they had a lot of new monsters to introduce as well (A lot of them were also post-story enemies) so to say that this game is short and has a lack of enemies is kinda wrong? But justifiable at the same time.
Dragon's Dogma and Dark Arisen have pretty much a Monster Hunter World and Iceborne kind of relationship. The DLC adds so much good stuff to the base game that it's difficult to imagine what one is without the other.
This is a copium comment. They're right. Period. Its got few enemy variety. Get over the fangirling over a game. We can all still enjoy and like the game even if it has weaknesses. Avoiding talking about those weaknesses never helps us customers. At all.
@@alphonseelric5722 Green man gaming had a discount for it, not sure what it is now though. For console, $70 is too much. Its still gonna be a great game but I'm sure there will be a discount sometime this summer as there always is with all Capcom games after a few months.
40-60 FPS on a 4080? Shit. My 7800xt is going to shit bricks. But refund is always an option if this turns out to be absolutely crappy. 20-30FPS in cities when there isn't any action at all is unacceptable. This gets worse in action scenes, and the game isn't even photorealistic. I smell Mixed reviews in Steam.
He’s likely talking about 4k (don’t think he’s specified, unless I missed it, but a 4080 warrants a 4k monitor or it’s a waste of money), name one big scope game that on release ran 60+ fps smooth like butter on 4k. “Technology simply isn’t there yet”, this time unironically tho
Im honestly not complaining about the length of time. I work 60 hours a week so i usually only play on my weekends 😊 i cant wait to play, just beat the first one for my first time and i got hooked ❤
So many delusional people overhyping this game. I wasn't very interested in DD1. It looked very fun at first sight, but there was just something I couldn't explain or put my finger on, why I didn't like it. DD2 gives the same kind of illusion, I feel like it is overhyped, but people will find themselves having fluctuated reviews on the DD2 game too. I just know 1 thing This game would have been perfect, and that is if this game had multiplayer. The reason why Elden Ring is still played is because of multiplayer. Multiplayer allows people to keep playing despite beating the game. There is another category of fun to just help and adventuring with people. For example Minecraft. (I am not a kid, and I don't play Minecraft don't get me wrong; this is only an example of survival game) Building and adventuring are fun alone to a certain point, but then being able to meet/play with a couple of other players and adventuring, surviving at night, and camping together would make this game hands down the game of the year. But unfortunately, the developers did not take that leap, because they were afraid to.
@@johnyboy-lo8tm I dont play games like Minecraft, Fortnite, COD, etc yet millions of others do and love it. Thats fine, not every game is for everyone. DD2 doesn't sound like a game for you.
Can I assume that with all those hours in the game you’re going to provide guides on how to find all the teachers to learn the hybrid vocations? Cause that’ll help out massively.
I think people forget how actually small the first game was. It didn't have a ton of areas, and included a ton of backtracking. So this one doesn't have to be insanely massive to be 4 times bigger.
Same, years of soulslike already fucced up my brain, kinda no pain no fun now@@rhainwignall3576 Edit: Imma only use my main pawn in base game, 3 pawns team seems really lazy and boring.
TO BE FAIR, it seems like reviewers got a version excluding MTXs which went live on release but still, no excuse. A $70 game that charges you to change your character model (IN A SINGLE PLAYER GAME, WHAT THE ACTUAL F...), can't start a new character, says fast-travel isn't necessary and you'll WANT to walk point to point but then has a $3 MTX for showing you where/unlocking all the fast travel points. Classic Capcom approach. The performance on console is hilariously poorly optimized, dropping to below 20 FPS countless times, the camera is a mess, the companion AI is barely there. The game simply isn't finished, don't buy this yet.
Most PC's are around the console levels of performance, or 20-40% higher which isn't great if you want 60fps. So this one seriously needs some good optimization work done on it.
I think something the world needs to understand is cost of production and time to make has gone up 300% but cost of games only 116% on consoles, people expect and want so much more but don’t want to pay it. I feel bad for devs tbh, it’s such a gamble anymore and their return is so much worse than it was 10+ years ago. I wouldn’t mind at all paying $90-100 for really polished big game, I wish more gamers would catch on
The guy that leaked gameplay said he encountered the mystic spearhand maester at 15 hours, but of course that may vary a lot depending on every playthrough. If you really want it, wait a day after launch and google it, I'm sure it's not that complicated to find.
@@Audeoritas DD2 doesn't use the same unlock system as DD1. You need to speak to meisters to learn advanced vocations. Some are located closer to late game content.
Hopefully the game does well enough to justify a DLC/expansion addresses the difficulty and other disappointments like missing classes. That said, it's possible some patching can help performance a bit. I remember Iceborne running like garbage for a week or so. All in all, still excited, but I've tempered my expectations.
Its genuinely okay for something to not be massively long to complete, we need more experiences we can just get in and finish without pouring a lot of our life into. Too much shits been too long as of us late and tbh it leads a lot of people just not finishing them. Cause theres just too much to do and life is too busy to constantly be finishing up 100+ hour long campaigns.
Yeah, I'm at the point in my life where I don't need, or even want, every game to consume my whole life. One of my favorite 2023 games was Armored Core VI. Great experience and doesn't overstay its welcome
@@Kilvoctu exactly, I really prefer experiences I can pick up and just beat and be done with in a reasonable time frame these days. All my favorite games lately have been bite sized but quality outings. Too many of the long things have been full of filler and feel like they just drag on for the sake of dragging on. I would prefer a 40-60 hour experience thats packed with quality over a 120+ hour thing 8 times outta 10.
I think hte reason you came here expectinga bigger world is because maybe you are overstimating how big the map the first. the whole map of dragon dogma is just slightly bigger that some areas of Elden Ring, so a map 4 times bigger than that would be indeed a big world but nothing above the average open world game.
@@ViralC1 I've done some more digging and research since this. The game is basically entirely CPU bottlenecked, if you have a very very beefy CPU you can expect okay performance, up to 80-100fps outside the city. But even on a 13900K you can only expect 30-45fps in the city on any settings. Sadly a 5600X can only expect about 20-40fps in town.
@@Goliith 45 fps on a 13900k even on 1080p sounds absolutely terrible lmao, even bg3 which is very CPU intensive isn't nearly that bad. The low fps here is probably because of ray tracing.
It's not ray tracing. Benchmarks have been performed with RT off. The game is just extremely taxing on the CPU due to the way it loads NPC data. Capcom have stated they are looking into ways to optimize this, but as of now, the performance is almost entirely dependent on your CPU.@@blacksusanoo23
I’ll never understand why people put such high expectations on on games, it’s 2024, games are harder & harder to make on this scale & to exceed what’s been done before is getting to be exceedingly harder as innovations are starting to run out. Just give me a solid game that actually runs well!
I knew this was gonna happen. Fools need to get off the Elden ring pipe. ALL games bosses are not gonna be hard like Elden ring bosses please detox from the Tarnished and learn to play different games. Almost like he wanted the enemies to one shot you like in Elden ring.
I'm sure I will Like DD2, but I'm still busy with 7 Rebirth and a bunch of backlog. I will get it when its on discount. By then they hopefully solved the performance issues.
A long playtime has become a huge trap in gaming recently, the game taking long to complete doesn't equal having fun for a long time. There are only two games that manage to glue me in for hundrets of hours and still have fun, those being Witcher 3 and MH World. The thing is, these games are, as you said, hard to balance for this long playtime since you are getting stronger and stronger, thus making the game easier, and more dull in the process. I think if the game strikes a good ballance with lenght and content, I will be happy enough.
Exactly I said something similar, Theres nothing wrong with games not being super time consuming if the time that is there is genuinely good fun throughout. Ive had way too many 100+ hour games that were bloated and just felt like they stuck around too long ruining the experience or pacing.
Yeah, I’ve noticed this about gaming recently. Everything is “long playtime” and it is boring going around doing the same combos, finding the same items, etc.
This performance on high end PCs is unacceptable. I’ll wait for Elden Ring DLC (yes, I know they’re not like-for-like substitutes, but they scratch the same itch for me)
Dang... I was hoping for much longer experince then finishing 90% of it in 45 hours, perfomrance issues on 4000 series card? Lack of enemy variety? I can feel in the tone they were trying to be nice, but this sucksss....
If you played the game “linearly (doing the main story ASAP)” you can finish it very fast in the first game. If you take your time to explore the world, do goofy things with your pawns, and farm for gear upgrades, it could go over 200 hours.
@@fukunaga-kaneRight, and that's the baseline I was expecting for DD 2 as well. Completing 80-90% of the entire game in 40 hours is really, really bad news for an open world RPG. I haven't ever completed a game in this genre in under 80 hours. Starting to think I misjudged this game and Capcom.
I also feel like the lack of enemy variations, exploration, and challenges/difficulties will become very repeatable and boring if you're now familiar with the game.
I was atleast expecting 100+ hours. The way I play games I dont look up anything until I feel I have 100% completed the game on my own terms. I take my time and explore as much as I can and finish the game plus all end game content. If I don't hit around the 100 or so hour mark at that point then it's kinda disappointing imo.
It's definitely a game I'd love to play, and will be playing. But I won't be playing it at launch due to all the performance issues it's got. I'll wait a bit patiently.
I really wish the length of the game did not soak up as much time in this review as it does. Games do not have to last 100s of hours to be good. This mentality is killing the gaming landscape. 40 hours of a great game is incredible. The negatives mentioned in this review would become so much worse if it was extended to another 60 hours.
Like TheOmegau said, DD1 was pretty easy as well, with it becoming a steamroll outside of the Bitterblack isle DLC area. So that's about what I expected from DD2
How does the better looking Elden Ring and Cyberpunk 2077 play at 60fps on console and this is only 30fps? AC Ragnarök looks as good and plays a native 4k/60 .
Yes, I agree with you 100%. And I am glad that your comment is honest. So many delusional people overhyping this game. I wasn't very interested in DD1. It looked very fun at first sight, but there was just something I couldn't explain or put my finger on, why I didn't like it. DD2 gives the same kind of illusion, I feel like it is overhyped, but people will find themselves having fluctuated reviews on the DD2 game too. I just know 1 thing This game would have been perfect, and that is if this game had multiplayer. The reason why Elden Ring is still played is because of multiplayer. Multiplayer allows people to keep playing despite beating the game. There is another category of fun to just help and adventuring with people. For example Minecraft. (I am not a kid, and I don't play Minecraft don't get me wrong; this is only an example of survival game) Building and adventuring are fun alone to a certain point, but then being able to meet/play with a couple of other players and adventuring, surviving at night, and camping together would make this game hands down the game of the year. But unfortunately, the developers did not take that leap, because they were afraid to.
@@johnyboy-lo8tm I don't really agree, the games meant to be a single player experience and like other single player games you play it till your done with the content and you finish it. I think that's perfectly fine
@@Darkrengi Multiplayer games accumulate money and the player base stays longer, which means the game has the potential of being the game of the year, which means more money for the company to produce even better games. Multiplayer RPG and open world is a trend that most people want. Would you rather pay 70$ for a single player experience that lasts 30 hours max, or would you rather spend that amount of money on a game that lasts 500+ hours easily? Think about it. There is a reason why most single-player RPG games flop, that don't have multiplayer.
@@johnyboy-lo8tm you're definitely right, but like I said. The vision they have for dd is a single player experience. Obviously they know they'd make more money from a multiplayer game but at the end of the day that's not what the devs wanted. I like multiplayer as much as the next guy but there's something about single player games that are just more intimate and I guess I enjoy a personal experience.
RU-vidrs are disappointed because they hyped it over the last days over the top. Expactation Management is the key i'm 9 hrs in now and i love the "small" open world they build with so much to explore. DD2 become out as a great game with much hours to play.
These performance issues especially on pc is worrying me. Idk why games lately have bad optimizations when they first launch. I feel like by now asking for a solid 60fps shouldn’t be much to ask for. Obv even more on pc
I’m getting the same vibes as the first game which the cult following will love, but to me it’s wasted potential. How hard is it to get more voice actors? Make a slightly longer story? A better voice modulator because in both games the voices are modulated to make the deeper or high which sounds awful.